dnd roll now works properly

This commit is contained in:
Kwoth 2017-01-03 19:45:01 +01:00
parent 0a517495f3
commit 0a26444975

View File

@ -164,12 +164,15 @@ namespace NadekoBot.Modules.Gambling
var arr = new int[n1];
for (int i = 0; i < n1; i++)
{
arr[i] = rng.Next(1, n2 + 1) + add - sub;
arr[i] = rng.Next(1, n2 + 1);
}
var embed = new EmbedBuilder().WithOkColor().WithDescription($"{Context.User.Mention} rolled {n1} {(n1 == 1 ? "die" : "dice")} `1 to {n2}` +`{add}` -`{sub}`")
.AddField(efb => efb.WithName(Format.Bold("Result"))
.WithValue(string.Join(" ", (ordered ? arr.OrderBy(x => x).AsEnumerable() : arr).Select(x => Format.Code(x.ToString())))));
var sum = arr.Sum();
var embed = new EmbedBuilder().WithOkColor().WithDescription($"{Context.User.Mention} rolled {n1} {(n1 == 1 ? "die" : "dice")} `1 to {n2}`")
.AddField(efb => efb.WithName(Format.Bold("Rolls"))
.WithValue(string.Join(" ", (ordered ? arr.OrderBy(x => x).AsEnumerable() : arr).Select(x => Format.Code(x.ToString())))))
.AddField(efb => efb.WithName(Format.Bold("Sum"))
.WithValue(sum + " + " + add + " - " + sub + " = " + (sum + add - sub)));
await Context.Channel.EmbedAsync(embed).ConfigureAwait(false);
}
}