discord-baymax-bot/bot.js

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2017-03-23 08:44:41 +00:00
// Require Discord Libraries
var Discordie = require('discordie');
// Require log4js for logging to files
var log4js = require('log4js');
// require custom settings
var config = require('./config.json');
// Configure log4js
log4js.configure({
appenders: [
{ type: 'console' },
{ type: 'file', filename: 'logs/console.log', category: 'console'},
{ type: 'file', filename: 'logs/activeusers.log', category: 'activeusers'},
{ type: 'file', filename: 'logs/channels.log', category: 'channels'}
]
});
// set constant log4js variables
const logcon = log4js.getLogger('console');
const actcon = log4js.getLogger('activeusers');
const chancon = log4js.getLogger('channels');
// begin discord bot
const Events = Discordie.Events;
const client = new Discordie();
// issue connect to discord using the bot_token in config.json
client.connect({
token: config.bot_token
});
// once connected
client.Dispatcher.on(Events.GATEWAY_READY, e => {
// acknoledge connection to console logs
logcon.info('Connected as: ' + client.User.username);
});
// check for the number of active users every 30 seconds and log to the active users logs
setInterval(function() {
client.Users.fetchMembers(config.guild_id);
actcon.info(config.guild_name + " Active Users: " + client.Users.onlineMembersForGuild(config.guild_id).length);}, 30000);
// when messages are created
client.Dispatcher.on(Events.MESSAGE_CREATE, e => {
// log the guild name, the channel name, the username, and the message to the channels log and disable DMs.
if (!e.message.isPrivate)
chancon.info(e.message.guild.name + ":" + " #" + e.message.channel.name + ": " + "<" + e.message.displayUsername + ">: "+ e.message.content);
if (e.message.channel.name == "mod" || e.message.channel.name == "helpers" ) {
// begin chat commands
// !ping
if (e.message.content == "!ping")
e.message.channel.sendMessage("pong");
// !bacon
if (e.message.content == "!bacon")
e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a strip of delicious bacon.* ")
// !cookie
if (e.message.content == "!cookie")
e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a freshly made Oatmeal Raisin cookie.*")
// !help
if (e.message.content == "!help")
e.message.channel.sendMessage("Sorry.");
// end chat commands
// begin Baymax easter eggs
// ow
if (e.message.content == "ow" || e.message.content == "Ow" || e.message.content == "OW" || e.message.content == "oW" || e.message.content == "Ow!" || e.message.content == "Ow.")
e.message.channel.sendMessage("Hello. I am Baymax, your personal Discord companion. \r\r\
https://cdn.discordapp.com/attachments/265064665099403264/294326730703896577/giphy-2.gif");
// heart attack
if (e.message.content.indexOf('heart attack') >=0)
e.message.channel.sendMessage("My hands are equipped with defibrillators. **CLEAR!** \r\r\
https://cdn.discordapp.com/attachments/265064665099403264/294302721429995520/tumblr_n9h0l4ODbC1ry7whco1_1280.gif");
// Cry emoji... There's actually a emoji there, I swear.
if (e.message.content == "😢")
e.message.channel.sendMessage("There, there. \r\r\
https://cdn.discordapp.com/attachments/265064665099403264/294303907704864770/giphy-4.gif");
// fist bump
if (e.message.content == "*fist bump*" || e.message.content == "*fistbump*")
e.message.channel.sendMessage("Ba-la-la-la-la! \r\r\
https://cdn.discordapp.com/attachments/265064665099403264/294327036388835328/giphy-3.gif")
// !lollipop
if (e.message.content == "I'm satisfied with my care.")
e.message.channel.sendMessage("You have been good, have a lollipop! \r\r\
https://cdn.discordapp.com/attachments/265064665099403264/294333704749449216/Baemax-baymax-lollipop.gif")
// end Baymax easter eggs
// begin misc chat triggers
// shrug
if (e.message.content == "¯\\_(ツ)_/¯")
e.message.channel.sendMessage("*mic drop*");
// end misc chat triggers
}
});
// if connection is lost to Discord, issue a reconnect.
client.Dispatcher.on(Events.DISCONNECTED, e => {
// force disconnection to Discord
client.disconnect();
logcon.info('Disconnected from server ...');
// reconnect to Discord
logcon.info('Reconnecting to Discord ... ');
client.connect({
token: config.bot_token
});
});
// also, reconnect the bot hourly.
setInterval(function() {
logcon.info('Reconnecting to server per timeout of ' + config.reconnect + 'ms.');
client.disconnect();
client.connect({
token: config.bot_token
});
}, config.reconnect);