Merge remote-tracking branch 'refs/remotes/Kwoth/1.0' into Reply-improv
This commit is contained in:
commit
f871ec339b
@ -8,7 +8,7 @@ using NadekoBot.Services.Database.Impl;
|
||||
namespace NadekoBot.Migrations
|
||||
{
|
||||
[DbContext(typeof(NadekoSqliteContext))]
|
||||
[Migration("20160905095544_first")]
|
||||
[Migration("20160908202817_first")]
|
||||
partial class first
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
@ -39,6 +39,10 @@ namespace NadekoBot.Migrations
|
||||
|
||||
b.Property<ulong>("BufferSize");
|
||||
|
||||
b.Property<float>("CurrencyGenerationChance");
|
||||
|
||||
b.Property<int>("CurrencyGenerationCooldown");
|
||||
|
||||
b.Property<string>("CurrencyName");
|
||||
|
||||
b.Property<string>("CurrencyPluralName");
|
||||
@ -225,6 +229,8 @@ namespace NadekoBot.Migrations
|
||||
|
||||
b.Property<bool>("ExclusiveSelfAssignedRoles");
|
||||
|
||||
b.Property<ulong?>("GenerateCurrencyChannelId");
|
||||
|
||||
b.Property<ulong>("GreetMessageChannelId");
|
||||
|
||||
b.Property<ulong>("GuildId");
|
@ -15,6 +15,8 @@ namespace NadekoBot.Migrations
|
||||
Id = table.Column<int>(nullable: false)
|
||||
.Annotation("Autoincrement", true),
|
||||
BufferSize = table.Column<ulong>(nullable: false),
|
||||
CurrencyGenerationChance = table.Column<float>(nullable: false),
|
||||
CurrencyGenerationCooldown = table.Column<int>(nullable: false),
|
||||
CurrencyName = table.Column<string>(nullable: true),
|
||||
CurrencyPluralName = table.Column<string>(nullable: true),
|
||||
CurrencySign = table.Column<string>(nullable: true),
|
||||
@ -342,6 +344,7 @@ namespace NadekoBot.Migrations
|
||||
DeleteMessageOnCommand = table.Column<bool>(nullable: false),
|
||||
DmGreetMessageText = table.Column<string>(nullable: true),
|
||||
ExclusiveSelfAssignedRoles = table.Column<bool>(nullable: false),
|
||||
GenerateCurrencyChannelId = table.Column<ulong>(nullable: true),
|
||||
GreetMessageChannelId = table.Column<ulong>(nullable: false),
|
||||
GuildId = table.Column<ulong>(nullable: false),
|
||||
LogSettingId = table.Column<int>(nullable: true),
|
@ -38,6 +38,10 @@ namespace NadekoBot.Migrations
|
||||
|
||||
b.Property<ulong>("BufferSize");
|
||||
|
||||
b.Property<float>("CurrencyGenerationChance");
|
||||
|
||||
b.Property<int>("CurrencyGenerationCooldown");
|
||||
|
||||
b.Property<string>("CurrencyName");
|
||||
|
||||
b.Property<string>("CurrencyPluralName");
|
||||
@ -224,6 +228,8 @@ namespace NadekoBot.Migrations
|
||||
|
||||
b.Property<bool>("ExclusiveSelfAssignedRoles");
|
||||
|
||||
b.Property<ulong?>("GenerateCurrencyChannelId");
|
||||
|
||||
b.Property<ulong>("GreetMessageChannelId");
|
||||
|
||||
b.Property<ulong>("GuildId");
|
||||
|
@ -31,7 +31,6 @@ namespace NadekoBot.Modules.Gambling
|
||||
CurrencySign = conf.CurrencySign;
|
||||
CurrencyPluralName = conf.CurrencyPluralName;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
@ -68,26 +67,18 @@ namespace NadekoBot.Modules.Gambling
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Give(IUserMessage umsg, long amount, [Remainder] IUser receiver)
|
||||
public async Task Give(IUserMessage umsg, long amount, [Remainder] IGuildUser receiver)
|
||||
{
|
||||
var channel = (ITextChannel)umsg.Channel;
|
||||
if (amount <= 0)
|
||||
return;
|
||||
bool success = false;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
success = uow.Currency.TryUpdateState(umsg.Author.Id, amount);
|
||||
if(success)
|
||||
uow.Currency.TryUpdateState(umsg.Author.Id, amount);
|
||||
|
||||
await uow.CompleteAsync();
|
||||
}
|
||||
var success = await CurrencyHandler.RemoveCurrencyAsync((IGuildUser)umsg.Author, $"Gift to {receiver.Username} ({receiver.Id}).", amount, true).ConfigureAwait(false);
|
||||
if (!success)
|
||||
{
|
||||
await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {Gambling.CurrencyPluralName}s.").ConfigureAwait(false);
|
||||
await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {Gambling.CurrencyPluralName}.").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
await CurrencyHandler.AddCurrencyAsync(receiver, $"Gift from {umsg.Author.Username} ({umsg.Author.Id}).", amount, true).ConfigureAwait(false);
|
||||
await channel.SendMessageAsync($"{umsg.Author.Mention} successfully sent {amount} {Gambling.CurrencyPluralName}s to {receiver.Mention}!").ConfigureAwait(false);
|
||||
}
|
||||
|
||||
@ -145,12 +136,12 @@ namespace NadekoBot.Modules.Gambling
|
||||
long userFlowers;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
userFlowers = uow.Currency.GetOrCreate(umsg.Id).Amount;
|
||||
userFlowers = uow.Currency.GetOrCreate(umsg.Author.Id).Amount;
|
||||
}
|
||||
|
||||
if (userFlowers < amount)
|
||||
{
|
||||
await channel.SendMessageAsync($"{guildUser.Mention} You don't have enough {Gambling.CurrencyName}s. You only have {userFlowers}{Gambling.CurrencySign}.").ConfigureAwait(false);
|
||||
await channel.SendMessageAsync($"{guildUser.Mention} You don't have enough {Gambling.CurrencyPluralName}. You only have {userFlowers}{Gambling.CurrencySign}.").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -160,7 +151,7 @@ namespace NadekoBot.Modules.Gambling
|
||||
var str = $"{guildUser.Mention} `You rolled {rng}.` ";
|
||||
if (rng < 67)
|
||||
{
|
||||
str += "Better luck next time.";
|
||||
str += "More luck next time.";
|
||||
}
|
||||
else if (rng < 90)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
||||
// because i don't want to waste my time on this cancerous command
|
||||
namespace NadekoBot.Modules.Games
|
||||
{
|
||||
public partial class GamesModule
|
||||
public partial class Games
|
||||
{
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
|
@ -1,167 +1,220 @@
|
||||
//using Discord;
|
||||
//using Discord.Commands;
|
||||
//using NadekoBot.Classes;
|
||||
//using NadekoBot.Extensions;
|
||||
//using NadekoBot.Modules.Permissions.Classes;
|
||||
//using System;
|
||||
//using System.Collections.Concurrent;
|
||||
//using System.Collections.Generic;
|
||||
//using System.IO;
|
||||
//using System.Linq;
|
||||
//using System.Security.Cryptography;
|
||||
//using System.Threading;
|
||||
//using System.Threading.Tasks;
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
using NadekoBot.Attributes;
|
||||
using NadekoBot.Extensions;
|
||||
using NadekoBot.Services;
|
||||
using NadekoBot.Services.Database;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
////todo rewrite
|
||||
//namespace NadekoBot.Modules.Games
|
||||
//{
|
||||
// /// <summary>
|
||||
// /// Flower picking/planting idea is given to me by its
|
||||
// /// inceptor Violent Crumble from Game Developers League discord server
|
||||
// /// (he has !cookie and !nom) Thanks a lot Violent!
|
||||
// /// Check out GDL (its a growing gamedev community):
|
||||
// /// https://discord.gg/0TYNJfCU4De7YIk8
|
||||
// /// </summary>
|
||||
// class PlantPick : DiscordCommand
|
||||
// {
|
||||
//todo rewrite
|
||||
namespace NadekoBot.Modules.Games
|
||||
{
|
||||
public partial class Games
|
||||
{
|
||||
/// <summary>
|
||||
/// Flower picking/planting idea is given to me by its
|
||||
/// inceptor Violent Crumble from Game Developers League discord server
|
||||
/// (he has !cookie and !nom) Thanks a lot Violent!
|
||||
/// Check out GDL (its a growing gamedev community):
|
||||
/// https://discord.gg/0TYNJfCU4De7YIk8
|
||||
/// </summary>
|
||||
[Group]
|
||||
public class PlantPickCommands
|
||||
{
|
||||
|
||||
// private Random rng;
|
||||
// public PlantPick(DiscordModule module) : base(module)
|
||||
// {
|
||||
// NadekoBot.Client.MessageReceived += PotentialFlowerGeneration;
|
||||
// rng = new Random();
|
||||
// }
|
||||
private Random rng;
|
||||
|
||||
// private static readonly ConcurrentDictionary<ulong, DateTime> plantpickCooldowns = new ConcurrentDictionary<ulong, DateTime>();
|
||||
private ConcurrentDictionary<ulong, bool> generationChannels = new ConcurrentDictionary<ulong, bool>();
|
||||
//channelid/message
|
||||
private ConcurrentDictionary<ulong, List<IUserMessage>> plantedFlowers = new ConcurrentDictionary<ulong, List<IUserMessage>>();
|
||||
//channelId/last generation
|
||||
private ConcurrentDictionary<ulong, DateTime> lastGenerations = new ConcurrentDictionary<ulong, DateTime>();
|
||||
|
||||
// private async void PotentialFlowerGeneration(object sender, Discord.MessageEventArgs e)
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// if (e.Server == null || e.Channel.IsPrivate || e.Message.IsAuthor)
|
||||
// return;
|
||||
// var config = Classes.SpecificConfigurations.Default.Of(e.Server.Id);
|
||||
// var now = DateTime.Now;
|
||||
// int cd;
|
||||
// DateTime lastSpawned;
|
||||
// if (config.GenerateCurrencyChannels.TryGetValue(e.Channel.Id, out cd))
|
||||
// if (!plantpickCooldowns.TryGetValue(e.Channel.Id, out lastSpawned) || (lastSpawned + new TimeSpan(0, cd, 0)) < now)
|
||||
// {
|
||||
// var rnd = Math.Abs(rng.Next(0,101));
|
||||
// if (rnd == 0)
|
||||
// {
|
||||
// var msgs = new[] { await e.Channel.SendFile(GetRandomCurrencyImagePath()), await channel.SendMessageAsync($"❗ A random {Gambling.CurrencyName} appeared! Pick it up by typing `>pick`") };
|
||||
// plantedFlowerChannels.AddOrUpdate(e.Channel.Id, msgs, (u, m) => { m.ForEach(async msgToDelete => { try { await msgToDelete.Delete(); } catch { } }); return msgs; });
|
||||
// plantpickCooldowns.AddOrUpdate(e.Channel.Id, now, (i, d) => now);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// catch { }
|
||||
// }
|
||||
// //channelid/messageid pair
|
||||
// ConcurrentDictionary<ulong, IEnumerable<Message>> plantedFlowerChannels = new ConcurrentDictionary<ulong, IEnumerable<Message>>();
|
||||
private float chance;
|
||||
private int cooldown;
|
||||
|
||||
// private SemaphoreSlim locker = new SemaphoreSlim(1,1);
|
||||
public PlantPickCommands()
|
||||
{
|
||||
NadekoBot.Client.MessageReceived += PotentialFlowerGeneration;
|
||||
rng = new Random();
|
||||
|
||||
// public override void Init(CommandGroupBuilder cgb)
|
||||
// {
|
||||
// cgb.CreateCommand(Module.Prefix + "pick")
|
||||
// .Description($"Picks a flower planted in this channel. | `{Prefix}pick`")
|
||||
// .Do(async e =>
|
||||
// {
|
||||
// IEnumerable<Message> msgs;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var conf = uow.BotConfig.GetOrCreate();
|
||||
var x =
|
||||
generationChannels = new ConcurrentDictionary<ulong, bool>(uow.GuildConfigs.GetAll()
|
||||
.Where(c => c.GenerateCurrencyChannelId != null)
|
||||
.ToDictionary(c => c.GenerateCurrencyChannelId.Value, c => true));
|
||||
chance = conf.CurrencyGenerationChance;
|
||||
cooldown = conf.CurrencyGenerationCooldown;
|
||||
}
|
||||
}
|
||||
|
||||
// await e.Message.Delete().ConfigureAwait(false);
|
||||
// if (!plantedFlowerChannels.TryRemove(e.Channel.Id, out msgs))
|
||||
// return;
|
||||
private Task PotentialFlowerGeneration(IMessage imsg)
|
||||
{
|
||||
var msg = imsg as IUserMessage;
|
||||
if (msg == null || msg.IsAuthor())
|
||||
return Task.CompletedTask;
|
||||
|
||||
// foreach(var msgToDelete in msgs)
|
||||
// await msgToDelete.Delete().ConfigureAwait(false);
|
||||
var channel = imsg.Channel as ITextChannel;
|
||||
if (channel == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
// await CurrencyHandler.AddFlowersAsync(umsg.Author, "Picked a flower.", 1, true).ConfigureAwait(false);
|
||||
// var msg = await channel.SendMessageAsync($"**{umsg.Author.Username}** picked a {Gambling.CurrencyName}!").ConfigureAwait(false);
|
||||
// ThreadPool.QueueUserWorkItem(async (state) =>
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// await Task.Delay(10000).ConfigureAwait(false);
|
||||
// await msg.Delete().ConfigureAwait(false);
|
||||
// }
|
||||
// catch { }
|
||||
// });
|
||||
// });
|
||||
bool shouldGenerate;
|
||||
if (!generationChannels.TryGetValue(channel.Id, out shouldGenerate) || !shouldGenerate)
|
||||
return Task.CompletedTask;
|
||||
|
||||
// cgb.CreateCommand(Module.Prefix + "plant")
|
||||
// .Description($"Spend a flower to plant it in this channel. (If bot is restarted or crashes, flower will be lost) | `{Prefix}plant`")
|
||||
// .Do(async e =>
|
||||
// {
|
||||
// await locker.WaitAsync().ConfigureAwait(false);
|
||||
// try
|
||||
// {
|
||||
// if (plantedFlowerChannels.ContainsKey(e.Channel.Id))
|
||||
// {
|
||||
// await channel.SendMessageAsync($"There is already a {Gambling.CurrencyName} in this channel.").ConfigureAwait(false);
|
||||
// return;
|
||||
// }
|
||||
// var removed = await CurrencyHandler.RemoveFlowers(umsg.Author, "Planted a flower.", 1, true).ConfigureAwait(false);
|
||||
// if (!removed)
|
||||
// {
|
||||
// await channel.SendMessageAsync($"You don't have any {Gambling.CurrencyName}s.").ConfigureAwait(false);
|
||||
// return;
|
||||
// }
|
||||
var t = Task.Run(async () =>
|
||||
{
|
||||
var lastGeneration = lastGenerations.GetOrAdd(channel.Id, DateTime.MinValue);
|
||||
|
||||
// var file = GetRandomCurrencyImagePath();
|
||||
// Message msg;
|
||||
// if (file == null)
|
||||
// msg = await channel.SendMessageAsync(Gambling.CurrencySign).ConfigureAwait(false);
|
||||
// else
|
||||
// msg = await e.Channel.SendFile(file).ConfigureAwait(false);
|
||||
// var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(Gambling.CurrencyName[0]);
|
||||
// var msg2 = await channel.SendMessageAsync($"Oh how Nice! **{umsg.Author.Username}** planted {(vowelFirst ? "an" : "a")} {Gambling.CurrencyName}. Pick it using {Module.Prefix}pick").ConfigureAwait(false);
|
||||
// plantedFlowerChannels.TryAdd(e.Channel.Id, new[] { msg, msg2 });
|
||||
// }
|
||||
// finally { locker.Release(); }
|
||||
// });
|
||||
if (DateTime.Now - TimeSpan.FromSeconds(cooldown) < lastGeneration) //recently generated in this channel, don't generate again
|
||||
return;
|
||||
|
||||
// cgb.CreateCommand(Prefix + "gencurrency")
|
||||
// .Alias(Prefix + "gc")
|
||||
// .Description($"Toggles currency generation on this channel. Every posted message will have 2% chance to spawn a {Gambling.CurrencyName}. Optional parameter cooldown time in minutes, 5 minutes by default. Requires Manage Messages permission. | `{Prefix}gc` or `{Prefix}gc 60`")
|
||||
// .AddCheck(SimpleCheckers.ManageMessages())
|
||||
// .Parameter("cd", ParameterType.Unparsed)
|
||||
// .Do(async e =>
|
||||
// {
|
||||
// var cdStr = cd;
|
||||
// int cd = 2;
|
||||
// if (!int.TryParse(cdStr, out cd) || cd < 0)
|
||||
// {
|
||||
// cd = 2;
|
||||
// }
|
||||
// var config = SpecificConfigurations.Default.Of(e.Server.Id);
|
||||
// int throwaway;
|
||||
// if (config.GenerateCurrencyChannels.TryRemove(e.Channel.Id, out throwaway))
|
||||
// {
|
||||
// await channel.SendMessageAsync("`Currency generation disabled on this channel.`").ConfigureAwait(false);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// if (config.GenerateCurrencyChannels.TryAdd(e.Channel.Id, cd))
|
||||
// await channel.SendMessageAsync($"`Currency generation enabled on this channel. Cooldown is {cd} minutes.`").ConfigureAwait(false);
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
var num = rng.Next(1, 101) + chance * 100;
|
||||
|
||||
// private string GetRandomCurrencyImagePath() =>
|
||||
// Directory.GetFiles("data/currency_images").OrderBy(s => rng.Next()).FirstOrDefault();
|
||||
if (num > 100)
|
||||
{
|
||||
lastGenerations.AddOrUpdate(channel.Id, DateTime.Now, (id, old) => DateTime.Now);
|
||||
//todo get prefix
|
||||
try
|
||||
{
|
||||
var sent = await channel.SendFileAsync(
|
||||
GetRandomCurrencyImagePath(),
|
||||
$"❗ A random { Gambling.Gambling.CurrencyName } appeared! Pick it up by typing `>pick`")
|
||||
.ConfigureAwait(false);
|
||||
plantedFlowers.AddOrUpdate(channel.Id, new List<IUserMessage>() { sent }, (id, old) => { old.Add(sent); return old; });
|
||||
}
|
||||
catch { }
|
||||
|
||||
}
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Pick(IUserMessage imsg)
|
||||
{
|
||||
var channel = (ITextChannel)imsg.Channel;
|
||||
|
||||
// int GetRandomNumber()
|
||||
// {
|
||||
// using (var rg = RandomNumberGenerator.Create())
|
||||
// {
|
||||
// byte[] rno = new byte[4];
|
||||
// rg.GetBytes(rno);
|
||||
// int randomvalue = BitConverter.ToInt32(rno, 0);
|
||||
// return randomvalue;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
if (!channel.Guild.GetCurrentUser().GetPermissions(channel).ManageMessages)
|
||||
{
|
||||
await channel.SendMessageAsync("`I need manage channel permissions in order to process this command.`").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
List<IUserMessage> msgs;
|
||||
|
||||
try { await imsg.DeleteAsync().ConfigureAwait(false); } catch { }
|
||||
if (!plantedFlowers.TryRemove(channel.Id, out msgs))
|
||||
return;
|
||||
|
||||
await Task.WhenAll(msgs.Select(toDelete => toDelete.DeleteAsync())).ConfigureAwait(false);
|
||||
|
||||
await CurrencyHandler.AddCurrencyAsync((IGuildUser)imsg.Author, "Picked flower(s).", msgs.Count, false).ConfigureAwait(false);
|
||||
var msg = await channel.SendMessageAsync($"**{imsg.Author.Username}** picked {msgs.Count}{Gambling.Gambling.CurrencySign}!").ConfigureAwait(false);
|
||||
var t = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await Task.Delay(10000).ConfigureAwait(false);
|
||||
await msg.DeleteAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch { }
|
||||
});
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Plant(IUserMessage imsg)
|
||||
{
|
||||
var channel = (ITextChannel)imsg.Channel;
|
||||
if (channel == null)
|
||||
return;
|
||||
|
||||
var removed = await CurrencyHandler.RemoveCurrencyAsync((IGuildUser)imsg.Author, "Planted a flower.", 1, false).ConfigureAwait(false);
|
||||
if (!removed)
|
||||
{
|
||||
await channel.SendMessageAsync($"You don't have any {Gambling.Gambling.CurrencyPluralName}.").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
var file = GetRandomCurrencyImagePath();
|
||||
IUserMessage msg;
|
||||
var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(Gambling.Gambling.CurrencyName[0]);
|
||||
var msgToSend = $"Oh how Nice! **{imsg.Author.Username}** planted {(vowelFirst ? "an" : "a")} {Gambling.Gambling.CurrencyName}. Pick it using >pick";
|
||||
if (file == null)
|
||||
{
|
||||
msg = await channel.SendMessageAsync(Gambling.Gambling.CurrencySign).ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
//todo add prefix
|
||||
msg = await channel.SendFileAsync(file, msgToSend).ConfigureAwait(false);
|
||||
}
|
||||
plantedFlowers.AddOrUpdate(channel.Id, new List<IUserMessage>() { msg }, (id, old) => { old.Add(msg); return old; });
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
[RequirePermission(GuildPermission.ManageMessages)]
|
||||
public async Task Gencurrency(IUserMessage imsg)
|
||||
{
|
||||
var channel = imsg.Channel as ITextChannel;
|
||||
if (channel == null)
|
||||
return;
|
||||
|
||||
bool enabled;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var guildConfig = uow.GuildConfigs.For(channel.Id);
|
||||
|
||||
if (guildConfig.GenerateCurrencyChannelId == null)
|
||||
{
|
||||
guildConfig.GenerateCurrencyChannelId = channel.Id;
|
||||
generationChannels.TryAdd(channel.Id, true);
|
||||
enabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
guildConfig.GenerateCurrencyChannelId = null;
|
||||
bool throwaway;
|
||||
generationChannels.TryRemove(channel.Id, out throwaway);
|
||||
enabled = false;
|
||||
}
|
||||
await uow.CompleteAsync();
|
||||
}
|
||||
if (enabled)
|
||||
{
|
||||
await channel.SendMessageAsync("`Currency generation enabled on this channel.`").ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
await channel.SendMessageAsync($"`Currency generation disabled on this channel.`").ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRandomCurrencyImagePath() =>
|
||||
Directory.GetFiles("data/currency_images").OrderBy(s => rng.Next()).FirstOrDefault();
|
||||
|
||||
int GetRandomNumber()
|
||||
{
|
||||
using (var rg = RandomNumberGenerator.Create())
|
||||
{
|
||||
byte[] rno = new byte[4];
|
||||
rg.GetBytes(rno);
|
||||
int randomvalue = BitConverter.ToInt32(rno, 0);
|
||||
return randomvalue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Games
|
||||
{
|
||||
public partial class GamesModule
|
||||
public partial class Games
|
||||
{
|
||||
public static ConcurrentDictionary<IGuild, Poll> ActivePolls = new ConcurrentDictionary<IGuild, Poll>();
|
||||
|
||||
|
@ -14,181 +14,184 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Games
|
||||
{
|
||||
public class TypingGame
|
||||
public partial class Games
|
||||
{
|
||||
public const float WORD_VALUE = 4.5f;
|
||||
private readonly ITextChannel channel;
|
||||
public string CurrentSentence;
|
||||
public bool IsActive;
|
||||
private readonly Stopwatch sw;
|
||||
private readonly List<ulong> finishedUserIds;
|
||||
|
||||
public TypingGame(ITextChannel channel)
|
||||
public class TypingGame
|
||||
{
|
||||
this.channel = channel;
|
||||
IsActive = false;
|
||||
sw = new Stopwatch();
|
||||
finishedUserIds = new List<ulong>();
|
||||
}
|
||||
public const float WORD_VALUE = 4.5f;
|
||||
private readonly ITextChannel channel;
|
||||
public string CurrentSentence;
|
||||
public bool IsActive;
|
||||
private readonly Stopwatch sw;
|
||||
private readonly List<ulong> finishedUserIds;
|
||||
|
||||
public ITextChannel Channel { get; set; }
|
||||
|
||||
public async Task<bool> Stop()
|
||||
{
|
||||
if (!IsActive) return false;
|
||||
NadekoBot.Client.MessageReceived -= AnswerReceived;
|
||||
finishedUserIds.Clear();
|
||||
IsActive = false;
|
||||
sw.Stop();
|
||||
sw.Reset();
|
||||
await channel.SendMessageAsync("Typing contest stopped").ConfigureAwait(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
public async Task Start()
|
||||
{
|
||||
while (true)
|
||||
public TypingGame(ITextChannel channel)
|
||||
{
|
||||
if (IsActive) return; // can't start running game
|
||||
IsActive = true;
|
||||
CurrentSentence = GetRandomSentence();
|
||||
var i = (int)(CurrentSentence.Length / WORD_VALUE * 1.7f);
|
||||
await channel.SendMessageAsync($":clock2: Next contest will last for {i} seconds. Type the bolded text as fast as you can.").ConfigureAwait(false);
|
||||
this.channel = channel;
|
||||
IsActive = false;
|
||||
sw = new Stopwatch();
|
||||
finishedUserIds = new List<ulong>();
|
||||
}
|
||||
|
||||
public ITextChannel Channel { get; set; }
|
||||
|
||||
var msg = await channel.SendMessageAsync("Starting new typing contest in **3**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await msg.ModifyAsync(m => m.Content = "Starting new typing contest in **2**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await msg.ModifyAsync(m => m.Content = "Starting new typing contest in **1**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await msg.ModifyAsync(m => m.Content = $":book:**{CurrentSentence.Replace(" ", " \x200B")}**:book:").ConfigureAwait(false);
|
||||
sw.Start();
|
||||
HandleAnswers();
|
||||
public async Task<bool> Stop()
|
||||
{
|
||||
if (!IsActive) return false;
|
||||
NadekoBot.Client.MessageReceived -= AnswerReceived;
|
||||
finishedUserIds.Clear();
|
||||
IsActive = false;
|
||||
sw.Stop();
|
||||
sw.Reset();
|
||||
await channel.SendMessageAsync("Typing contest stopped").ConfigureAwait(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
while (i > 0)
|
||||
public async Task Start()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (IsActive) return; // can't start running game
|
||||
IsActive = true;
|
||||
CurrentSentence = GetRandomSentence();
|
||||
var i = (int)(CurrentSentence.Length / WORD_VALUE * 1.7f);
|
||||
await channel.SendMessageAsync($":clock2: Next contest will last for {i} seconds. Type the bolded text as fast as you can.").ConfigureAwait(false);
|
||||
|
||||
|
||||
var msg = await channel.SendMessageAsync("Starting new typing contest in **3**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
i--;
|
||||
if (!IsActive)
|
||||
return;
|
||||
await msg.ModifyAsync(m => m.Content = "Starting new typing contest in **2**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await msg.ModifyAsync(m => m.Content = "Starting new typing contest in **1**...").ConfigureAwait(false);
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await msg.ModifyAsync(m => m.Content = $":book:**{CurrentSentence.Replace(" ", " \x200B")}**:book:").ConfigureAwait(false);
|
||||
sw.Start();
|
||||
HandleAnswers();
|
||||
|
||||
while (i > 0)
|
||||
{
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
i--;
|
||||
if (!IsActive)
|
||||
return;
|
||||
}
|
||||
|
||||
await Stop().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
public string GetRandomSentence()
|
||||
{
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
return uow.TypingArticles.GetRandom()?.Text ?? "No typing articles found. Use `>typeadd` command to add a new article for typing.";
|
||||
}
|
||||
|
||||
await Stop().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
public string GetRandomSentence()
|
||||
{
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
return uow.TypingArticles.GetRandom()?.Text ?? "No typing articles found. Use `>typeadd` command to add a new article for typing.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void HandleAnswers()
|
||||
{
|
||||
NadekoBot.Client.MessageReceived += AnswerReceived;
|
||||
}
|
||||
|
||||
private Task AnswerReceived(IMessage imsg)
|
||||
{
|
||||
var msg = imsg as IUserMessage;
|
||||
if (msg == null)
|
||||
return Task.CompletedTask;
|
||||
var t = Task.Run(async () =>
|
||||
private void HandleAnswers()
|
||||
{
|
||||
try
|
||||
NadekoBot.Client.MessageReceived += AnswerReceived;
|
||||
}
|
||||
|
||||
private Task AnswerReceived(IMessage imsg)
|
||||
{
|
||||
var msg = imsg as IUserMessage;
|
||||
if (msg == null)
|
||||
return Task.CompletedTask;
|
||||
var t = Task.Run(async () =>
|
||||
{
|
||||
if (channel == null || channel.Id != channel.Id || msg.Author.Id == NadekoBot.Client.GetCurrentUser().Id) return;
|
||||
|
||||
var guess = msg.Content;
|
||||
|
||||
var distance = CurrentSentence.LevenshteinDistance(guess);
|
||||
var decision = Judge(distance, guess.Length);
|
||||
if (decision && !finishedUserIds.Contains(msg.Author.Id))
|
||||
try
|
||||
{
|
||||
finishedUserIds.Add(msg.Author.Id);
|
||||
await channel.SendMessageAsync($"{msg.Author.Mention} finished in **{sw.Elapsed.Seconds}** seconds with { distance } errors, **{ CurrentSentence.Length / WORD_VALUE / sw.Elapsed.Seconds * 60 }** WPM!").ConfigureAwait(false);
|
||||
if (finishedUserIds.Count % 2 == 0)
|
||||
if (channel == null || channel.Id != channel.Id || msg.Author.Id == NadekoBot.Client.GetCurrentUser().Id) return;
|
||||
|
||||
var guess = msg.Content;
|
||||
|
||||
var distance = CurrentSentence.LevenshteinDistance(guess);
|
||||
var decision = Judge(distance, guess.Length);
|
||||
if (decision && !finishedUserIds.Contains(msg.Author.Id))
|
||||
{
|
||||
await channel.SendMessageAsync($":exclamation: `A lot of people finished, here is the text for those still typing:`\n\n:book:**{CurrentSentence}**:book:").ConfigureAwait(false);
|
||||
finishedUserIds.Add(msg.Author.Id);
|
||||
await channel.SendMessageAsync($"{msg.Author.Mention} finished in **{sw.Elapsed.Seconds}** seconds with { distance } errors, **{ CurrentSentence.Length / WORD_VALUE / sw.Elapsed.Seconds * 60 }** WPM!").ConfigureAwait(false);
|
||||
if (finishedUserIds.Count % 2 == 0)
|
||||
{
|
||||
await channel.SendMessageAsync($":exclamation: `A lot of people finished, here is the text for those still typing:`\n\n:book:**{CurrentSentence}**:book:").ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private bool Judge(int errors, int textLength) => errors <= textLength / 25;
|
||||
|
||||
}
|
||||
|
||||
[Group]
|
||||
public class SpeedTypingCommands
|
||||
{
|
||||
|
||||
public static ConcurrentDictionary<ulong, TypingGame> RunningContests;
|
||||
|
||||
public SpeedTypingCommands()
|
||||
{
|
||||
RunningContests = new ConcurrentDictionary<ulong, TypingGame>();
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task TypeStart(IUserMessage msg)
|
||||
{
|
||||
var channel = (ITextChannel)msg.Channel;
|
||||
|
||||
var game = RunningContests.GetOrAdd(channel.Guild.Id, id => new TypingGame(channel));
|
||||
|
||||
if (game.IsActive)
|
||||
{
|
||||
await channel.SendMessageAsync(
|
||||
$"Contest already running in " +
|
||||
$"{game.Channel.Mention} channel.")
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch { }
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
else
|
||||
{
|
||||
await game.Start().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task TypeStop(IUserMessage imsg)
|
||||
{
|
||||
var channel = (ITextChannel)imsg.Channel;
|
||||
TypingGame game;
|
||||
if (RunningContests.TryRemove(channel.Guild.Id, out game))
|
||||
{
|
||||
await game.Stop().ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
await channel.SendMessageAsync("No contest to stop on this channel.").ConfigureAwait(false);
|
||||
}
|
||||
|
||||
////todo owner only
|
||||
//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
//[RequireContext(ContextType.Guild)]
|
||||
//public async Task Typeadd(IUserMessage imsg, [Remainder] string text)
|
||||
//{
|
||||
// var channel = (ITextChannel)imsg.Channel;
|
||||
|
||||
// using (var uow = DbHandler.UnitOfWork())
|
||||
// {
|
||||
// uow.TypingArticles.Add(new Services.Database.Models.TypingArticle
|
||||
// {
|
||||
// Author = imsg.Author.Username,
|
||||
// Text = text
|
||||
// });
|
||||
// }
|
||||
|
||||
// await channel.SendMessageAsync("Added new article for typing game.").ConfigureAwait(false);
|
||||
//}
|
||||
}
|
||||
|
||||
private bool Judge(int errors, int textLength) => errors <= textLength / 25;
|
||||
|
||||
}
|
||||
|
||||
[Group]
|
||||
public class SpeedTypingCommands
|
||||
{
|
||||
|
||||
public static ConcurrentDictionary<ulong, TypingGame> RunningContests;
|
||||
|
||||
public SpeedTypingCommands()
|
||||
{
|
||||
RunningContests = new ConcurrentDictionary<ulong, TypingGame>();
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task TypeStart(IUserMessage msg)
|
||||
{
|
||||
var channel = (ITextChannel)msg.Channel;
|
||||
|
||||
var game = RunningContests.GetOrAdd(channel.Guild.Id, id => new TypingGame(channel));
|
||||
|
||||
if (game.IsActive)
|
||||
{
|
||||
await channel.SendMessageAsync(
|
||||
$"Contest already running in " +
|
||||
$"{game.Channel.Mention} channel.")
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
await game.Start().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task TypeStop(IUserMessage imsg)
|
||||
{
|
||||
var channel = (ITextChannel)imsg.Channel;
|
||||
TypingGame game;
|
||||
if (RunningContests.TryRemove(channel.Guild.Id, out game))
|
||||
{
|
||||
await game.Stop().ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
await channel.SendMessageAsync("No contest to stop on this channel.").ConfigureAwait(false);
|
||||
}
|
||||
|
||||
////todo owner only
|
||||
//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
//[RequireContext(ContextType.Guild)]
|
||||
//public async Task Typeadd(IUserMessage imsg, [Remainder] string text)
|
||||
//{
|
||||
// var channel = (ITextChannel)imsg.Channel;
|
||||
|
||||
// using (var uow = DbHandler.UnitOfWork())
|
||||
// {
|
||||
// uow.TypingArticles.Add(new Services.Database.Models.TypingArticle
|
||||
// {
|
||||
// Author = imsg.Author.Username,
|
||||
// Text = text
|
||||
// });
|
||||
// }
|
||||
|
||||
// await channel.SendMessageAsync("Added new article for typing game.").ConfigureAwait(false);
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
||||
//todo Rewrite? Fix trivia not stopping bug
|
||||
namespace NadekoBot.Modules.Games
|
||||
{
|
||||
public partial class GamesModule
|
||||
public partial class Games
|
||||
{
|
||||
[Group]
|
||||
public class TriviaCommands
|
||||
@ -19,7 +19,7 @@ namespace NadekoBot.Modules.Games
|
||||
|
||||
[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Trivia(IUserMessage umsg, string[] args)
|
||||
public async Task Trivia(IUserMessage umsg, params string[] args)
|
||||
{
|
||||
var channel = (ITextChannel)umsg.Channel;
|
||||
|
||||
|
@ -44,8 +44,8 @@ namespace NadekoBot
|
||||
Commands = new CommandService();
|
||||
Localizer = new Localization();
|
||||
Google = new GoogleApiService();
|
||||
Stats = new StatsService(Client);
|
||||
CommandHandler = new CommandHandler(Client, Commands);
|
||||
Stats = new StatsService(Client, CommandHandler);
|
||||
_log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
//setup DI
|
||||
|
@ -969,7 +969,7 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to $$$.
|
||||
/// Looks up a localized string similar to cash $$.
|
||||
/// </summary>
|
||||
public static string cash_text {
|
||||
get {
|
||||
|
@ -2635,6 +2635,6 @@
|
||||
<value>`$$$` or `$$$ @SomeGuy`</value>
|
||||
</data>
|
||||
<data name="cash_text" xml:space="preserve">
|
||||
<value>$$$</value>
|
||||
<value>cash $$</value>
|
||||
</data>
|
||||
</root>
|
@ -20,14 +20,14 @@ namespace NadekoBot.Services
|
||||
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var success = uow.Currency.TryUpdateState(author.Id, amount);
|
||||
var success = uow.Currency.TryUpdateState(author.Id, -amount);
|
||||
if (!success)
|
||||
return false;
|
||||
await uow.CompleteAsync();
|
||||
}
|
||||
|
||||
if (sendMessage)
|
||||
try { await author.SendMessageAsync($"`You received:` {amount} {Gambling.CurrencySign}\n`Reason:` {reason}").ConfigureAwait(false); } catch { }
|
||||
try { await author.SendMessageAsync($"`You lost:` {amount} {Gambling.CurrencySign}\n`Reason:` {reason}").ConfigureAwait(false); } catch { }
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -15,6 +15,9 @@ namespace NadekoBot.Services.Database.Models
|
||||
public bool ForwardMessages { get; set; } = true;
|
||||
public bool ForwardToAllOwners { get; set; } = true;
|
||||
|
||||
public float CurrencyGenerationChance { get; set; } = 0.02f;
|
||||
public int CurrencyGenerationCooldown { get; set; } = 10;
|
||||
|
||||
public List<ModulePrefix> ModulePrefixes { get; set; } = new List<ModulePrefix>()
|
||||
{
|
||||
new ModulePrefix() { ModuleName="Administration", Prefix="." },
|
||||
|
@ -38,5 +38,8 @@ namespace NadekoBot.Services.Database.Models
|
||||
|
||||
//stream notifications
|
||||
public List<FollowedStream> FollowedStreams { get; set; } = new List<FollowedStream>();
|
||||
|
||||
//currencyGeneration
|
||||
public ulong? GenerateCurrencyChannelId { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -15,19 +15,21 @@ namespace NadekoBot.Services.Impl
|
||||
private int messageCounter;
|
||||
private DiscordSocketClient client;
|
||||
private DateTime started;
|
||||
private int commandsRan = 0;
|
||||
|
||||
public string BotVersion => "1.0-alpha";
|
||||
|
||||
public string Heap => Math.Round((double)GC.GetTotalMemory(false) / 1.MiB(), 2).ToString();
|
||||
|
||||
|
||||
public StatsService(DiscordSocketClient client)
|
||||
public StatsService(DiscordSocketClient client, CommandHandler cmdHandler)
|
||||
{
|
||||
|
||||
this.client = client;
|
||||
|
||||
Reset();
|
||||
this.client.MessageReceived += _ => Task.FromResult(messageCounter++);
|
||||
cmdHandler.CommandExecuted += (_, e) => commandsRan++;
|
||||
|
||||
this.client.Disconnected += _ => Reset();
|
||||
}
|
||||
@ -37,6 +39,7 @@ namespace NadekoBot.Services.Impl
|
||||
`Owners' Ids: {string.Join(", ", NadekoBot.Credentials.OwnerIds)}`
|
||||
`Uptime: {GetUptimeString()}`
|
||||
`Servers: {client.GetGuilds().Count} | TextChannels: {client.GetGuilds().SelectMany(g => g.GetChannels().Where(c => c is ITextChannel)).Count()} | VoiceChannels: {client.GetGuilds().SelectMany(g => g.GetChannels().Where(c => c is IVoiceChannel)).Count()}`
|
||||
`Commands Ran this session: {commandsRan}`
|
||||
`Messages: {messageCounter} ({messageCounter / (double)GetUptime().TotalSeconds:F2}/sec)` `Heap: {Heap} MB`");
|
||||
|
||||
public Task Reset()
|
||||
|
Loading…
Reference in New Issue
Block a user