a lot of fixes and improvements to pokemon localization
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1da9c0ae5a
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995b05e1f7
@ -74,7 +74,7 @@ namespace NadekoBot.Modules
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public Task<IUserMessage> ReplyErrorLocalized(string textKey, params object[] replacements)
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{
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var text = GetText(textKey);
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return Context.Channel.SendErrorAsync(Context.User.Mention + " " +string.Format(text, replacements));
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return Context.Channel.SendErrorAsync(Context.User.Mention + " " + string.Format(text, replacements));
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}
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public Task<IUserMessage> ConfirmLocalized(string textKey, params object[] replacements)
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@ -96,4 +96,4 @@ namespace NadekoBot.Modules
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{
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}
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}
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}
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}
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@ -77,9 +77,7 @@ namespace NadekoBot.Modules.Pokemon
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return PokemonTypes[remainder];
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}
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private PokemonType StringToPokemonType(string v)
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{
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var str = v?.ToUpperInvariant();
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@ -93,8 +91,7 @@ namespace NadekoBot.Modules.Pokemon
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}
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return null;
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}
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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public async Task Attack(string move, IGuildUser targetUser = null)
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@ -156,7 +153,7 @@ namespace NadekoBot.Modules.Pokemon
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var enabledMoves = userType.Moves;
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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{
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await ReplyErrorLocalized("invalid_move", move, _prefix).ConfigureAwait(false);
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await ReplyErrorLocalized("invalid_move", Format.Bold(move), _prefix).ConfigureAwait(false);
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return;
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}
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@ -167,7 +164,7 @@ namespace NadekoBot.Modules.Pokemon
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//apply damage to target
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targetStats.Hp -= damage;
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var response = GetText("attack", move, userType.Icon, targetUser.Mention, targetType.Icon, damage);
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var response = GetText("attack", Format.Bold(move), userType.Icon, Format.Bold(targetUser.ToString()), targetType.Icon, Format.Bold(damage.ToString()));
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//Damage type
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if (damage < 40)
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@ -187,11 +184,11 @@ namespace NadekoBot.Modules.Pokemon
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if (targetStats.Hp <= 0)
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{
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response += $"\n" + GetText("fainted", targetUser);
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response += $"\n" + GetText("fainted", Format.Bold(targetUser.ToString()));
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}
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else
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{
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response += $"\n" + GetText("hp_remaining", targetUser, targetStats.Hp);
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response += $"\n" + GetText("hp_remaining", Format.Bold(targetUser.ToString()), targetStats.Hp);
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}
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//update other stats
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@ -232,7 +229,8 @@ namespace NadekoBot.Modules.Pokemon
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{
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IGuildUser user = (IGuildUser)Context.User;
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if (targetUser == null) {
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if (targetUser == null)
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{
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await ReplyErrorLocalized("user_not_found").ConfigureAwait(false);
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return;
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}
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@ -242,7 +240,7 @@ namespace NadekoBot.Modules.Pokemon
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var targetStats = Stats[targetUser.Id];
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if (targetStats.Hp == targetStats.MaxHp)
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{
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await ReplyErrorLocalized("already_full", targetUser).ConfigureAwait(false);
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await ReplyErrorLocalized("already_full", Format.Bold(targetUser.ToString())).ConfigureAwait(false);
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return;
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}
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//Payment~
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@ -270,14 +268,14 @@ namespace NadekoBot.Modules.Pokemon
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return;
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}
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await ReplyConfirmLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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await ReplyConfirmLocalized("revive_other", Format.Bold(targetUser.ToString()), NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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}
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await ReplyConfirmLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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await ReplyConfirmLocalized("healed", Format.Bold(targetUser.ToString()), NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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return;
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}
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else
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{
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await ErrorLocalized("already_full", targetUser);
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await ErrorLocalized("already_full", Format.Bold(targetUser.ToString()));
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}
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}
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@ -288,7 +286,7 @@ namespace NadekoBot.Modules.Pokemon
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{
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targetUser = targetUser ?? (IGuildUser)Context.User;
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var pType = GetPokeType(targetUser.Id);
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await ReplyConfirmLocalized("type_of_user", targetUser.Mention, pType.Name.ToLowerInvariant() + pType.Icon).ConfigureAwait(false);
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await ReplyConfirmLocalized("type_of_user", Format.Bold(targetUser.ToString()), pType).ConfigureAwait(false);
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}
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@ -310,7 +308,7 @@ namespace NadekoBot.Modules.Pokemon
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}
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if (targetType == GetPokeType(user.Id))
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{
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await ReplyErrorLocalized("already_that_type", targetType.Name.ToLowerInvariant() + targetType.Icon).ConfigureAwait(false);
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await ReplyErrorLocalized("already_that_type", targetType).ConfigureAwait(false);
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return;
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}
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@ -354,7 +352,7 @@ namespace NadekoBot.Modules.Pokemon
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//Now for the response
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await ReplyConfirmLocalized("settype_success",
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typeTargeted + targetType.Icon,
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targetType,
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NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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}
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}
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@ -15,6 +15,9 @@ namespace NadekoBot.Modules.Pokemon
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public List<PokemonMultiplier> Multipliers { get; set; }
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public string Icon { get; set; }
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public string[] Moves { get; set; }
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public override string ToString() =>
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Icon + "**" + Name.ToLowerInvariant() + "**" + Icon;
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}
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public class PokemonMultiplier
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{
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28
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
28
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
@ -69,7 +69,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to {1} already has full HP..
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/// Looks up a localized string similar to {0} already has full HP..
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/// </summary>
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public static string pokemon_already_full {
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get {
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@ -87,7 +87,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to used **{0}**{1} on {2}{3} for **{4}** damage..
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/// Looks up a localized string similar to used {0}{1} on {2}{3} for {4} damage..
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/// </summary>
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public static string pokemon_attack {
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get {
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@ -122,6 +122,15 @@ namespace NadekoBot.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to healed {0} with one {1}.
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/// </summary>
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public static string pokemon_healed {
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get {
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return ResourceManager.GetString("pokemon_healed", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} has {1} HP remaining..
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/// </summary>
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@ -132,7 +141,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to You are not able to use **{0}**. Type {1}ml to see a list of moves you can use..
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/// Looks up a localized string similar to You can't use {0}. Type `{1}ml` to see a list of moves you can use..
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/// </summary>
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public static string pokemon_invalid_move {
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get {
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@ -141,7 +150,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to Movelist for "{0}" type.
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/// Looks up a localized string similar to Movelist for {0} type.
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/// </summary>
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public static string pokemon_moves {
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get {
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@ -222,7 +231,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to Type of {0} is **{1}**.
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/// Looks up a localized string similar to Type of {0} is {1}.
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/// </summary>
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public static string pokemon_type_of_user {
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get {
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@ -247,14 +256,5 @@ namespace NadekoBot.Resources {
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return ResourceManager.GetString("pokemon_you_fainted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to healed {0} with one {1}.
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/// </summary>
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public static string pokmeon_healed {
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get {
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return ResourceManager.GetString("pokmeon_healed", resourceCulture);
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}
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}
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}
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}
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@ -121,13 +121,13 @@
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<value>{0} has already fainted.</value>
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</data>
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<data name="pokemon_already_full" xml:space="preserve">
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<value>{1} already has full HP.</value>
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<value>{0} already has full HP.</value>
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</data>
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<data name="pokemon_already_that_type" xml:space="preserve">
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<value>Your type is already {0}</value>
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</data>
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<data name="pokemon_attack" xml:space="preserve">
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<value>used **{0}**{1} on {2}{3} for **{4}** damage.</value>
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<value>used {0}{1} on {2}{3} for {4} damage.</value>
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<comment>Kwoth used punch:type_icon: on Sanity:type_icon: for 50 damage.</comment>
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</data>
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<data name="pokemon_cant_attack_again" xml:space="preserve">
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@ -139,6 +139,9 @@
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<data name="pokemon_fainted" xml:space="preserve">
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<value>{0} has fainted!</value>
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</data>
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<data name="pokemon_healed" xml:space="preserve">
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<value>healed {0} with one {1}</value>
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</data>
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<data name="pokemon_hp_remaining" xml:space="preserve">
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<value>{0} has {1} HP remaining.</value>
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</data>
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@ -146,7 +149,7 @@
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<value>You are not able to use **{0}**. Type {1}ml to see a list of moves you can use.</value>
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</data>
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<data name="pokemon_moves" xml:space="preserve">
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<value>Movelist for "{0}" type</value>
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<value>Movelist for {0} type</value>
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</data>
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<data name="pokemon_not_effective" xml:space="preserve">
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<value>It's not effective.</value>
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@ -173,7 +176,7 @@
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<value>You used too many moves in a row, so you can't move!</value>
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</data>
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<data name="pokemon_type_of_user" xml:space="preserve">
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<value>Type of {0} is **{1}**</value>
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<value>Type of {0} is {1}</value>
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</data>
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<data name="pokemon_user_not_found" xml:space="preserve">
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<value>User not found.</value>
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@ -181,7 +184,4 @@
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<data name="pokemon_you_fainted" xml:space="preserve">
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<value>You fainted, so you are not able to move!</value>
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</data>
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<data name="pokmeon_healed" xml:space="preserve">
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<value>healed {0} with one {1}</value>
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</data>
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</root>
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