deleted tests projects, will readd it when i actually write some tests

This commit is contained in:
Master Kwoth 2016-07-12 12:55:35 +02:00
parent bb3f879729
commit bce1864261
4 changed files with 2 additions and 183 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NadekoBot", "NadekoBot\NadekoBot.csproj", "{27A886F5-CDDA-4F4A-81EE-6DAFCCE9DE46}"
EndProject
@ -13,13 +13,11 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Modules", "disc
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Commands", "discord.net\src\Discord.Net.Commands.Net45\Discord.Net.Commands.csproj", "{1B5603B4-6F8F-4289-B945-7BAAE523D740}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tests", "Tests\Tests.csproj", "{45B2545D-C612-4919-B34C-D65EA1371C51}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
discord.net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{7bfef748-b934-4621-9b11-6302e3a9f6b3}*SharedItemsImports = 4
discord.net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{1b5603b4-6f8f-4289-b945-7baae523d740}*SharedItemsImports = 4
discord.net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{3091164f-66ae-4543-a63d-167c1116241d}*SharedItemsImports = 4
discord.net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{7bfef748-b934-4621-9b11-6302e3a9f6b3}*SharedItemsImports = 4
discord.net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{8d71a857-879a-4a10-859e-5ff824ed6688}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -69,14 +67,6 @@ Global
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.NadekoRelease|Any CPU.Build.0 = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.Build.0 = Release|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.Debug|Any CPU.Build.0 = Debug|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.FullDebug|Any CPU.ActiveCfg = Debug|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.FullDebug|Any CPU.Build.0 = Debug|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.NadekoRelease|Any CPU.ActiveCfg = Release|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.NadekoRelease|Any CPU.Build.0 = Release|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.Release|Any CPU.ActiveCfg = Release|Any CPU
{45B2545D-C612-4919-B34C-D65EA1371C51}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Tests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Tests")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("45b2545d-c612-4919-b34c-d65ea1371c51")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,45 +0,0 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using static NadekoBot.Modules.Gambling.Helpers.Cards;
namespace Tests
{
[TestClass]
public class TestCards
{
[TestMethod]
public void TestHandValues()
{
var setting1 = new List<Card> {
new Card(CardSuit.Clubs,10),
new Card(CardSuit.Clubs,10),
new Card(CardSuit.Clubs,10),
new Card(CardSuit.Clubs,11),
new Card(CardSuit.Diamonds,12),
};
var result1 = "Three Of A Kind";
var setting2 = new List<Card> {
new Card(CardSuit.Clubs,1),
new Card(CardSuit.Hearts,2),
new Card(CardSuit.Clubs,3),
new Card(CardSuit.Spades,4),
new Card(CardSuit.Diamonds,5),
};
var result2 = "Straight";
var setting3 = new List<Card> {
new Card(CardSuit.Diamonds,10),
new Card(CardSuit.Diamonds,11),
new Card(CardSuit.Diamonds,12),
new Card(CardSuit.Diamonds,13),
new Card(CardSuit.Diamonds,1),
};
var result3 = "Royal Flush";
Assert.AreEqual(GetHandValue(setting1), result1);
Assert.AreEqual(GetHandValue(setting2), result2);
Assert.AreEqual(GetHandValue(setting3), result3);
}
}
}

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@ -1,90 +0,0 @@
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{45B2545D-C612-4919-B34C-D65EA1371C51}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Tests</RootNamespace>
<AssemblyName>Tests</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
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<IsCodedUITest>False</IsCodedUITest>
<TestProjectType>UnitTest</TestProjectType>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<ItemGroup>
<Reference Include="System" />
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<Choose>
<When Condition="('$(VisualStudioVersion)' == '10.0' or '$(VisualStudioVersion)' == '') and '$(TargetFrameworkVersion)' == 'v3.5'">
<ItemGroup>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
</ItemGroup>
</When>
<Otherwise>
<ItemGroup>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework" />
</ItemGroup>
</Otherwise>
</Choose>
<ItemGroup>
<Compile Include="TestCards.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\NadekoBot\NadekoBot.csproj">
<Project>{27a886f5-cdda-4f4a-81ee-6dafcce9de46}</Project>
<Name>NadekoBot</Name>
</ProjectReference>
</ItemGroup>
<Choose>
<When Condition="'$(VisualStudioVersion)' == '10.0' And '$(IsCodedUITest)' == 'True'">
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<Reference Include="Microsoft.VisualStudio.QualityTools.CodedUITestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestTools.UITest.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestTools.UITest.Extension, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestTools.UITesting, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
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-->
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