132 lines
4.7 KiB
JavaScript
132 lines
4.7 KiB
JavaScript
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// Require Discord Libraries
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var Discordie = require('discordie');
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// Require log4js for logging to files
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var log4js = require('log4js');
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// require custom settings
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var config = require('./config.json');
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// Configure log4js
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log4js.configure({
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appenders: [
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{ type: 'console' },
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{ type: 'file', filename: 'logs/console.log', category: 'console'},
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{ type: 'file', filename: 'logs/activeusers.log', category: 'activeusers'},
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{ type: 'file', filename: 'logs/channels.log', category: 'channels'}
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]
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});
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// set constant log4js variables
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const logcon = log4js.getLogger('console');
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const actcon = log4js.getLogger('activeusers');
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const chancon = log4js.getLogger('channels');
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// begin discord bot
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const Events = Discordie.Events;
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const client = new Discordie();
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// issue connect to discord using the bot_token in config.json
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client.connect({
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token: config.bot_token
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});
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// once connected
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client.Dispatcher.on(Events.GATEWAY_READY, e => {
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// acknoledge connection to console logs
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logcon.info('Connected as: ' + client.User.username);
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});
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// check for the number of active users every 30 seconds and log to the active users logs
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setInterval(function() {
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client.Users.fetchMembers(config.guild_id);
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actcon.info(config.guild_name + " Active Users: " + client.Users.onlineMembersForGuild(config.guild_id).length);}, 30000);
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// when messages are created
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client.Dispatcher.on(Events.MESSAGE_CREATE, e => {
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// log the guild name, the channel name, the username, and the message to the channels log and disable DMs.
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if (!e.message.isPrivate)
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chancon.info(e.message.guild.name + ":" + " #" + e.message.channel.name + ": " + "<" + e.message.displayUsername + ">: "+ e.message.content);
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if (e.message.channel.name == "mod" || e.message.channel.name == "helpers" ) {
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// begin chat commands
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// !ping
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if (e.message.content == "!ping")
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e.message.channel.sendMessage("pong");
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// !bacon
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if (e.message.content == "!bacon")
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e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a strip of delicious bacon.* ")
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// !cookie
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if (e.message.content == "!cookie")
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e.message.channel.sendMessage("*gives " + e.message.author.nickMention + " a freshly made Oatmeal Raisin cookie.*")
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// !help
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if (e.message.content == "!help")
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e.message.channel.sendMessage("Sorry.");
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// end chat commands
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// begin Baymax easter eggs
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// ow
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if (e.message.content == "ow" || e.message.content == "Ow" || e.message.content == "OW" || e.message.content == "oW" || e.message.content == "Ow!" || e.message.content == "Ow.")
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e.message.channel.sendMessage("Hello. I am Baymax, your personal Discord companion. \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294326730703896577/giphy-2.gif");
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// heart attack
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if (e.message.content.indexOf('heart attack') >=0)
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e.message.channel.sendMessage("My hands are equipped with defibrillators. **CLEAR!** \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294302721429995520/tumblr_n9h0l4ODbC1ry7whco1_1280.gif");
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// Cry emoji... There's actually a emoji there, I swear.
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if (e.message.content == "😢")
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e.message.channel.sendMessage("There, there. \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294303907704864770/giphy-4.gif");
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// fist bump
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if (e.message.content == "*fist bump*" || e.message.content == "*fistbump*")
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e.message.channel.sendMessage("Ba-la-la-la-la! \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294327036388835328/giphy-3.gif")
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// !lollipop
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if (e.message.content == "I'm satisfied with my care.")
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e.message.channel.sendMessage("You have been good, have a lollipop! \r\r\
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https://cdn.discordapp.com/attachments/265064665099403264/294333704749449216/Baemax-baymax-lollipop.gif")
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// end Baymax easter eggs
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// begin misc chat triggers
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// shrug
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if (e.message.content == "¯\\_(ツ)_/¯")
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e.message.channel.sendMessage("*mic drop*");
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// end misc chat triggers
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}
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});
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// if connection is lost to Discord, issue a reconnect.
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client.Dispatcher.on(Events.DISCONNECTED, e => {
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// force disconnection to Discord
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client.disconnect();
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logcon.info('Disconnected from server ...');
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// reconnect to Discord
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logcon.info('Reconnecting to Discord ... ');
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client.connect({
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token: config.bot_token
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});
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});
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// also, reconnect the bot hourly.
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setInterval(function() {
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logcon.info('Reconnecting to server per timeout of ' + config.reconnect + 'ms.');
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client.disconnect();
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client.connect({
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token: config.bot_token
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});
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}, config.reconnect);
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