35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using NadekoBot.Modules.Pokemon.Common;
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using NadekoBot.Services;
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using Newtonsoft.Json;
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using NLog;
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namespace NadekoBot.Modules.Pokemon.Services
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{
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public class PokemonService : INService
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{
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public readonly List<PokemonType> PokemonTypes = new List<PokemonType>();
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public readonly ConcurrentDictionary<ulong, PokeStats> Stats = new ConcurrentDictionary<ulong, PokeStats>();
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public const string PokemonTypesFile = "data/pokemon_types.json";
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private Logger _log { get; }
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public PokemonService()
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{
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_log = LogManager.GetCurrentClassLogger();
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if (File.Exists(PokemonTypesFile))
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{
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PokemonTypes = JsonConvert.DeserializeObject<List<PokemonType>>(File.ReadAllText(PokemonTypesFile));
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}
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else
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{
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PokemonTypes = new List<PokemonType>();
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_log.Warn(PokemonTypesFile + " is missing. Pokemon types not loaded.");
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}
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}
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}
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}
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