Update ResponseStrings.en-US.resx (POEditor.com)
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@ -1,121 +1,121 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
|
||||
associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
|
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text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
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||||
that the ResXResourceWriter will generate, however the reader can
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||||
read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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||||
: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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||||
: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
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various data types are done through the TypeConverter classes
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||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
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||||
: and then encoded with base64 encoding.
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||||
-->
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||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
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||||
<xsd:element name="metadata">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="clashofclans_base_already_claimed" xml:space="preserve">
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<value>That base is already claimed or destroyed.</value>
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@ -136,7 +136,7 @@
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<value>{0} claimed a base #{1} in a war against {2}</value>
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</data>
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<data name="clashofclans_claimed_other" xml:space="preserve">
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<value>@{0} You already claimed base #{1}. You can't claim a new one.</value>
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<value>@{0} You already claimed base #{1}. You can't claim a new one.</value>
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</data>
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<data name="clashofclans_claim_expired" xml:space="preserve">
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<value>Claim from @{0} in a war against {1} has expired.</value>
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@ -245,10 +245,10 @@
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<comment>Kwoth used punch:type_icon: on Sanity:type_icon: for 50 damage.</comment>
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</data>
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<data name="pokemon_cant_attack_again" xml:space="preserve">
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<value>You can't attack again without retaliation!</value>
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<value>You can't attack again without retaliation!</value>
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</data>
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<data name="pokemon_cant_attack_yourself" xml:space="preserve">
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<value>You can't attack yourself.</value>
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<value>You can't attack yourself.</value>
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</data>
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<data name="pokemon_fainted" xml:space="preserve">
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<value>{0} has fainted!</value>
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@ -260,16 +260,16 @@
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<value>{0} has {1} HP remaining.</value>
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</data>
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<data name="pokemon_invalid_move" xml:space="preserve">
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<value>You can't use {0}. Type `{1}ml` to see a list of moves you can use.</value>
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<value>You can't use {0}. Type `{1}ml` to see a list of moves you can use.</value>
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</data>
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<data name="pokemon_moves" xml:space="preserve">
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<value>Movelist for {0} type</value>
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</data>
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<data name="pokemon_not_effective" xml:space="preserve">
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<value>It's not effective.</value>
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<value>It's not effective.</value>
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</data>
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<data name="pokemon_no_currency" xml:space="preserve">
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<value>You don't have enough {0}</value>
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<value>You don't have enough {0}</value>
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</data>
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<data name="pokemon_revive_other" xml:space="preserve">
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<value>revived {0} with one {1}</value>
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@ -281,13 +281,13 @@
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<value>Your type has been changed to {0} for a {1}</value>
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</data>
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<data name="pokemon_somewhat_effective" xml:space="preserve">
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<value>It's somewhat effective.</value>
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<value>It's somewhat effective.</value>
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</data>
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<data name="pokemon_super_effective" xml:space="preserve">
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<value>It's super effective!</value>
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<value>It's super effective!</value>
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</data>
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<data name="pokemon_too_many_moves" xml:space="preserve">
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<value>You used too many moves in a row, so you can't move!</value>
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<value>You used too many moves in a row, so you can't move!</value>
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</data>
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<data name="pokemon_type_of_user" xml:space="preserve">
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<value>Type of {0} is {1}</value>
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@ -448,7 +448,7 @@ Reason: {1}</value>
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<value>Greet announcements enabled on this channel.</value>
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</data>
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<data name="administration_hierarchy" xml:space="preserve">
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<value>You can't use this command on users with a role higher or equal to yours in the role hierarchy.</value>
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<value>You can't use this command on users with a role higher or equal to yours in the role hierarchy.</value>
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</data>
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<data name="administration_images_loaded" xml:space="preserve">
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<value>Images loaded after {0} seconds!</value>
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@ -473,19 +473,19 @@ Reason: {1}</value>
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<value>List of languages</value>
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</data>
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<data name="administration_lang_set" xml:space="preserve">
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<value>Your server's locale is now {0} - {1}</value>
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<value>Your server's locale is now {0} - {1}</value>
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</data>
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<data name="administration_lang_set_bot" xml:space="preserve">
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<value>Bot's default locale is now {0} - {1}</value>
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<value>Bot's default locale is now {0} - {1}</value>
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</data>
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<data name="administration_lang_set_bot_show" xml:space="preserve">
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<value>Bot's language is set to {0} - {1}</value>
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<value>Bot's language is set to {0} - {1}</value>
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</data>
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<data name="administration_lang_set_fail" xml:space="preserve">
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<value>Failed setting locale. Revisit this command's help.</value>
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<value>Failed setting locale. Revisit this command's help.</value>
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</data>
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<data name="administration_lang_set_show" xml:space="preserve">
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<value>This server's language is set to {0} - {1}</value>
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<value>This server's language is set to {0} - {1}</value>
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</data>
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<data name="administration_left" xml:space="preserve">
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<value>{0} has left {1}</value>
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@ -538,10 +538,10 @@ Reason: {1}</value>
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</data>
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<data name="administration_muted_sn" xml:space="preserve">
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<value>Muted</value>
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<comment>singular "User muted."</comment>
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<comment>singular "User muted."</comment>
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</data>
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<data name="administration_mute_error" xml:space="preserve">
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<value>I don't have the permission necessary for that most likely.</value>
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<value>I don't have the permission necessary for that most likely.</value>
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</data>
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<data name="administration_mute_role_set" xml:space="preserve">
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<value>New mute role set.</value>
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@ -562,7 +562,7 @@ Reason: {1}</value>
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<value>Nickname changed</value>
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</data>
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<data name="administration_no_server" xml:space="preserve">
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<value>Can't find that server</value>
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<value>Can't find that server</value>
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</data>
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<data name="administration_no_shard_id" xml:space="preserve">
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<value>No shard with that ID found.</value>
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@ -577,7 +577,7 @@ Reason: {1}</value>
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<value>Old topic</value>
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</data>
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<data name="administration_perms" xml:space="preserve">
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<value>Error. Most likely I don't have sufficient permissions.</value>
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<value>Error. Most likely I don't have sufficient permissions.</value>
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</data>
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<data name="administration_perms_reset" xml:space="preserve">
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<value>Permissions for this server are reset.</value>
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@ -637,7 +637,7 @@ Reason: {1}</value>
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<value>Failed to rename role. I have insufficient permissions.</value>
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</data>
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<data name="administration_renrole_perms" xml:space="preserve">
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<value>You can't edit roles higher than your highest role.</value>
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<value>You can't edit roles higher than your highest role.</value>
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</data>
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<data name="administration_reprm" xml:space="preserve">
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<value>Removed the playing message: {0}</value>
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@ -683,13 +683,13 @@ Reason: {1}</value>
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<value>That role is not self-assignable.</value>
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</data>
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<data name="administration_self_assign_not_have" xml:space="preserve">
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<value>You don't have {0} role.</value>
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<value>You don't have {0} role.</value>
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</data>
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<data name="administration_self_assign_no_excl" xml:space="preserve">
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<value>Self assigned roles are now not exclusive!</value>
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</data>
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<data name="administration_self_assign_perms" xml:space="preserve">
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<value>I am unable to add that role to you. `I can't add roles to owners or other roles higher than my role in the role hierarchy.`</value>
|
||||
<value>I am unable to add that role to you. `I can't add roles to owners or other roles higher than my role in the role hierarchy.`</value>
|
||||
</data>
|
||||
<data name="administration_self_assign_rem" xml:space="preserve">
|
||||
<value>{0} has been removed from the list of self-assignable roles.</value>
|
||||
@ -731,7 +731,7 @@ Reason: {1}</value>
|
||||
<value>Shutting down</value>
|
||||
</data>
|
||||
<data name="administration_slowmode_desc" xml:space="preserve">
|
||||
<value>Users can't send more than {0} messages every {1} seconds.</value>
|
||||
<value>Users can't send more than {0} messages every {1} seconds.</value>
|
||||
</data>
|
||||
<data name="administration_slowmode_disabled" xml:space="preserve">
|
||||
<value>Slow mode disabled.</value>
|
||||
@ -794,10 +794,10 @@ Reason: {1}</value>
|
||||
<value>{0} has been **muted** from text and voice chat.</value>
|
||||
</data>
|
||||
<data name="administration_user_role_add" xml:space="preserve">
|
||||
<value>User's role added</value>
|
||||
<value>User's role added</value>
|
||||
</data>
|
||||
<data name="administration_user_role_rem" xml:space="preserve">
|
||||
<value>User's role removed</value>
|
||||
<value>User's role removed</value>
|
||||
</data>
|
||||
<data name="administration_user_status_change" xml:space="preserve">
|
||||
<value>{0} is now {1}</value>
|
||||
@ -833,7 +833,7 @@ Reason: {1}</value>
|
||||
<value>Enabled voice + text feature.</value>
|
||||
</data>
|
||||
<data name="administration_vt_exit" xml:space="preserve">
|
||||
<value>I don't have **manage roles** and/or **manage channels** permission, so I cannot run `voice+text` on {0} server.</value>
|
||||
<value>I don't have **manage roles** and/or **manage channels** permission, so I cannot run `voice+text` on {0} server.</value>
|
||||
</data>
|
||||
<data name="administration_vt_no_admin" xml:space="preserve">
|
||||
<value>You are enabling/disabling this feature and **I do not have ADMINISTRATOR permissions**. This may cause some issues, and you will have to clean up text channels yourself afterwards.</value>
|
||||
@ -861,7 +861,7 @@ Reason: {1}</value>
|
||||
<value>Migration done!</value>
|
||||
</data>
|
||||
<data name="adminsitration_migration_error" xml:space="preserve">
|
||||
<value>Error while migrating, check bot's console for more information.</value>
|
||||
<value>Error while migrating, check bot's console for more information.</value>
|
||||
</data>
|
||||
<data name="administration_presence_updates" xml:space="preserve">
|
||||
<value>Presence updates</value>
|
||||
@ -918,13 +918,13 @@ Reason: {1}</value>
|
||||
<value>Awarded {0} to {1} users from {2} role.</value>
|
||||
</data>
|
||||
<data name="gambling_max_bet_limit" xml:space="preserve">
|
||||
<value>You can't bet more than {0}</value>
|
||||
<value>You can't bet more than {0}</value>
|
||||
</data>
|
||||
<data name="gambling_min_bet_limit" xml:space="preserve">
|
||||
<value>You can't bet less than {0}</value>
|
||||
<value>You can't bet less than {0}</value>
|
||||
</data>
|
||||
<data name="gambling_not_enough" xml:space="preserve">
|
||||
<value>You don't have enough {0}</value>
|
||||
<value>You don't have enough {0}</value>
|
||||
</data>
|
||||
<data name="gambling_no_more_cards" xml:space="preserve">
|
||||
<value>No more cards in the deck.</value>
|
||||
@ -955,7 +955,7 @@ Reason: {1}</value>
|
||||
</data>
|
||||
<data name="gambling_sneakygamestatus_desc" xml:space="preserve">
|
||||
<value>Users must type a secret code to get {0}.
|
||||
Lasts {1} seconds. Don't tell anyone. Shhh.</value>
|
||||
Lasts {1} seconds. Don't tell anyone. Shhh.</value>
|
||||
</data>
|
||||
<data name="gambling_sneakygamestatus_end" xml:space="preserve">
|
||||
<value>SneakyGame event ended. {0} users received the reward.</value>
|
||||
@ -970,7 +970,7 @@ Lasts {1} seconds. Don't tell anyone. Shhh.</value>
|
||||
<value>successfully took {0} from {1}</value>
|
||||
</data>
|
||||
<data name="gambling_take_fail" xml:space="preserve">
|
||||
<value>was unable to take {0} from{1} because the user doesn't have that much {2}!</value>
|
||||
<value>was unable to take {0} from{1} because the user doesn't have that much {2}!</value>
|
||||
</data>
|
||||
<data name="help_back_to_toc" xml:space="preserve">
|
||||
<value>Back to ToC</value>
|
||||
@ -994,7 +994,7 @@ Lasts {1} seconds. Don't tell anyone. Shhh.</value>
|
||||
<value>Type `{0}h CommandName` to see the help for that specified command. e.g. `{0}h >8ball`</value>
|
||||
</data>
|
||||
<data name="help_command_not_found" xml:space="preserve">
|
||||
<value>I can't find that command. Please verify that the command exists before trying again.</value>
|
||||
<value>I can't find that command. Please verify that the command exists before trying again.</value>
|
||||
</data>
|
||||
<data name="help_desc" xml:space="preserve">
|
||||
<value>Description</value>
|
||||
@ -1003,7 +1003,7 @@ Lasts {1} seconds. Don't tell anyone. Shhh.</value>
|
||||
<value>You can support the NadekoBot project on
|
||||
Patreon <{0}> or
|
||||
Paypal <{1}>
|
||||
Don't forget to leave your discord name or id in the message.
|
||||
Don't forget to leave your discord name or id in the message.
|
||||
|
||||
**Thank you** ♥️</value>
|
||||
</data>
|
||||
@ -1101,9 +1101,6 @@ Don't forget to leave your discord name or id in the message.
|
||||
<data name="gambling_likes" xml:space="preserve">
|
||||
<value>Likes</value>
|
||||
</data>
|
||||
<data name="gambling_nobody" xml:space="preserve">
|
||||
<value>Nobody</value>
|
||||
</data>
|
||||
<data name="gambling_price" xml:space="preserve">
|
||||
<value>Price</value>
|
||||
</data>
|
||||
@ -1114,7 +1111,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Top Waifus</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_affinity_already" xml:space="preserve">
|
||||
<value>your affinity is already set to that waifu or you're trying to remove your affinity while not having one.</value>
|
||||
<value>your affinity is already set to that waifu or you're trying to remove your affinity while not having one.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_affinity_changed" xml:space="preserve">
|
||||
<value>changed their affinity from {0} to {1}.
|
||||
@ -1129,7 +1126,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Your affinity is reset. You no longer have a person you like.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_affinity_set" xml:space="preserve">
|
||||
<value>wants to be {0}'s waifu. Aww <3</value>
|
||||
<value>wants to be {0}'s waifu. Aww <3</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_claimed" xml:space="preserve">
|
||||
<value>claimed {0} as their waifu for {1}!</value>
|
||||
@ -1138,15 +1135,12 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>You have divorced a waifu who likes you. You heartless monster.
|
||||
{0} received {1} as a compensation.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_divorced_notlike" xml:space="preserve">
|
||||
<value>You have divorced a waifu who doesn't like you. You received {0} back.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_egomaniac" xml:space="preserve">
|
||||
<value>you can't set affinity to yourself, you egomaniac.</value>
|
||||
<value>you can't set affinity to yourself, you egomaniac.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_fulfilled" xml:space="preserve">
|
||||
<value>🎉 Their love is fulfilled! 🎉
|
||||
{0}'s new value is {1}!</value>
|
||||
{0}'s new value is {1}!</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_isnt_cheap" xml:space="preserve">
|
||||
<value>No waifu is that cheap. You must pay at least {0} to get a waifu, even if their actual value is lower.</value>
|
||||
@ -1158,11 +1152,17 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>That waifu is not yours.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_not_yourself" xml:space="preserve">
|
||||
<value>You can't claim yourself.</value>
|
||||
<value>You can't claim yourself.</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_recent_divorce" xml:space="preserve">
|
||||
<value>You divorced recently. You must wait {0} hours and {1} minutes to divorce again.</value>
|
||||
</data>
|
||||
<data name="gambling_nobody" xml:space="preserve">
|
||||
<value>Nobody</value>
|
||||
</data>
|
||||
<data name="gambling_waifu_divorced_notlike" xml:space="preserve">
|
||||
<value>You have divorced a waifu who doesn't like you. You received {0} back.</value>
|
||||
</data>
|
||||
<data name="games_8ball" xml:space="preserve">
|
||||
<value>8ball</value>
|
||||
</data>
|
||||
@ -1206,7 +1206,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Question</value>
|
||||
</data>
|
||||
<data name="games_rps_draw" xml:space="preserve">
|
||||
<value>It's a draw! Both picked {0}</value>
|
||||
<value>It's a draw! Both picked {0}</value>
|
||||
</data>
|
||||
<data name="games_rps_win" xml:space="preserve">
|
||||
<value>{0} won! {1} beats {2}</value>
|
||||
@ -1217,9 +1217,6 @@ Don't forget to leave your discord name or id in the message.
|
||||
<data name="gambling_animal_race_already_started" xml:space="preserve">
|
||||
<value>Animal Race is already running.</value>
|
||||
</data>
|
||||
<data name="gambling_animal_race_already_in" xml:space="preserve">
|
||||
<value>You've already joined this race!</value>
|
||||
</data>
|
||||
<data name="gambling_total_average" xml:space="preserve">
|
||||
<value>Total: {0} Average: {1}</value>
|
||||
</data>
|
||||
@ -1261,13 +1258,13 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Starting hangman errored.</value>
|
||||
</data>
|
||||
<data name="games_hangman_types" xml:space="preserve">
|
||||
<value>List of "{0}hangman" term types:</value>
|
||||
<value>List of "{0}hangman" term types:</value>
|
||||
</data>
|
||||
<data name="games_leaderboard" xml:space="preserve">
|
||||
<value>Leaderboard</value>
|
||||
</data>
|
||||
<data name="games_not_enough" xml:space="preserve">
|
||||
<value>You don't have enough {0}</value>
|
||||
<value>You don't have enough {0}</value>
|
||||
</data>
|
||||
<data name="games_no_results" xml:space="preserve">
|
||||
<value>No results</value>
|
||||
@ -1299,13 +1296,13 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Stopping after this question.</value>
|
||||
</data>
|
||||
<data name="games_trivia_times_up" xml:space="preserve">
|
||||
<value>Time's up! The correct answer was {0}</value>
|
||||
<value>Time's up! The correct answer was {0}</value>
|
||||
</data>
|
||||
<data name="games_trivia_win" xml:space="preserve">
|
||||
<value>{0} guessed it and WON the game! The answer was: {1}</value>
|
||||
</data>
|
||||
<data name="games_ttt_against_yourself" xml:space="preserve">
|
||||
<value>You can't play against yourself.</value>
|
||||
<value>You can't play against yourself.</value>
|
||||
</data>
|
||||
<data name="games_ttt_already_running" xml:space="preserve">
|
||||
<value>TicTacToe Game is already running in this channel.</value>
|
||||
@ -1329,7 +1326,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Time expired!</value>
|
||||
</data>
|
||||
<data name="games_ttt_users_move" xml:space="preserve">
|
||||
<value>{0}'s move</value>
|
||||
<value>{0}'s move</value>
|
||||
</data>
|
||||
<data name="games_vs" xml:space="preserve">
|
||||
<value>{0} vs {1}</value>
|
||||
@ -1416,10 +1413,10 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Playlist deleted.</value>
|
||||
</data>
|
||||
<data name="music_playlist_delete_fail" xml:space="preserve">
|
||||
<value>Failed to delete that playlist. It either doesn't exist, or you are not its author.</value>
|
||||
<value>Failed to delete that playlist. It either doesn't exist, or you are not its author.</value>
|
||||
</data>
|
||||
<data name="music_playlist_id_not_found" xml:space="preserve">
|
||||
<value>Playlist with that ID doesn't exist.</value>
|
||||
<value>Playlist with that ID doesn't exist.</value>
|
||||
</data>
|
||||
<data name="music_playlist_queue_complete" xml:space="preserve">
|
||||
<value>Playlist queue complete.</value>
|
||||
@ -1444,7 +1441,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
</data>
|
||||
<data name="music_removed_song" xml:space="preserve">
|
||||
<value>Removed song</value>
|
||||
<comment>context: "removed song #5"</comment>
|
||||
<comment>context: "removed song #5"</comment>
|
||||
</data>
|
||||
<data name="music_repeating_cur_song" xml:space="preserve">
|
||||
<value>Repeating current song</value>
|
||||
@ -1573,14 +1570,14 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Moved permission {0} from #{1} to #{2}</value>
|
||||
</data>
|
||||
<data name="permissions_not_found" xml:space="preserve">
|
||||
<value>Can't find permission at index #{0}</value>
|
||||
<value>Can't find permission at index #{0}</value>
|
||||
</data>
|
||||
<data name="permissions_no_costs" xml:space="preserve">
|
||||
<value>No costs set.</value>
|
||||
</data>
|
||||
<data name="permissions_of_command" xml:space="preserve">
|
||||
<value>command</value>
|
||||
<comment>Gen. (of command)</comment>
|
||||
<comment>Gen (of command)</comment>
|
||||
</data>
|
||||
<data name="permissions_of_module" xml:space="preserve">
|
||||
<value>module</value>
|
||||
@ -1672,7 +1669,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Bad input format, or something went wrong.</value>
|
||||
</data>
|
||||
<data name="searches_card_not_found" xml:space="preserve">
|
||||
<value>Couldn't find that card.</value>
|
||||
<value>Couldn't find that card.</value>
|
||||
</data>
|
||||
<data name="searches_catfact" xml:space="preserve">
|
||||
<value>fact</value>
|
||||
@ -1763,7 +1760,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
</data>
|
||||
<data name="searches_list_of_place_tags" xml:space="preserve">
|
||||
<value>List of {0}place tags</value>
|
||||
<comment>Don't translate {0}place</comment>
|
||||
<comment>Don't translate {0}place</comment>
|
||||
</data>
|
||||
<data name="searches_location" xml:space="preserve">
|
||||
<value>Location</value>
|
||||
@ -1772,10 +1769,10 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>Magic Items not loaded.</value>
|
||||
</data>
|
||||
<data name="searches_mal_profile" xml:space="preserve">
|
||||
<value>{0}'s MAL profile</value>
|
||||
<value>{0}'s MAL profile</value>
|
||||
</data>
|
||||
<data name="searches_mashape_api_missing" xml:space="preserve">
|
||||
<value>Bot owner didn't specify MashapeApiKey. You can't use this functionality.</value>
|
||||
<value>Bot owner didn't specify MashapeApiKey. You can't use this functionality.</value>
|
||||
</data>
|
||||
<data name="searches_min_max" xml:space="preserve">
|
||||
<value>Min/Max</value>
|
||||
@ -1871,10 +1868,10 @@ Don't forget to leave your discord name or id in the message.
|
||||
<value>No such stream.</value>
|
||||
</data>
|
||||
<data name="searches_stream_not_exist" xml:space="preserve">
|
||||
<value>Stream probably doesn't exist.</value>
|
||||
<value>Stream probably doesn't exist.</value>
|
||||
</data>
|
||||
<data name="searches_stream_removed" xml:space="preserve">
|
||||
<value>Removed {0}'s stream ({1}) from notifications.</value>
|
||||
<value>Removed {0}'s stream ({1}) from notifications.</value>
|
||||
</data>
|
||||
<data name="searches_stream_tracked" xml:space="preserve">
|
||||
<value>I will notify this channel when status changes.</value>
|
||||
@ -1936,7 +1933,7 @@ Don't forget to leave your discord name or id in the message.
|
||||
<data name="utility_activity_line" xml:space="preserve">
|
||||
<value>`{0}.` {1} [{2:F2}/s] - {3} total</value>
|
||||
<comment>/s and total need to be localized to fit the context -
|
||||
`1.` </comment>
|
||||
`1.`</comment>
|
||||
</data>
|
||||
<data name="utility_activity_page" xml:space="preserve">
|
||||
<value>Activity page #{0}</value>
|
||||
@ -2139,7 +2136,7 @@ Owner ID: {2}</value>
|
||||
<value>No colors are in the correct format. Use `#00ff00` for example.</value>
|
||||
</data>
|
||||
<data name="utility_rrc_start" xml:space="preserve">
|
||||
<value>Started rotating {0} role's color.</value>
|
||||
<value>Started rotating {0} role's color.</value>
|
||||
</data>
|
||||
<data name="utility_rrc_stop" xml:space="preserve">
|
||||
<value>Stopped rotating colors for the {0} role</value>
|
||||
@ -2187,6 +2184,9 @@ Owner ID: {2}</value>
|
||||
<data name="utility_voice_channels" xml:space="preserve">
|
||||
<value>Voice channels</value>
|
||||
</data>
|
||||
<data name="gambling_animal_race_already_in" xml:space="preserve">
|
||||
<value>You've already joined this race!</value>
|
||||
</data>
|
||||
<data name="games_current_poll_results" xml:space="preserve">
|
||||
<value>Current poll results</value>
|
||||
</data>
|
||||
@ -2218,4 +2218,5 @@ Owner ID: {2}</value>
|
||||
<data name="games_x_votes_cast" xml:space="preserve">
|
||||
<value>{0} total votes cast.</value>
|
||||
</data>
|
||||
|
||||
</root>
|
Loading…
Reference in New Issue
Block a user