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using Discord ;
using System ;
using System.IO ;
using Newtonsoft.Json ;
using Parse ;
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using Discord.Commands ;
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using NadekoBot.Modules ;
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using Discord.Modules ;
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using Discord.Audio ;
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using NadekoBot.Extensions ;
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using System.Timers ;
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using System.Linq ;
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namespace NadekoBot
{
class NadekoBot
{
public static DiscordClient client ;
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public static StatsCollector stats_collector ;
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public static string botMention ;
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public static string GoogleAPIKey = null ;
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public static ulong OwnerID ;
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public static User OwnerUser = null ;
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public static string password ;
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public static string TrelloAppKey ;
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public static bool ForwardMessages = false ;
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public static string BotVersion = "0.7-beta1" ;
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static void Main ( )
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{
//load credentials from credentials.json
Credentials c ;
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bool loadTrello = false ;
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try
{
c = JsonConvert . DeserializeObject < Credentials > ( File . ReadAllText ( "credentials.json" ) ) ;
botMention = c . BotMention ;
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if ( c . GoogleAPIKey = = null | | c . GoogleAPIKey = = "" ) {
Console . WriteLine ( "No google api key found. You will not be able to use music and links won't be shortened." ) ;
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} else {
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Console . WriteLine ( "Google API key provided." ) ;
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GoogleAPIKey = c . GoogleAPIKey ;
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}
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if ( c . TrelloAppKey = = null | | c . TrelloAppKey = = "" ) {
Console . WriteLine ( "No trello appkey found. You will not be able to use trello commands." ) ;
} else {
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Console . WriteLine ( "Trello app key provided." ) ;
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TrelloAppKey = c . TrelloAppKey ;
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loadTrello = true ;
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}
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if ( c . ForwardMessages ! = true )
Console . WriteLine ( "Not forwarding messages." ) ;
else {
ForwardMessages = true ;
Console . WriteLine ( "Forwarding messages." ) ;
}
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OwnerID = c . OwnerID ;
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password = c . Password ;
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}
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catch ( Exception ex )
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{
Console . WriteLine ( "Failed to load stuff from credentials.json, RTFM" ) ;
Console . ReadKey ( ) ;
return ;
}
//create new discord client
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client = new DiscordClient ( ) ;
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//create a command service
var commandService = new CommandService ( new CommandServiceConfig
{
CommandChar = null ,
HelpMode = HelpMode . Disable
} ) ;
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//init parse
if ( c . ParseKey ! = null & & c . ParseID ! = null & & c . ParseID ! = "" & & c . ParseKey ! = "" ) {
ParseClient . Initialize ( c . ParseID , c . ParseKey ) ;
//monitor commands for logging
stats_collector = new StatsCollector ( commandService ) ;
} else {
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Console . WriteLine ( "Parse key and/or ID not found. Logging disabled." ) ;
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}
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//reply to personal messages and forward if enabled.
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client . MessageReceived + = Client_MessageReceived ;
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//add command service
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var commands = client . Services . Add < CommandService > ( commandService ) ;
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//create module service
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var modules = client . Services . Add < ModuleService > ( new ModuleService ( ) ) ;
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//add audio service
var audio = client . Services . Add < AudioService > ( new AudioService ( new AudioServiceConfig ( ) {
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Channels = 2 ,
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EnableEncryption = false ,
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EnableMultiserver = true
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} ) ) ;
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//install modules
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modules . Add ( new Administration ( ) , "Administration" , ModuleFilter . None ) ;
modules . Add ( new Conversations ( ) , "Conversations" , ModuleFilter . None ) ;
modules . Add ( new Gambling ( ) , "Gambling" , ModuleFilter . None ) ;
modules . Add ( new Games ( ) , "Games" , ModuleFilter . None ) ;
modules . Add ( new Music ( ) , "Music" , ModuleFilter . None ) ;
modules . Add ( new Searches ( ) , "Searches" , ModuleFilter . None ) ;
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if ( loadTrello )
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modules . Add ( new Trello ( ) , "Trello" , ModuleFilter . None ) ;
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//run the bot
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client . ExecuteAndWait ( async ( ) = >
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{
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await client . Connect ( c . Username , c . Password ) ;
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Console . WriteLine ( "-----------------" ) ;
Console . WriteLine ( GetStats ( ) ) ;
Console . WriteLine ( "-----------------" ) ;
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foreach ( var serv in client . Servers ) {
if ( ( OwnerUser = serv . GetUser ( OwnerID ) ) ! = null )
return ;
}
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} ) ;
Console . WriteLine ( "Exiting..." ) ;
Console . ReadKey ( ) ;
}
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public static string GetStats ( ) = >
"Discord.Net version: " + DiscordConfig . LibVersion +
"\nRuntime: " + client . GetRuntime ( ) +
"\nBot Version: " + BotVersion +
"\nLogged in as: " + client . CurrentUser . Name +
"\nBot id: " + client . CurrentUser . Id +
"\nServers: " + client . Servers . Count ( ) +
"\nChannels: " + client . Servers . Sum ( s = > s . AllChannels . Count ( ) ) +
"\nUsers: " + client . Servers . Sum ( s = > s . Users . Count ( ) ) +
"\nHeap: " + Math . Round ( GC . GetTotalMemory ( true ) / ( 1024.0 * 1024.0 ) , 2 ) . ToString ( ) + "MB" ;
static bool repliedRecently = false ;
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private static async void Client_MessageReceived ( object sender , MessageEventArgs e ) {
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if ( e . Server ! = null | | e . User . Id = = client . CurrentUser . Id ) return ;
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try {
( await client . GetInvite ( e . Message . Text ) ) ? . Accept ( ) ;
} catch ( Exception ) { }
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if ( ForwardMessages & & OwnerUser ! = null )
await OwnerUser . SendMessage ( e . User + ": ```\n" + e . Message . Text + "\n```" ) ;
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if ( repliedRecently = ! repliedRecently ) {
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await e . Send ( "You can type `-h` or `-help` or `@MyName help` in any of the channels I am in and I will send you a message with my commands.\n Or you can find out what i do here: https://github.com/Kwoth/NadekoBot\nYou can also just send me an invite link to a server and I will join it.\nIf you don't want me on your server, you can simply ban me ;(\nBot Creator's server: https://discord.gg/0ehQwTK2RBhxEi0X" ) ;
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Timer t = new Timer ( ) ;
t . Interval = 2000 ;
t . Start ( ) ;
t . Elapsed + = ( s , ev ) = > {
repliedRecently = ! repliedRecently ;
t . Stop ( ) ;
t . Dispose ( ) ;
} ;
}
}
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}
}