console.log() is needed
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@ -1,5 +1,5 @@
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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require( "./empiredata.js" )
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console.log(require( "./empiredata.js" ));
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var camera, controls, scene, renderer;
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var camera, controls, scene, renderer;
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var canvas_t=[];
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var canvas_t=[];
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var context_t=[];
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var context_t=[];
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