Pushing changes
This commit is contained in:
32
node_modules/pako/lib/zlib/adler32.js
generated
vendored
Normal file
32
node_modules/pako/lib/zlib/adler32.js
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vendored
Normal file
@ -0,0 +1,32 @@
|
||||
'use strict';
|
||||
|
||||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||||
// It doesn't worth to make additional optimizationa as in original.
|
||||
// Small size is preferable.
|
||||
|
||||
function adler32(adler, buf, len, pos) {
|
||||
var s1 = (adler & 0xffff) |0,
|
||||
s2 = ((adler >>> 16) & 0xffff) |0,
|
||||
n = 0;
|
||||
|
||||
while (len !== 0) {
|
||||
// Set limit ~ twice less than 5552, to keep
|
||||
// s2 in 31-bits, because we force signed ints.
|
||||
// in other case %= will fail.
|
||||
n = len > 2000 ? 2000 : len;
|
||||
len -= n;
|
||||
|
||||
do {
|
||||
s1 = (s1 + buf[pos++]) |0;
|
||||
s2 = (s2 + s1) |0;
|
||||
} while (--n);
|
||||
|
||||
s1 %= 65521;
|
||||
s2 %= 65521;
|
||||
}
|
||||
|
||||
return (s1 | (s2 << 16)) |0;
|
||||
}
|
||||
|
||||
|
||||
module.exports = adler32;
|
50
node_modules/pako/lib/zlib/constants.js
generated
vendored
Normal file
50
node_modules/pako/lib/zlib/constants.js
generated
vendored
Normal file
@ -0,0 +1,50 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
module.exports = {
|
||||
|
||||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||||
Z_NO_FLUSH: 0,
|
||||
Z_PARTIAL_FLUSH: 1,
|
||||
Z_SYNC_FLUSH: 2,
|
||||
Z_FULL_FLUSH: 3,
|
||||
Z_FINISH: 4,
|
||||
Z_BLOCK: 5,
|
||||
Z_TREES: 6,
|
||||
|
||||
/* Return codes for the compression/decompression functions. Negative values
|
||||
* are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
Z_OK: 0,
|
||||
Z_STREAM_END: 1,
|
||||
Z_NEED_DICT: 2,
|
||||
Z_ERRNO: -1,
|
||||
Z_STREAM_ERROR: -2,
|
||||
Z_DATA_ERROR: -3,
|
||||
//Z_MEM_ERROR: -4,
|
||||
Z_BUF_ERROR: -5,
|
||||
//Z_VERSION_ERROR: -6,
|
||||
|
||||
/* compression levels */
|
||||
Z_NO_COMPRESSION: 0,
|
||||
Z_BEST_SPEED: 1,
|
||||
Z_BEST_COMPRESSION: 9,
|
||||
Z_DEFAULT_COMPRESSION: -1,
|
||||
|
||||
|
||||
Z_FILTERED: 1,
|
||||
Z_HUFFMAN_ONLY: 2,
|
||||
Z_RLE: 3,
|
||||
Z_FIXED: 4,
|
||||
Z_DEFAULT_STRATEGY: 0,
|
||||
|
||||
/* Possible values of the data_type field (though see inflate()) */
|
||||
Z_BINARY: 0,
|
||||
Z_TEXT: 1,
|
||||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||||
Z_UNKNOWN: 2,
|
||||
|
||||
/* The deflate compression method */
|
||||
Z_DEFLATED: 8
|
||||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||||
};
|
41
node_modules/pako/lib/zlib/crc32.js
generated
vendored
Normal file
41
node_modules/pako/lib/zlib/crc32.js
generated
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
'use strict';
|
||||
|
||||
// Note: we can't get significant speed boost here.
|
||||
// So write code to minimize size - no pregenerated tables
|
||||
// and array tools dependencies.
|
||||
|
||||
|
||||
// Use ordinary array, since untyped makes no boost here
|
||||
function makeTable() {
|
||||
var c, table = [];
|
||||
|
||||
for (var n = 0; n < 256; n++) {
|
||||
c = n;
|
||||
for (var k = 0; k < 8; k++) {
|
||||
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||||
}
|
||||
table[n] = c;
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
// Create table on load. Just 255 signed longs. Not a problem.
|
||||
var crcTable = makeTable();
|
||||
|
||||
|
||||
function crc32(crc, buf, len, pos) {
|
||||
var t = crcTable,
|
||||
end = pos + len;
|
||||
|
||||
crc ^= -1;
|
||||
|
||||
for (var i = pos; i < end; i++) {
|
||||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||||
}
|
||||
|
||||
return (crc ^ (-1)); // >>> 0;
|
||||
}
|
||||
|
||||
|
||||
module.exports = crc32;
|
1855
node_modules/pako/lib/zlib/deflate.js
generated
vendored
Normal file
1855
node_modules/pako/lib/zlib/deflate.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
40
node_modules/pako/lib/zlib/gzheader.js
generated
vendored
Normal file
40
node_modules/pako/lib/zlib/gzheader.js
generated
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
function GZheader() {
|
||||
/* true if compressed data believed to be text */
|
||||
this.text = 0;
|
||||
/* modification time */
|
||||
this.time = 0;
|
||||
/* extra flags (not used when writing a gzip file) */
|
||||
this.xflags = 0;
|
||||
/* operating system */
|
||||
this.os = 0;
|
||||
/* pointer to extra field or Z_NULL if none */
|
||||
this.extra = null;
|
||||
/* extra field length (valid if extra != Z_NULL) */
|
||||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||||
// but leave for few code modifications
|
||||
|
||||
//
|
||||
// Setup limits is not necessary because in js we should not preallocate memory
|
||||
// for inflate use constant limit in 65536 bytes
|
||||
//
|
||||
|
||||
/* space at extra (only when reading header) */
|
||||
// this.extra_max = 0;
|
||||
/* pointer to zero-terminated file name or Z_NULL */
|
||||
this.name = '';
|
||||
/* space at name (only when reading header) */
|
||||
// this.name_max = 0;
|
||||
/* pointer to zero-terminated comment or Z_NULL */
|
||||
this.comment = '';
|
||||
/* space at comment (only when reading header) */
|
||||
// this.comm_max = 0;
|
||||
/* true if there was or will be a header crc */
|
||||
this.hcrc = 0;
|
||||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||||
this.done = false;
|
||||
}
|
||||
|
||||
module.exports = GZheader;
|
326
node_modules/pako/lib/zlib/inffast.js
generated
vendored
Normal file
326
node_modules/pako/lib/zlib/inffast.js
generated
vendored
Normal file
@ -0,0 +1,326 @@
|
||||
'use strict';
|
||||
|
||||
// See state defs from inflate.js
|
||||
var BAD = 30; /* got a data error -- remain here until reset */
|
||||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
literal and match bytes until either not enough input or output is
|
||||
available, an end-of-block is encountered, or a data error is encountered.
|
||||
When large enough input and output buffers are supplied to inflate(), for
|
||||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||||
inflate execution time is spent in this routine.
|
||||
|
||||
Entry assumptions:
|
||||
|
||||
state.mode === LEN
|
||||
strm.avail_in >= 6
|
||||
strm.avail_out >= 258
|
||||
start >= strm.avail_out
|
||||
state.bits < 8
|
||||
|
||||
On return, state.mode is one of:
|
||||
|
||||
LEN -- ran out of enough output space or enough available input
|
||||
TYPE -- reached end of block code, inflate() to interpret next block
|
||||
BAD -- error in block data
|
||||
|
||||
Notes:
|
||||
|
||||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||||
checking for available input while decoding.
|
||||
|
||||
- The maximum bytes that a single length/distance pair can output is 258
|
||||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||||
output space.
|
||||
*/
|
||||
module.exports = function inflate_fast(strm, start) {
|
||||
var state;
|
||||
var _in; /* local strm.input */
|
||||
var last; /* have enough input while in < last */
|
||||
var _out; /* local strm.output */
|
||||
var beg; /* inflate()'s initial strm.output */
|
||||
var end; /* while out < end, enough space available */
|
||||
//#ifdef INFLATE_STRICT
|
||||
var dmax; /* maximum distance from zlib header */
|
||||
//#endif
|
||||
var wsize; /* window size or zero if not using window */
|
||||
var whave; /* valid bytes in the window */
|
||||
var wnext; /* window write index */
|
||||
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
||||
var s_window; /* allocated sliding window, if wsize != 0 */
|
||||
var hold; /* local strm.hold */
|
||||
var bits; /* local strm.bits */
|
||||
var lcode; /* local strm.lencode */
|
||||
var dcode; /* local strm.distcode */
|
||||
var lmask; /* mask for first level of length codes */
|
||||
var dmask; /* mask for first level of distance codes */
|
||||
var here; /* retrieved table entry */
|
||||
var op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
var len; /* match length, unused bytes */
|
||||
var dist; /* match distance */
|
||||
var from; /* where to copy match from */
|
||||
var from_source;
|
||||
|
||||
|
||||
var input, output; // JS specific, because we have no pointers
|
||||
|
||||
/* copy state to local variables */
|
||||
state = strm.state;
|
||||
//here = state.here;
|
||||
_in = strm.next_in;
|
||||
input = strm.input;
|
||||
last = _in + (strm.avail_in - 5);
|
||||
_out = strm.next_out;
|
||||
output = strm.output;
|
||||
beg = _out - (start - strm.avail_out);
|
||||
end = _out + (strm.avail_out - 257);
|
||||
//#ifdef INFLATE_STRICT
|
||||
dmax = state.dmax;
|
||||
//#endif
|
||||
wsize = state.wsize;
|
||||
whave = state.whave;
|
||||
wnext = state.wnext;
|
||||
s_window = state.window;
|
||||
hold = state.hold;
|
||||
bits = state.bits;
|
||||
lcode = state.lencode;
|
||||
dcode = state.distcode;
|
||||
lmask = (1 << state.lenbits) - 1;
|
||||
dmask = (1 << state.distbits) - 1;
|
||||
|
||||
|
||||
/* decode literals and length/distances until end-of-block or not enough
|
||||
input data or output space */
|
||||
|
||||
top:
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
|
||||
here = lcode[hold & lmask];
|
||||
|
||||
dolen:
|
||||
for (;;) { // Goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
if (op === 0) { /* literal */
|
||||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||||
// "inflate: literal '%c'\n" :
|
||||
// "inflate: literal 0x%02x\n", here.val));
|
||||
output[_out++] = here & 0xffff/*here.val*/;
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += hold & ((1 << op) - 1);
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
}
|
||||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = dcode[hold & dmask];
|
||||
|
||||
dodist:
|
||||
for (;;) { // goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
|
||||
if (op & 16) { /* distance base */
|
||||
dist = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
dist += hold & ((1 << op) - 1);
|
||||
//#ifdef INFLATE_STRICT
|
||||
if (dist > dmax) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
//#endif
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||||
op = _out - beg; /* max distance in output */
|
||||
if (dist > op) { /* see if copy from window */
|
||||
op = dist - op; /* distance back in window */
|
||||
if (op > whave) {
|
||||
if (state.sane) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
// (!) This block is disabled in zlib defailts,
|
||||
// don't enable it for binary compatibility
|
||||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
// if (len <= op - whave) {
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
// len -= op - whave;
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--op > whave);
|
||||
// if (op === 0) {
|
||||
// from = _out - dist;
|
||||
// do {
|
||||
// output[_out++] = output[from++];
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
//#endif
|
||||
}
|
||||
from = 0; // window index
|
||||
from_source = s_window;
|
||||
if (wnext === 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
else if (wnext < op) { /* wrap around window */
|
||||
from += wsize + wnext - op;
|
||||
op -= wnext;
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = 0;
|
||||
if (wnext < len) { /* some from start of window */
|
||||
op = wnext;
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { /* contiguous in window */
|
||||
from += wnext - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
output[_out++] = from_source[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = from_source[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = _out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
output[_out++] = output[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = output[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dodist;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid distance code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
//Tracevv((stderr, "inflate: end of block\n"));
|
||||
state.mode = TYPE;
|
||||
break top;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid literal/length code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
} while (_in < last && _out < end);
|
||||
|
||||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||||
len = bits >> 3;
|
||||
_in -= len;
|
||||
bits -= len << 3;
|
||||
hold &= (1 << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm.next_in = _in;
|
||||
strm.next_out = _out;
|
||||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||||
state.hold = hold;
|
||||
state.bits = bits;
|
||||
return;
|
||||
};
|
1538
node_modules/pako/lib/zlib/inflate.js
generated
vendored
Normal file
1538
node_modules/pako/lib/zlib/inflate.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
327
node_modules/pako/lib/zlib/inftrees.js
generated
vendored
Normal file
327
node_modules/pako/lib/zlib/inftrees.js
generated
vendored
Normal file
@ -0,0 +1,327 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
var utils = require('../utils/common');
|
||||
|
||||
var MAXBITS = 15;
|
||||
var ENOUGH_LENS = 852;
|
||||
var ENOUGH_DISTS = 592;
|
||||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||||
|
||||
var CODES = 0;
|
||||
var LENS = 1;
|
||||
var DISTS = 2;
|
||||
|
||||
var lbase = [ /* Length codes 257..285 base */
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||||
];
|
||||
|
||||
var lext = [ /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||||
];
|
||||
|
||||
var dbase = [ /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577, 0, 0
|
||||
];
|
||||
|
||||
var dext = [ /* Distance codes 0..29 extra */
|
||||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||||
28, 28, 29, 29, 64, 64
|
||||
];
|
||||
|
||||
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
||||
{
|
||||
var bits = opts.bits;
|
||||
//here = opts.here; /* table entry for duplication */
|
||||
|
||||
var len = 0; /* a code's length in bits */
|
||||
var sym = 0; /* index of code symbols */
|
||||
var min = 0, max = 0; /* minimum and maximum code lengths */
|
||||
var root = 0; /* number of index bits for root table */
|
||||
var curr = 0; /* number of index bits for current table */
|
||||
var drop = 0; /* code bits to drop for sub-table */
|
||||
var left = 0; /* number of prefix codes available */
|
||||
var used = 0; /* code entries in table used */
|
||||
var huff = 0; /* Huffman code */
|
||||
var incr; /* for incrementing code, index */
|
||||
var fill; /* index for replicating entries */
|
||||
var low; /* low bits for current root entry */
|
||||
var mask; /* mask for low root bits */
|
||||
var next; /* next available space in table */
|
||||
var base = null; /* base value table to use */
|
||||
var base_index = 0;
|
||||
// var shoextra; /* extra bits table to use */
|
||||
var end; /* use base and extra for symbol > end */
|
||||
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
||||
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
||||
var extra = null;
|
||||
var extra_index = 0;
|
||||
|
||||
var here_bits, here_op, here_val;
|
||||
|
||||
/*
|
||||
Process a set of code lengths to create a canonical Huffman code. The
|
||||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||||
symbols by length from short to long, and retaining the symbol order
|
||||
for codes with equal lengths. Then the code starts with all zero bits
|
||||
for the first code of the shortest length, and the codes are integer
|
||||
increments for the same length, and zeros are appended as the length
|
||||
increases. For the deflate format, these bits are stored backwards
|
||||
from their more natural integer increment ordering, and so when the
|
||||
decoding tables are built in the large loop below, the integer codes
|
||||
are incremented backwards.
|
||||
|
||||
This routine assumes, but does not check, that all of the entries in
|
||||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||||
1..MAXBITS is interpreted as that code length. zero means that that
|
||||
symbol does not occur in this code.
|
||||
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++) {
|
||||
count[len] = 0;
|
||||
}
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
count[lens[lens_index + sym]]++;
|
||||
}
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = bits;
|
||||
for (max = MAXBITS; max >= 1; max--) {
|
||||
if (count[max] !== 0) { break; }
|
||||
}
|
||||
if (root > max) {
|
||||
root = max;
|
||||
}
|
||||
if (max === 0) { /* no symbols to code at all */
|
||||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
|
||||
//table.op[opts.table_index] = 64;
|
||||
//table.bits[opts.table_index] = 1;
|
||||
//table.val[opts.table_index++] = 0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
opts.bits = 1;
|
||||
return 0; /* no symbols, but wait for decoding to report error */
|
||||
}
|
||||
for (min = 1; min < max; min++) {
|
||||
if (count[min] !== 0) { break; }
|
||||
}
|
||||
if (root < min) {
|
||||
root = min;
|
||||
}
|
||||
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) {
|
||||
return -1;
|
||||
} /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type === CODES || max !== 1)) {
|
||||
return -1; /* incomplete set */
|
||||
}
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++) {
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
}
|
||||
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
if (lens[lens_index + sym] !== 0) {
|
||||
work[offs[lens[lens_index + sym]]++] = sym;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked for LENS and DIST tables against
|
||||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||||
the initial root table size constants. See the comments in inftrees.h
|
||||
for more information.
|
||||
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* set up for code type */
|
||||
// poor man optimization - use if-else instead of switch,
|
||||
// to avoid deopts in old v8
|
||||
if (type === CODES) {
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
|
||||
} else if (type === LENS) {
|
||||
base = lbase;
|
||||
base_index -= 257;
|
||||
extra = lext;
|
||||
extra_index -= 257;
|
||||
end = 256;
|
||||
|
||||
} else { /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
}
|
||||
|
||||
/* initialize opts for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = table_index; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = -1; /* trigger new sub-table when len > root */
|
||||
used = 1 << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
var i = 0;
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
i++;
|
||||
/* create table entry */
|
||||
here_bits = len - drop;
|
||||
if (work[sym] < end) {
|
||||
here_op = 0;
|
||||
here_val = work[sym];
|
||||
}
|
||||
else if (work[sym] > end) {
|
||||
here_op = extra[extra_index + work[sym]];
|
||||
here_val = base[base_index + work[sym]];
|
||||
}
|
||||
else {
|
||||
here_op = 32 + 64; /* end of block */
|
||||
here_val = 0;
|
||||
}
|
||||
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1 << (len - drop);
|
||||
fill = 1 << curr;
|
||||
min = fill; /* save offset to next table */
|
||||
do {
|
||||
fill -= incr;
|
||||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||||
} while (fill !== 0);
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1 << (len - 1);
|
||||
while (huff & incr) {
|
||||
incr >>= 1;
|
||||
}
|
||||
if (incr !== 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
} else {
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--count[len] === 0) {
|
||||
if (len === max) { break; }
|
||||
len = lens[lens_index + work[sym]];
|
||||
}
|
||||
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) !== low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop === 0) {
|
||||
drop = root;
|
||||
}
|
||||
|
||||
/* increment past last table */
|
||||
next += min; /* here min is 1 << curr */
|
||||
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = 1 << curr;
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) { break; }
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1 << curr;
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
/*table.op[low] = curr;
|
||||
table.bits[low] = root;
|
||||
table.val[low] = next - opts.table_index;*/
|
||||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||||
}
|
||||
}
|
||||
|
||||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||||
at most one remaining entry, since if the code is incomplete, the
|
||||
maximum code length that was allowed to get this far is one bit) */
|
||||
if (huff !== 0) {
|
||||
//table.op[next + huff] = 64; /* invalid code marker */
|
||||
//table.bits[next + huff] = len - drop;
|
||||
//table.val[next + huff] = 0;
|
||||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
//opts.table_index += used;
|
||||
opts.bits = root;
|
||||
return 0;
|
||||
};
|
13
node_modules/pako/lib/zlib/messages.js
generated
vendored
Normal file
13
node_modules/pako/lib/zlib/messages.js
generated
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
'use strict';
|
||||
|
||||
module.exports = {
|
||||
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
||||
1: 'stream end', /* Z_STREAM_END 1 */
|
||||
0: '', /* Z_OK 0 */
|
||||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||||
};
|
1202
node_modules/pako/lib/zlib/trees.js
generated
vendored
Normal file
1202
node_modules/pako/lib/zlib/trees.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
29
node_modules/pako/lib/zlib/zstream.js
generated
vendored
Normal file
29
node_modules/pako/lib/zlib/zstream.js
generated
vendored
Normal file
@ -0,0 +1,29 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
function ZStream() {
|
||||
/* next input byte */
|
||||
this.input = null; // JS specific, because we have no pointers
|
||||
this.next_in = 0;
|
||||
/* number of bytes available at input */
|
||||
this.avail_in = 0;
|
||||
/* total number of input bytes read so far */
|
||||
this.total_in = 0;
|
||||
/* next output byte should be put there */
|
||||
this.output = null; // JS specific, because we have no pointers
|
||||
this.next_out = 0;
|
||||
/* remaining free space at output */
|
||||
this.avail_out = 0;
|
||||
/* total number of bytes output so far */
|
||||
this.total_out = 0;
|
||||
/* last error message, NULL if no error */
|
||||
this.msg = ''/*Z_NULL*/;
|
||||
/* not visible by applications */
|
||||
this.state = null;
|
||||
/* best guess about the data type: binary or text */
|
||||
this.data_type = 2/*Z_UNKNOWN*/;
|
||||
/* adler32 value of the uncompressed data */
|
||||
this.adler = 0;
|
||||
}
|
||||
|
||||
module.exports = ZStream;
|
Reference in New Issue
Block a user