Update ResponseStrings.id-ID.resx (POEditor.com)
This commit is contained in:
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@ -1,121 +1,121 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="clashofclans_base_already_claimed" xml:space="preserve">
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<value>Markas itu telah diklaim atau dihancurkan.</value>
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@ -742,7 +742,8 @@ Alasan: {1}</value>
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</data>
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<data name="administration_soft_banned_pl" xml:space="preserve">
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<value>Ban halus (Dikeluarkan)</value>
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<comment>PLURAL</comment>
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<comment>PLURAL
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Fuzzy</comment>
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</data>
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<data name="administration_spam_ignore" xml:space="preserve">
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<value>{0} akan mengabaikan channel ini.</value>
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@ -2281,5 +2282,130 @@ ID Pemilik: {2}</value>
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<data name="searches_compet_playtime" xml:space="preserve">
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<value>Waktu bermain kompetitif</value>
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</data>
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<data name="administration_channel" xml:space="preserve">
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<value>Saluran</value>
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</data>
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<data name="administration_command_text" xml:space="preserve">
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<value>Teks perintah</value>
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</data>
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<data name="administration_kicked_pl" xml:space="preserve">
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<value>Ditendang</value>
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<comment>PLURAL</comment>
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</data>
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<data name="administration_moderator" xml:space="preserve">
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<value>Moderator</value>
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</data>
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<data name="administration_page" xml:space="preserve">
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<value>Halaman {0}</value>
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</data>
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<data name="administration_reason" xml:space="preserve">
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<value>Alasan</value>
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</data>
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<data name="administration_scadd" xml:space="preserve">
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<value>Perintah startup ditambahkan.</value>
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</data>
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<data name="administration_scrm" xml:space="preserve">
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<value>Penghilangan perintah startup sukses.</value>
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</data>
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<data name="administration_scrm_fail" xml:space="preserve">
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<value>Perintah startup tidak ditemukan.</value>
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</data>
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<data name="administration_server" xml:space="preserve">
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<value>Server</value>
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</data>
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<data name="administration_startcmdlist_none" xml:space="preserve">
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<value>Tidak ada perintah startup dihalaman ini.</value>
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</data>
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<data name="administration_startcmds_cleared" xml:space="preserve">
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<value>Membersihkan semua perintah startup.</value>
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</data>
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<data name="administration_unbanned_user" xml:space="preserve">
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<value>Pengguna {0} telah dinonlarangkan.</value>
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</data>
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<data name="administration_user_not_found" xml:space="preserve">
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<value>Pengguna tidak ditemukan</value>
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</data>
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<data name="administration_user_warned" xml:space="preserve">
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<value>Pengguna {0} telah diperingatkan.</value>
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</data>
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<data name="administration_user_warned_and_punished" xml:space="preserve">
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<value>Pengguna {0} telah diperingatkan dan hukuman {1} diberikan.</value>
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</data>
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<data name="administration_warned_on" xml:space="preserve">
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<value>Diperingatkan di server {0}</value>
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</data>
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<data name="administration_warned_on_by" xml:space="preserve">
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<value>Di {0} saat {1} oleh {2}</value>
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</data>
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<data name="administration_warnings_cleared" xml:space="preserve">
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<value>Semua peringatan telah dibersihkan untuk {0}.</value>
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</data>
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<data name="administration_warnings_none" xml:space="preserve">
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<value>Tidak ada peringatan dihalaman ini.</value>
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</data>
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<data name="administration_warnlog_for" xml:space="preserve">
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<value>Berkas peringatan untuk {0}</value>
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</data>
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<data name="administration_warnpl_none" xml:space="preserve">
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<value>Tidak ada hukuman ditetapkan.</value>
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</data>
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<data name="administration_warn_cleared_by" xml:space="preserve">
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<value>Dibersihkan oleh {0}</value>
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</data>
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<data name="administration_warn_punish_list" xml:space="preserve">
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<value>Daftar peringatan hukum</value>
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</data>
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<data name="administration_warn_punish_rem" xml:space="preserve">
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<value>Mempunyai {0} peringatan tidak akan memulai hukuman.</value>
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</data>
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<data name="administration_warn_punish_set" xml:space="preserve">
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<value>Saya akan menambahkan hukuman {0} untuk pengguna dengan {1} peringatan.</value>
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</data>
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<data name="administration_slowmodewl_role_start" xml:space="preserve">
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<value>Slowmode akan mengabaikan peran {0}.</value>
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</data>
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<data name="administration_slowmodewl_role_stop" xml:space="preserve">
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<value>Slowmode tidak akan lagi mengabaikan peran {0}</value>
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</data>
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<data name="administration_slowmodewl_user_start" xml:space="preserve">
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<value>Slowmode akan mengabaikan pengguna {0}</value>
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<comment>Fuzzy</comment>
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</data>
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<data name="administration_slowmodewl_user_stop" xml:space="preserve">
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<value>Slowmode tidak akan lagi mengabaikan pengguna {0}.</value>
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</data>
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<data name="utility_clpa_fail" xml:space="preserve">
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<value>Gagal untuk mengambil hadiah karena salah satu dari alasan ini:</value>
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</data>
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<data name="utility_clpa_fail_already" xml:space="preserve">
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<value>Mungkin anda telah mendapatkan hadiah anda untuk bulan ini. Anda hanya bisa mendapatkan hadiah sekali sebulan kecuali anda menambahkan jumlah janji anda.</value>
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</data>
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<data name="utility_clpa_fail_already_title" xml:space="preserve">
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<value>Telah dihadiahkan</value>
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</data>
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<data name="utility_clpa_fail_conn" xml:space="preserve">
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<value>Akun DIscord anda mungkin tidak terkoneksi ke Patreon. Jika anda tidak yakin artinya, atau tidak tahu cara menghubungkannya ` anda harus pergi ke [Halaman pengaturan akun Patreon] (https://patreon.com/settings/account) dan menekan tombol 'Connect to Discord'.</value>
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</data>
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<data name="utility_clpa_fail_conn_title" xml:space="preserve">
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<value>Akun Discord tidak terhubung</value>
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</data>
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<data name="utility_clpa_fail_sup" xml:space="preserve">
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<value>Untuk berhak mendapatkan hadiah, anda harus mendukung proyek di Patreon. </value>
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</data>
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<data name="utility_clpa_fail_sup_title" xml:space="preserve">
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<value>Tidak mendukung.</value>
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</data>
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<data name="utility_clpa_fail_wait" xml:space="preserve">
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<value>Anda harus menunggu beberapa jam setelah memohon, jika anda tidak, cobalah nanti lagi.</value>
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</data>
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<data name="utility_clpa_fail_wait_title" xml:space="preserve">
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<value>Tunggulah sebentar.</value>
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</data>
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<data name="utility_clpa_success" xml:space="preserve">
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<value>Anda telah menerima {0}. Terima kasih untuk mendukung proyek ini!</value>
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</data>
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<data name="utility_clpa_too_early" xml:space="preserve">
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<value>Hadiah bisa diambil saat atau setelah tanggal 5 dari setiap bulan.</value>
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</data>
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</root>
|
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