From 4d983b1a1a1680ec1593df6183136fa12bd86f2d Mon Sep 17 00:00:00 2001 From: roblevesque Date: Thu, 7 Jul 2016 10:47:29 -0400 Subject: [PATCH] Create gh-pages branch via GitHub --- index.html | 54 ++++++ javascripts/scale.fix.js | 17 ++ params.json | 6 + stylesheets/github-light.css | 124 ++++++++++++++ stylesheets/styles.css | 324 +++++++++++++++++++++++++++++++++++ 5 files changed, 525 insertions(+) create mode 100644 index.html create mode 100644 javascripts/scale.fix.js create mode 100644 params.json create mode 100644 stylesheets/github-light.css create mode 100644 stylesheets/styles.css diff --git a/index.html b/index.html new file mode 100644 index 0000000..c9eb72c --- /dev/null +++ b/index.html @@ -0,0 +1,54 @@ + + + + + + Webglmapview by roblevesque + + + + + + + +
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Webglmapview

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A webGL MapVew alternative for ATSTrekMUSH (A Star Trek themed, text based game)

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View the Project on GitHub roblevesque/webglmapview

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+Mapview WebGL

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+Introduction

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This is an attempt to throw together a webGL version of the Mapview program (located here) so that folks that have a Mac or other Non-Windows machine can still have a map of the game.

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This is project is by no means official or complete. It is simply ment as a POC at this point. If there is enough interest in this game-side I may continue to develop it to be a fairly complete alternative to the MapView software.

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+Contributing & Comments

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Feel free. I am not a JS developer by any stretch (no really, just look at the code. Frightning) so any desire to contribute or any desire to blast me and call me an idiot for doing X, Y or Z, go for it. I'm only trying to learn.

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+ + + + diff --git a/javascripts/scale.fix.js b/javascripts/scale.fix.js new file mode 100644 index 0000000..87a40ca --- /dev/null +++ b/javascripts/scale.fix.js @@ -0,0 +1,17 @@ +var metas = document.getElementsByTagName('meta'); +var i; +if (navigator.userAgent.match(/iPhone/i)) { + for (i=0; i