ShardedDiscordClient Implemented. I'm not feeling well
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vendored
@ -31,4 +31,5 @@ src/NadekoBot/project.lock.json
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NadekoBot.sln.iml
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.idea/workspace.xml
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.idea/vcs.xml
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.idea/modules.xml
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.idea/modules.xml
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src/tests/bin
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@ -22,7 +22,7 @@ namespace NadekoBot.Modules.Administration
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[NadekoModule("Administration", ".")]
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public partial class Administration : DiscordModule
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{
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public Administration(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Administration(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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NadekoBot.CommandHandler.CommandExecuted += DelMsgOnCmd_Handler;
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}
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@ -614,7 +614,7 @@ namespace NadekoBot.Modules.Administration
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{
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var channel = (ITextChannel)umsg.Channel;
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foreach (var ch in (await _client.GetGuildsAsync().ConfigureAwait(false)).Select(async g => await g.GetDefaultChannelAsync().ConfigureAwait(false)))
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foreach (var ch in _client.GetGuilds().Select(async g => await g.GetDefaultChannelAsync().ConfigureAwait(false)))
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{
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await channel.SendMessageAsync(message).ConfigureAwait(false);
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}
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@ -22,7 +22,7 @@ namespace NadekoBot.Modules.Administration
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[Group]
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public class LogCommands
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{
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private DiscordSocketClient _client { get; }
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private ShardedDiscordClient _client { get; }
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private Logger _log { get; }
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private string prettyCurrentTime => $"【{DateTime.Now:HH:mm:ss}】";
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@ -33,7 +33,7 @@ namespace NadekoBot.Modules.Administration
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private Timer t;
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private IGoogleApiService _google { get; }
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public LogCommands(DiscordSocketClient client, IGoogleApiService google)
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public LogCommands(ShardedDiscordClient client, IGoogleApiService google)
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{
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_client = client;
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_google = google;
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@ -17,7 +17,7 @@ namespace NadekoBot.Modules.Administration
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{
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public static ConcurrentDictionary<ulong, Ratelimiter> RatelimitingChannels = new ConcurrentDictionary<ulong, Ratelimiter>();
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private DiscordSocketClient _client { get; }
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private ShardedDiscordClient _client { get; }
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public class Ratelimiter
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{
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@ -12,9 +12,9 @@ namespace NadekoBot.Modules.Administration
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[Group]
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class SelfCommands
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{
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private DiscordSocketClient _client;
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private ShardedDiscordClient _client;
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public SelfCommands(DiscordSocketClient client)
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public SelfCommands(ShardedDiscordClient client)
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{
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this._client = client;
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}
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@ -19,7 +19,7 @@ namespace NadekoBot.Modules.ClashOfClans
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{
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public static ConcurrentDictionary<ulong, List<ClashWar>> ClashWars { get; set; } = new ConcurrentDictionary<ulong, List<ClashWar>>();
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public ClashOfClans(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public ClashOfClans(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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using (var uow = DbHandler.UnitOfWork())
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{
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@ -10,11 +10,11 @@ namespace NadekoBot.Modules
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{
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protected ILocalization _l { get; }
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protected CommandService _commands { get; }
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protected DiscordSocketClient _client { get; }
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protected ShardedDiscordClient _client { get; }
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protected Logger _log { get; }
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private string _prefix { get; }
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public DiscordModule(ILocalization loc, CommandService cmds, DiscordSocketClient client)
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public DiscordModule(ILocalization loc, CommandService cmds, ShardedDiscordClient client)
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{
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string prefix;
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if (NadekoBot.ModulePrefixes.TryGetValue(this.GetType().Name, out prefix))
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@ -21,7 +21,7 @@ namespace NadekoBot.Modules.Gambling
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public static string CurrencyPluralName { get; set; }
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public static string CurrencySign { get; set; }
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public Gambling(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Gambling(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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using (var uow = DbHandler.UnitOfWork())
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{
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@ -111,7 +111,7 @@ namespace NadekoBot.Modules.Games.Trivia
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{
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if (!(umsg.Channel is IGuildChannel && umsg.Channel is ITextChannel)) return;
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if ((umsg.Channel as ITextChannel).Guild != guild) return;
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if (umsg.Author.Id == (await NadekoBot.Client.GetCurrentUserAsync()).Id) return;
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if (umsg.Author.Id == NadekoBot.Client.GetCurrentUser().Id) return;
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var guildUser = umsg.Author as IGuildUser;
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@ -23,7 +23,7 @@ namespace NadekoBot.Modules.Games
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}
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}
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}
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public Games(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Games(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -97,7 +97,7 @@ namespace NadekoBot.Modules.Games
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else if ((pick == 0 && nadekoPick == 1) ||
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(pick == 1 && nadekoPick == 2) ||
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(pick == 2 && nadekoPick == 0))
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msg = $"{(await NadekoBot.Client.GetCurrentUserAsync()).Mention} won! :{GetRPSPick(nadekoPick)}: beats :{GetRPSPick(pick)}:";
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msg = $"{NadekoBot.Client.GetCurrentUser().Mention} won! :{GetRPSPick(nadekoPick)}: beats :{GetRPSPick(pick)}:";
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else
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msg = $"{umsg.Author.Mention} won! :{GetRPSPick(pick)}: beats :{GetRPSPick(nadekoPick)}:";
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@ -23,7 +23,7 @@ namespace NadekoBot.Modules.Help
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return str + String.Format(str, NadekoBot.Credentials.ClientId);
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}
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}
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public Help(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Help(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -99,7 +99,7 @@ namespace NadekoBot.Modules.Help
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[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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[RequireContext(ContextType.Guild)]
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[OwnerOnly]
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public async Task Hgit(IUserMessage umsg)
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public Task Hgit(IUserMessage umsg)
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{
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var helpstr = new StringBuilder();
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@ -115,12 +115,13 @@ namespace NadekoBot.Modules.Help
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}
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helpstr.AppendLine($"`{com.Text}` {string.Join(" ", com.Aliases.Skip(1).Select(a=>"`"+a+"`"))} | {com.Remarks} | {com.Summary}");
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}
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helpstr = helpstr.Replace((await NadekoBot.Client.GetCurrentUserAsync()).Username , "@BotName");
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helpstr = helpstr.Replace(NadekoBot.Client.GetCurrentUser().Username , "@BotName");
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#if DEBUG
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File.WriteAllText("../../../../../docs/Commands List.md", helpstr.ToString());
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#else
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File.WriteAllText("commandlist.md", helpstr.ToString());
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#endif
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return Task.CompletedTask;
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}
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[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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@ -25,7 +25,7 @@ namespace NadekoBot.Modules.Music
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public const string MusicDataPath = "data/musicdata";
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private IGoogleApiService _google;
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public Music(ILocalization loc, CommandService cmds, DiscordSocketClient client, IGoogleApiService google) : base(loc, cmds, client)
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public Music(ILocalization loc, CommandService cmds, ShardedDiscordClient client, IGoogleApiService google) : base(loc, cmds, client)
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{
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//it can fail if its currenctly opened or doesn't exist. Either way i don't care
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try { Directory.Delete(MusicDataPath, true); } catch { }
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@ -520,16 +520,33 @@ namespace NadekoBot.Modules.Music
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await channel.SendMessageAsync($"🎵🔁`Repeat playlist {(currentValue ? "enabled" : "disabled")}`").ConfigureAwait(false);
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}
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///
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//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
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//[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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//[RequireContext(ContextType.Guild)]
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//public async Task Save(IUserMessage umsg, [Remainder] string name)
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//{
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// var channel = (ITextChannel)umsg.Channel;
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// MusicPlayer musicPlayer;
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// if (!MusicPlayers.TryGetValue(channel.Guild.Id, out musicPlayer))
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// return;
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// var curSong = musicPlayer.CurrentSong;
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// var items = musicPlayer.Playlist.Append(curSong);
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// MusicPlaylist playlist;
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// using (var uow = DbHandler.UnitOfWork())
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// {
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// playlist = new MusicPlaylist
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// {
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// Name = name,
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// Songs = items.ToList()
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// };
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// uow.MusicPlaylists.Add(playlist);
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// }
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// await channel.SendMessageAsync($"Playlist saved as {name}, id: {playlist.Id}.");
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//}
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//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
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//[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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//[RequireContext(ContextType.Guild)]
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//public async Task Load(IUserMessage umsg, [Remainder] string name)
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//{
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@ -537,7 +554,7 @@ namespace NadekoBot.Modules.Music
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//}
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//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
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//[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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//[RequireContext(ContextType.Guild)]
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//public async Task Playlists(IUserMessage umsg, [Remainder] string num)
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//{
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@ -545,7 +562,7 @@ namespace NadekoBot.Modules.Music
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//}
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//[LocalizedCommand, LocalizedDescription, LocalizedSummary, LocalizedAlias]
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//[LocalizedCommand, LocalizedRemarks, LocalizedSummary, LocalizedAlias]
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//[RequireContext(ContextType.Guild)]
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//public async Task DeletePlaylist(IUserMessage umsg, [Remainder] string pl)
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//{
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@ -18,7 +18,7 @@ namespace NadekoBot.Modules.NSFW
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[NadekoModule("NSFW", "~")]
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public class NSFW : DiscordModule
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{
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public NSFW(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public NSFW(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -17,7 +17,7 @@ namespace NadekoBot.Modules.Permissions
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[NadekoModule("Permissions", ";")]
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public class Permissions : DiscordModule
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{
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public Permissions(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Permissions(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -10,7 +10,7 @@ namespace NadekoBot.Modules.Games
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[Module(">", AppendSpace = false)]
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public partial class Pokemon : DiscordModule
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{
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public Pokemon(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Pokemon(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -25,7 +25,7 @@ namespace NadekoBot.Modules.Searches
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{
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private IGoogleApiService _google { get; }
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public Searches(ILocalization loc, CommandService cmds, DiscordSocketClient client, IGoogleApiService youtube) : base(loc, cmds, client)
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public Searches(ILocalization loc, CommandService cmds, ShardedDiscordClient client, IGoogleApiService youtube) : base(loc, cmds, client)
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{
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_google = youtube;
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}
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@ -12,7 +12,7 @@ namespace NadekoBot.Modules.Translator
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[NadekoModule("Translator", "~")]
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public class Translator : DiscordModule
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{
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public Translator(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Translator(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -18,7 +18,7 @@ namespace NadekoBot.Modules.Utility
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[NadekoModule("Utility", ".")]
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public partial class Utility : DiscordModule
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{
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public Utility(ILocalization loc, CommandService cmds, DiscordSocketClient client) : base(loc, cmds, client)
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public Utility(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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}
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@ -26,7 +26,7 @@ namespace NadekoBot
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public static CommandService CommandService { get; private set; }
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public static CommandHandler CommandHandler { get; private set; }
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public static DiscordSocketClient Client { get; private set; }
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public static ShardedDiscordClient Client { get; private set; }
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public static Localization Localizer { get; private set; }
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public static BotCredentials Credentials { get; private set; }
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@ -43,7 +43,7 @@ namespace NadekoBot
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_log.Info("Starting NadekoBot v" + typeof(NadekoBot).GetTypeInfo().Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion);
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//create client
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Client = new DiscordSocketClient(new DiscordSocketConfig
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Client = new ShardedDiscordClient (new DiscordSocketConfig
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{
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AudioMode = Discord.Audio.AudioMode.Outgoing,
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MessageCacheSize = 10,
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@ -61,7 +61,7 @@ namespace NadekoBot
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//setup DI
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var depMap = new DependencyMap();
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depMap.Add<ILocalization>(Localizer);
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depMap.Add<DiscordSocketClient>(Client);
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depMap.Add<ShardedDiscordClient >(Client);
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depMap.Add<CommandService>(CommandService);
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depMap.Add<IGoogleApiService>(Google);
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@ -18,13 +18,13 @@ namespace NadekoBot.Services
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{
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public class CommandHandler
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{
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private DiscordSocketClient _client;
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private ShardedDiscordClient _client;
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private CommandService _commandService;
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private Logger _log;
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public event EventHandler<CommandExecutedEventArgs> CommandExecuted = delegate { };
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public CommandHandler(DiscordSocketClient client, CommandService commandService)
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public CommandHandler(ShardedDiscordClient client, CommandService commandService)
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{
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_client = client;
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_commandService = commandService;
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@ -13,7 +13,7 @@ namespace NadekoBot.Services.Impl
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public class StatsService : IStatsService
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{
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private int messageCounter;
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private DiscordSocketClient client;
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private ShardedDiscordClient client;
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private DateTime started;
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private int commandsRan = 0;
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@ -22,7 +22,7 @@ namespace NadekoBot.Services.Impl
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public string Heap => Math.Round((double)GC.GetTotalMemory(false) / 1.MiB(), 2).ToString();
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public StatsService(DiscordSocketClient client, CommandHandler cmdHandler)
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public StatsService(ShardedDiscordClient client, CommandHandler cmdHandler)
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{
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this.client = client;
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@ -33,14 +33,18 @@ namespace NadekoBot.Services.Impl
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this.client.Disconnected += _ => Reset();
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}
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public Task<string> Print() => Task.FromResult($@"`Author: Kwoth` `Library: Discord.Net`
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public Task<string> Print()
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{
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var curUser = client.GetCurrentUser();
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return Task.FromResult($@"`Author: Kwoth` `Library: Discord.Net`
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`Bot Version: {BotVersion}`
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`Bot id: {(client.GetCurrentUser()).Id}`
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`Bot id: {curUser.Id}`
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`Owners' Ids: {string.Join(", ", NadekoBot.Credentials.OwnerIds)}`
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`Uptime: {GetUptimeString()}`
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`Servers: {client.GetGuilds().Count} | TextChannels: {client.GetGuilds().SelectMany(g => g.GetChannels().Where(c => c is ITextChannel)).Count()} | VoiceChannels: {client.GetGuilds().SelectMany(g => g.GetChannels().Where(c => c is IVoiceChannel)).Count()}`
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`Commands Ran this session: {commandsRan}`
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`Messages: {messageCounter} ({messageCounter / (double)GetUptime().TotalSeconds:F2}/sec)` `Heap: {Heap} MB`");
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}
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public Task Reset()
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{
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83
src/NadekoBot/ShardedDiscordClient.cs
Normal file
83
src/NadekoBot/ShardedDiscordClient.cs
Normal file
@ -0,0 +1,83 @@
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using Discord;
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using Discord.WebSocket;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord.API;
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using Discord.Logging;
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using System.IO;
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namespace NadekoBot
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{
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public class ShardedDiscordClient
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{
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private DiscordSocketConfig discordSocketConfig;
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public Func<IGuildUser, Task> UserJoined { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IMessage, Task> MessageReceived { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IGuildUser, Task> UserLeft { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IGuildUser, IGuildUser, Task> UserUpdated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<Optional<IMessage>, IMessage, Task> MessageUpdated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<ulong, Optional<IMessage>, Task> MessageDeleted { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IUser, IGuild, Task> UserBanned { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IUser, IGuild, Task> UserUnbanned { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IGuildUser, IPresence, IPresence, Task> UserPresenceUpdated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IUser, IVoiceState, IVoiceState, Task> UserVoiceStateUpdated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IChannel, Task> ChannelCreated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IChannel, Task> ChannelDestroyed { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<IChannel, IChannel, Task> ChannelUpdated { get; internal set; } = delegate { return Task.CompletedTask; };
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public Func<Exception, Task> Disconnected { get; internal set; } = delegate { return Task.CompletedTask; };
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|
||||
private IReadOnlyList<DiscordSocketClient> Clients { get; }
|
||||
|
||||
public ShardedDiscordClient (DiscordSocketConfig discordSocketConfig)
|
||||
{
|
||||
this.discordSocketConfig = discordSocketConfig;
|
||||
|
||||
var clientList = new List<DiscordSocketClient>();
|
||||
for (int i = 0; i < discordSocketConfig.TotalShards; i++)
|
||||
{
|
||||
discordSocketConfig.ShardId = i;
|
||||
var client = new DiscordSocketClient(discordSocketConfig);
|
||||
clientList.Add(client);
|
||||
client.UserJoined += async arg1 => await UserJoined(arg1);
|
||||
client.MessageReceived += async arg1 => await MessageReceived(arg1);
|
||||
client.UserLeft += async arg1 => await UserLeft(arg1);
|
||||
client.UserUpdated += async (arg1, gu2) => await UserUpdated(arg1, gu2);
|
||||
client.MessageUpdated += async (arg1, m2) => await MessageUpdated(arg1, m2);
|
||||
client.MessageDeleted += async (arg1, arg2) => await MessageDeleted(arg1, arg2);
|
||||
client.UserBanned += async (arg1, arg2) => await UserBanned(arg1, arg2);
|
||||
client.UserPresenceUpdated += async (arg1, arg2, arg3) => await UserPresenceUpdated(arg1, arg2, arg3);
|
||||
client.UserVoiceStateUpdated += async (arg1, arg2, arg3) => await UserVoiceStateUpdated(arg1, arg2, arg3);
|
||||
client.ChannelCreated += async arg => await ChannelCreated(arg);
|
||||
client.ChannelDestroyed += async arg => await ChannelDestroyed(arg);
|
||||
client.ChannelUpdated += async (arg1, arg2) => await ChannelUpdated(arg1, arg2);
|
||||
}
|
||||
|
||||
Clients = clientList.AsReadOnly();
|
||||
}
|
||||
|
||||
public ISelfUser GetCurrentUser() =>
|
||||
Clients.Select(c => c.GetCurrentUser()).FirstOrDefault(u => u != null);
|
||||
|
||||
public IReadOnlyCollection<IGuild> GetGuilds() =>
|
||||
Clients.SelectMany(c => c.GetGuilds()).ToArray();
|
||||
|
||||
public IGuild GetGuild(ulong id) =>
|
||||
Clients.Select(c => c.GetGuild(id)).FirstOrDefault(g => g != null);
|
||||
|
||||
public Task<IDMChannel> GetDMChannelAsync(ulong channelId) =>
|
||||
Clients.Select(async c => await c.GetDMChannelAsync(channelId).ConfigureAwait(false)).FirstOrDefault(c => c != null);
|
||||
|
||||
internal Task LoginAsync(TokenType tokenType, string token) =>
|
||||
Task.WhenAll(Clients.Select(c => c.LoginAsync(tokenType, token)));
|
||||
|
||||
internal Task ConnectAsync() =>
|
||||
Task.WhenAll(Clients.Select(c => c.ConnectAsync()));
|
||||
|
||||
internal Task DownloadAllUsersAsync() =>
|
||||
Task.WhenAll(Clients.Select(c => c.DownloadAllUsersAsync()));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user