Raffle now ignores only offline users (and unknown status)
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@ -41,7 +41,7 @@ namespace NadekoBot.Modules.Gambling
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role = role ?? channel.Guild.EveryoneRole;
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var members = role.Members().Where(u => u.Status == UserStatus.Online);
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var members = role.Members().Where(u => u.Status != UserStatus.Offline && u.Status != UserStatus.Unknown);
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var membersArray = members as IUser[] ?? members.ToArray();
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var usr = membersArray[new NadekoRandom().Next(0, membersArray.Length)];
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await channel.SendMessageAsync($"**Raffled user:** {usr.Username} (id: {usr.Id})").ConfigureAwait(false);
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