minor change before submoduling discord.net
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parent
80e69addaa
commit
1626ae9a07
@ -167,20 +167,10 @@ namespace NadekoBot.Classes.Music {
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Console.WriteLine($"Buffering done." + $" [{songBuffer.ContentLength}]");
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if (p != null) {
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try {
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p.CancelOutputRead();
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} catch { }
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try {
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p.StandardOutput.Dispose();
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} catch { }
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try {
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p.CloseMainWindow();
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} catch { }
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try {
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p.Close();
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} catch { }
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try {
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p.Dispose();
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} catch { }
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p.Kill();
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}
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catch {}
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p.Dispose();
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}
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}
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});
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@ -326,7 +316,7 @@ namespace NadekoBot.Classes.Music {
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}
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if (query.Contains(".m3u")) {
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/*
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# This is a comment
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# This is a comment
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C:\xxx4xx\xxxxxx3x\xx2xxxx\xx.mp3
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C:\xxx5xx\x6xxxxxx\x7xxxxx\xx.mp3
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*/
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@ -102,12 +102,12 @@ namespace NadekoBot.Modules {
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await e.Channel.SendMessage("🎵 No active music musicPlayer.");
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return;
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}
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string toSend = "🎵 **" + musicPlayer.Playlist.Count + "** `tracks currently queued.` ";
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var toSend = "🎵 **" + musicPlayer.Playlist.Count + "** `tracks currently queued.` ";
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if (musicPlayer.Playlist.Count >= MusicPlayer.MaximumPlaylistSize)
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toSend += "**Song queue is full!**\n";
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else
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toSend += "\n";
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int number = 1;
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var number = 1;
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await e.Channel.SendMessage(toSend + string.Join("\n", musicPlayer.Playlist.Take(15).Select(v => $"`{number++}.` {v.PrettyName}")));
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});
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