Fixes, everything localized?
This commit is contained in:
		@@ -14,12 +14,16 @@ namespace NadekoBot.Modules
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        protected readonly Logger _log;
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        public readonly string _prefix;
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        public readonly CultureInfo cultureInfo;
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        public readonly string ModuleTypeName;
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        public readonly string LowerModuleTypeName;
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        public NadekoModule(bool isTopLevelModule = true)
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        {
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            //if it's top level module
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            var typeName = isTopLevelModule ? this.GetType().Name : this.GetType().DeclaringType.Name;
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            if (!NadekoBot.ModulePrefixes.TryGetValue(typeName, out _prefix))
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            ModuleTypeName = isTopLevelModule ? this.GetType().Name : this.GetType().DeclaringType.Name;
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            LowerModuleTypeName = ModuleTypeName.ToLowerInvariant();
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            if (!NadekoBot.ModulePrefixes.TryGetValue(ModuleTypeName, out _prefix))
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                _prefix = "?err?";
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            _log = LogManager.GetCurrentClassLogger();
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@@ -48,27 +52,37 @@ namespace NadekoBot.Modules
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        //    return Context.Channel.SendErrorAsync(title, text, url, footer);
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        //}
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        protected string GetText(string key)
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        {
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            return NadekoBot.ResponsesResourceManager.GetString(LowerModuleTypeName + "_" + key, cultureInfo);
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        }
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        protected string GetText(string key, params object[] replacements)
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        {
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            return string.Format(GetText(key), replacements);
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        }
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        public Task<IUserMessage> ErrorLocalized(string textKey, params object[] replacements)
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        {
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            var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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            var text = GetText(textKey);
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            return Context.Channel.SendErrorAsync(string.Format(text, replacements));
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        }
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        public Task<IUserMessage> ReplyErrorLocalized(string textKey, params object[] replacements)
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        {
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            var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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            var text = GetText(textKey);
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            return Context.Channel.SendErrorAsync(Context.User.Mention + " " +string.Format(text, replacements));
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        }
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        public Task<IUserMessage> ConfirmLocalized(string textKey, params object[] replacements)
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        {
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            var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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            var text = GetText(textKey);
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            return Context.Channel.SendConfirmAsync(string.Format(text, replacements));
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        }
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        public Task<IUserMessage> ReplyConfirmLocalized(string textKey, params object[] replacements)
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        {
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            var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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            var text = GetText(textKey);
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            return Context.Channel.SendConfirmAsync(Context.User.Mention + " " + string.Format(text, replacements));
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        }
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    }
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@@ -166,32 +166,32 @@ namespace NadekoBot.Modules.Pokemon
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            int damage = GetDamage(userType, targetType);
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            //apply damage to target
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            targetStats.Hp -= damage;
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            var response = $"{user.Mention} used **{move}**{userType.Icon} on {targetUser.Mention}{targetType.Icon} for **{damage}** damage";
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            var response = GetText("attack", move, userType.Icon, targetUser.Mention, targetType.Icon, damage);
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            //Damage type
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            if (damage < 40)
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            {
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                response += "\nIt's not effective.";
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                response += "\n" + GetText("not_effective");
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            }
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            else if (damage > 60)
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            {
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                response += "\nIt's super effective!";
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                response += "\n" + GetText("super_effective");
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            }
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            else
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            {
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                response += "\nIt's somewhat effective";
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                response += "\n" + GetText("somewhat_effective");
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            }
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            //check fainted
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            if (targetStats.Hp <= 0)
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            {
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                response += $"\n**{targetUser.Mention}** has fainted!";
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                response += $"\n" + GetText("fainted", targetUser);
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            }
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            else
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            {
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                response += $"\n**{targetUser.Mention}** has {targetStats.Hp} HP remaining";
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                response += $"\n" + GetText("hp_remaining", targetUser, targetStats.Hp);
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            }
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            //update other stats
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@@ -208,7 +208,7 @@ namespace NadekoBot.Modules.Pokemon
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            Stats[user.Id] = userStats;
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            Stats[targetUser.Id] = targetStats;
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            await Context.Channel.SendMessageAsync(response).ConfigureAwait(false);
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            await Context.Channel.SendConfirmAsync(Context.User.Mention + " " + response).ConfigureAwait(false);
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        }
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@@ -220,12 +220,10 @@ namespace NadekoBot.Modules.Pokemon
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            var userType = GetPokeType(user.Id);
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            var movesList = userType.Moves;
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            var str = $"**Moves for `{userType.Name}` type.**";
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            foreach (string m in movesList)
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            {
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                str += $"\n{userType.Icon}{m}";
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            }
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            await Context.Channel.SendMessageAsync(str).ConfigureAwait(false);
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            var embed = new EmbedBuilder().WithOkColor()
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                .WithTitle(GetText("moves", userType))
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                .WithDescription(string.Join("\n", movesList.Select(m => userType.Icon + " " + m)));
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            await Context.Channel.EmbedAsync(embed).ConfigureAwait(false);
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        }
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        [NadekoCommand, Usage, Description, Aliases]
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@@ -268,13 +266,13 @@ namespace NadekoBot.Modules.Pokemon
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                    Stats[targetUser.Id].Hp = (targetStats.MaxHp / 2);
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                    if (target == "yourself")
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                    {
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                        await ReplyErrorLocalized("revive_yourself", NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                        await ReplyConfirmLocalized("revive_yourself", NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                        return;
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                    }
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                    await ReplyErrorLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                    await ReplyConfirmLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                }
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                await ReplyErrorLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                await ReplyConfirmLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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                return;
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            }
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            else
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										56
									
								
								src/NadekoBot/Resources/ResponseStrings.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										56
									
								
								src/NadekoBot/Resources/ResponseStrings.Designer.cs
									
									
									
										generated
									
									
									
								
							@@ -141,34 +141,7 @@ namespace NadekoBot.Resources {
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's not effective..
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        /// </summary>
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        public static string pokemon_its_not_effective {
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            get {
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                return ResourceManager.GetString("pokemon_its_not_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's somewhat effective..
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        /// </summary>
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        public static string pokemon_its_somewhat_effective {
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            get {
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                return ResourceManager.GetString("pokemon_its_somewhat_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's super effective!.
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        /// </summary>
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        public static string pokemon_its_super_effective {
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            get {
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                return ResourceManager.GetString("pokemon_its_super_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to Moves for {0} type.
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        ///    Looks up a localized string similar to Movelist for "{0}" type.
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        /// </summary>
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        public static string pokemon_moves {
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            get {
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@@ -185,6 +158,15 @@ namespace NadekoBot.Resources {
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's not effective..
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        /// </summary>
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        public static string pokemon_not_effective {
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            get {
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                return ResourceManager.GetString("pokemon_not_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to revived {0} with one {1}.
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        /// </summary>
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@@ -212,6 +194,24 @@ namespace NadekoBot.Resources {
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's somewhat effective..
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        /// </summary>
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        public static string pokemon_somewhat_effective {
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            get {
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                return ResourceManager.GetString("pokemon_somewhat_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to It's super effective!.
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        /// </summary>
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        public static string pokemon_super_effective {
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            get {
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                return ResourceManager.GetString("pokemon_super_effective", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to You used too many moves in a row, so you can't move!.
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        /// </summary>
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@@ -145,17 +145,11 @@
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  <data name="pokemon_invalid_move" xml:space="preserve">
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    <value>You are not able to use **{0}**. Type {1}ml to see a list of moves you can use.</value>
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  </data>
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  <data name="pokemon_its_not_effective" xml:space="preserve">
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    <value>It's not effective.</value>
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  </data>
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  <data name="pokemon_its_somewhat_effective" xml:space="preserve">
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    <value>It's somewhat effective.</value>
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  </data>
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  <data name="pokemon_its_super_effective" xml:space="preserve">
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    <value>It's super effective!</value>
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  </data>
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  <data name="pokemon_moves" xml:space="preserve">
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    <value>Moves for {0} type</value>
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    <value>Movelist for "{0}" type</value>
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  </data>
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  <data name="pokemon_not_effective" xml:space="preserve">
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    <value>It's not effective.</value>
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  </data>
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  <data name="pokemon_no_currency" xml:space="preserve">
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    <value>You don't have enough {0}</value>
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@@ -169,6 +163,12 @@
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  <data name="pokemon_settype_success" xml:space="preserve">
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    <value>Your type has been changed to {0} for a {1}</value>
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  </data>
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  <data name="pokemon_somewhat_effective" xml:space="preserve">
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    <value>It's somewhat effective.</value>
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  </data>
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  <data name="pokemon_super_effective" xml:space="preserve">
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    <value>It's super effective!</value>
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  </data>
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  <data name="pokemon_too_many_moves" xml:space="preserve">
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    <value>You used too many moves in a row, so you can't move!</value>
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  </data>
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