Update ResponseStrings.id-ID.resx (POEditor.com)

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Master Kwoth 2017-04-05 12:19:52 +02:00
parent 74d747279f
commit 8927f9c1be

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@ -1,121 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="clashofclans_base_already_claimed" xml:space="preserve">
<value>Markas itu telah diklaim atau dihancurkan.</value>
@ -742,7 +742,8 @@ Alasan: {1}</value>
</data>
<data name="administration_soft_banned_pl" xml:space="preserve">
<value>Ban halus (Dikeluarkan)</value>
<comment>PLURAL</comment>
<comment>PLURAL
Fuzzy</comment>
</data>
<data name="administration_spam_ignore" xml:space="preserve">
<value>{0} akan mengabaikan channel ini.</value>
@ -2281,5 +2282,130 @@ ID Pemilik: {2}</value>
<data name="searches_compet_playtime" xml:space="preserve">
<value>Waktu bermain kompetitif</value>
</data>
<data name="administration_channel" xml:space="preserve">
<value>Saluran</value>
</data>
<data name="administration_command_text" xml:space="preserve">
<value>Teks perintah</value>
</data>
<data name="administration_kicked_pl" xml:space="preserve">
<value>Ditendang</value>
<comment>PLURAL</comment>
</data>
<data name="administration_moderator" xml:space="preserve">
<value>Moderator</value>
</data>
<data name="administration_page" xml:space="preserve">
<value>Halaman {0}</value>
</data>
<data name="administration_reason" xml:space="preserve">
<value>Alasan</value>
</data>
<data name="administration_scadd" xml:space="preserve">
<value>Perintah startup ditambahkan.</value>
</data>
<data name="administration_scrm" xml:space="preserve">
<value>Penghilangan perintah startup sukses.</value>
</data>
<data name="administration_scrm_fail" xml:space="preserve">
<value>Perintah startup tidak ditemukan.</value>
</data>
<data name="administration_server" xml:space="preserve">
<value>Server</value>
</data>
<data name="administration_startcmdlist_none" xml:space="preserve">
<value>Tidak ada perintah startup dihalaman ini.</value>
</data>
<data name="administration_startcmds_cleared" xml:space="preserve">
<value>Membersihkan semua perintah startup.</value>
</data>
<data name="administration_unbanned_user" xml:space="preserve">
<value>Pengguna {0} telah dinonlarangkan.</value>
</data>
<data name="administration_user_not_found" xml:space="preserve">
<value>Pengguna tidak ditemukan</value>
</data>
<data name="administration_user_warned" xml:space="preserve">
<value>Pengguna {0} telah diperingatkan.</value>
</data>
<data name="administration_user_warned_and_punished" xml:space="preserve">
<value>Pengguna {0} telah diperingatkan dan hukuman {1} diberikan.</value>
</data>
<data name="administration_warned_on" xml:space="preserve">
<value>Diperingatkan di server {0}</value>
</data>
<data name="administration_warned_on_by" xml:space="preserve">
<value>Di {0} saat {1} oleh {2}</value>
</data>
<data name="administration_warnings_cleared" xml:space="preserve">
<value>Semua peringatan telah dibersihkan untuk {0}.</value>
</data>
<data name="administration_warnings_none" xml:space="preserve">
<value>Tidak ada peringatan dihalaman ini.</value>
</data>
<data name="administration_warnlog_for" xml:space="preserve">
<value>Berkas peringatan untuk {0}</value>
</data>
<data name="administration_warnpl_none" xml:space="preserve">
<value>Tidak ada hukuman ditetapkan.</value>
</data>
<data name="administration_warn_cleared_by" xml:space="preserve">
<value>Dibersihkan oleh {0}</value>
</data>
<data name="administration_warn_punish_list" xml:space="preserve">
<value>Daftar peringatan hukum</value>
</data>
<data name="administration_warn_punish_rem" xml:space="preserve">
<value>Mempunyai {0} peringatan tidak akan memulai hukuman.</value>
</data>
<data name="administration_warn_punish_set" xml:space="preserve">
<value>Saya akan menambahkan hukuman {0} untuk pengguna dengan {1} peringatan.</value>
</data>
<data name="administration_slowmodewl_role_start" xml:space="preserve">
<value>Slowmode akan mengabaikan peran {0}.</value>
</data>
<data name="administration_slowmodewl_role_stop" xml:space="preserve">
<value>Slowmode tidak akan lagi mengabaikan peran {0}</value>
</data>
<data name="administration_slowmodewl_user_start" xml:space="preserve">
<value>Slowmode akan mengabaikan pengguna {0}</value>
<comment>Fuzzy</comment>
</data>
<data name="administration_slowmodewl_user_stop" xml:space="preserve">
<value>Slowmode tidak akan lagi mengabaikan pengguna {0}.</value>
</data>
<data name="utility_clpa_fail" xml:space="preserve">
<value>Gagal untuk mengambil hadiah karena salah satu dari alasan ini:</value>
</data>
<data name="utility_clpa_fail_already" xml:space="preserve">
<value>Mungkin anda telah mendapatkan hadiah anda untuk bulan ini. Anda hanya bisa mendapatkan hadiah sekali sebulan kecuali anda menambahkan jumlah janji anda.</value>
</data>
<data name="utility_clpa_fail_already_title" xml:space="preserve">
<value>Telah dihadiahkan</value>
</data>
<data name="utility_clpa_fail_conn" xml:space="preserve">
<value>Akun DIscord anda mungkin tidak terkoneksi ke Patreon. Jika anda tidak yakin artinya, atau tidak tahu cara menghubungkannya ` anda harus pergi ke [Halaman pengaturan akun Patreon] (https://patreon.com/settings/account) dan menekan tombol &apos;Connect to Discord&apos;.</value>
</data>
<data name="utility_clpa_fail_conn_title" xml:space="preserve">
<value>Akun Discord tidak terhubung</value>
</data>
<data name="utility_clpa_fail_sup" xml:space="preserve">
<value>Untuk berhak mendapatkan hadiah, anda harus mendukung proyek di Patreon. </value>
</data>
<data name="utility_clpa_fail_sup_title" xml:space="preserve">
<value>Tidak mendukung.</value>
</data>
<data name="utility_clpa_fail_wait" xml:space="preserve">
<value>Anda harus menunggu beberapa jam setelah memohon, jika anda tidak, cobalah nanti lagi.</value>
</data>
<data name="utility_clpa_fail_wait_title" xml:space="preserve">
<value>Tunggulah sebentar.</value>
</data>
<data name="utility_clpa_success" xml:space="preserve">
<value>Anda telah menerima {0}. Terima kasih untuk mendukung proyek ini!</value>
</data>
<data name="utility_clpa_too_early" xml:space="preserve">
<value>Hadiah bisa diambil saat atau setelah tanggal 5 dari setiap bulan.</value>
</data>
</root>