animated destroy command replaced with message
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@ -102,20 +102,8 @@ namespace NadekoBot.Modules.Music
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//public Task Destroy(IUserMessage umsg)
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{
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var channel = (ITextChannel)umsg.Channel;
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var msg =
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await channel.SendMessageAsync($"🔴 Initiating Self-Destruct Sequence!").ConfigureAwait(false);
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await Task.Delay(2000).ConfigureAwait(false);
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await msg.ModifyAsync(m => m.Content = "⚪️ Self-Destruct Sequence Initiated T Minus 4").ConfigureAwait(false);
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await Task.Delay(1000).ConfigureAwait(false);
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await msg.ModifyAsync(m => m.Content = "🔴 Self-Destruct Sequence Initiated T Minus 3").ConfigureAwait(false);
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await Task.Delay(1000).ConfigureAwait(false);
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await msg.ModifyAsync(m => m.Content = "⚪️ Self-Destruct Sequence Initiated T Minus 2").ConfigureAwait(false);
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await Task.Delay(1000).ConfigureAwait(false);
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await msg.ModifyAsync(m => m.Content = "🔴 Self-Destruct Sequence Initiated T Minus 1").ConfigureAwait(false);
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await Task.Delay(2000).ConfigureAwait(false);
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await msg.ModifyAsync(m => m.Content = "🌸 Nice Try! I am Indestructible.").ConfigureAwait(false);
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await channel.SendErrorAsync("Command is temporarily disabled.").ConfigureAwait(false);
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/*MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(channel.Guild.Id, out musicPlayer)) return Task.CompletedTask;
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if (((IGuildUser)umsg.Author).VoiceChannel == musicPlayer.PlaybackVoiceChannel)
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