Pokemon game O.O
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2e9aa4106f
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14
NadekoBot/Classes/_DataModels/PokeTypes.cs
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14
NadekoBot/Classes/_DataModels/PokeTypes.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes._DataModels
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{
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class PokeTypes : IDataModel
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{
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public long UserId { get; set; }
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public int type { get; set; }
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}
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}
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15
NadekoBot/Classes/_DataModels/pokemoves.cs
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15
NadekoBot/Classes/_DataModels/pokemoves.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes._DataModels
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{
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class PokeMoves : IDataModel
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{
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public string move { get; set; }
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public int type { get; set; }
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public long UserId { get; internal set; }
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}
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}
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331
NadekoBot/Modules/Pokegame/Pokegame.cs
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331
NadekoBot/Modules/Pokegame/Pokegame.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord.Modules;
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using Discord.Commands;
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using NadekoBot.Commands;
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using NadekoBot.Classes;
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using NadekoBot.Extensions;
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using NadekoBot.Classes._DataModels;
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namespace NadekoBot.Modules.pokegame
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{
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class Pokegame : DiscordModule
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{
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public override string Prefix { get; } = "poke";
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public readonly int BASEHEALTH = 500;
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private Dictionary<ulong, Pokestats> stats = new Dictionary<ulong, Pokestats>();
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public Pokegame()
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{
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//Something?
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}
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public override void Install(ModuleManager manager)
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{
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manager.CreateCommands("", cgb =>
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{
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cgb.AddCheck(Classes.Permissions.PermissionChecker.Instance);
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commands.ForEach(cmd => cmd.Init(cgb));
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cgb.CreateCommand(Prefix + "attack")
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.Description("Attacks a target with the given move")
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.Parameter("move", ParameterType.Required)
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.Parameter("target", ParameterType.Required)
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.Do(async e =>
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{
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var move = e.GetArg("move");
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var target = e.Server.FindUsers(e.GetArg("target")).FirstOrDefault();
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if (target == null)
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{
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await e.Channel.SendMessage("No such person.");
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return;
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}
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// Checking stats first, then move
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//Set up the userstats
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Pokestats userstats;
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if (stats.ContainsKey(e.User.Id))
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{
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userstats = stats[e.User.Id];
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} else
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{
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//not really necessary now
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userstats = defaultStats();
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stats.Add(e.User.Id, userstats);
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}
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//Check if able to move
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//User not able if HP < 0, has made more than 4 attacks
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if (userstats.HP < 0)
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{
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await e.Channel.SendMessage($"{e.User.Mention} is fainted and was not able to move!");
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return;
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}
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if (userstats.movesMade >= 5)
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{
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await e.Channel.SendMessage($"{e.User.Mention} has used too many moves in a row and was not able to move!");
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return;
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}
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if (userstats.lastAttacked.Contains(target.Id))
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{
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await e.Channel.SendMessage($"{e.User.Mention} can't attack again without retaliation!");
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return;
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}
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//get target stats
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Pokestats targetstats;
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if (stats.ContainsKey(target.Id))
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{
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targetstats = stats[target.Id];
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}
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else
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{
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targetstats = defaultStats();
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stats.Add(target.Id, targetstats);
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}
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//If target's HP is below 0, no use attacking
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if (targetstats.HP < 0)
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{
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await e.Channel.SendMessage($"{target.Name} has already fainted!");
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return;
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}
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//Check whether move can be used
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pokegame.PokemonTypes.PokeType usertype = getPokeType(e.User.Id);
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var EnabledMoves = usertype.getMoves();
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if (!EnabledMoves.Contains(move.ToLowerInvariant()))
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{
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await e.Channel.SendMessage($"{e.User.Mention} was not able to use {move}, use {Prefix}listmoves to see moves you can use");
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return;
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}
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//get target type
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pokegame.PokemonTypes.PokeType targetType = getPokeType(target.Id);
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//generate damage
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int damage = getDamage(usertype, targetType);
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//apply damage to target
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targetstats.HP -= damage;
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var response = $"{e.User.Mention} used {move} on {target.Name} for {damage} damage";
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//Damage type
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if (damage < 40)
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{
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response += "\nIt's not effective..";
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} else if (damage > 60)
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{
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response += "\nIt's super effective!";
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}
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else
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{
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response += "\nIt's somewhat effective";
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}
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//check fainted
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if (targetstats.HP < 0)
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{
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response += $"\n{target.Name} has fainted!";
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}
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else
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{
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response += $"\n{target.Name} has {targetstats.HP} HP remaining";
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}
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//update other stats
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userstats.lastAttacked.Add(target.Id);
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userstats.movesMade++;
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targetstats.movesMade = 0;
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if (targetstats.lastAttacked.Contains(e.User.Id))
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{
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targetstats.lastAttacked.Remove(e.User.Id);
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}
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//update dictionary
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stats[e.User.Id] = userstats;
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stats[target.Id] = targetstats;
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await e.Channel.SendMessage(response);
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});
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cgb.CreateCommand(Prefix + "listmoves")
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.Description("Lists the moves you are able to use")
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.Do(async e =>
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{
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var userType = getPokeType(e.User.Id);
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var movesList = userType.getMoves();
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var str = "**Moves:**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.getImage()}{m}";
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}
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await e.Channel.SendMessage(str);
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});
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cgb.CreateCommand(Prefix + "addmove")
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.Description($"Adds move given to database.\n**Usage**: {Prefix}addmove flame fire")
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.Parameter("movename", ParameterType.Required)
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.Parameter("movetype", ParameterType.Required)
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.Do(async e => {
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//Implement NadekoFlowers????
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string newMove = e.GetArg("move");
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var newType = PokemonTypes.stringToPokeType( e.GetArg("type").ToUpperInvariant());
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int typeNum = newType.getNum();
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var db = DbHandler.Instance.GetAllRows<PokeMoves>().Select(x => x.move);
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if (db.Contains(newMove))
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{
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await e.Channel.SendMessage($"{newMove} already exists");
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return;
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}
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await Task.Run(() =>
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{
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DbHandler.Instance.InsertData(new Classes._DataModels.PokeMoves
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{
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move = newMove,
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type = typeNum
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});
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});
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await e.Channel.SendMessage($"Added {newType.getImage()}{newMove}");
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});
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cgb.CreateCommand(Prefix + "heal")
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.Description($"Heals someone. Revives those that fainted. Costs a NadekoFlower \n**Usage**:{Prefix}revive @someone")
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.Parameter("target", ParameterType.Required)
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.Do(async e =>
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{
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var usr = e.Server.FindUsers(e.GetArg("target")).FirstOrDefault();
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if (usr == null)
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{
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await e.Channel.SendMessage("No such person.");
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return;
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}
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if (stats.ContainsKey(usr.Id))
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{
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var targetStats = stats[usr.Id];
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int HP = targetStats.HP;
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if (targetStats.HP == BASEHEALTH)
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{
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await e.Channel.SendMessage($"{usr.Name} already has full HP!");
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return;
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}
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//Payment~
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var amount = 1;
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var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
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if (pts < amount)
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{
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await e.Channel.SendMessage($"{e.User.Mention} you don't have enough NadekoFlowers! \nYou still need {amount - pts} to be able to do this!");
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return;
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}
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var up = (usr.Id == e.User.Id) ? "yourself" : usr.Name;
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await FlowersHandler.RemoveFlowersAsync(e.User, $"heal {up}", amount);
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//healing
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targetStats.HP = BASEHEALTH;
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if (HP < 0)
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{
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//Could heal only for half HP?
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stats[usr.Id].HP = (BASEHEALTH / 2);
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await e.Channel.SendMessage($"{e.User.Name} revived {usr.Name} for 🌸");
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return;
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}
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await e.Channel.SendMessage($"{e.User.Name} healed {usr.Name} for {BASEHEALTH - HP} HP with a 🌸");
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return;
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}
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else
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{
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await e.Channel.SendMessage($"{usr.Name} already has full HP!");
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}
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});
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cgb.CreateCommand(Prefix + "type")
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.Description($"Get the poketype of the target.\n**Usage**: {Prefix}type @someone")
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.Parameter("target", ParameterType.Required)
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.Do(async e =>
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{
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var usr = e.Server.FindUsers(e.GetArg("target")).FirstOrDefault();
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if (usr == null)
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{
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await e.Channel.SendMessage("No such person.");
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return;
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}
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var pType = getPokeType(usr.Id);
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await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.getName().ToLowerInvariant()}**{pType.getImage()}");
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});
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cgb.CreateCommand(Prefix + "settype")
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.Description($"Set your poketype. Costs a NadekoFlower.\n**Usage**: {Prefix}settype fire")
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.Parameter("targetType", ParameterType.Required)
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.Do(async e =>
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{
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var targetTypeString = e.GetArg("targetType");
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var targetType = PokemonTypes.stringToPokeType(targetTypeString);
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if (targetType == null)
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{
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await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL");
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}
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//Payment~
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var amount = 1;
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var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
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if (pts < amount)
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{
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await e.Channel.SendMessage($"{e.User.Mention} you don't have enough NadekoFlowers! \nYou still need {amount - pts} to be able to do this!");
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return;
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}
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await FlowersHandler.RemoveFlowersAsync(e.User, $"set usertype to {targetTypeString}", amount);
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//Actually changing the type here
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var preTypes = DbHandler.Instance.GetAllRows<PokeTypes>();
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Dictionary<long, int> Dict = preTypes.ToDictionary(x => x.UserId, y => y.Id);
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if (Dict.ContainsKey((long)e.User.Id))
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{
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//delete previous type
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DbHandler.Instance.Delete<PokeTypes>(Dict[(long)e.User.Id]);
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}
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DbHandler.Instance.InsertData(new Classes._DataModels.PokeTypes
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{
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UserId = (long)e.User.Id,
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type = targetType.getNum()
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});
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});
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});
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}
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private int getDamage(PokemonTypes.PokeType usertype, PokemonTypes.PokeType targetType)
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{
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Random rng = new Random();
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int damage = rng.Next(40, 60);
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double multiplier = 1;
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multiplier = usertype.getMagnifier(targetType);
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damage = (int)(damage * multiplier);
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return damage;
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}
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private pokegame.PokemonTypes.PokeType getPokeType(ulong id)
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{
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var db = DbHandler.Instance.GetAllRows<PokeTypes>();
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Dictionary<long, int> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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if (setTypes.ContainsKey((long)id))
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{
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return PokemonTypes.intToPokeType(setTypes[(long) id]);
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}
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int remainder = (int) id % 16;
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return PokemonTypes.intToPokeType(remainder);
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}
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private Pokestats defaultStats()
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{
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Pokestats s = new Pokestats();
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s.HP = BASEHEALTH;
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return s;
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}
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}
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}
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1072
NadekoBot/Modules/Pokegame/PokemonTypes.cs
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1072
NadekoBot/Modules/Pokegame/PokemonTypes.cs
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File diff suppressed because it is too large
Load Diff
18
NadekoBot/Modules/Pokegame/pokestats.cs
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18
NadekoBot/Modules/Pokegame/pokestats.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Modules.pokegame
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{
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class Pokestats
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{
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//Health left
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public int HP { get; set; } = 500;
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//Amount of moves made since last time attacked
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public int movesMade { get; set; } = 0;
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//Last people attacked
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public List<ulong> lastAttacked { get; set; } = new List<ulong>();
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}
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}
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@ -6,6 +6,7 @@ using NadekoBot.Classes.JSONModels;
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using NadekoBot.Commands;
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using NadekoBot.Modules;
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using NadekoBot.Modules.Gambling;
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using NadekoBot.Modules.pokegame;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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@ -165,6 +166,7 @@ namespace NadekoBot
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modules.Add(new Searches(), "Searches", ModuleFilter.None);
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modules.Add(new NSFW(), "NSFW", ModuleFilter.None);
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modules.Add(new ClashOfClans(), "ClashOfClans", ModuleFilter.None);
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modules.Add(new Pokegame(), "Pokegame", ModuleFilter.None);
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if (!string.IsNullOrWhiteSpace(Creds.TrelloAppKey))
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modules.Add(new Trello(), "Trello", ModuleFilter.None);
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<Compile Include="Classes\_DataModels\CurrencyTransactionModel.cs" />
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<Compile Include="Classes\_DataModels\Donator.cs" />
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<Compile Include="Classes\_DataModels\IDataModel.cs" />
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<Compile Include="Classes\_DataModels\pokemoves.cs" />
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<Compile Include="Classes\_DataModels\PokeTypes.cs" />
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<Compile Include="Classes\_DataModels\RequestModel.cs" />
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<Compile Include="Classes\_DataModels\StatsModel.cs" />
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<Compile Include="Classes\_DataModels\TypingArticleModel.cs" />
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@ -184,6 +186,9 @@
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<Compile Include="Modules\NSFW.cs" />
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<Compile Include="Modules\Permissions.cs" />
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<Compile Include="Commands\RatelimitCommand.cs" />
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<Compile Include="Modules\Pokegame\Pokegame.cs" />
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<Compile Include="Modules\Pokegame\PokemonTypes.cs" />
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<Compile Include="Modules\Pokegame\pokestats.cs" />
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<Compile Include="Modules\Searches.cs" />
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<Compile Include="Modules\Trello.cs" />
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<Compile Include="NadekoBot.cs" />
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