Currency Raffle almost done.

This commit is contained in:
Master Kwoth
2017-10-20 05:55:14 +02:00
parent fa0b9e4f80
commit cfee252ce3
5 changed files with 108 additions and 33 deletions

View File

@ -1,6 +1,9 @@
using NadekoBot.Core.Services;
using Discord;
using NadekoBot.Common;
using NadekoBot.Core.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
@ -8,33 +11,24 @@ namespace NadekoBot.Core.Modules.Gambling.Common
{
public class CurrencyRaffleGame
{
private readonly HashSet<(string, ulong)> _users = new HashSet<(string, ulong)>();
private readonly HashSet<IUser> _users = new HashSet<IUser>();
public IEnumerable<IUser> Users => _users;
private readonly int _amount;
private readonly CurrencyService _cs;
private readonly DbService _db;
private bool running;
public CurrencyRaffleGame(int amount, CurrencyService cs, DbService db)
public CurrencyRaffleGame(int amount)
{
if (amount < 1)
throw new ArgumentOutOfRangeException();
_amount = amount;
_cs = cs;
_db = db;
}
public async Task<bool> AddUser(string username, ulong userId)
public bool AddUser(IUser usr)
{
if (!_users.Add(usr))
return false;
}
public void ForceStop()
{
lock (_locker)
{
running = false;
}
return true;
}
}
}

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@ -1,6 +1,10 @@
using NadekoBot.Common.Attributes;
using NadekoBot.Core.Modules.Gambling.Services;
using System.Threading.Tasks;
using Discord;
using System;
using NadekoBot.Core.Services;
using NadekoBot.Extensions;
namespace NadekoBot.Modules.Gambling
{
@ -8,13 +12,34 @@ namespace NadekoBot.Modules.Gambling
{
public class CurrencyRaffleCommands : NadekoSubmodule<CurrencyRaffleService>
{
private readonly IBotConfigProvider _bc;
public CurrencyRaffleCommands(IBotConfigProvider bc)
{
_bc = bc;
}
[NadekoCommand, Usage, Description, Aliases]
public async Task RaffleCur(int amount)
{
if (_service.Games.TryAdd(Context.Channel.Id,
))
async Task OnEnded(IUser arg, int won)
{
await ReplyConfirmLocalized("rafflecur_ended", _bc.BotConfig.CurrencyName, Format.Bold(arg.ToString()), won + _bc.BotConfig.CurrencySign);
}
var res = await _service.JoinOrCreateGame(Context.Channel.Id,
Context.User, amount, OnEnded)
.ConfigureAwait(false);
if (res.Item1 != null)
{
await Context.Channel.SendConfirmAsync(GetText("rafflecur_joined", Context.User.ToString()),
string.Join("\n", res.Item1.Users)).ConfigureAwait(false);
}
else
{
if (res.Item2 == CurrencyRaffleService.JoinErrorType.AlreadyJoined)
await ReplyErrorLocalized("rafflecur_already_joined").ConfigureAwait(false);
else if (res.Item2 == CurrencyRaffleService.JoinErrorType.NotEnoughCurrency)
await ReplyErrorLocalized("not_enough").ConfigureAwait(false);
}
}
}

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@ -1,40 +1,86 @@
using System.Threading.Tasks;
using NadekoBot.Core.Services;
using System.Collections.Concurrent;
using NadekoBot.Core.Modules.Gambling.Common;
using System.Threading;
using System.Linq;
using NadekoBot.Common;
using System.Collections.Generic;
using Discord;
using System;
namespace NadekoBot.Core.Modules.Gambling.Services
{
public class CurrencyRaffleService : INService
{
public enum JoinErrorType {
NotEnoughCurrency,
AlreadyJoined
}
private readonly SemaphoreSlim _locker = new SemaphoreSlim(1, 1);
private readonly DbService _db;
private readonly CurrencyService _cs;
public ConcurrentDictionary<ulong, CurrencyRaffleGame> Games { get; }
public Dictionary<ulong, CurrencyRaffleGame> Games { get; } = new Dictionary<ulong, CurrencyRaffleGame>();
public CurrencyRaffleService(DbService db)
public CurrencyRaffleService(DbService db, CurrencyService cs)
{
_db = db;
_cs = cs;
}
public async Task JoinOrCreateGame(ulong channelId, string username,
ulong userId)
public async Task<(CurrencyRaffleGame, JoinErrorType?)> JoinOrCreateGame(ulong channelId, IUser user, int amount, Func<IUser, int, Task> onEnded)
{
await _locker.WaitAsync().ConfigureAwait(false);
try
{
var newGame = false;
if (!Games.TryGetValue(channelId, out var crg))
{
newGame = true;
crg = new CurrencyRaffleGame(amount);
}
using (var uow = _db.UnitOfWork)
{
//remove money
if (!await _cs.RemoveAsync(userId, "Currency Raffle Join", _amount).ConfigureAwait(false))
return false;
}
//remove money, and stop the game if this
// user created it and doesn't have the money
if (!await _cs.RemoveAsync(user.Id, "Currency Raffle Join", amount, uow).ConfigureAwait(false))
{
if(newGame)
Games.Remove(channelId);
return (null, JoinErrorType.NotEnoughCurrency);
}
//add to to list
if (_users.Add((username, userId)))
return false;
return true;
if (!crg.AddUser(user))
{
await _cs.AddAsync(user.Id, "Curency Raffle Refund", amount, uow).ConfigureAwait(false);
return (null, JoinErrorType.AlreadyJoined);
}
}
if (newGame)
{
var _t = new Timer(async state =>
{
await _locker.WaitAsync().ConfigureAwait(false);
try
{
var users = crg.Users.ToArray();
var rng = new NadekoRandom();
var usr = users[rng.Next(0, users.Length)];
using (var uow = _db.UnitOfWork)
{
await _cs.AddAsync(usr.Id, "Currency Raffle Win",
amount * users.Length, uow);
}
Games.Remove(channelId, out _);
var oe = onEnded(usr, users.Length * amount);
}
catch { }
finally { _locker.Release(); }
}, null, 30000, Timeout.Infinite);
}
return (crg, null);
}
finally
{