coc fix
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parent
3646202d7e
commit
67888103f8
@ -16,13 +16,13 @@ Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net", "discord.net\
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EndProject
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Commands", "discord.net\src\Discord.Net.Commands\Discord.Net.Commands.xproj", "{078DD7E6-943D-4D09-AFC2-D2BA58B76C9C}"
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EndProject
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Core", "Discord.Net\src\Discord.Net.Core\Discord.Net.Core.xproj", "{E5F4786F-58F3-469E-8C87-1908A95436B7}"
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Core", "discord.net\src\Discord.Net.Core\Discord.Net.Core.xproj", "{E5F4786F-58F3-469E-8C87-1908A95436B7}"
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EndProject
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Rest", "Discord.Net\src\Discord.Net.Rest\Discord.Net.Rest.xproj", "{63F5B5C8-56FE-4B53-8003-B58CEB451EF9}"
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Rest", "discord.net\src\Discord.Net.Rest\Discord.Net.Rest.xproj", "{63F5B5C8-56FE-4B53-8003-B58CEB451EF9}"
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EndProject
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Rpc", "discord.net\src\Discord.Net.Rpc\Discord.Net.Rpc.xproj", "{0E741C78-869B-4E05-A300-0C5B32F07734}"
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EndProject
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.WebSocket", "Discord.Net\src\Discord.Net.WebSocket\Discord.Net.WebSocket.xproj", "{E9800F7A-3354-41B1-BDBB-2D59F8124EC9}"
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Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.WebSocket", "discord.net\src\Discord.Net.WebSocket\Discord.Net.WebSocket.xproj", "{E9800F7A-3354-41B1-BDBB-2D59F8124EC9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -10,6 +10,7 @@ using NadekoBot.Attributes;
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using NadekoBot.Services.Database.Models;
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using System.Linq;
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using NadekoBot.Extensions;
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using System.Threading;
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namespace NadekoBot.Modules.ClashOfClans
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{
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@ -18,6 +19,8 @@ namespace NadekoBot.Modules.ClashOfClans
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{
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public static ConcurrentDictionary<ulong, List<ClashWar>> ClashWars { get; set; } = new ConcurrentDictionary<ulong, List<ClashWar>>();
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private static Timer checkWarTimer { get; }
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static ClashOfClans()
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{
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using (var uow = DbHandler.UnitOfWork())
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@ -37,6 +40,21 @@ namespace NadekoBot.Modules.ClashOfClans
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.GroupBy(cw => cw.GuildId)
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.ToDictionary(g => g.Key, g => g.ToList()));
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}
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checkWarTimer = new Timer(async _ =>
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{
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foreach (var kvp in ClashWars)
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{
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foreach (var war in kvp.Value)
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{
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try { await CheckWar(TimeSpan.FromHours(2), war).ConfigureAwait(false); } catch { }
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}
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}
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}, null, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1));
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}
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public ClashOfClans() : base()
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{
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}
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private static async Task CheckWar(TimeSpan callExpire, ClashWar war)
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@ -44,11 +62,20 @@ namespace NadekoBot.Modules.ClashOfClans
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var Bases = war.Bases;
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for (var i = 0; i < Bases.Count; i++)
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{
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if (Bases[i].CallUser == null) continue;
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if (!Bases[i].BaseDestroyed && DateTime.UtcNow - Bases[i].TimeAdded >= callExpire)
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var callUser = Bases[i].CallUser;
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if (callUser == null) continue;
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if ((!Bases[i].BaseDestroyed) && DateTime.UtcNow - Bases[i].TimeAdded >= callExpire)
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{
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Bases[i] = null;
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try { await war.Channel.SendErrorAsync($"❗🔰**Claim from @{Bases[i].CallUser} for a war against {war.ShortPrint()} has expired.**").ConfigureAwait(false); } catch { }
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if (Bases[i].Stars != 3)
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Bases[i].BaseDestroyed = true;
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else
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Bases[i] = null;
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try
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{
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SaveWar(war);
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await war.Channel.SendErrorAsync($"❗🔰**Claim from @{Bases[i].CallUser} for a war against {war.ShortPrint()} has expired.**").ConfigureAwait(false);
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}
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catch { }
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}
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}
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}
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@ -53,56 +53,19 @@ namespace NadekoBot.Modules.Gambling
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[Priority(0)]
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public async Task Roll(int num)
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{
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var ordered = true;
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if (num < 1 || num > 30)
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{
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await Context.Channel.SendErrorAsync("Invalid number specified. You can roll up to 1-30 dice at a time.").ConfigureAwait(false);
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return;
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}
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var rng = new NadekoRandom();
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var dice = new List<Image>(num);
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var values = new List<int>(num);
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for (var i = 0; i < num; i++)
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{
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var randomNumber = rng.Next(1, 7);
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var toInsert = dice.Count;
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if (ordered)
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{
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if (randomNumber == 6 || dice.Count == 0)
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toInsert = 0;
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else if (randomNumber != 1)
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for (var j = 0; j < dice.Count; j++)
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{
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if (values[j] < randomNumber)
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{
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toInsert = j;
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break;
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}
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}
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}
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else
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{
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toInsert = dice.Count;
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}
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dice.Insert(toInsert, GetDice(randomNumber));
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values.Insert(toInsert, randomNumber);
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}
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var bitmap = dice.Merge();
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var ms = new MemoryStream();
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bitmap.SaveAsPng(ms);
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ms.Position = 0;
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await Context.Channel.SendFileAsync(ms, "dice.png", $"{Context.User.Mention} rolled {values.Count} {(values.Count == 1 ? "die" : "dice")}. Total: **{values.Sum()}** Average: **{(values.Sum() / (1.0f * values.Count)).ToString("N2")}**").ConfigureAwait(false);
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await InternalRoll(num, RoleOrderType.Ordered).ConfigureAwait(false);
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}
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[NadekoCommand, Usage, Description, Aliases]
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public async Task Rolluo(int num)
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{
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var ordered = false;
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await InternalRoll(num, RoleOrderType.Unordered).ConfigureAwait(false);
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}
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private async Task InternalRoll(int num, RoleOrderType ordType)
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{
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var ordered = ordType == RoleOrderType.Ordered;
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if (num < 1 || num > 30)
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{
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await Context.Channel.SendErrorAsync("Invalid number specified. You can roll up to 1-30 dice at a time.").ConfigureAwait(false);
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@ -146,42 +109,17 @@ namespace NadekoBot.Modules.Gambling
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await Context.Channel.SendFileAsync(ms, "dice.png", $"{Context.User.Mention} rolled {values.Count} {(values.Count == 1 ? "die" : "dice")}. Total: **{values.Sum()}** Average: **{(values.Sum() / (1.0f * values.Count)).ToString("N2")}**").ConfigureAwait(false);
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}
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//todo merge into internallDndRoll and internalRoll
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[NadekoCommand, Usage, Description, Aliases]
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[Priority(1)]
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public async Task Roll(string arg)
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{
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await InternalDndRoll(arg, RoleOrderType.Ordered).ConfigureAwait(false);
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}
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[NadekoCommand, Usage, Description, Aliases]
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public async Task Rolluo(string arg)
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{
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var ordered = false;
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var rng = new NadekoRandom();
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Match match;
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if ((match = dndRegex.Match(arg)).Length != 0)
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{
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int n1;
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int n2;
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if (int.TryParse(match.Groups["n1"].ToString(), out n1) &&
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int.TryParse(match.Groups["n2"].ToString(), out n2) &&
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n1 <= 50 && n2 <= 100000 && n1 > 0 && n2 > 0)
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{
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var add = 0;
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var sub = 0;
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int.TryParse(match.Groups["add"].Value, out add);
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int.TryParse(match.Groups["sub"].Value, out sub);
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var arr = new int[n1];
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for (int i = 0; i < n1; i++)
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{
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arr[i] = rng.Next(1, n2 + 1) + add - sub;
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}
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var elemCnt = 0;
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await Context.Channel.SendConfirmAsync($"{Context.User.Mention} rolled {n1} {(n1 == 1 ? "die" : "dice")} `1 to {n2}` +`{add}` -`{sub}`.\n`Result:` " + string.Join(", ", (ordered ? arr.OrderBy(x => x).AsEnumerable() : arr).Select(x => elemCnt++ % 2 == 0 ? $"**{x}**" : x.ToString()))).ConfigureAwait(false);
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}
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}
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await InternalDndRoll(arg, RoleOrderType.Unordered).ConfigureAwait(false);
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}
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private async Task InternalDndRoll(string arg, RoleOrderType ordType)
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