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1.0.2 / 2016-07-21
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------------------
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- Fixed nasty bug in deflate (wrong `d_buf` offset), which could cause
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broken data in some rare cases.
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- Also released as 0.2.9 to give chance to old dependents, not updated to 1.x
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version.
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1.0.1 / 2016-04-01
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------------------
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- Added dictionary support. Thanks to @dignifiedquire.
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1.0.0 / 2016-02-17
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------------------
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- Maintenance release (semver, coding style).
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0.2.8 / 2015-09-14
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------------------
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- Fixed regression after 0.2.4 for edge conditions in inflate wrapper (#65).
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Added more tests to cover possible cases.
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0.2.7 / 2015-06-09
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------------------
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- Added Z_SYNC_FLUSH support. Thanks to @TinoLange.
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0.2.6 / 2015-03-24
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------------------
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- Allow ArrayBuffer input.
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0.2.5 / 2014-07-19
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------------------
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- Workaround for Chrome 38.0.2096.0 script parser bug, #30.
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0.2.4 / 2014-07-07
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------------------
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- Fixed bug in inflate wrapper, #29
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0.2.3 / 2014-06-09
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------------------
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- Maintenance release, dependencies update.
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0.2.2 / 2014-06-04
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------------------
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- Fixed iOS 5.1 Safary issue with `apply(typed_array)`, #26.
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0.2.1 / 2014-05-01
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------------------
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- Fixed collision on switch dynamic/fixed tables.
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0.2.0 / 2014-04-18
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------------------
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- Added custom gzip headers support.
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- Added strings support.
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- Improved memory allocations for small chunks.
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- ZStream properties rename/cleanup.
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- More coverage tests.
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0.1.1 / 2014-03-20
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------------------
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- Bugfixes for inflate/deflate.
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0.1.0 / 2014-03-15
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------------------
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- First release.
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+21
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(The MIT License)
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Copyright (C) 2014-2016 by Vitaly Puzrin
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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+176
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pako - zlib port to javascript, very fast!
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==========================================
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[](https://travis-ci.org/nodeca/pako)
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[](https://www.npmjs.org/package/pako)
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__Why pako is cool:__
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- Almost as fast in modern JS engines as C implementation (see benchmarks).
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- Works in browsers, you can browserify any separate component.
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- Chunking support for big blobs.
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- Results are binary equal to well known [zlib](http://www.zlib.net/) (now v1.2.8 ported).
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This project was done to understand how fast JS can be and is it necessary to
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develop native C modules for CPU-intensive tasks. Enjoy the result!
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__Famous projects, using pako:__
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- [browserify](http://browserify.org/) (via [browserify-zlib](https://github.com/devongovett/browserify-zlib))
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- [JSZip](http://stuk.github.io/jszip/)
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- [mincer](https://github.com/nodeca/mincer)
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- [JS-Git](https://github.com/creationix/js-git) and
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[Tedit](https://chrome.google.com/webstore/detail/tedit-development-environ/ooekdijbnbbjdfjocaiflnjgoohnblgf)
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by [@creatronix](https://github.com/creationix)
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__Benchmarks:__
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```
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node v0.10.26, 1mb sample:
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deflate-dankogai x 4.73 ops/sec ±0.82% (15 runs sampled)
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deflate-gildas x 4.58 ops/sec ±2.33% (15 runs sampled)
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deflate-imaya x 3.22 ops/sec ±3.95% (12 runs sampled)
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! deflate-pako x 6.99 ops/sec ±0.51% (21 runs sampled)
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deflate-pako-string x 5.89 ops/sec ±0.77% (18 runs sampled)
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deflate-pako-untyped x 4.39 ops/sec ±1.58% (14 runs sampled)
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* deflate-zlib x 14.71 ops/sec ±4.23% (59 runs sampled)
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inflate-dankogai x 32.16 ops/sec ±0.13% (56 runs sampled)
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inflate-imaya x 30.35 ops/sec ±0.92% (53 runs sampled)
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! inflate-pako x 69.89 ops/sec ±1.46% (71 runs sampled)
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inflate-pako-string x 19.22 ops/sec ±1.86% (49 runs sampled)
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inflate-pako-untyped x 17.19 ops/sec ±0.85% (32 runs sampled)
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* inflate-zlib x 70.03 ops/sec ±1.64% (81 runs sampled)
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node v0.11.12, 1mb sample:
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deflate-dankogai x 5.60 ops/sec ±0.49% (17 runs sampled)
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deflate-gildas x 5.06 ops/sec ±6.00% (16 runs sampled)
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deflate-imaya x 3.52 ops/sec ±3.71% (13 runs sampled)
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! deflate-pako x 11.52 ops/sec ±0.22% (32 runs sampled)
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deflate-pako-string x 9.53 ops/sec ±1.12% (27 runs sampled)
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deflate-pako-untyped x 5.44 ops/sec ±0.72% (17 runs sampled)
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* deflate-zlib x 14.05 ops/sec ±3.34% (63 runs sampled)
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inflate-dankogai x 42.19 ops/sec ±0.09% (56 runs sampled)
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inflate-imaya x 79.68 ops/sec ±1.07% (68 runs sampled)
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! inflate-pako x 97.52 ops/sec ±0.83% (80 runs sampled)
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inflate-pako-string x 45.19 ops/sec ±1.69% (57 runs sampled)
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inflate-pako-untyped x 24.35 ops/sec ±2.59% (40 runs sampled)
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* inflate-zlib x 60.32 ops/sec ±1.36% (69 runs sampled)
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```
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zlib's test is partialy afferted by marshling (that make sense for inflate only).
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You can change deflate level to 0 in benchmark source, to investigate details.
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For deflate level 6 results can be considered as correct.
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__Install:__
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node.js:
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```
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npm install pako
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```
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browser:
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```
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bower install pako
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```
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Example & API
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-------------
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Full docs - http://nodeca.github.io/pako/
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```javascript
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var pako = require('pako');
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// Deflate
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//
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var input = new Uint8Array();
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//... fill input data here
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var output = pako.deflate(input);
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// Inflate (simple wrapper can throw exception on broken stream)
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//
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var compressed = new Uint8Array();
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//... fill data to uncompress here
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try {
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var result = pako.inflate(compressed);
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} catch (err) {
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console.log(err);
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}
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//
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// Alternate interface for chunking & without exceptions
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//
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var inflator = new pako.Inflate();
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inflator.push(chunk1, false);
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inflator.push(chunk2, false);
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...
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inflator.push(chunkN, true); // true -> last chunk
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if (inflator.err) {
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console.log(inflator.msg);
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}
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var output = inflator.result;
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```
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Sometime you can wish to work with strings. For example, to send
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big objects as json to server. Pako detects input data type. You can
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force output to be string with option `{ to: 'string' }`.
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```javascript
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var pako = require('pako');
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var test = { my: 'super', puper: [456, 567], awesome: 'pako' };
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var binaryString = pako.deflate(JSON.stringify(test), { to: 'string' });
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//
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// Here you can do base64 encode, make xhr requests and so on.
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//
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var restored = JSON.parse(pako.inflate(binaryString, { to: 'string' }));
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```
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Notes
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-----
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Pako does not contain some specific zlib functions:
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- __deflate__ - methods `deflateCopy`, `deflateBound`, `deflateParams`,
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`deflatePending`, `deflatePrime`, `deflateTune`.
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- __inflate__ - methods `inflateCopy`, `inflateMark`,
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`inflatePrime`, `inflateGetDictionary`, `inflateSync`, `inflateSyncPoint`, `inflateUndermine`.
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- High level inflate/deflate wrappers (classes) may not support some flush
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modes. Those should work: Z_NO_FLUSH, Z_FINISH, Z_SYNC_FLUSH.
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Authors
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-------
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- Andrey Tupitsin [@anrd83](https://github.com/andr83)
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- Vitaly Puzrin [@puzrin](https://github.com/puzrin)
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Personal thanks to:
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- Vyacheslav Egorov ([@mraleph](https://github.com/mraleph)) for his awesome
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tutorials about optimising JS code for v8, [IRHydra](http://mrale.ph/irhydra/)
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tool and his advices.
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- David Duponchel ([@dduponchel](https://github.com/dduponchel)) for help with
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testing.
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License
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-------
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MIT
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+6606
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Load diff
+3
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/* pako 0.2.9 nodeca/pako */
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!function(t){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=t();else if("function"==typeof define&&define.amd)define([],t);else{var e;e="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this,e.pako=t()}}(function(){return function t(e,a,i){function n(s,o){if(!a[s]){if(!e[s]){var l="function"==typeof require&&require;if(!o&&l)return l(s,!0);if(r)return r(s,!0);var h=new Error("Cannot find module '"+s+"'");throw h.code="MODULE_NOT_FOUND",h}var d=a[s]={exports:{}};e[s][0].call(d.exports,function(t){var a=e[s][1][t];return n(a?a:t)},d,d.exports,t,e,a,i)}return a[s].exports}for(var r="function"==typeof require&&require,s=0;s<i.length;s++)n(i[s]);return n}({1:[function(t,e,a){"use strict";function i(t){if(!(this instanceof i))return new i(t);this.options=l.assign({level:w,method:v,chunkSize:16384,windowBits:15,memLevel:8,strategy:p,to:""},t||{});var e=this.options;e.raw&&e.windowBits>0?e.windowBits=-e.windowBits:e.gzip&&e.windowBits>0&&e.windowBits<16&&(e.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new f,this.strm.avail_out=0;var a=o.deflateInit2(this.strm,e.level,e.method,e.windowBits,e.memLevel,e.strategy);if(a!==b)throw new Error(d[a]);if(e.header&&o.deflateSetHeader(this.strm,e.header),e.dictionary){var n;if(n="string"==typeof e.dictionary?h.string2buf(e.dictionary):"[object ArrayBuffer]"===_.call(e.dictionary)?new Uint8Array(e.dictionary):e.dictionary,a=o.deflateSetDictionary(this.strm,n),a!==b)throw new Error(d[a]);this._dict_set=!0}}function n(t,e){var a=new i(e);if(a.push(t,!0),a.err)throw a.msg;return a.result}function r(t,e){return e=e||{},e.raw=!0,n(t,e)}function s(t,e){return e=e||{},e.gzip=!0,n(t,e)}var o=t("./zlib/deflate"),l=t("./utils/common"),h=t("./utils/strings"),d=t("./zlib/messages"),f=t("./zlib/zstream"),_=Object.prototype.toString,u=0,c=4,b=0,g=1,m=2,w=-1,p=0,v=8;i.prototype.push=function(t,e){var a,i,n=this.strm,r=this.options.chunkSize;if(this.ended)return!1;i=e===~~e?e:e===!0?c:u,"string"==typeof t?n.input=h.string2buf(t):"[object ArrayBuffer]"===_.call(t)?n.input=new Uint8Array(t):n.input=t,n.next_in=0,n.avail_in=n.input.length;do{if(0===n.avail_out&&(n.output=new l.Buf8(r),n.next_out=0,n.avail_out=r),a=o.deflate(n,i),a!==g&&a!==b)return this.onEnd(a),this.ended=!0,!1;0!==n.avail_out&&(0!==n.avail_in||i!==c&&i!==m)||("string"===this.options.to?this.onData(h.buf2binstring(l.shrinkBuf(n.output,n.next_out))):this.onData(l.shrinkBuf(n.output,n.next_out)))}while((n.avail_in>0||0===n.avail_out)&&a!==g);return i===c?(a=o.deflateEnd(this.strm),this.onEnd(a),this.ended=!0,a===b):i!==m||(this.onEnd(b),n.avail_out=0,!0)},i.prototype.onData=function(t){this.chunks.push(t)},i.prototype.onEnd=function(t){t===b&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=l.flattenChunks(this.chunks)),this.chunks=[],this.err=t,this.msg=this.strm.msg},a.Deflate=i,a.deflate=n,a.deflateRaw=r,a.gzip=s},{"./utils/common":3,"./utils/strings":4,"./zlib/deflate":8,"./zlib/messages":13,"./zlib/zstream":15}],2:[function(t,e,a){"use strict";function i(t){if(!(this instanceof i))return new i(t);this.options=o.assign({chunkSize:16384,windowBits:0,to:""},t||{});var e=this.options;e.raw&&e.windowBits>=0&&e.windowBits<16&&(e.windowBits=-e.windowBits,0===e.windowBits&&(e.windowBits=-15)),!(e.windowBits>=0&&e.windowBits<16)||t&&t.windowBits||(e.windowBits+=32),e.windowBits>15&&e.windowBits<48&&0===(15&e.windowBits)&&(e.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new f,this.strm.avail_out=0;var a=s.inflateInit2(this.strm,e.windowBits);if(a!==h.Z_OK)throw new Error(d[a]);this.header=new _,s.inflateGetHeader(this.strm,this.header)}function n(t,e){var a=new i(e);if(a.push(t,!0),a.err)throw a.msg;return a.result}function r(t,e){return e=e||{},e.raw=!0,n(t,e)}var s=t("./zlib/inflate"),o=t("./utils/common"),l=t("./utils/strings"),h=t("./zlib/constants"),d=t("./zlib/messages"),f=t("./zlib/zstream"),_=t("./zlib/gzheader"),u=Object.prototype.toString;i.prototype.push=function(t,e){var a,i,n,r,d,f,_=this.strm,c=this.options.chunkSize,b=this.options.dictionary,g=!1;if(this.ended)return!1;i=e===~~e?e:e===!0?h.Z_FINISH:h.Z_NO_FLUSH,"string"==typeof t?_.input=l.binstring2buf(t):"[object ArrayBuffer]"===u.call(t)?_.input=new Uint8Array(t):_.input=t,_.next_in=0,_.avail_in=_.input.length;do{if(0===_.avail_out&&(_.output=new o.Buf8(c),_.next_out=0,_.avail_out=c),a=s.inflate(_,h.Z_NO_FLUSH),a===h.Z_NEED_DICT&&b&&(f="string"==typeof b?l.string2buf(b):"[object ArrayBuffer]"===u.call(b)?new Uint8Array(b):b,a=s.inflateSetDictionary(this.strm,f)),a===h.Z_BUF_ERROR&&g===!0&&(a=h.Z_OK,g=!1),a!==h.Z_STREAM_END&&a!==h.Z_OK)return this.onEnd(a),this.ended=!0,!1;_.next_out&&(0!==_.avail_out&&a!==h.Z_STREAM_END&&(0!==_.avail_in||i!==h.Z_FINISH&&i!==h.Z_SYNC_FLUSH)||("string"===this.options.to?(n=l.utf8border(_.output,_.next_out),r=_.next_out-n,d=l.buf2string(_.output,n),_.next_out=r,_.avail_out=c-r,rLine truncated
|
||||
l--,_+=n[s++]<<u,u+=8}if(a.nlen=(31&_)+257,_>>>=5,u-=5,a.ndist=(31&_)+1,_>>>=5,u-=5,a.ncode=(15&_)+4,_>>>=4,u-=4,a.nlen>286||a.ndist>30){t.msg="too many length or distance symbols",a.mode=_t;break}a.have=0,a.mode=tt;case tt:for(;a.have<a.ncode;){for(;u<3;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.lens[At[a.have++]]=7&_,_>>>=3,u-=3}for(;a.have<19;)a.lens[At[a.have++]]=0;if(a.lencode=a.lendyn,a.lenbits=7,zt={bits:a.lenbits},xt=y(x,a.lens,0,19,a.lencode,0,a.work,zt),a.lenbits=zt.bits,xt){t.msg="invalid code lengths set",a.mode=_t;break}a.have=0,a.mode=et;case et:for(;a.have<a.nlen+a.ndist;){for(;St=a.lencode[_&(1<<a.lenbits)-1],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(wt<16)_>>>=gt,u-=gt,a.lens[a.have++]=wt;else{if(16===wt){for(Bt=gt+2;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(_>>>=gt,u-=gt,0===a.have){t.msg="invalid bit length repeat",a.mode=_t;break}yt=a.lens[a.have-1],g=3+(3&_),_>>>=2,u-=2}else 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Load diff
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/* pako 0.2.9 nodeca/pako */
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i,r,o,s,f,l,d,u,c,h,b,w,m,k,_,g,v,p,x,y,S,E,B,Z,A;i=e.state,r=e.next_in,Z=e.input,o=r+(e.avail_in-5),s=e.next_out,A=e.output,f=s-(t-e.avail_out),l=s+(e.avail_out-257),d=i.dmax,u=i.wsize,c=i.whave,h=i.wnext,b=i.window,w=i.hold,m=i.bits,k=i.lencode,_=i.distcode,g=(1<<i.lenbits)-1,v=(1<<i.distbits)-1;e:do{m<15&&(wLine truncated
|
||||
+14
@@ -0,0 +1,14 @@
|
||||
// Top level file is just a mixin of submodules & constants
|
||||
'use strict';
|
||||
|
||||
var assign = require('./lib/utils/common').assign;
|
||||
|
||||
var deflate = require('./lib/deflate');
|
||||
var inflate = require('./lib/inflate');
|
||||
var constants = require('./lib/zlib/constants');
|
||||
|
||||
var pako = {};
|
||||
|
||||
assign(pako, deflate, inflate, constants);
|
||||
|
||||
module.exports = pako;
|
||||
+400
@@ -0,0 +1,400 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
var zlib_deflate = require('./zlib/deflate');
|
||||
var utils = require('./utils/common');
|
||||
var strings = require('./utils/strings');
|
||||
var msg = require('./zlib/messages');
|
||||
var ZStream = require('./zlib/zstream');
|
||||
|
||||
var toString = Object.prototype.toString;
|
||||
|
||||
/* Public constants ==========================================================*/
|
||||
/* ===========================================================================*/
|
||||
|
||||
var Z_NO_FLUSH = 0;
|
||||
var Z_FINISH = 4;
|
||||
|
||||
var Z_OK = 0;
|
||||
var Z_STREAM_END = 1;
|
||||
var Z_SYNC_FLUSH = 2;
|
||||
|
||||
var Z_DEFAULT_COMPRESSION = -1;
|
||||
|
||||
var Z_DEFAULT_STRATEGY = 0;
|
||||
|
||||
var Z_DEFLATED = 8;
|
||||
|
||||
/* ===========================================================================*/
|
||||
|
||||
|
||||
/**
|
||||
* class Deflate
|
||||
*
|
||||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||||
* streaming behaviour - use more simple functions: [[deflate]],
|
||||
* [[deflateRaw]] and [[gzip]].
|
||||
**/
|
||||
|
||||
/* internal
|
||||
* Deflate.chunks -> Array
|
||||
*
|
||||
* Chunks of output data, if [[Deflate#onData]] not overriden.
|
||||
**/
|
||||
|
||||
/**
|
||||
* Deflate.result -> Uint8Array|Array
|
||||
*
|
||||
* Compressed result, generated by default [[Deflate#onData]]
|
||||
* and [[Deflate#onEnd]] handlers. Filled after you push last chunk
|
||||
* (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
|
||||
* push a chunk with explicit flush (call [[Deflate#push]] with
|
||||
* `Z_SYNC_FLUSH` param).
|
||||
**/
|
||||
|
||||
/**
|
||||
* Deflate.err -> Number
|
||||
*
|
||||
* Error code after deflate finished. 0 (Z_OK) on success.
|
||||
* You will not need it in real life, because deflate errors
|
||||
* are possible only on wrong options or bad `onData` / `onEnd`
|
||||
* custom handlers.
|
||||
**/
|
||||
|
||||
/**
|
||||
* Deflate.msg -> String
|
||||
*
|
||||
* Error message, if [[Deflate.err]] != 0
|
||||
**/
|
||||
|
||||
|
||||
/**
|
||||
* new Deflate(options)
|
||||
* - options (Object): zlib deflate options.
|
||||
*
|
||||
* Creates new deflator instance with specified params. Throws exception
|
||||
* on bad params. Supported options:
|
||||
*
|
||||
* - `level`
|
||||
* - `windowBits`
|
||||
* - `memLevel`
|
||||
* - `strategy`
|
||||
* - `dictionary`
|
||||
*
|
||||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information on these.
|
||||
*
|
||||
* Additional options, for internal needs:
|
||||
*
|
||||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||||
* - `raw` (Boolean) - do raw deflate
|
||||
* - `gzip` (Boolean) - create gzip wrapper
|
||||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||||
* (each char code [0..255])
|
||||
* - `header` (Object) - custom header for gzip
|
||||
* - `text` (Boolean) - true if compressed data believed to be text
|
||||
* - `time` (Number) - modification time, unix timestamp
|
||||
* - `os` (Number) - operation system code
|
||||
* - `extra` (Array) - array of bytes with extra data (max 65536)
|
||||
* - `name` (String) - file name (binary string)
|
||||
* - `comment` (String) - comment (binary string)
|
||||
* - `hcrc` (Boolean) - true if header crc should be added
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* var pako = require('pako')
|
||||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||||
*
|
||||
* var deflate = new pako.Deflate({ level: 3});
|
||||
*
|
||||
* deflate.push(chunk1, false);
|
||||
* deflate.push(chunk2, true); // true -> last chunk
|
||||
*
|
||||
* if (deflate.err) { throw new Error(deflate.err); }
|
||||
*
|
||||
* console.log(deflate.result);
|
||||
* ```
|
||||
**/
|
||||
function Deflate(options) {
|
||||
if (!(this instanceof Deflate)) return new Deflate(options);
|
||||
|
||||
this.options = utils.assign({
|
||||
level: Z_DEFAULT_COMPRESSION,
|
||||
method: Z_DEFLATED,
|
||||
chunkSize: 16384,
|
||||
windowBits: 15,
|
||||
memLevel: 8,
|
||||
strategy: Z_DEFAULT_STRATEGY,
|
||||
to: ''
|
||||
}, options || {});
|
||||
|
||||
var opt = this.options;
|
||||
|
||||
if (opt.raw && (opt.windowBits > 0)) {
|
||||
opt.windowBits = -opt.windowBits;
|
||||
}
|
||||
|
||||
else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
|
||||
opt.windowBits += 16;
|
||||
}
|
||||
|
||||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||||
this.msg = ''; // error message
|
||||
this.ended = false; // used to avoid multiple onEnd() calls
|
||||
this.chunks = []; // chunks of compressed data
|
||||
|
||||
this.strm = new ZStream();
|
||||
this.strm.avail_out = 0;
|
||||
|
||||
var status = zlib_deflate.deflateInit2(
|
||||
this.strm,
|
||||
opt.level,
|
||||
opt.method,
|
||||
opt.windowBits,
|
||||
opt.memLevel,
|
||||
opt.strategy
|
||||
);
|
||||
|
||||
if (status !== Z_OK) {
|
||||
throw new Error(msg[status]);
|
||||
}
|
||||
|
||||
if (opt.header) {
|
||||
zlib_deflate.deflateSetHeader(this.strm, opt.header);
|
||||
}
|
||||
|
||||
if (opt.dictionary) {
|
||||
var dict;
|
||||
// Convert data if needed
|
||||
if (typeof opt.dictionary === 'string') {
|
||||
// If we need to compress text, change encoding to utf8.
|
||||
dict = strings.string2buf(opt.dictionary);
|
||||
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
|
||||
dict = new Uint8Array(opt.dictionary);
|
||||
} else {
|
||||
dict = opt.dictionary;
|
||||
}
|
||||
|
||||
status = zlib_deflate.deflateSetDictionary(this.strm, dict);
|
||||
|
||||
if (status !== Z_OK) {
|
||||
throw new Error(msg[status]);
|
||||
}
|
||||
|
||||
this._dict_set = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deflate#push(data[, mode]) -> Boolean
|
||||
* - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
|
||||
* converted to utf8 byte sequence.
|
||||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||||
*
|
||||
* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
|
||||
* new compressed chunks. Returns `true` on success. The last data block must have
|
||||
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call
|
||||
* [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
|
||||
* can use mode Z_SYNC_FLUSH, keeping the compression context.
|
||||
*
|
||||
* On fail call [[Deflate#onEnd]] with error code and return false.
|
||||
*
|
||||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||||
* array format is detected automatically). Also, don't skip last param and always
|
||||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||||
*
|
||||
* For regular `Array`-s make sure all elements are [0..255].
|
||||
*
|
||||
* ##### Example
|
||||
*
|
||||
* ```javascript
|
||||
* push(chunk, false); // push one of data chunks
|
||||
* ...
|
||||
* push(chunk, true); // push last chunk
|
||||
* ```
|
||||
**/
|
||||
Deflate.prototype.push = function (data, mode) {
|
||||
var strm = this.strm;
|
||||
var chunkSize = this.options.chunkSize;
|
||||
var status, _mode;
|
||||
|
||||
if (this.ended) { return false; }
|
||||
|
||||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
|
||||
|
||||
// Convert data if needed
|
||||
if (typeof data === 'string') {
|
||||
// If we need to compress text, change encoding to utf8.
|
||||
strm.input = strings.string2buf(data);
|
||||
} else if (toString.call(data) === '[object ArrayBuffer]') {
|
||||
strm.input = new Uint8Array(data);
|
||||
} else {
|
||||
strm.input = data;
|
||||
}
|
||||
|
||||
strm.next_in = 0;
|
||||
strm.avail_in = strm.input.length;
|
||||
|
||||
do {
|
||||
if (strm.avail_out === 0) {
|
||||
strm.output = new utils.Buf8(chunkSize);
|
||||
strm.next_out = 0;
|
||||
strm.avail_out = chunkSize;
|
||||
}
|
||||
status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
|
||||
|
||||
if (status !== Z_STREAM_END && status !== Z_OK) {
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return false;
|
||||
}
|
||||
if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
|
||||
if (this.options.to === 'string') {
|
||||
this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
|
||||
} else {
|
||||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||||
}
|
||||
}
|
||||
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
|
||||
|
||||
// Finalize on the last chunk.
|
||||
if (_mode === Z_FINISH) {
|
||||
status = zlib_deflate.deflateEnd(this.strm);
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return status === Z_OK;
|
||||
}
|
||||
|
||||
// callback interim results if Z_SYNC_FLUSH.
|
||||
if (_mode === Z_SYNC_FLUSH) {
|
||||
this.onEnd(Z_OK);
|
||||
strm.avail_out = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Deflate#onData(chunk) -> Void
|
||||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||||
* on js engine support. When string output requested, each chunk
|
||||
* will be string.
|
||||
*
|
||||
* By default, stores data blocks in `chunks[]` property and glue
|
||||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||||
**/
|
||||
Deflate.prototype.onData = function (chunk) {
|
||||
this.chunks.push(chunk);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Deflate#onEnd(status) -> Void
|
||||
* - status (Number): deflate status. 0 (Z_OK) on success,
|
||||
* other if not.
|
||||
*
|
||||
* Called once after you tell deflate that the input stream is
|
||||
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
|
||||
* or if an error happened. By default - join collected chunks,
|
||||
* free memory and fill `results` / `err` properties.
|
||||
**/
|
||||
Deflate.prototype.onEnd = function (status) {
|
||||
// On success - join
|
||||
if (status === Z_OK) {
|
||||
if (this.options.to === 'string') {
|
||||
this.result = this.chunks.join('');
|
||||
} else {
|
||||
this.result = utils.flattenChunks(this.chunks);
|
||||
}
|
||||
}
|
||||
this.chunks = [];
|
||||
this.err = status;
|
||||
this.msg = this.strm.msg;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* deflate(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to compress.
|
||||
* - options (Object): zlib deflate options.
|
||||
*
|
||||
* Compress `data` with deflate algorithm and `options`.
|
||||
*
|
||||
* Supported options are:
|
||||
*
|
||||
* - level
|
||||
* - windowBits
|
||||
* - memLevel
|
||||
* - strategy
|
||||
* - dictionary
|
||||
*
|
||||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information on these.
|
||||
*
|
||||
* Sugar (options):
|
||||
*
|
||||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||||
* negative windowBits implicitly.
|
||||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||||
* (each char code [0..255])
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* var pako = require('pako')
|
||||
* , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
|
||||
*
|
||||
* console.log(pako.deflate(data));
|
||||
* ```
|
||||
**/
|
||||
function deflate(input, options) {
|
||||
var deflator = new Deflate(options);
|
||||
|
||||
deflator.push(input, true);
|
||||
|
||||
// That will never happens, if you don't cheat with options :)
|
||||
if (deflator.err) { throw deflator.msg; }
|
||||
|
||||
return deflator.result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* deflateRaw(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to compress.
|
||||
* - options (Object): zlib deflate options.
|
||||
*
|
||||
* The same as [[deflate]], but creates raw data, without wrapper
|
||||
* (header and adler32 crc).
|
||||
**/
|
||||
function deflateRaw(input, options) {
|
||||
options = options || {};
|
||||
options.raw = true;
|
||||
return deflate(input, options);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* gzip(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to compress.
|
||||
* - options (Object): zlib deflate options.
|
||||
*
|
||||
* The same as [[deflate]], but create gzip wrapper instead of
|
||||
* deflate one.
|
||||
**/
|
||||
function gzip(input, options) {
|
||||
options = options || {};
|
||||
options.gzip = true;
|
||||
return deflate(input, options);
|
||||
}
|
||||
|
||||
|
||||
exports.Deflate = Deflate;
|
||||
exports.deflate = deflate;
|
||||
exports.deflateRaw = deflateRaw;
|
||||
exports.gzip = gzip;
|
||||
+418
@@ -0,0 +1,418 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
var zlib_inflate = require('./zlib/inflate');
|
||||
var utils = require('./utils/common');
|
||||
var strings = require('./utils/strings');
|
||||
var c = require('./zlib/constants');
|
||||
var msg = require('./zlib/messages');
|
||||
var ZStream = require('./zlib/zstream');
|
||||
var GZheader = require('./zlib/gzheader');
|
||||
|
||||
var toString = Object.prototype.toString;
|
||||
|
||||
/**
|
||||
* class Inflate
|
||||
*
|
||||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||||
* streaming behaviour - use more simple functions: [[inflate]]
|
||||
* and [[inflateRaw]].
|
||||
**/
|
||||
|
||||
/* internal
|
||||
* inflate.chunks -> Array
|
||||
*
|
||||
* Chunks of output data, if [[Inflate#onData]] not overriden.
|
||||
**/
|
||||
|
||||
/**
|
||||
* Inflate.result -> Uint8Array|Array|String
|
||||
*
|
||||
* Uncompressed result, generated by default [[Inflate#onData]]
|
||||
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
|
||||
* (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
|
||||
* push a chunk with explicit flush (call [[Inflate#push]] with
|
||||
* `Z_SYNC_FLUSH` param).
|
||||
**/
|
||||
|
||||
/**
|
||||
* Inflate.err -> Number
|
||||
*
|
||||
* Error code after inflate finished. 0 (Z_OK) on success.
|
||||
* Should be checked if broken data possible.
|
||||
**/
|
||||
|
||||
/**
|
||||
* Inflate.msg -> String
|
||||
*
|
||||
* Error message, if [[Inflate.err]] != 0
|
||||
**/
|
||||
|
||||
|
||||
/**
|
||||
* new Inflate(options)
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* Creates new inflator instance with specified params. Throws exception
|
||||
* on bad params. Supported options:
|
||||
*
|
||||
* - `windowBits`
|
||||
* - `dictionary`
|
||||
*
|
||||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information on these.
|
||||
*
|
||||
* Additional options, for internal needs:
|
||||
*
|
||||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||||
* - `raw` (Boolean) - do raw inflate
|
||||
* - `to` (String) - if equal to 'string', then result will be converted
|
||||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||||
* chunk length can differ from `chunkSize`, depending on content.
|
||||
*
|
||||
* By default, when no options set, autodetect deflate/gzip data format via
|
||||
* wrapper header.
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* var pako = require('pako')
|
||||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||||
*
|
||||
* var inflate = new pako.Inflate({ level: 3});
|
||||
*
|
||||
* inflate.push(chunk1, false);
|
||||
* inflate.push(chunk2, true); // true -> last chunk
|
||||
*
|
||||
* if (inflate.err) { throw new Error(inflate.err); }
|
||||
*
|
||||
* console.log(inflate.result);
|
||||
* ```
|
||||
**/
|
||||
function Inflate(options) {
|
||||
if (!(this instanceof Inflate)) return new Inflate(options);
|
||||
|
||||
this.options = utils.assign({
|
||||
chunkSize: 16384,
|
||||
windowBits: 0,
|
||||
to: ''
|
||||
}, options || {});
|
||||
|
||||
var opt = this.options;
|
||||
|
||||
// Force window size for `raw` data, if not set directly,
|
||||
// because we have no header for autodetect.
|
||||
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
|
||||
opt.windowBits = -opt.windowBits;
|
||||
if (opt.windowBits === 0) { opt.windowBits = -15; }
|
||||
}
|
||||
|
||||
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
|
||||
if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
|
||||
!(options && options.windowBits)) {
|
||||
opt.windowBits += 32;
|
||||
}
|
||||
|
||||
// Gzip header has no info about windows size, we can do autodetect only
|
||||
// for deflate. So, if window size not set, force it to max when gzip possible
|
||||
if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
|
||||
// bit 3 (16) -> gzipped data
|
||||
// bit 4 (32) -> autodetect gzip/deflate
|
||||
if ((opt.windowBits & 15) === 0) {
|
||||
opt.windowBits |= 15;
|
||||
}
|
||||
}
|
||||
|
||||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||||
this.msg = ''; // error message
|
||||
this.ended = false; // used to avoid multiple onEnd() calls
|
||||
this.chunks = []; // chunks of compressed data
|
||||
|
||||
this.strm = new ZStream();
|
||||
this.strm.avail_out = 0;
|
||||
|
||||
var status = zlib_inflate.inflateInit2(
|
||||
this.strm,
|
||||
opt.windowBits
|
||||
);
|
||||
|
||||
if (status !== c.Z_OK) {
|
||||
throw new Error(msg[status]);
|
||||
}
|
||||
|
||||
this.header = new GZheader();
|
||||
|
||||
zlib_inflate.inflateGetHeader(this.strm, this.header);
|
||||
}
|
||||
|
||||
/**
|
||||
* Inflate#push(data[, mode]) -> Boolean
|
||||
* - data (Uint8Array|Array|ArrayBuffer|String): input data
|
||||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||||
*
|
||||
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
|
||||
* new output chunks. Returns `true` on success. The last data block must have
|
||||
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call
|
||||
* [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
|
||||
* can use mode Z_SYNC_FLUSH, keeping the decompression context.
|
||||
*
|
||||
* On fail call [[Inflate#onEnd]] with error code and return false.
|
||||
*
|
||||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||||
* format is detected automatically). Also, don't skip last param and always
|
||||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||||
*
|
||||
* For regular `Array`-s make sure all elements are [0..255].
|
||||
*
|
||||
* ##### Example
|
||||
*
|
||||
* ```javascript
|
||||
* push(chunk, false); // push one of data chunks
|
||||
* ...
|
||||
* push(chunk, true); // push last chunk
|
||||
* ```
|
||||
**/
|
||||
Inflate.prototype.push = function (data, mode) {
|
||||
var strm = this.strm;
|
||||
var chunkSize = this.options.chunkSize;
|
||||
var dictionary = this.options.dictionary;
|
||||
var status, _mode;
|
||||
var next_out_utf8, tail, utf8str;
|
||||
var dict;
|
||||
|
||||
// Flag to properly process Z_BUF_ERROR on testing inflate call
|
||||
// when we check that all output data was flushed.
|
||||
var allowBufError = false;
|
||||
|
||||
if (this.ended) { return false; }
|
||||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
|
||||
|
||||
// Convert data if needed
|
||||
if (typeof data === 'string') {
|
||||
// Only binary strings can be decompressed on practice
|
||||
strm.input = strings.binstring2buf(data);
|
||||
} else if (toString.call(data) === '[object ArrayBuffer]') {
|
||||
strm.input = new Uint8Array(data);
|
||||
} else {
|
||||
strm.input = data;
|
||||
}
|
||||
|
||||
strm.next_in = 0;
|
||||
strm.avail_in = strm.input.length;
|
||||
|
||||
do {
|
||||
if (strm.avail_out === 0) {
|
||||
strm.output = new utils.Buf8(chunkSize);
|
||||
strm.next_out = 0;
|
||||
strm.avail_out = chunkSize;
|
||||
}
|
||||
|
||||
status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
|
||||
|
||||
if (status === c.Z_NEED_DICT && dictionary) {
|
||||
// Convert data if needed
|
||||
if (typeof dictionary === 'string') {
|
||||
dict = strings.string2buf(dictionary);
|
||||
} else if (toString.call(dictionary) === '[object ArrayBuffer]') {
|
||||
dict = new Uint8Array(dictionary);
|
||||
} else {
|
||||
dict = dictionary;
|
||||
}
|
||||
|
||||
status = zlib_inflate.inflateSetDictionary(this.strm, dict);
|
||||
|
||||
}
|
||||
|
||||
if (status === c.Z_BUF_ERROR && allowBufError === true) {
|
||||
status = c.Z_OK;
|
||||
allowBufError = false;
|
||||
}
|
||||
|
||||
if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (strm.next_out) {
|
||||
if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
|
||||
|
||||
if (this.options.to === 'string') {
|
||||
|
||||
next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
|
||||
|
||||
tail = strm.next_out - next_out_utf8;
|
||||
utf8str = strings.buf2string(strm.output, next_out_utf8);
|
||||
|
||||
// move tail
|
||||
strm.next_out = tail;
|
||||
strm.avail_out = chunkSize - tail;
|
||||
if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
|
||||
|
||||
this.onData(utf8str);
|
||||
|
||||
} else {
|
||||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// When no more input data, we should check that internal inflate buffers
|
||||
// are flushed. The only way to do it when avail_out = 0 - run one more
|
||||
// inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
|
||||
// Here we set flag to process this error properly.
|
||||
//
|
||||
// NOTE. Deflate does not return error in this case and does not needs such
|
||||
// logic.
|
||||
if (strm.avail_in === 0 && strm.avail_out === 0) {
|
||||
allowBufError = true;
|
||||
}
|
||||
|
||||
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
|
||||
|
||||
if (status === c.Z_STREAM_END) {
|
||||
_mode = c.Z_FINISH;
|
||||
}
|
||||
|
||||
// Finalize on the last chunk.
|
||||
if (_mode === c.Z_FINISH) {
|
||||
status = zlib_inflate.inflateEnd(this.strm);
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return status === c.Z_OK;
|
||||
}
|
||||
|
||||
// callback interim results if Z_SYNC_FLUSH.
|
||||
if (_mode === c.Z_SYNC_FLUSH) {
|
||||
this.onEnd(c.Z_OK);
|
||||
strm.avail_out = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Inflate#onData(chunk) -> Void
|
||||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||||
* on js engine support. When string output requested, each chunk
|
||||
* will be string.
|
||||
*
|
||||
* By default, stores data blocks in `chunks[]` property and glue
|
||||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||||
**/
|
||||
Inflate.prototype.onData = function (chunk) {
|
||||
this.chunks.push(chunk);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Inflate#onEnd(status) -> Void
|
||||
* - status (Number): inflate status. 0 (Z_OK) on success,
|
||||
* other if not.
|
||||
*
|
||||
* Called either after you tell inflate that the input stream is
|
||||
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
|
||||
* or if an error happened. By default - join collected chunks,
|
||||
* free memory and fill `results` / `err` properties.
|
||||
**/
|
||||
Inflate.prototype.onEnd = function (status) {
|
||||
// On success - join
|
||||
if (status === c.Z_OK) {
|
||||
if (this.options.to === 'string') {
|
||||
// Glue & convert here, until we teach pako to send
|
||||
// utf8 alligned strings to onData
|
||||
this.result = this.chunks.join('');
|
||||
} else {
|
||||
this.result = utils.flattenChunks(this.chunks);
|
||||
}
|
||||
}
|
||||
this.chunks = [];
|
||||
this.err = status;
|
||||
this.msg = this.strm.msg;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* inflate(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* Decompress `data` with inflate/ungzip and `options`. Autodetect
|
||||
* format via wrapper header by default. That's why we don't provide
|
||||
* separate `ungzip` method.
|
||||
*
|
||||
* Supported options are:
|
||||
*
|
||||
* - windowBits
|
||||
*
|
||||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information.
|
||||
*
|
||||
* Sugar (options):
|
||||
*
|
||||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||||
* negative windowBits implicitly.
|
||||
* - `to` (String) - if equal to 'string', then result will be converted
|
||||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||||
* chunk length can differ from `chunkSize`, depending on content.
|
||||
*
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* var pako = require('pako')
|
||||
* , input = pako.deflate([1,2,3,4,5,6,7,8,9])
|
||||
* , output;
|
||||
*
|
||||
* try {
|
||||
* output = pako.inflate(input);
|
||||
* } catch (err)
|
||||
* console.log(err);
|
||||
* }
|
||||
* ```
|
||||
**/
|
||||
function inflate(input, options) {
|
||||
var inflator = new Inflate(options);
|
||||
|
||||
inflator.push(input, true);
|
||||
|
||||
// That will never happens, if you don't cheat with options :)
|
||||
if (inflator.err) { throw inflator.msg; }
|
||||
|
||||
return inflator.result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* inflateRaw(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* The same as [[inflate]], but creates raw data, without wrapper
|
||||
* (header and adler32 crc).
|
||||
**/
|
||||
function inflateRaw(input, options) {
|
||||
options = options || {};
|
||||
options.raw = true;
|
||||
return inflate(input, options);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* ungzip(data[, options]) -> Uint8Array|Array|String
|
||||
* - data (Uint8Array|Array|String): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* Just shortcut to [[inflate]], because it autodetects format
|
||||
* by header.content. Done for convenience.
|
||||
**/
|
||||
|
||||
|
||||
exports.Inflate = Inflate;
|
||||
exports.inflate = inflate;
|
||||
exports.inflateRaw = inflateRaw;
|
||||
exports.ungzip = inflate;
|
||||
+102
@@ -0,0 +1,102 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
|
||||
(typeof Uint16Array !== 'undefined') &&
|
||||
(typeof Int32Array !== 'undefined');
|
||||
|
||||
|
||||
exports.assign = function (obj /*from1, from2, from3, ...*/) {
|
||||
var sources = Array.prototype.slice.call(arguments, 1);
|
||||
while (sources.length) {
|
||||
var source = sources.shift();
|
||||
if (!source) { continue; }
|
||||
|
||||
if (typeof source !== 'object') {
|
||||
throw new TypeError(source + 'must be non-object');
|
||||
}
|
||||
|
||||
for (var p in source) {
|
||||
if (source.hasOwnProperty(p)) {
|
||||
obj[p] = source[p];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return obj;
|
||||
};
|
||||
|
||||
|
||||
// reduce buffer size, avoiding mem copy
|
||||
exports.shrinkBuf = function (buf, size) {
|
||||
if (buf.length === size) { return buf; }
|
||||
if (buf.subarray) { return buf.subarray(0, size); }
|
||||
buf.length = size;
|
||||
return buf;
|
||||
};
|
||||
|
||||
|
||||
var fnTyped = {
|
||||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||||
if (src.subarray && dest.subarray) {
|
||||
dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
|
||||
return;
|
||||
}
|
||||
// Fallback to ordinary array
|
||||
for (var i = 0; i < len; i++) {
|
||||
dest[dest_offs + i] = src[src_offs + i];
|
||||
}
|
||||
},
|
||||
// Join array of chunks to single array.
|
||||
flattenChunks: function (chunks) {
|
||||
var i, l, len, pos, chunk, result;
|
||||
|
||||
// calculate data length
|
||||
len = 0;
|
||||
for (i = 0, l = chunks.length; i < l; i++) {
|
||||
len += chunks[i].length;
|
||||
}
|
||||
|
||||
// join chunks
|
||||
result = new Uint8Array(len);
|
||||
pos = 0;
|
||||
for (i = 0, l = chunks.length; i < l; i++) {
|
||||
chunk = chunks[i];
|
||||
result.set(chunk, pos);
|
||||
pos += chunk.length;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
var fnUntyped = {
|
||||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||||
for (var i = 0; i < len; i++) {
|
||||
dest[dest_offs + i] = src[src_offs + i];
|
||||
}
|
||||
},
|
||||
// Join array of chunks to single array.
|
||||
flattenChunks: function (chunks) {
|
||||
return [].concat.apply([], chunks);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Enable/Disable typed arrays use, for testing
|
||||
//
|
||||
exports.setTyped = function (on) {
|
||||
if (on) {
|
||||
exports.Buf8 = Uint8Array;
|
||||
exports.Buf16 = Uint16Array;
|
||||
exports.Buf32 = Int32Array;
|
||||
exports.assign(exports, fnTyped);
|
||||
} else {
|
||||
exports.Buf8 = Array;
|
||||
exports.Buf16 = Array;
|
||||
exports.Buf32 = Array;
|
||||
exports.assign(exports, fnUntyped);
|
||||
}
|
||||
};
|
||||
|
||||
exports.setTyped(TYPED_OK);
|
||||
+185
@@ -0,0 +1,185 @@
|
||||
// String encode/decode helpers
|
||||
'use strict';
|
||||
|
||||
|
||||
var utils = require('./common');
|
||||
|
||||
|
||||
// Quick check if we can use fast array to bin string conversion
|
||||
//
|
||||
// - apply(Array) can fail on Android 2.2
|
||||
// - apply(Uint8Array) can fail on iOS 5.1 Safary
|
||||
//
|
||||
var STR_APPLY_OK = true;
|
||||
var STR_APPLY_UIA_OK = true;
|
||||
|
||||
try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
|
||||
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
|
||||
|
||||
|
||||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||||
// because max possible codepoint is 0x10ffff
|
||||
var _utf8len = new utils.Buf8(256);
|
||||
for (var q = 0; q < 256; q++) {
|
||||
_utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
|
||||
}
|
||||
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
|
||||
|
||||
|
||||
// convert string to array (typed, when possible)
|
||||
exports.string2buf = function (str) {
|
||||
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||||
|
||||
// count binary size
|
||||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||||
c = str.charCodeAt(m_pos);
|
||||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||||
c2 = str.charCodeAt(m_pos + 1);
|
||||
if ((c2 & 0xfc00) === 0xdc00) {
|
||||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||||
m_pos++;
|
||||
}
|
||||
}
|
||||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||||
}
|
||||
|
||||
// allocate buffer
|
||||
buf = new utils.Buf8(buf_len);
|
||||
|
||||
// convert
|
||||
for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
|
||||
c = str.charCodeAt(m_pos);
|
||||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||||
c2 = str.charCodeAt(m_pos + 1);
|
||||
if ((c2 & 0xfc00) === 0xdc00) {
|
||||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||||
m_pos++;
|
||||
}
|
||||
}
|
||||
if (c < 0x80) {
|
||||
/* one byte */
|
||||
buf[i++] = c;
|
||||
} else if (c < 0x800) {
|
||||
/* two bytes */
|
||||
buf[i++] = 0xC0 | (c >>> 6);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
} else if (c < 0x10000) {
|
||||
/* three bytes */
|
||||
buf[i++] = 0xE0 | (c >>> 12);
|
||||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
} else {
|
||||
/* four bytes */
|
||||
buf[i++] = 0xf0 | (c >>> 18);
|
||||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
}
|
||||
}
|
||||
|
||||
return buf;
|
||||
};
|
||||
|
||||
// Helper (used in 2 places)
|
||||
function buf2binstring(buf, len) {
|
||||
// use fallback for big arrays to avoid stack overflow
|
||||
if (len < 65537) {
|
||||
if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
|
||||
return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
|
||||
}
|
||||
}
|
||||
|
||||
var result = '';
|
||||
for (var i = 0; i < len; i++) {
|
||||
result += String.fromCharCode(buf[i]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// Convert byte array to binary string
|
||||
exports.buf2binstring = function (buf) {
|
||||
return buf2binstring(buf, buf.length);
|
||||
};
|
||||
|
||||
|
||||
// Convert binary string (typed, when possible)
|
||||
exports.binstring2buf = function (str) {
|
||||
var buf = new utils.Buf8(str.length);
|
||||
for (var i = 0, len = buf.length; i < len; i++) {
|
||||
buf[i] = str.charCodeAt(i);
|
||||
}
|
||||
return buf;
|
||||
};
|
||||
|
||||
|
||||
// convert array to string
|
||||
exports.buf2string = function (buf, max) {
|
||||
var i, out, c, c_len;
|
||||
var len = max || buf.length;
|
||||
|
||||
// Reserve max possible length (2 words per char)
|
||||
// NB: by unknown reasons, Array is significantly faster for
|
||||
// String.fromCharCode.apply than Uint16Array.
|
||||
var utf16buf = new Array(len * 2);
|
||||
|
||||
for (out = 0, i = 0; i < len;) {
|
||||
c = buf[i++];
|
||||
// quick process ascii
|
||||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||||
|
||||
c_len = _utf8len[c];
|
||||
// skip 5 & 6 byte codes
|
||||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
|
||||
|
||||
// apply mask on first byte
|
||||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||||
// join the rest
|
||||
while (c_len > 1 && i < len) {
|
||||
c = (c << 6) | (buf[i++] & 0x3f);
|
||||
c_len--;
|
||||
}
|
||||
|
||||
// terminated by end of string?
|
||||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||||
|
||||
if (c < 0x10000) {
|
||||
utf16buf[out++] = c;
|
||||
} else {
|
||||
c -= 0x10000;
|
||||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||||
}
|
||||
}
|
||||
|
||||
return buf2binstring(utf16buf, out);
|
||||
};
|
||||
|
||||
|
||||
// Calculate max possible position in utf8 buffer,
|
||||
// that will not break sequence. If that's not possible
|
||||
// - (very small limits) return max size as is.
|
||||
//
|
||||
// buf[] - utf8 bytes array
|
||||
// max - length limit (mandatory);
|
||||
exports.utf8border = function (buf, max) {
|
||||
var pos;
|
||||
|
||||
max = max || buf.length;
|
||||
if (max > buf.length) { max = buf.length; }
|
||||
|
||||
// go back from last position, until start of sequence found
|
||||
pos = max - 1;
|
||||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||||
|
||||
// Fuckup - very small and broken sequence,
|
||||
// return max, because we should return something anyway.
|
||||
if (pos < 0) { return max; }
|
||||
|
||||
// If we came to start of buffer - that means vuffer is too small,
|
||||
// return max too.
|
||||
if (pos === 0) { return max; }
|
||||
|
||||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||||
};
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
'use strict';
|
||||
|
||||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||||
// It doesn't worth to make additional optimizationa as in original.
|
||||
// Small size is preferable.
|
||||
|
||||
function adler32(adler, buf, len, pos) {
|
||||
var s1 = (adler & 0xffff) |0,
|
||||
s2 = ((adler >>> 16) & 0xffff) |0,
|
||||
n = 0;
|
||||
|
||||
while (len !== 0) {
|
||||
// Set limit ~ twice less than 5552, to keep
|
||||
// s2 in 31-bits, because we force signed ints.
|
||||
// in other case %= will fail.
|
||||
n = len > 2000 ? 2000 : len;
|
||||
len -= n;
|
||||
|
||||
do {
|
||||
s1 = (s1 + buf[pos++]) |0;
|
||||
s2 = (s2 + s1) |0;
|
||||
} while (--n);
|
||||
|
||||
s1 %= 65521;
|
||||
s2 %= 65521;
|
||||
}
|
||||
|
||||
return (s1 | (s2 << 16)) |0;
|
||||
}
|
||||
|
||||
|
||||
module.exports = adler32;
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
module.exports = {
|
||||
|
||||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||||
Z_NO_FLUSH: 0,
|
||||
Z_PARTIAL_FLUSH: 1,
|
||||
Z_SYNC_FLUSH: 2,
|
||||
Z_FULL_FLUSH: 3,
|
||||
Z_FINISH: 4,
|
||||
Z_BLOCK: 5,
|
||||
Z_TREES: 6,
|
||||
|
||||
/* Return codes for the compression/decompression functions. Negative values
|
||||
* are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
Z_OK: 0,
|
||||
Z_STREAM_END: 1,
|
||||
Z_NEED_DICT: 2,
|
||||
Z_ERRNO: -1,
|
||||
Z_STREAM_ERROR: -2,
|
||||
Z_DATA_ERROR: -3,
|
||||
//Z_MEM_ERROR: -4,
|
||||
Z_BUF_ERROR: -5,
|
||||
//Z_VERSION_ERROR: -6,
|
||||
|
||||
/* compression levels */
|
||||
Z_NO_COMPRESSION: 0,
|
||||
Z_BEST_SPEED: 1,
|
||||
Z_BEST_COMPRESSION: 9,
|
||||
Z_DEFAULT_COMPRESSION: -1,
|
||||
|
||||
|
||||
Z_FILTERED: 1,
|
||||
Z_HUFFMAN_ONLY: 2,
|
||||
Z_RLE: 3,
|
||||
Z_FIXED: 4,
|
||||
Z_DEFAULT_STRATEGY: 0,
|
||||
|
||||
/* Possible values of the data_type field (though see inflate()) */
|
||||
Z_BINARY: 0,
|
||||
Z_TEXT: 1,
|
||||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||||
Z_UNKNOWN: 2,
|
||||
|
||||
/* The deflate compression method */
|
||||
Z_DEFLATED: 8
|
||||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||||
};
|
||||
+41
@@ -0,0 +1,41 @@
|
||||
'use strict';
|
||||
|
||||
// Note: we can't get significant speed boost here.
|
||||
// So write code to minimize size - no pregenerated tables
|
||||
// and array tools dependencies.
|
||||
|
||||
|
||||
// Use ordinary array, since untyped makes no boost here
|
||||
function makeTable() {
|
||||
var c, table = [];
|
||||
|
||||
for (var n = 0; n < 256; n++) {
|
||||
c = n;
|
||||
for (var k = 0; k < 8; k++) {
|
||||
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||||
}
|
||||
table[n] = c;
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
// Create table on load. Just 255 signed longs. Not a problem.
|
||||
var crcTable = makeTable();
|
||||
|
||||
|
||||
function crc32(crc, buf, len, pos) {
|
||||
var t = crcTable,
|
||||
end = pos + len;
|
||||
|
||||
crc ^= -1;
|
||||
|
||||
for (var i = pos; i < end; i++) {
|
||||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||||
}
|
||||
|
||||
return (crc ^ (-1)); // >>> 0;
|
||||
}
|
||||
|
||||
|
||||
module.exports = crc32;
|
||||
+1855
File diff suppressed because it is too large.
Load diff
+40
@@ -0,0 +1,40 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
function GZheader() {
|
||||
/* true if compressed data believed to be text */
|
||||
this.text = 0;
|
||||
/* modification time */
|
||||
this.time = 0;
|
||||
/* extra flags (not used when writing a gzip file) */
|
||||
this.xflags = 0;
|
||||
/* operating system */
|
||||
this.os = 0;
|
||||
/* pointer to extra field or Z_NULL if none */
|
||||
this.extra = null;
|
||||
/* extra field length (valid if extra != Z_NULL) */
|
||||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||||
// but leave for few code modifications
|
||||
|
||||
//
|
||||
// Setup limits is not necessary because in js we should not preallocate memory
|
||||
// for inflate use constant limit in 65536 bytes
|
||||
//
|
||||
|
||||
/* space at extra (only when reading header) */
|
||||
// this.extra_max = 0;
|
||||
/* pointer to zero-terminated file name or Z_NULL */
|
||||
this.name = '';
|
||||
/* space at name (only when reading header) */
|
||||
// this.name_max = 0;
|
||||
/* pointer to zero-terminated comment or Z_NULL */
|
||||
this.comment = '';
|
||||
/* space at comment (only when reading header) */
|
||||
// this.comm_max = 0;
|
||||
/* true if there was or will be a header crc */
|
||||
this.hcrc = 0;
|
||||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||||
this.done = false;
|
||||
}
|
||||
|
||||
module.exports = GZheader;
|
||||
+326
@@ -0,0 +1,326 @@
|
||||
'use strict';
|
||||
|
||||
// See state defs from inflate.js
|
||||
var BAD = 30; /* got a data error -- remain here until reset */
|
||||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
literal and match bytes until either not enough input or output is
|
||||
available, an end-of-block is encountered, or a data error is encountered.
|
||||
When large enough input and output buffers are supplied to inflate(), for
|
||||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||||
inflate execution time is spent in this routine.
|
||||
|
||||
Entry assumptions:
|
||||
|
||||
state.mode === LEN
|
||||
strm.avail_in >= 6
|
||||
strm.avail_out >= 258
|
||||
start >= strm.avail_out
|
||||
state.bits < 8
|
||||
|
||||
On return, state.mode is one of:
|
||||
|
||||
LEN -- ran out of enough output space or enough available input
|
||||
TYPE -- reached end of block code, inflate() to interpret next block
|
||||
BAD -- error in block data
|
||||
|
||||
Notes:
|
||||
|
||||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||||
checking for available input while decoding.
|
||||
|
||||
- The maximum bytes that a single length/distance pair can output is 258
|
||||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||||
output space.
|
||||
*/
|
||||
module.exports = function inflate_fast(strm, start) {
|
||||
var state;
|
||||
var _in; /* local strm.input */
|
||||
var last; /* have enough input while in < last */
|
||||
var _out; /* local strm.output */
|
||||
var beg; /* inflate()'s initial strm.output */
|
||||
var end; /* while out < end, enough space available */
|
||||
//#ifdef INFLATE_STRICT
|
||||
var dmax; /* maximum distance from zlib header */
|
||||
//#endif
|
||||
var wsize; /* window size or zero if not using window */
|
||||
var whave; /* valid bytes in the window */
|
||||
var wnext; /* window write index */
|
||||
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
||||
var s_window; /* allocated sliding window, if wsize != 0 */
|
||||
var hold; /* local strm.hold */
|
||||
var bits; /* local strm.bits */
|
||||
var lcode; /* local strm.lencode */
|
||||
var dcode; /* local strm.distcode */
|
||||
var lmask; /* mask for first level of length codes */
|
||||
var dmask; /* mask for first level of distance codes */
|
||||
var here; /* retrieved table entry */
|
||||
var op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
var len; /* match length, unused bytes */
|
||||
var dist; /* match distance */
|
||||
var from; /* where to copy match from */
|
||||
var from_source;
|
||||
|
||||
|
||||
var input, output; // JS specific, because we have no pointers
|
||||
|
||||
/* copy state to local variables */
|
||||
state = strm.state;
|
||||
//here = state.here;
|
||||
_in = strm.next_in;
|
||||
input = strm.input;
|
||||
last = _in + (strm.avail_in - 5);
|
||||
_out = strm.next_out;
|
||||
output = strm.output;
|
||||
beg = _out - (start - strm.avail_out);
|
||||
end = _out + (strm.avail_out - 257);
|
||||
//#ifdef INFLATE_STRICT
|
||||
dmax = state.dmax;
|
||||
//#endif
|
||||
wsize = state.wsize;
|
||||
whave = state.whave;
|
||||
wnext = state.wnext;
|
||||
s_window = state.window;
|
||||
hold = state.hold;
|
||||
bits = state.bits;
|
||||
lcode = state.lencode;
|
||||
dcode = state.distcode;
|
||||
lmask = (1 << state.lenbits) - 1;
|
||||
dmask = (1 << state.distbits) - 1;
|
||||
|
||||
|
||||
/* decode literals and length/distances until end-of-block or not enough
|
||||
input data or output space */
|
||||
|
||||
top:
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
|
||||
here = lcode[hold & lmask];
|
||||
|
||||
dolen:
|
||||
for (;;) { // Goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
if (op === 0) { /* literal */
|
||||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||||
// "inflate: literal '%c'\n" :
|
||||
// "inflate: literal 0x%02x\n", here.val));
|
||||
output[_out++] = here & 0xffff/*here.val*/;
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += hold & ((1 << op) - 1);
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
}
|
||||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = dcode[hold & dmask];
|
||||
|
||||
dodist:
|
||||
for (;;) { // goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
|
||||
if (op & 16) { /* distance base */
|
||||
dist = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
dist += hold & ((1 << op) - 1);
|
||||
//#ifdef INFLATE_STRICT
|
||||
if (dist > dmax) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
//#endif
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||||
op = _out - beg; /* max distance in output */
|
||||
if (dist > op) { /* see if copy from window */
|
||||
op = dist - op; /* distance back in window */
|
||||
if (op > whave) {
|
||||
if (state.sane) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
// (!) This block is disabled in zlib defailts,
|
||||
// don't enable it for binary compatibility
|
||||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
// if (len <= op - whave) {
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
// len -= op - whave;
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--op > whave);
|
||||
// if (op === 0) {
|
||||
// from = _out - dist;
|
||||
// do {
|
||||
// output[_out++] = output[from++];
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
//#endif
|
||||
}
|
||||
from = 0; // window index
|
||||
from_source = s_window;
|
||||
if (wnext === 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
else if (wnext < op) { /* wrap around window */
|
||||
from += wsize + wnext - op;
|
||||
op -= wnext;
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = 0;
|
||||
if (wnext < len) { /* some from start of window */
|
||||
op = wnext;
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { /* contiguous in window */
|
||||
from += wnext - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
output[_out++] = from_source[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = from_source[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = _out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
output[_out++] = output[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = output[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dodist;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid distance code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
//Tracevv((stderr, "inflate: end of block\n"));
|
||||
state.mode = TYPE;
|
||||
break top;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid literal/length code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
} while (_in < last && _out < end);
|
||||
|
||||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||||
len = bits >> 3;
|
||||
_in -= len;
|
||||
bits -= len << 3;
|
||||
hold &= (1 << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm.next_in = _in;
|
||||
strm.next_out = _out;
|
||||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||||
state.hold = hold;
|
||||
state.bits = bits;
|
||||
return;
|
||||
};
|
||||
+1538
File diff suppressed because it is too large.
Load diff
+327
@@ -0,0 +1,327 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
var utils = require('../utils/common');
|
||||
|
||||
var MAXBITS = 15;
|
||||
var ENOUGH_LENS = 852;
|
||||
var ENOUGH_DISTS = 592;
|
||||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||||
|
||||
var CODES = 0;
|
||||
var LENS = 1;
|
||||
var DISTS = 2;
|
||||
|
||||
var lbase = [ /* Length codes 257..285 base */
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||||
];
|
||||
|
||||
var lext = [ /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||||
];
|
||||
|
||||
var dbase = [ /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577, 0, 0
|
||||
];
|
||||
|
||||
var dext = [ /* Distance codes 0..29 extra */
|
||||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||||
28, 28, 29, 29, 64, 64
|
||||
];
|
||||
|
||||
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
||||
{
|
||||
var bits = opts.bits;
|
||||
//here = opts.here; /* table entry for duplication */
|
||||
|
||||
var len = 0; /* a code's length in bits */
|
||||
var sym = 0; /* index of code symbols */
|
||||
var min = 0, max = 0; /* minimum and maximum code lengths */
|
||||
var root = 0; /* number of index bits for root table */
|
||||
var curr = 0; /* number of index bits for current table */
|
||||
var drop = 0; /* code bits to drop for sub-table */
|
||||
var left = 0; /* number of prefix codes available */
|
||||
var used = 0; /* code entries in table used */
|
||||
var huff = 0; /* Huffman code */
|
||||
var incr; /* for incrementing code, index */
|
||||
var fill; /* index for replicating entries */
|
||||
var low; /* low bits for current root entry */
|
||||
var mask; /* mask for low root bits */
|
||||
var next; /* next available space in table */
|
||||
var base = null; /* base value table to use */
|
||||
var base_index = 0;
|
||||
// var shoextra; /* extra bits table to use */
|
||||
var end; /* use base and extra for symbol > end */
|
||||
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
||||
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
||||
var extra = null;
|
||||
var extra_index = 0;
|
||||
|
||||
var here_bits, here_op, here_val;
|
||||
|
||||
/*
|
||||
Process a set of code lengths to create a canonical Huffman code. The
|
||||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||||
symbols by length from short to long, and retaining the symbol order
|
||||
for codes with equal lengths. Then the code starts with all zero bits
|
||||
for the first code of the shortest length, and the codes are integer
|
||||
increments for the same length, and zeros are appended as the length
|
||||
increases. For the deflate format, these bits are stored backwards
|
||||
from their more natural integer increment ordering, and so when the
|
||||
decoding tables are built in the large loop below, the integer codes
|
||||
are incremented backwards.
|
||||
|
||||
This routine assumes, but does not check, that all of the entries in
|
||||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||||
1..MAXBITS is interpreted as that code length. zero means that that
|
||||
symbol does not occur in this code.
|
||||
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++) {
|
||||
count[len] = 0;
|
||||
}
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
count[lens[lens_index + sym]]++;
|
||||
}
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = bits;
|
||||
for (max = MAXBITS; max >= 1; max--) {
|
||||
if (count[max] !== 0) { break; }
|
||||
}
|
||||
if (root > max) {
|
||||
root = max;
|
||||
}
|
||||
if (max === 0) { /* no symbols to code at all */
|
||||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
|
||||
//table.op[opts.table_index] = 64;
|
||||
//table.bits[opts.table_index] = 1;
|
||||
//table.val[opts.table_index++] = 0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
opts.bits = 1;
|
||||
return 0; /* no symbols, but wait for decoding to report error */
|
||||
}
|
||||
for (min = 1; min < max; min++) {
|
||||
if (count[min] !== 0) { break; }
|
||||
}
|
||||
if (root < min) {
|
||||
root = min;
|
||||
}
|
||||
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) {
|
||||
return -1;
|
||||
} /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type === CODES || max !== 1)) {
|
||||
return -1; /* incomplete set */
|
||||
}
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++) {
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
}
|
||||
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
if (lens[lens_index + sym] !== 0) {
|
||||
work[offs[lens[lens_index + sym]]++] = sym;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked for LENS and DIST tables against
|
||||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||||
the initial root table size constants. See the comments in inftrees.h
|
||||
for more information.
|
||||
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* set up for code type */
|
||||
// poor man optimization - use if-else instead of switch,
|
||||
// to avoid deopts in old v8
|
||||
if (type === CODES) {
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
|
||||
} else if (type === LENS) {
|
||||
base = lbase;
|
||||
base_index -= 257;
|
||||
extra = lext;
|
||||
extra_index -= 257;
|
||||
end = 256;
|
||||
|
||||
} else { /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
}
|
||||
|
||||
/* initialize opts for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = table_index; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = -1; /* trigger new sub-table when len > root */
|
||||
used = 1 << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
var i = 0;
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
i++;
|
||||
/* create table entry */
|
||||
here_bits = len - drop;
|
||||
if (work[sym] < end) {
|
||||
here_op = 0;
|
||||
here_val = work[sym];
|
||||
}
|
||||
else if (work[sym] > end) {
|
||||
here_op = extra[extra_index + work[sym]];
|
||||
here_val = base[base_index + work[sym]];
|
||||
}
|
||||
else {
|
||||
here_op = 32 + 64; /* end of block */
|
||||
here_val = 0;
|
||||
}
|
||||
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1 << (len - drop);
|
||||
fill = 1 << curr;
|
||||
min = fill; /* save offset to next table */
|
||||
do {
|
||||
fill -= incr;
|
||||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||||
} while (fill !== 0);
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1 << (len - 1);
|
||||
while (huff & incr) {
|
||||
incr >>= 1;
|
||||
}
|
||||
if (incr !== 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
} else {
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--count[len] === 0) {
|
||||
if (len === max) { break; }
|
||||
len = lens[lens_index + work[sym]];
|
||||
}
|
||||
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) !== low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop === 0) {
|
||||
drop = root;
|
||||
}
|
||||
|
||||
/* increment past last table */
|
||||
next += min; /* here min is 1 << curr */
|
||||
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = 1 << curr;
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) { break; }
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1 << curr;
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
/*table.op[low] = curr;
|
||||
table.bits[low] = root;
|
||||
table.val[low] = next - opts.table_index;*/
|
||||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||||
}
|
||||
}
|
||||
|
||||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||||
at most one remaining entry, since if the code is incomplete, the
|
||||
maximum code length that was allowed to get this far is one bit) */
|
||||
if (huff !== 0) {
|
||||
//table.op[next + huff] = 64; /* invalid code marker */
|
||||
//table.bits[next + huff] = len - drop;
|
||||
//table.val[next + huff] = 0;
|
||||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
//opts.table_index += used;
|
||||
opts.bits = root;
|
||||
return 0;
|
||||
};
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
'use strict';
|
||||
|
||||
module.exports = {
|
||||
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
||||
1: 'stream end', /* Z_STREAM_END 1 */
|
||||
0: '', /* Z_OK 0 */
|
||||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||||
};
|
||||
+1202
File diff suppressed because it is too large.
Load diff
+29
@@ -0,0 +1,29 @@
|
||||
'use strict';
|
||||
|
||||
|
||||
function ZStream() {
|
||||
/* next input byte */
|
||||
this.input = null; // JS specific, because we have no pointers
|
||||
this.next_in = 0;
|
||||
/* number of bytes available at input */
|
||||
this.avail_in = 0;
|
||||
/* total number of input bytes read so far */
|
||||
this.total_in = 0;
|
||||
/* next output byte should be put there */
|
||||
this.output = null; // JS specific, because we have no pointers
|
||||
this.next_out = 0;
|
||||
/* remaining free space at output */
|
||||
this.avail_out = 0;
|
||||
/* total number of bytes output so far */
|
||||
this.total_out = 0;
|
||||
/* last error message, NULL if no error */
|
||||
this.msg = ''/*Z_NULL*/;
|
||||
/* not visible by applications */
|
||||
this.state = null;
|
||||
/* best guess about the data type: binary or text */
|
||||
this.data_type = 2/*Z_UNKNOWN*/;
|
||||
/* adler32 value of the uncompressed data */
|
||||
this.adler = 0;
|
||||
}
|
||||
|
||||
module.exports = ZStream;
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
{
|
||||
"_args": [
|
||||
[
|
||||
{
|
||||
"raw": "pako@^0.2.8",
|
||||
"scope": null,
|
||||
"escapedName": "pako",
|
||||
"name": "pako",
|
||||
"rawSpec": "^0.2.8",
|
||||
"spec": ">=0.2.8 <0.3.0",
|
||||
"type": "range"
|
||||
},
|
||||
"/home/burchettm/statsbot/node_modules/discordie"
|
||||
]
|
||||
],
|
||||
"_from": "pako@>=0.2.8 <0.3.0",
|
||||
"_id": "pako@0.2.9",
|
||||
"_inCache": true,
|
||||
"_location": "/pako",
|
||||
"_nodeVersion": "4.4.5",
|
||||
"_npmOperationalInternal": {
|
||||
"host": "packages-12-west.internal.npmjs.com",
|
||||
"tmp": "tmp/pako-0.2.9.tgz_1469133699053_0.013920168625190854"
|
||||
},
|
||||
"_npmUser": {
|
||||
"name": "vitaly",
|
||||
"email": "vitaly@rcdesign.ru"
|
||||
},
|
||||
"_npmVersion": "2.15.5",
|
||||
"_phantomChildren": {},
|
||||
"_requested": {
|
||||
"raw": "pako@^0.2.8",
|
||||
"scope": null,
|
||||
"escapedName": "pako",
|
||||
"name": "pako",
|
||||
"rawSpec": "^0.2.8",
|
||||
"spec": ">=0.2.8 <0.3.0",
|
||||
"type": "range"
|
||||
},
|
||||
"_requiredBy": [
|
||||
"/discordie"
|
||||
],
|
||||
"_resolved": "https://registry.npmjs.org/pako/-/pako-0.2.9.tgz",
|
||||
"_shasum": "f3f7522f4ef782348da8161bad9ecfd51bf83a75",
|
||||
"_shrinkwrap": null,
|
||||
"_spec": "pako@^0.2.8",
|
||||
"_where": "/home/burchettm/statsbot/node_modules/discordie",
|
||||
"bugs": {
|
||||
"url": "https://github.com/nodeca/pako/issues"
|
||||
},
|
||||
"contributors": [
|
||||
{
|
||||
"name": "Andrei Tuputcyn",
|
||||
"url": "https://github.com/andr83"
|
||||
},
|
||||
{
|
||||
"name": "Vitaly Puzrin",
|
||||
"url": "https://github.com/puzrin"
|
||||
}
|
||||
],
|
||||
"dependencies": {},
|
||||
"description": "zlib port to javascript - fast, modularized, with browser support",
|
||||
"devDependencies": {
|
||||
"ansi": "*",
|
||||
"async": "*",
|
||||
"benchmark": "*",
|
||||
"browserify": "*",
|
||||
"eslint": "^2.1.0",
|
||||
"eslint-plugin-nodeca": "~1.0.3",
|
||||
"grunt": "~0.4.4",
|
||||
"grunt-cli": "~0.1.13",
|
||||
"grunt-contrib-connect": "~0.9.0",
|
||||
"grunt-saucelabs": "~8.6.0",
|
||||
"istanbul": "*",
|
||||
"lodash": "*",
|
||||
"mocha": "1.21.5",
|
||||
"ndoc": "*",
|
||||
"uglify-js": "*"
|
||||
},
|
||||
"directories": {},
|
||||
"dist": {
|
||||
"shasum": "f3f7522f4ef782348da8161bad9ecfd51bf83a75",
|
||||
"tarball": "https://registry.npmjs.org/pako/-/pako-0.2.9.tgz"
|
||||
},
|
||||
"files": [
|
||||
"index.js",
|
||||
"dist/",
|
||||
"lib/"
|
||||
],
|
||||
"gitHead": "85d145e616967f3720382f416da530c23c02ad13",
|
||||
"homepage": "https://github.com/nodeca/pako",
|
||||
"keywords": [
|
||||
"zlib",
|
||||
"deflate",
|
||||
"inflate",
|
||||
"gzip"
|
||||
],
|
||||
"license": "MIT",
|
||||
"maintainers": [
|
||||
{
|
||||
"name": "vitaly",
|
||||
"email": "vitaly@rcdesign.ru"
|
||||
}
|
||||
],
|
||||
"name": "pako",
|
||||
"optionalDependencies": {},
|
||||
"readme": "ERROR: No README data found!",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/nodeca/pako.git"
|
||||
},
|
||||
"scripts": {},
|
||||
"version": "0.2.9"
|
||||
}
|
||||
Reference in new issue
Block a user