---------------------------------------------------------------------------- -- @author koniu <gkusnierz@gmail.com> -- @copyright 2008 koniu -- @release v3.4.9 ---------------------------------------------------------------------------- -- Package environment local pairs = pairs local table = table local type = type local string = string local pcall = pcall local capi = { screen = screen, awesome = awesome, dbus = dbus, widget = widget, wibox = wibox, image = image, timer = timer } local button = require("awful.button") local util = require("awful.util") local bt = require("beautiful") local layout = require("awful.widget.layout") --- Notification library module("naughty") --- Naughty configuration - a table containing common popup settings. -- @name config -- @field padding Space between popups and edge of the workarea. Default: 4 -- @field spacing Spacing between popups. Default: 1 -- @field icon_dirs List of directories that will be checked by getIcon() -- Default: { "/usr/share/pixmaps/", } -- @field icon_formats List of formats that will be checked by getIcon() -- Default: { "png", "gif" } -- @field default_preset Preset to be used by default. -- Default: config.presets.normal -- @class table config = {} config.padding = 4 config.spacing = 1 config.icon_dirs = { "/usr/share/pixmaps/", } config.icon_formats = { "png", "gif" } --- Notification Presets - a table containing presets for different purposes -- Preset is a table of any parameters available to notify() -- You have to pass a reference of a preset in your notify() call to use the preset -- At least the default preset named "normal" has to be defined -- The presets "low", "normal" and "critical" are used for notifications over DBUS -- @name config.presets -- @field low The preset for notifications with low urgency level -- @field normal The default preset for every notification without a preset that will also be used for normal urgency level -- @field critical The preset for notifications with a critical urgency level -- @class table config.presets = { normal = {}, low = { timeout = 5 }, critical = { bg = "#ff0000", fg = "#ffffff", timeout = 0, } } config.default_preset = config.presets.normal -- DBUS Notification constants urgency = { low = "\0", normal = "\1", critical = "\2" } --- DBUS notification to preset mapping -- @name config.mapping -- The first element is an object containing the filter -- If the rules in the filter matches the associated preset will be applied -- The rules object can contain: urgency, category, appname -- The second element is the preset config.mapping = { {{urgency = urgency.low}, config.presets.low}, {{urgency = urgency.normal}, config.presets.normal}, {{urgency = urgency.critical}, config.presets.critical} } -- Counter for the notifications -- Required for later access via DBUS local counter = 1 -- True if notifying is suspended local suspended = false --- Index of notifications. See config table for valid 'position' values. -- Each element is a table consisting of: -- @field box Wibox object containing the popup -- @field height Popup height -- @field width Popup width -- @field die Function to be executed on timeout -- @field id Unique notification id based on a counter -- @name notifications[screen][position] -- @class table notifications = { suspended = { } } for s = 1, capi.screen.count() do notifications[s] = { top_left = {}, top_right = {}, bottom_left = {}, bottom_right = {}, } end --- Suspend notifications function suspend() suspended = true end --- Resume notifications function resume() suspended = false for i, v in pairs(notifications.suspended) do v.box.visible = true if v.timer then v.timer:start() end end notifications.suspended = { } end -- Evaluate desired position of the notification by index - internal -- @param idx Index of the notification -- @param position top_right | top_left | bottom_right | bottom_left -- @param height Popup height -- @param width Popup width (optional) -- @return Absolute position and index in { x = X, y = Y, idx = I } table local function get_offset(screen, position, idx, width, height) local ws = capi.screen[screen].workarea local v = {} local idx = idx or #notifications[screen][position] + 1 local width = width or notifications[screen][position][idx].width -- calculate x if position:match("left") then v.x = ws.x + config.padding else v.x = ws.x + ws.width - (width + config.padding) end -- calculate existing popups' height local existing = 0 for i = 1, idx-1, 1 do existing = existing + notifications[screen][position][i].height + config.spacing end -- calculate y if position:match("top") then v.y = ws.y + config.padding + existing else v.y = ws.y + ws.height - (config.padding + height + existing) end -- if positioned outside workarea, destroy oldest popup and recalculate if v.y + height > ws.y + ws.height or v.y < ws.y then idx = idx - 1 destroy(notifications[screen][position][1]) v = get_offset(screen, position, idx, width, height) end if not v.idx then v.idx = idx end return v end -- Re-arrange notifications according to their position and index - internal -- @return None local function arrange(screen) for p,pos in pairs(notifications[screen]) do for i,notification in pairs(notifications[screen][p]) do local offset = get_offset(screen, p, i, notification.width, notification.height) notification.box:geometry({ x = offset.x, y = offset.y }) notification.idx = offset.idx end end end --- Destroy notification by notification object -- @param notification Notification object to be destroyed -- @return True if the popup was successfully destroyed, nil otherwise function destroy(notification) if notification and notification.box.screen then if suspended then for k, v in pairs(notifications.suspended) do if v.box == notification.box then table.remove(notifications.suspended, k) break end end end local scr = notification.box.screen table.remove(notifications[notification.box.screen][notification.position], notification.idx) if notification.timer then notification.timer:stop() end notification.box.screen = nil arrange(scr) return true end end -- Get notification by ID -- @param id ID of the notification -- @return notification object if it was found, nil otherwise local function getById(id) -- iterate the notifications to get the notfications with the correct ID for s = 1, capi.screen.count() do for p,pos in pairs(notifications[s]) do for i,notification in pairs(notifications[s][p]) do if notification.id == id then return notification end end end end end -- Search for an icon in specified directories with a specified format -- @param icon Name of the icon -- @return full path of the icon, or nil of no icon was found local function getIcon(name) for d, dir in pairs(config.icon_dirs) do for f, format in pairs(config.icon_formats) do local icon = dir .. name .. "." .. format if util.file_readable(icon) then return icon end end end end --- Create notification. args is a dictionary of (optional) arguments. -- @param text Text of the notification. Default: '' -- @param title Title of the notification. Default: nil -- @param timeout Time in seconds after which popup expires. -- Set 0 for no timeout. Default: 5 -- @param hover_timeout Delay in seconds after which hovered popup disappears. -- Default: nil -- @param screen Target screen for the notification. Default: 1 -- @param position Corner of the workarea displaying the popups. -- Values: "top_right" (default), "top_left", "bottom_left", "bottom_right". -- @param ontop Boolean forcing popups to display on top. Default: true -- @param height Popup height. Default: nil (auto) -- @param width Popup width. Default: nil (auto) -- @param font Notification font. Default: beautiful.font or awesome.font -- @param icon Path to icon. Default: nil -- @param icon_size Desired icon size in px. Default: nil -- @param fg Foreground color. Default: beautiful.fg_focus or '#ffffff' -- @param bg Background color. Default: beautiful.bg_focus or '#535d6c' -- @param border_width Border width. Default: 1 -- @param border_color Border color. -- Default: beautiful.border_focus or '#535d6c' -- @param run Function to run on left click. Default: nil -- @param preset Table with any of the above parameters. Note: Any parameters -- specified directly in args will override ones defined in the preset. -- @param replaces_id Replace the notification with the given ID -- @param callback function that will be called with all arguments -- the notification will only be displayed if the function returns true -- note: this function is only relevant to notifications sent via dbus -- @usage naughty.notify({ title = "Achtung!", text = "You're idling", timeout = 0 }) -- @return The notification object function notify(args) -- gather variables together local preset = args.preset or config.default_preset or {} local timeout = args.timeout or preset.timeout or 5 local icon = args.icon or preset.icon local icon_size = args.icon_size or preset.icon_size local text = args.text or preset.text or "" local title = args.title or preset.title local screen = args.screen or preset.screen or 1 local ontop = args.ontop or preset.ontop or true local width = args.width or preset.width local height = args.height or preset.height local hover_timeout = args.hover_timeout or preset.hover_timeout local opacity = args.opacity or preset.opacity local margin = args.margin or preset.margin or "5" local border_width = args.border_width or preset.border_width or "1" local position = args.position or preset.position or "top_right" -- beautiful local beautiful = bt.get() local font = args.font or preset.font or beautiful.font or capi.awesome.font local fg = args.fg or preset.fg or beautiful.fg_normal or '#ffffff' local bg = args.bg or preset.bg or beautiful.bg_normal or '#535d6c' local border_color = args.border_color or preset.border_color or beautiful.bg_focus or '#535d6c' local notification = {} -- replace notification if needed if args.replaces_id then local obj = getById(args.replaces_id) if obj then -- destroy this and ... destroy(obj) end -- ... may use its ID if args.replaces_id < counter then notification.id = args.replaces_id else counter = counter + 1 notification.id = counter end else -- get a brand new ID counter = counter + 1 notification.id = counter end notification.position = position if title then title = title .. "\n" else title = "" end -- hook destroy local die = function () destroy(notification) end if timeout > 0 then local timer_die = capi.timer { timeout = timeout } timer_die:add_signal("timeout", die) if not suspended then timer_die:start() end notification.timer = timer_die end notification.die = die local run = function () if args.run then args.run(notification) else die() end end local hover_destroy = function () if hover_timeout == 0 then die() else if notification.timer then notification.timer:stop() end notification.timer = capi.timer { timeout = hover_timeout } notification.timer:add_signal("timeout", die) notification.timer:start() end end -- create textbox local textbox = capi.widget({ type = "textbox", align = "flex" }) textbox:buttons(util.table.join(button({ }, 1, run), button({ }, 3, die))) layout.margins[textbox] = { right = margin, left = margin, bottom = margin, top = margin } textbox.valign = "middle" local function setText(pattern, replacements) textbox.text = string.format('%s%s', font, title, text:gsub(pattern, replacements)) end -- First try to set the text while only interpreting
. -- (Setting a textbox' .text to an invalid pattern throws a lua error) if not pcall(setText, "", "\n") then -- That failed, escape everything which might cause an error from pango if not pcall(setText, "[<>&]", { ['<'] = "<", ['>'] = ">", ['&'] = "&" }) then textbox.text = "<Invalid markup, cannot display message>" end end -- create iconbox local iconbox = nil if icon then -- try to guess icon if the provided one is non-existent/readable if type(icon) == "string" and not util.file_readable(icon) then icon = getIcon(icon) end -- if we have an icon, use it if icon then iconbox = capi.widget({ type = "imagebox", align = "left" }) layout.margins[iconbox] = { right = margin, left = margin, bottom = margin, top = margin } iconbox:buttons(util.table.join(button({ }, 1, run), button({ }, 3, die))) local img if type(icon) == "string" then img = capi.image(icon) else img = icon end if icon_size then img = img:crop_and_scale(0,0,img.height,img.width,icon_size,icon_size) end iconbox.resize = false iconbox.image = img end end -- create container wibox notification.box = capi.wibox({ fg = fg, bg = bg, border_color = border_color, border_width = border_width }) if hover_timeout then notification.box:add_signal("mouse::enter", hover_destroy) end -- calculate the height if not height then if iconbox and iconbox:extents().height + 2 * margin > textbox:extents().height + 2 * margin then height = iconbox:extents().height + 2 * margin else height = textbox:extents().height + 2 * margin end end -- calculate the width if not width then width = textbox:extents().width + (iconbox and iconbox:extents().width + 2 * margin or 0) + 2 * margin end -- crop to workarea size if too big local workarea = capi.screen[screen].workarea if width > workarea.width - 2 * (border_width or 0) - 2 * (config.padding or 0) then width = workarea.width - 2 * (border_width or 0) - 2 * (config.padding or 0) end if height > workarea.height - 2 * (border_width or 0) - 2 * (config.padding or 0) then height = workarea.height - 2 * (border_width or 0) - 2 * (config.padding or 0) end -- set size in notification object notification.height = height + 2 * (border_width or 0) notification.width = width + 2 * (border_width or 0) -- position the wibox local offset = get_offset(screen, notification.position, nil, notification.width, notification.height) notification.box.ontop = ontop notification.box:geometry({ width = width, height = height, x = offset.x, y = offset.y }) notification.box.opacity = opacity notification.box.screen = screen notification.idx = offset.idx -- populate widgets notification.box.widgets = { iconbox, textbox, ["layout"] = layout.horizontal.leftright } -- insert the notification to the table table.insert(notifications[screen][notification.position], notification) if suspended then notification.box.visible = false table.insert(notifications.suspended, notification) end -- return the notification return notification end -- DBUS/Notification support -- Notify if capi.dbus then capi.dbus.add_signal("org.freedesktop.Notifications", function (data, appname, replaces_id, icon, title, text, actions, hints, expire) args = { preset = { } } if data.member == "Notify" then if text ~= "" then args.text = text if title ~= "" then args.title = title end else if title ~= "" then args.text = title else return end end local score = 0 for i, obj in pairs(config.mapping) do local filter, preset, s = obj[1], obj[2], 0 if (not filter.urgency or filter.urgency == hints.urgency) and (not filter.category or filter.category == hints.category) and (not filter.appname or filter.appname == appname) then for j, el in pairs(filter) do s = s + 1 end if s > score then score = s args.preset = preset end end end if not args.preset.callback or (type(args.preset.callback) == "function" and args.preset.callback(data, appname, replaces_id, icon, title, text, actions, hints, expire)) then if icon ~= "" then args.icon = icon elseif hints.icon_data or hints.image_data then if hints.icon_data == nil then hints.icon_data = hints.image_data end -- icon_data is an array: -- 1 -> width, 2 -> height, 3 -> rowstride, 4 -> has alpha -- 5 -> bits per sample, 6 -> channels, 7 -> data local imgdata -- If has alpha (ARGB32) if hints.icon_data[6] == 4 then imgdata = hints.icon_data[7] -- If has not alpha (RGB24) elseif hints.icon_data[6] == 3 then imgdata = "" for i = 1, #hints.icon_data[7], 3 do imgdata = imgdata .. hints.icon_data[7]:sub(i , i + 2):reverse() imgdata = imgdata .. string.format("%c", 255) -- alpha is 255 end end if imgdata then args.icon = capi.image.argb32(hints.icon_data[1], hints.icon_data[2], imgdata) end end if replaces_id and replaces_id ~= "" and replaces_id ~= 0 then args.replaces_id = replaces_id end if expire and expire > -1 then args.timeout = expire / 1000 end local id = notify(args).id return "u", id end return "u", "0" elseif data.member == "CloseNotification" then local obj = getById(appname) if obj then destroy(obj) end elseif data.member == "GetServerInfo" or data.member == "GetServerInformation" then -- name of notification app, name of vender, version return "s", "naughty", "s", "awesome", "s", capi.awesome.version:match("%d.%d"), "s", "1.0" elseif data.member == "GetCapabilities" then -- We actually do display the body of the message, we support , -- and in the body and we handle static (non-animated) icons. return "as", { "s", "body", "s", "body-markup", "s", "icon-static" } end end) capi.dbus.add_signal("org.freedesktop.DBus.Introspectable", function (data, text) if data.member == "Introspect" then local xml = [=[ ]=] return "s", xml end end) -- listen for dbus notification requests capi.dbus.request_name("session", "org.freedesktop.Notifications") end -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80