b37ecf80e4
This reverts commit 081b0abcc4
.
754 lines
28 KiB
C#
754 lines
28 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Runtime Version:4.0.30319.42000
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
namespace NadekoBot.Properties {
|
|
using System;
|
|
|
|
|
|
/// <summary>
|
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|
/// </summary>
|
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|
// class via a tool like ResGen or Visual Studio.
|
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|
// with the /str option, or rebuild your VS project.
|
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
public class Resources {
|
|
|
|
private static global::System.Resources.ResourceManager resourceMan;
|
|
|
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
|
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
internal Resources() {
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the cached ResourceManager instance used by this class.
|
|
/// </summary>
|
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
public static global::System.Resources.ResourceManager ResourceManager {
|
|
get {
|
|
if (object.ReferenceEquals(resourceMan, null)) {
|
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NadekoBot.Properties.Resources", typeof(Resources).Assembly);
|
|
resourceMan = temp;
|
|
}
|
|
return resourceMan;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overrides the current thread's CurrentUICulture property for all
|
|
/// resource lookups using this strongly typed resource class.
|
|
/// </summary>
|
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
public static global::System.Globalization.CultureInfo Culture {
|
|
get {
|
|
return resourceCulture;
|
|
}
|
|
set {
|
|
resourceCulture = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _0 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_0", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _1 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_1", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _10_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_10_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _10_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_10_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _10_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_10_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _10_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_10_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _2_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_2_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _2_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_2_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _2_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_2_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _2_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_2_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _3 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_3", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _3_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_3_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _3_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_3_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _3_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_3_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _3_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_3_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _4 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_4", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _4_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_4_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _4_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_4_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _4_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_4_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _4_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_4_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _5 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_5", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _5_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_5_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _5_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_5_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _5_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_5_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _5_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_5_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _6 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_6", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _6_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_6_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _6_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_6_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _6_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_6_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _6_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_6_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _7 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_7", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _7_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_7_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _7_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_7_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _7_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_7_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _7_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_7_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _8 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_8", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _8_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_8_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _8_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_8_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _8_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_8_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _8_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_8_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _9 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_9", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _9_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_9_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _9_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_9_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _9_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_9_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap _9_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("_9_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap ace_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ace_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap ace_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ace_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap ace_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ace_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap ace_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ace_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap black_joker {
|
|
get {
|
|
object obj = ResourceManager.GetObject("black_joker", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap heads {
|
|
get {
|
|
object obj = ResourceManager.GetObject("heads", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap hidden {
|
|
get {
|
|
object obj = ResourceManager.GetObject("hidden", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap jack_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("jack_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap jack_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("jack_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap jack_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("jack_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap jack_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("jack_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap king_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("king_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap king_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("king_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap king_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("king_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap king_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("king_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap queen_of_clubs {
|
|
get {
|
|
object obj = ResourceManager.GetObject("queen_of_clubs", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap queen_of_diamonds {
|
|
get {
|
|
object obj = ResourceManager.GetObject("queen_of_diamonds", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap queen_of_hearts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("queen_of_hearts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap queen_of_spades {
|
|
get {
|
|
object obj = ResourceManager.GetObject("queen_of_spades", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap red_joker {
|
|
get {
|
|
object obj = ResourceManager.GetObject("red_joker", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap rip {
|
|
get {
|
|
object obj = ResourceManager.GetObject("rip", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap rose_overlay {
|
|
get {
|
|
object obj = ResourceManager.GetObject("rose_overlay", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
public static System.Drawing.Bitmap tails {
|
|
get {
|
|
object obj = ResourceManager.GetObject("tails", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|