a lot of fixes and improvements to pokemon localization
This commit is contained in:
		@@ -78,8 +78,6 @@ namespace NadekoBot.Modules.Pokemon
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            return PokemonTypes[remainder];
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					            return PokemonTypes[remainder];
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        }
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					        }
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        private PokemonType StringToPokemonType(string v)
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					        private PokemonType StringToPokemonType(string v)
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        {
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					        {
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            var str = v?.ToUpperInvariant();
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					            var str = v?.ToUpperInvariant();
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@@ -94,7 +92,6 @@ namespace NadekoBot.Modules.Pokemon
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            return null;
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					            return null;
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        }
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					        }
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					 | 
				
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        [NadekoCommand, Usage, Description, Aliases]
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					        [NadekoCommand, Usage, Description, Aliases]
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        [RequireContext(ContextType.Guild)]
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					        [RequireContext(ContextType.Guild)]
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        public async Task Attack(string move, IGuildUser targetUser = null)
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					        public async Task Attack(string move, IGuildUser targetUser = null)
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@@ -156,7 +153,7 @@ namespace NadekoBot.Modules.Pokemon
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            var enabledMoves = userType.Moves;
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					            var enabledMoves = userType.Moves;
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            if (!enabledMoves.Contains(move.ToLowerInvariant()))
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					            if (!enabledMoves.Contains(move.ToLowerInvariant()))
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            {
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					            {
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                await ReplyErrorLocalized("invalid_move", move, _prefix).ConfigureAwait(false);
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					                await ReplyErrorLocalized("invalid_move", Format.Bold(move), _prefix).ConfigureAwait(false);
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                return;
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					                return;
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            }
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					            }
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@@ -167,7 +164,7 @@ namespace NadekoBot.Modules.Pokemon
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            //apply damage to target
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					            //apply damage to target
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            targetStats.Hp -= damage;
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					            targetStats.Hp -= damage;
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            var response = GetText("attack", move, userType.Icon, targetUser.Mention, targetType.Icon, damage);
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					            var response = GetText("attack", Format.Bold(move), userType.Icon, Format.Bold(targetUser.ToString()), targetType.Icon, Format.Bold(damage.ToString()));
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            //Damage type
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					            //Damage type
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            if (damage < 40)
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					            if (damage < 40)
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@@ -187,11 +184,11 @@ namespace NadekoBot.Modules.Pokemon
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            if (targetStats.Hp <= 0)
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					            if (targetStats.Hp <= 0)
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            {
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					            {
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                response += $"\n" + GetText("fainted", targetUser);
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					                response += $"\n" + GetText("fainted", Format.Bold(targetUser.ToString()));
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            }
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					            }
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            else
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					            else
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            {
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					            {
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                response += $"\n" + GetText("hp_remaining", targetUser, targetStats.Hp);
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					                response += $"\n" + GetText("hp_remaining", Format.Bold(targetUser.ToString()), targetStats.Hp);
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            }
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					            }
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            //update other stats
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					            //update other stats
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@@ -232,7 +229,8 @@ namespace NadekoBot.Modules.Pokemon
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        {
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					        {
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            IGuildUser user = (IGuildUser)Context.User;
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					            IGuildUser user = (IGuildUser)Context.User;
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            if (targetUser == null) {
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					            if (targetUser == null)
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					            {
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                await ReplyErrorLocalized("user_not_found").ConfigureAwait(false);
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					                await ReplyErrorLocalized("user_not_found").ConfigureAwait(false);
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                return;
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					                return;
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            }
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					            }
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@@ -242,7 +240,7 @@ namespace NadekoBot.Modules.Pokemon
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                var targetStats = Stats[targetUser.Id];
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					                var targetStats = Stats[targetUser.Id];
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                if (targetStats.Hp == targetStats.MaxHp)
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					                if (targetStats.Hp == targetStats.MaxHp)
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                {
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					                {
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                    await ReplyErrorLocalized("already_full", targetUser).ConfigureAwait(false);
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					                    await ReplyErrorLocalized("already_full", Format.Bold(targetUser.ToString())).ConfigureAwait(false);
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                    return;
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					                    return;
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                }
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					                }
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                //Payment~
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					                //Payment~
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@@ -270,14 +268,14 @@ namespace NadekoBot.Modules.Pokemon
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                        return;
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					                        return;
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                    }
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					                    }
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                    await ReplyConfirmLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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					                    await ReplyConfirmLocalized("revive_other", Format.Bold(targetUser.ToString()), NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                }
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					                }
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                await ReplyConfirmLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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					                await ReplyConfirmLocalized("healed", Format.Bold(targetUser.ToString()), NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                return;
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					                return;
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            }
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					            }
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            else
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					            else
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            {
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					            {
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                await ErrorLocalized("already_full", targetUser);
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					                await ErrorLocalized("already_full", Format.Bold(targetUser.ToString()));
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            }
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					            }
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        }
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					        }
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@@ -288,7 +286,7 @@ namespace NadekoBot.Modules.Pokemon
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        {
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					        {
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            targetUser = targetUser ?? (IGuildUser)Context.User;
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					            targetUser = targetUser ?? (IGuildUser)Context.User;
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            var pType = GetPokeType(targetUser.Id);
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					            var pType = GetPokeType(targetUser.Id);
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            await ReplyConfirmLocalized("type_of_user", targetUser.Mention, pType.Name.ToLowerInvariant() + pType.Icon).ConfigureAwait(false);
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					            await ReplyConfirmLocalized("type_of_user", Format.Bold(targetUser.ToString()), pType).ConfigureAwait(false);
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        }
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					        }
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@@ -310,7 +308,7 @@ namespace NadekoBot.Modules.Pokemon
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            }
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					            }
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            if (targetType == GetPokeType(user.Id))
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					            if (targetType == GetPokeType(user.Id))
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            {
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					            {
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                await ReplyErrorLocalized("already_that_type", targetType.Name.ToLowerInvariant() + targetType.Icon).ConfigureAwait(false);
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					                await ReplyErrorLocalized("already_that_type", targetType).ConfigureAwait(false);
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                return;
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					                return;
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            }
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					            }
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@@ -354,7 +352,7 @@ namespace NadekoBot.Modules.Pokemon
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            //Now for the response
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					            //Now for the response
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            await ReplyConfirmLocalized("settype_success", 
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					            await ReplyConfirmLocalized("settype_success", 
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                typeTargeted + targetType.Icon, 
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					                targetType, 
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                NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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					                NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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        }
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					        }
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    }
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					    }
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@@ -15,6 +15,9 @@ namespace NadekoBot.Modules.Pokemon
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        public List<PokemonMultiplier> Multipliers { get; set; }
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					        public List<PokemonMultiplier> Multipliers { get; set; }
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        public string Icon { get; set; }
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					        public string Icon { get; set; }
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        public string[] Moves { get; set; }
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					        public string[] Moves { get; set; }
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					        public override string ToString() => 
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					            Icon + "**" + Name.ToLowerInvariant() + "**" + Icon;
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    }
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					    }
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    public class PokemonMultiplier
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					    public class PokemonMultiplier
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    {
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					    {
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										28
									
								
								src/NadekoBot/Resources/ResponseStrings.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										28
									
								
								src/NadekoBot/Resources/ResponseStrings.Designer.cs
									
									
									
										generated
									
									
									
								
							@@ -69,7 +69,7 @@ namespace NadekoBot.Resources {
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to {1} already has full HP..
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					        ///    Looks up a localized string similar to {0} already has full HP..
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        /// </summary>
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					        /// </summary>
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        public static string pokemon_already_full {
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					        public static string pokemon_already_full {
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            get {
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					            get {
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@@ -87,7 +87,7 @@ namespace NadekoBot.Resources {
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to used **{0}**{1} on {2}{3} for **{4}** damage..
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					        ///    Looks up a localized string similar to used {0}{1} on {2}{3} for {4} damage..
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        /// </summary>
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					        /// </summary>
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        public static string pokemon_attack {
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					        public static string pokemon_attack {
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            get {
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					            get {
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@@ -122,6 +122,15 @@ namespace NadekoBot.Resources {
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            }
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					            }
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        }
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					        }
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					        /// <summary>
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					        ///    Looks up a localized string similar to healed {0} with one {1}.
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					        /// </summary>
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					        public static string pokemon_healed {
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					            get {
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					                return ResourceManager.GetString("pokemon_healed", resourceCulture);
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					            }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to {0} has {1} HP remaining..
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					        ///    Looks up a localized string similar to {0} has {1} HP remaining..
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        /// </summary>
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					        /// </summary>
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@@ -132,7 +141,7 @@ namespace NadekoBot.Resources {
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to You are not able to use **{0}**. Type {1}ml to see a list of moves you can use..
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					        ///    Looks up a localized string similar to You can't use {0}. Type `{1}ml` to see a list of moves you can use..
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        /// </summary>
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					        /// </summary>
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        public static string pokemon_invalid_move {
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					        public static string pokemon_invalid_move {
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            get {
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					            get {
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@@ -141,7 +150,7 @@ namespace NadekoBot.Resources {
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to Movelist for "{0}" type.
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					        ///    Looks up a localized string similar to Movelist for {0} type.
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        /// </summary>
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					        /// </summary>
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        public static string pokemon_moves {
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					        public static string pokemon_moves {
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            get {
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					            get {
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@@ -222,7 +231,7 @@ namespace NadekoBot.Resources {
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        ///    Looks up a localized string similar to Type of {0} is **{1}**.
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					        ///    Looks up a localized string similar to Type of {0} is {1}.
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        /// </summary>
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					        /// </summary>
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        public static string pokemon_type_of_user {
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					        public static string pokemon_type_of_user {
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            get {
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					            get {
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@@ -247,14 +256,5 @@ namespace NadekoBot.Resources {
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                return ResourceManager.GetString("pokemon_you_fainted", resourceCulture);
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					                return ResourceManager.GetString("pokemon_you_fainted", resourceCulture);
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            }
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					            }
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        }
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					        }
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        /// <summary>
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        ///    Looks up a localized string similar to healed {0} with one {1}.
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        /// </summary>
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        public static string pokmeon_healed {
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            get {
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                return ResourceManager.GetString("pokmeon_healed", resourceCulture);
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            }
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        }
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    }
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					    }
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}
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					}
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@@ -121,13 +121,13 @@
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    <value>{0} has already fainted.</value>
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					    <value>{0} has already fainted.</value>
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  </data>
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					  </data>
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  <data name="pokemon_already_full" xml:space="preserve">
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					  <data name="pokemon_already_full" xml:space="preserve">
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    <value>{1} already has full HP.</value>
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					    <value>{0} already has full HP.</value>
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  </data>
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					  </data>
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  <data name="pokemon_already_that_type" xml:space="preserve">
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					  <data name="pokemon_already_that_type" xml:space="preserve">
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    <value>Your type is already {0}</value>
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					    <value>Your type is already {0}</value>
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  </data>
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					  </data>
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  <data name="pokemon_attack" xml:space="preserve">
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					  <data name="pokemon_attack" xml:space="preserve">
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    <value>used **{0}**{1} on {2}{3} for **{4}** damage.</value>
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					    <value>used {0}{1} on {2}{3} for {4} damage.</value>
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    <comment>Kwoth used punch:type_icon: on Sanity:type_icon: for 50 damage.</comment>
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					    <comment>Kwoth used punch:type_icon: on Sanity:type_icon: for 50 damage.</comment>
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  </data>
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					  </data>
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  <data name="pokemon_cant_attack_again" xml:space="preserve">
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					  <data name="pokemon_cant_attack_again" xml:space="preserve">
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@@ -139,6 +139,9 @@
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  <data name="pokemon_fainted" xml:space="preserve">
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					  <data name="pokemon_fainted" xml:space="preserve">
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    <value>{0} has fainted!</value>
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					    <value>{0} has fainted!</value>
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  </data>
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					  </data>
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 | 
					  <data name="pokemon_healed" xml:space="preserve">
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					    <value>healed {0} with one {1}</value>
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					  </data>
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  <data name="pokemon_hp_remaining" xml:space="preserve">
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					  <data name="pokemon_hp_remaining" xml:space="preserve">
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    <value>{0} has {1} HP remaining.</value>
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					    <value>{0} has {1} HP remaining.</value>
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  </data>
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					  </data>
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@@ -146,7 +149,7 @@
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    <value>You are not able to use **{0}**. Type {1}ml to see a list of moves you can use.</value>
 | 
					    <value>You are not able to use **{0}**. Type {1}ml to see a list of moves you can use.</value>
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  </data>
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					  </data>
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  <data name="pokemon_moves" xml:space="preserve">
 | 
					  <data name="pokemon_moves" xml:space="preserve">
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    <value>Movelist for "{0}" type</value>
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					    <value>Movelist for {0} type</value>
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  </data>
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					  </data>
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  <data name="pokemon_not_effective" xml:space="preserve">
 | 
					  <data name="pokemon_not_effective" xml:space="preserve">
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    <value>It's not effective.</value>
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					    <value>It's not effective.</value>
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@@ -173,7 +176,7 @@
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    <value>You used too many moves in a row, so you can't move!</value>
 | 
					    <value>You used too many moves in a row, so you can't move!</value>
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  </data>
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					  </data>
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  <data name="pokemon_type_of_user" xml:space="preserve">
 | 
					  <data name="pokemon_type_of_user" xml:space="preserve">
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    <value>Type of {0} is **{1}**</value>
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					    <value>Type of {0} is {1}</value>
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  </data>
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					  </data>
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  <data name="pokemon_user_not_found" xml:space="preserve">
 | 
					  <data name="pokemon_user_not_found" xml:space="preserve">
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    <value>User not found.</value>
 | 
					    <value>User not found.</value>
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@@ -181,7 +184,4 @@
 | 
				
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  <data name="pokemon_you_fainted" xml:space="preserve">
 | 
					  <data name="pokemon_you_fainted" xml:space="preserve">
 | 
				
			||||||
    <value>You fainted, so you are not able to move!</value>
 | 
					    <value>You fainted, so you are not able to move!</value>
 | 
				
			||||||
  </data>
 | 
					  </data>
 | 
				
			||||||
  <data name="pokmeon_healed" xml:space="preserve">
 | 
					 | 
				
			||||||
    <value>healed {0} with one {1}</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
</root>
 | 
					</root>
 | 
				
			||||||
		Reference in New Issue
	
	Block a user