301 lines
11 KiB
C#
301 lines
11 KiB
C#
using System.Collections.Concurrent;
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using System.Linq;
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using System.Threading.Tasks;
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using Discord;
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using NadekoBot.Extensions;
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using NadekoBot.Core.Services.Database.Models;
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using NLog;
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using System.IO;
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using Discord.Commands;
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using Discord.WebSocket;
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using NadekoBot.Common;
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using NadekoBot.Core.Services.Impl;
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using NadekoBot.Core.Services;
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using NadekoBot.Modules.Music.Common;
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using NadekoBot.Modules.Music.Common.Exceptions;
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using NadekoBot.Modules.Music.Common.SongResolver;
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using NadekoBot.Common.Collections;
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using System;
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using Microsoft.EntityFrameworkCore;
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namespace NadekoBot.Modules.Music.Services
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{
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public class MusicService : INService, IUnloadableService
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{
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public const string MusicDataPath = "data/musicdata";
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private readonly IGoogleApiService _google;
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private readonly NadekoStrings _strings;
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private readonly ILocalization _localization;
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private readonly DbService _db;
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private readonly Logger _log;
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private readonly ConcurrentDictionary<ulong, MusicSettings> _musicSettings;
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private readonly SoundCloudApiService _sc;
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private readonly IBotCredentials _creds;
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private readonly ConcurrentDictionary<ulong, float> _defaultVolumes;
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public ConcurrentHashSet<ulong> AutoDcServers { get; }
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private readonly DiscordSocketClient _client;
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public ConcurrentDictionary<ulong, MusicPlayer> MusicPlayers { get; } = new ConcurrentDictionary<ulong, MusicPlayer>();
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public MusicService(DiscordSocketClient client, IGoogleApiService google,
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NadekoStrings strings, ILocalization localization, DbService db,
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SoundCloudApiService sc, IBotCredentials creds, NadekoBot bot)
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{
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_client = client;
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_google = google;
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_strings = strings;
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_localization = localization;
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_db = db;
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_sc = sc;
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_creds = creds;
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_log = LogManager.GetCurrentClassLogger();
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_musicSettings = bot.AllGuildConfigs.ToDictionary(x => x.GuildId, x => x.MusicSettings)
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.ToConcurrent();
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_client.LeftGuild += _client_LeftGuild;
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try { Directory.Delete(MusicDataPath, true); } catch { }
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_defaultVolumes = new ConcurrentDictionary<ulong, float>(
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bot.AllGuildConfigs
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.ToDictionary(x => x.GuildId, x => x.DefaultMusicVolume));
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AutoDcServers = new ConcurrentHashSet<ulong>(bot.AllGuildConfigs.Where(x => x.AutoDcFromVc).Select(x => x.GuildId));
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Directory.CreateDirectory(MusicDataPath);
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}
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public Task Unload()
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{
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_client.LeftGuild -= _client_LeftGuild;
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return Task.CompletedTask;
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}
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private Task _client_LeftGuild(SocketGuild arg)
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{
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var t = DestroyPlayer(arg.Id);
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return Task.CompletedTask;
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}
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public float GetDefaultVolume(ulong guildId)
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{
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return _defaultVolumes.GetOrAdd(guildId, (id) =>
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{
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using (var uow = _db.UnitOfWork)
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{
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return uow.GuildConfigs.For(guildId, set => set).DefaultMusicVolume;
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}
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});
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}
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public Task<MusicPlayer> GetOrCreatePlayer(ICommandContext context)
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{
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var gUsr = (IGuildUser)context.User;
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var txtCh = (ITextChannel)context.Channel;
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var vCh = gUsr.VoiceChannel;
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return GetOrCreatePlayer(context.Guild.Id, vCh, txtCh);
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}
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public async Task<MusicPlayer> GetOrCreatePlayer(ulong guildId, IVoiceChannel voiceCh, ITextChannel textCh)
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{
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string GetText(string text, params object[] replacements) =>
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_strings.GetText(text, _localization.GetCultureInfo(textCh.Guild), "Music".ToLowerInvariant(), replacements);
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if (voiceCh == null || voiceCh.Guild != textCh.Guild)
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{
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if (textCh != null)
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{
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await textCh.SendErrorAsync(GetText("must_be_in_voice")).ConfigureAwait(false);
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}
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throw new NotInVoiceChannelException();
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}
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return MusicPlayers.GetOrAdd(guildId, _ =>
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{
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var vol = GetDefaultVolume(guildId);
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if (!_musicSettings.TryGetValue(guildId, out var ms))
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ms = new MusicSettings();
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var mp = new MusicPlayer(this, ms, _google, voiceCh, textCh, vol);
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IUserMessage playingMessage = null;
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IUserMessage lastFinishedMessage = null;
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mp.OnCompleted += async (s, song) =>
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{
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try
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{
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lastFinishedMessage?.DeleteAfter(0);
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try
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{
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lastFinishedMessage = await mp.OutputTextChannel.EmbedAsync(new EmbedBuilder().WithOkColor()
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.WithAuthor(eab => eab.WithName(GetText("finished_song")).WithMusicIcon())
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.WithDescription(song.PrettyName)
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.WithFooter(ef => ef.WithText(song.PrettyInfo)))
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.ConfigureAwait(false);
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}
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catch
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{
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// ignored
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}
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var cur = mp.Current;
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if (cur.Current == null
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&& !mp.RepeatCurrentSong
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&& !mp.RepeatPlaylist
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&& !mp.FairPlay
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&& AutoDcServers.Contains(guildId))
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{
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await DestroyPlayer(guildId).ConfigureAwait(false);
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}
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}
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catch
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{
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// ignored
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}
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};
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mp.OnStarted += async (player, song) =>
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{
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//try { await mp.UpdateSongDurationsAsync().ConfigureAwait(false); }
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//catch
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//{
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// // ignored
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//}
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var sender = player;
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if (sender == null)
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return;
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try
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{
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playingMessage?.DeleteAfter(0);
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playingMessage = await mp.OutputTextChannel.EmbedAsync(new EmbedBuilder().WithOkColor()
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.WithAuthor(eab => eab.WithName(GetText("playing_song", song.Index + 1)).WithMusicIcon())
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.WithDescription(song.Song.PrettyName)
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.WithFooter(ef => ef.WithText(mp.PrettyVolume + " | " + song.Song.PrettyInfo)))
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.ConfigureAwait(false);
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}
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catch
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{
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// ignored
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}
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};
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mp.OnPauseChanged += async (player, paused) =>
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{
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try
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{
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IUserMessage msg;
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if (paused)
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msg = await mp.OutputTextChannel.SendConfirmAsync(GetText("paused")).ConfigureAwait(false);
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else
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msg = await mp.OutputTextChannel.SendConfirmAsync(GetText("resumed")).ConfigureAwait(false);
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msg?.DeleteAfter(10);
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}
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catch
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{
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// ignored
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}
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};
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_log.Info("Done creating");
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return mp;
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});
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}
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public MusicPlayer GetPlayerOrDefault(ulong guildId)
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{
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if (MusicPlayers.TryGetValue(guildId, out var mp))
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return mp;
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else
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return null;
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}
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public async Task TryQueueRelatedSongAsync(SongInfo song, ITextChannel txtCh, IVoiceChannel vch)
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{
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var related = (await _google.GetRelatedVideosAsync(song.VideoId, 4)).ToArray();
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if (!related.Any())
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return;
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var si = await ResolveSong(related[new NadekoRandom().Next(related.Length)], _client.CurrentUser.ToString(), MusicType.YouTube);
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if (si == null)
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throw new SongNotFoundException();
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var mp = await GetOrCreatePlayer(txtCh.GuildId, vch, txtCh);
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mp.Enqueue(si);
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}
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public async Task<SongInfo> ResolveSong(string query, string queuerName, MusicType? musicType = null)
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{
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query.ThrowIfNull(nameof(query));
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ISongResolverFactory resolverFactory = new SongResolverFactory(_sc);
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var strategy = await resolverFactory.GetResolveStrategy(query, musicType);
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var sinfo = await strategy.ResolveSong(query);
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if (sinfo == null)
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return null;
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sinfo.QueuerName = queuerName;
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return sinfo;
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}
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public async Task DestroyAllPlayers()
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{
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foreach (var key in MusicPlayers.Keys)
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{
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await DestroyPlayer(key);
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}
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}
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public async Task DestroyPlayer(ulong id)
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{
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if (MusicPlayers.TryRemove(id, out var mp))
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await mp.Destroy();
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}
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public bool ToggleAutoDc(ulong id)
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{
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bool val;
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using (var uow = _db.UnitOfWork)
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{
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var gc = uow.GuildConfigs.For(id, set => set);
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val = gc.AutoDcFromVc = !gc.AutoDcFromVc;
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uow.Complete();
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}
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if (val)
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AutoDcServers.Add(id);
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else
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AutoDcServers.TryRemove(id);
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return val;
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}
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public void UpdateSettings(ulong id, MusicSettings musicSettings)
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{
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_musicSettings.AddOrUpdate(id, musicSettings, delegate { return musicSettings; });
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}
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public void SetMusicChannel(ulong guildId, ulong? cid)
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{
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using (var uow = _db.UnitOfWork)
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{
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var ms = uow.GuildConfigs.For(guildId, set => set.Include(x => x.MusicSettings)).MusicSettings;
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ms.MusicChannelId = cid;
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uow.Complete();
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}
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}
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public void SetSongAutoDelete(ulong guildId, bool val)
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{
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using (var uow = _db.UnitOfWork)
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{
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var ms = uow.GuildConfigs.For(guildId, set => set.Include(x => x.MusicSettings)).MusicSettings;
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ms.SongAutoDelete = val;
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uow.Complete();
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}
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}
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}
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} |