86 lines
2.3 KiB
C#
86 lines
2.3 KiB
C#
using Discord;
|
|
using NadekoBot.Common;
|
|
using NLog;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace NadekoBot.Core.Modules.Gambling.Common
|
|
{
|
|
public class CurrencyRaffleGame
|
|
{
|
|
public enum Type {
|
|
Mixed,
|
|
Normal
|
|
}
|
|
|
|
public class User
|
|
{
|
|
public IUser DiscordUser { get; set; }
|
|
public int Amount { get; set; }
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return DiscordUser.GetHashCode();
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return obj is User u
|
|
? u.DiscordUser == DiscordUser
|
|
: false;
|
|
}
|
|
}
|
|
|
|
private readonly HashSet<User> _users = new HashSet<User>();
|
|
public IEnumerable<User> Users => _users;
|
|
public Type GameType { get; }
|
|
private readonly Logger _log;
|
|
|
|
public CurrencyRaffleGame(Type type)
|
|
{
|
|
GameType = type;
|
|
_log = LogManager.GetCurrentClassLogger();
|
|
}
|
|
|
|
public bool AddUser(IUser usr, int amount)
|
|
{
|
|
// if game type is normal, and someone already joined the game
|
|
// (that's the user who created it)
|
|
if (GameType == Type.Normal && _users.Count > 0 &&
|
|
_users.First().Amount != amount)
|
|
return false;
|
|
|
|
if (!_users.Add(new User
|
|
{
|
|
DiscordUser = usr,
|
|
Amount = amount,
|
|
}))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public User GetWinner()
|
|
{
|
|
var rng = new NadekoRandom();
|
|
if (GameType == Type.Mixed)
|
|
{
|
|
var num = rng.Next(0, Users.Sum(x => x.Amount));
|
|
var sum = 0;
|
|
foreach (var u in Users)
|
|
{
|
|
sum += u.Amount;
|
|
if (sum > num)
|
|
return u;
|
|
}
|
|
_log.Error("Woah. Report this.\nRoll: {0}\nAmounts: {1}", num, string.Join(",", Users.Select(x => x.Amount)));
|
|
}
|
|
|
|
var usrs = _users.ToArray();
|
|
return usrs[rng.Next(0, usrs.Length)];
|
|
}
|
|
}
|
|
}
|