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LICENSE
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LICENSE
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MIT License
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Copyright (c) 2017 Matt Burchett
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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14
README.md
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README.md
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# discord-stats-bot
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This is basically a personal project of mine in a effort to learn NodeJS and ELK.
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I wanted to create a bot for discord that would log it's usage to a centralised logging server. Essentially the bot is just logging usage to files, and logstash-forwarder is passing to ELK.
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You need the following modules to use this bot:
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- discordie
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- log4js
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```bash
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npm install discordie log4js
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```
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bot.js
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bot.js
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// Require Discord Libraries
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var Discordie = require('discordie');
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// Require log4js for logging to files
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var log4js = require('log4js');
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// require custom settings
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var config = require('./config.json');
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// Configure log4js
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log4js.configure({
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appenders: [
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{ type: 'console' },
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{ type: 'file', filename: 'logs/console.log', category: 'console'},
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{ type: 'file', filename: 'logs/activeusers.log', category: 'activeusers'},
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{ type: 'file', filename: 'logs/channels.log', category: 'channels'}
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]
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});
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// set constant log4js variables
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const logcon = log4js.getLogger('console');
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const actcon = log4js.getLogger('activeusers');
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const chancon = log4js.getLogger('channels');
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// begin discord bot
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const Events = Discordie.Events;
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const client = new Discordie();
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// issue connect to discord using the bot_token in config.json
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client.connect({
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token: config.bot_token
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});
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// once connected
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client.Dispatcher.on(Events.GATEWAY_READY, e => {
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// acknoledge connection to console logs
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logcon.info('Connected as: ' + client.User.username);
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});
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// check for the number of active users every 30 seconds and log to the active users logs
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setInterval(function() {
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client.Users.fetchMembers(config.guild_id);
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actcon.info(config.guild_name + " Active Users: " + client.Users.onlineMembersForGuild(config.guild_id).length);}, 30000);
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// when messages are created
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client.Dispatcher.on(Events.MESSAGE_CREATE, e => {
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// log the guild name, the channel name, the username, and the message to the channels log and disable DMs.
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if (!e.message.isPrivate)
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chancon.info(e.message.guild.name + ":" + " #" + e.message.channel.name + ": " + "<" + e.message.displayUsername + ">: "+ e.message.content);
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if (e.message.channel.name == "mod" || e.message.channel.name == "helpers" ) {
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// begin chat commands
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// !ping
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if (e.message.content == "!ping")
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e.message.channel.sendMessage("pong");
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// !bacon
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if (e.message.content == "!bacon")
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e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a strip of delicious bacon.* ")
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// !cookie
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if (e.message.content == "!cookie")
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e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a freshly made Oatmeal Raisin cookie.*")
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// !help
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if (e.message.content == "!help")
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e.message.channel.sendMessage("Sorry.");
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// end chat commands
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// begin Baymax easter eggs
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// ow
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if (e.message.content == "ow" || e.message.content == "Ow" || e.message.content == "OW" || e.message.content == "oW" || e.message.content == "Ow!" || e.message.content == "Ow.")
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e.message.channel.sendMessage("Hello. I am Baymax, your personal Discord companion. \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294326730703896577/giphy-2.gif");
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// heart attack
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if (e.message.content.indexOf('heart attack') >=0)
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e.message.channel.sendMessage("My hands are equipped with defibrillators. **CLEAR!** \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294302721429995520/tumblr_n9h0l4ODbC1ry7whco1_1280.gif");
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// Cry emoji... There's actually a emoji there, I swear.
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if (e.message.content == "😢")
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e.message.channel.sendMessage("There, there. \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294303907704864770/giphy-4.gif");
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// fist bump
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if (e.message.content == "*fist bump*" || e.message.content == "*fistbump*")
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e.message.channel.sendMessage("Ba-la-la-la-la! \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294327036388835328/giphy-3.gif")
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// !lollipop
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if (e.message.content == "I'm satisfied with my care.")
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e.message.channel.sendMessage("You have been good, have a lollipop! \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294333704749449216/Baemax-baymax-lollipop.gif")
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// end Baymax easter eggs
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// begin misc chat triggers
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// shrug
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if (e.message.content == "¯\\_(ツ)_/¯")
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e.message.channel.sendMessage("*mic drop*");
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// end misc chat triggers
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}
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});
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// if connection is lost to Discord, issue a reconnect.
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client.Dispatcher.on(Events.DISCONNECTED, e => {
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// force disconnection to Discord
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client.disconnect();
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logcon.info('Disconnected from server ...');
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// reconnect to Discord
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logcon.info('Reconnecting to Discord ... ');
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client.connect({
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token: config.bot_token
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});
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});
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// also, reconnect the bot hourly.
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setInterval(function() {
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logcon.info('Reconnecting to server per timeout of ' + config.reconnect + 'ms.');
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client.disconnect();
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client.connect({
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token: config.bot_token
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});
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}, config.reconnect);
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config.json.example
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config.json.example
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{
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"bot_token": "<Your discord bot token>",
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"guild_id": "<Your Channel ID - Enable Developer Tools in Discord, right click on the server, copy id>",
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"guild_name": "<This is just for the log files, I named mine the name of the server>",
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"reconnect": "<This is a reconnect value in milliseconds, I recommend a hour (3600000)>"
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}
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16
package.json
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package.json
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{
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"name": "discord-stats-bot",
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"version": "1.0.0",
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"description": "Discord Stats Bot (for exporting into ELK or other centralized logging)",
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"main": "bot.js",
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"scripts": {
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"bot": "nodemon bot.js"
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},
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"dependencies": {
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"discordie": ">=0.0.0",
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"log4js": ">=0.0.0"
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},
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"author": "Matt Burchett",
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"license": "MIT"
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}
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