Fixes, everything localized?
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eb17f0b5b7
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5571f74c52
@ -14,12 +14,16 @@ namespace NadekoBot.Modules
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protected readonly Logger _log;
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public readonly string _prefix;
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public readonly CultureInfo cultureInfo;
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public readonly string ModuleTypeName;
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public readonly string LowerModuleTypeName;
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public NadekoModule(bool isTopLevelModule = true)
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{
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//if it's top level module
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var typeName = isTopLevelModule ? this.GetType().Name : this.GetType().DeclaringType.Name;
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if (!NadekoBot.ModulePrefixes.TryGetValue(typeName, out _prefix))
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ModuleTypeName = isTopLevelModule ? this.GetType().Name : this.GetType().DeclaringType.Name;
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LowerModuleTypeName = ModuleTypeName.ToLowerInvariant();
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if (!NadekoBot.ModulePrefixes.TryGetValue(ModuleTypeName, out _prefix))
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_prefix = "?err?";
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_log = LogManager.GetCurrentClassLogger();
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@ -48,27 +52,37 @@ namespace NadekoBot.Modules
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// return Context.Channel.SendErrorAsync(title, text, url, footer);
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//}
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protected string GetText(string key)
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{
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return NadekoBot.ResponsesResourceManager.GetString(LowerModuleTypeName + "_" + key, cultureInfo);
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}
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protected string GetText(string key, params object[] replacements)
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{
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return string.Format(GetText(key), replacements);
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}
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public Task<IUserMessage> ErrorLocalized(string textKey, params object[] replacements)
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{
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var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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var text = GetText(textKey);
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return Context.Channel.SendErrorAsync(string.Format(text, replacements));
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}
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public Task<IUserMessage> ReplyErrorLocalized(string textKey, params object[] replacements)
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{
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var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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var text = GetText(textKey);
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return Context.Channel.SendErrorAsync(Context.User.Mention + " " +string.Format(text, replacements));
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}
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public Task<IUserMessage> ConfirmLocalized(string textKey, params object[] replacements)
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{
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var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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var text = GetText(textKey);
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return Context.Channel.SendConfirmAsync(string.Format(text, replacements));
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}
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public Task<IUserMessage> ReplyConfirmLocalized(string textKey, params object[] replacements)
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{
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var text = NadekoBot.ResponsesResourceManager.GetString(textKey, cultureInfo);
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var text = GetText(textKey);
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return Context.Channel.SendConfirmAsync(Context.User.Mention + " " + string.Format(text, replacements));
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}
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}
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@ -166,32 +166,32 @@ namespace NadekoBot.Modules.Pokemon
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int damage = GetDamage(userType, targetType);
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//apply damage to target
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targetStats.Hp -= damage;
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var response = $"{user.Mention} used **{move}**{userType.Icon} on {targetUser.Mention}{targetType.Icon} for **{damage}** damage";
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var response = GetText("attack", move, userType.Icon, targetUser.Mention, targetType.Icon, damage);
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//Damage type
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if (damage < 40)
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{
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response += "\nIt's not effective.";
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response += "\n" + GetText("not_effective");
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}
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else if (damage > 60)
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{
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response += "\nIt's super effective!";
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response += "\n" + GetText("super_effective");
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}
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else
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{
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response += "\nIt's somewhat effective";
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response += "\n" + GetText("somewhat_effective");
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}
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//check fainted
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if (targetStats.Hp <= 0)
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{
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response += $"\n**{targetUser.Mention}** has fainted!";
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response += $"\n" + GetText("fainted", targetUser);
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}
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else
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{
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response += $"\n**{targetUser.Mention}** has {targetStats.Hp} HP remaining";
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response += $"\n" + GetText("hp_remaining", targetUser, targetStats.Hp);
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}
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//update other stats
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@ -208,7 +208,7 @@ namespace NadekoBot.Modules.Pokemon
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Stats[user.Id] = userStats;
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Stats[targetUser.Id] = targetStats;
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await Context.Channel.SendMessageAsync(response).ConfigureAwait(false);
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await Context.Channel.SendConfirmAsync(Context.User.Mention + " " + response).ConfigureAwait(false);
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}
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@ -220,12 +220,10 @@ namespace NadekoBot.Modules.Pokemon
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var userType = GetPokeType(user.Id);
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var movesList = userType.Moves;
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var str = $"**Moves for `{userType.Name}` type.**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.Icon}{m}";
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}
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await Context.Channel.SendMessageAsync(str).ConfigureAwait(false);
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var embed = new EmbedBuilder().WithOkColor()
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.WithTitle(GetText("moves", userType))
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.WithDescription(string.Join("\n", movesList.Select(m => userType.Icon + " " + m)));
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await Context.Channel.EmbedAsync(embed).ConfigureAwait(false);
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}
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[NadekoCommand, Usage, Description, Aliases]
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@ -268,13 +266,13 @@ namespace NadekoBot.Modules.Pokemon
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Stats[targetUser.Id].Hp = (targetStats.MaxHp / 2);
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if (target == "yourself")
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{
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await ReplyErrorLocalized("revive_yourself", NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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await ReplyConfirmLocalized("revive_yourself", NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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return;
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}
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await ReplyErrorLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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await ReplyConfirmLocalized("revive_other", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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}
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await ReplyErrorLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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await ReplyConfirmLocalized("healed", targetUser, NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false);
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return;
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}
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else
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56
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
56
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
@ -141,34 +141,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to It's not effective..
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/// </summary>
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public static string pokemon_its_not_effective {
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get {
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return ResourceManager.GetString("pokemon_its_not_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to It's somewhat effective..
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/// </summary>
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public static string pokemon_its_somewhat_effective {
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get {
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return ResourceManager.GetString("pokemon_its_somewhat_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to It's super effective!.
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/// </summary>
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public static string pokemon_its_super_effective {
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get {
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return ResourceManager.GetString("pokemon_its_super_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Moves for {0} type.
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/// Looks up a localized string similar to Movelist for "{0}" type.
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/// </summary>
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public static string pokemon_moves {
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get {
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@ -185,6 +158,15 @@ namespace NadekoBot.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to It's not effective..
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/// </summary>
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public static string pokemon_not_effective {
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get {
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return ResourceManager.GetString("pokemon_not_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to revived {0} with one {1}.
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/// </summary>
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@ -212,6 +194,24 @@ namespace NadekoBot.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to It's somewhat effective..
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/// </summary>
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public static string pokemon_somewhat_effective {
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get {
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return ResourceManager.GetString("pokemon_somewhat_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to It's super effective!.
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/// </summary>
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public static string pokemon_super_effective {
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get {
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return ResourceManager.GetString("pokemon_super_effective", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to You used too many moves in a row, so you can't move!.
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/// </summary>
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@ -145,17 +145,11 @@
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<data name="pokemon_invalid_move" xml:space="preserve">
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<value>You are not able to use **{0}**. Type {1}ml to see a list of moves you can use.</value>
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</data>
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<data name="pokemon_its_not_effective" xml:space="preserve">
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<value>It's not effective.</value>
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</data>
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<data name="pokemon_its_somewhat_effective" xml:space="preserve">
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<value>It's somewhat effective.</value>
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</data>
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<data name="pokemon_its_super_effective" xml:space="preserve">
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<value>It's super effective!</value>
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</data>
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<data name="pokemon_moves" xml:space="preserve">
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<value>Moves for {0} type</value>
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<value>Movelist for "{0}" type</value>
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</data>
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<data name="pokemon_not_effective" xml:space="preserve">
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<value>It's not effective.</value>
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</data>
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<data name="pokemon_no_currency" xml:space="preserve">
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<value>You don't have enough {0}</value>
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@ -169,6 +163,12 @@
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<data name="pokemon_settype_success" xml:space="preserve">
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<value>Your type has been changed to {0} for a {1}</value>
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</data>
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<data name="pokemon_somewhat_effective" xml:space="preserve">
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<value>It's somewhat effective.</value>
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</data>
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<data name="pokemon_super_effective" xml:space="preserve">
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<value>It's super effective!</value>
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</data>
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<data name="pokemon_too_many_moves" xml:space="preserve">
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<value>You used too many moves in a row, so you can't move!</value>
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</data>
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