67 lines
1.7 KiB
JavaScript
67 lines
1.7 KiB
JavaScript
"use strict";
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function Level(level, levelStr) {
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this.level = level;
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this.levelStr = levelStr;
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}
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/**
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* converts given String to corresponding Level
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* @param {String} sArg String value of Level OR Log4js.Level
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* @param {Log4js.Level} defaultLevel default Level, if no String representation
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* @return Level object
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* @type Log4js.Level
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*/
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function toLevel(sArg, defaultLevel) {
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if (!sArg) {
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return defaultLevel;
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}
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if (sArg instanceof Level) {
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module.exports[sArg.toString()] = sArg;
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return sArg;
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}
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if (typeof sArg === "string") {
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return module.exports[sArg.toUpperCase()] || defaultLevel;
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}
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return toLevel(sArg.toString());
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}
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Level.prototype.toString = function() {
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return this.levelStr;
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};
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Level.prototype.isLessThanOrEqualTo = function(otherLevel) {
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if (typeof otherLevel === "string") {
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otherLevel = toLevel(otherLevel);
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}
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return this.level <= otherLevel.level;
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};
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Level.prototype.isGreaterThanOrEqualTo = function(otherLevel) {
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if (typeof otherLevel === "string") {
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otherLevel = toLevel(otherLevel);
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}
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return this.level >= otherLevel.level;
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};
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Level.prototype.isEqualTo = function(otherLevel) {
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if (typeof otherLevel === "string") {
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otherLevel = toLevel(otherLevel);
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}
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return this.level === otherLevel.level;
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};
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module.exports = {
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ALL: new Level(Number.MIN_VALUE, "ALL"),
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TRACE: new Level(5000, "TRACE"),
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DEBUG: new Level(10000, "DEBUG"),
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INFO: new Level(20000, "INFO"),
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WARN: new Level(30000, "WARN"),
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ERROR: new Level(40000, "ERROR"),
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FATAL: new Level(50000, "FATAL"),
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MARK: new Level(9007199254740992, "MARK"), // 2^53
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OFF: new Level(Number.MAX_VALUE, "OFF"),
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toLevel: toLevel,
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Level: Level
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};
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