284 lines
11 KiB
C#
284 lines
11 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Discord;
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using Discord.WebSocket;
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using Microsoft.EntityFrameworkCore;
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using NadekoBot.Common.Collections;
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using NadekoBot.Extensions;
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using NadekoBot.Core.Services;
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using NadekoBot.Core.Services.Database.Models;
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using NLog;
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namespace NadekoBot.Modules.Administration.Services
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{
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public enum MuteType
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{
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Voice,
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Chat,
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All
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}
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public class MuteService : INService
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{
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public ConcurrentDictionary<ulong, string> GuildMuteRoles { get; }
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public ConcurrentDictionary<ulong, ConcurrentHashSet<ulong>> MutedUsers { get; }
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public ConcurrentDictionary<ulong, ConcurrentDictionary<ulong, Timer>> UnmuteTimers { get; }
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= new ConcurrentDictionary<ulong, ConcurrentDictionary<ulong, Timer>>();
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public event Action<IGuildUser, MuteType> UserMuted = delegate { };
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public event Action<IGuildUser, MuteType> UserUnmuted = delegate { };
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private static readonly OverwritePermissions denyOverwrite = new OverwritePermissions(addReactions: PermValue.Deny, sendMessages: PermValue.Deny, attachFiles: PermValue.Deny);
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private readonly Logger _log = LogManager.GetCurrentClassLogger();
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private readonly DiscordSocketClient _client;
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private readonly DbService _db;
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public MuteService(DiscordSocketClient client, NadekoBot bot, DbService db)
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{
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_client = client;
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_db = db;
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GuildMuteRoles = bot
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.AllGuildConfigs
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.Where(c => !string.IsNullOrWhiteSpace(c.MuteRoleName))
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.ToDictionary(c => c.GuildId, c => c.MuteRoleName)
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.ToConcurrent();
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MutedUsers = new ConcurrentDictionary<ulong, ConcurrentHashSet<ulong>>(bot
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.AllGuildConfigs
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.ToDictionary(
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k => k.GuildId,
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v => new ConcurrentHashSet<ulong>(v.MutedUsers.Select(m => m.UserId))
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));
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foreach (var conf in bot.AllGuildConfigs)
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{
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foreach (var x in conf.UnmuteTimers)
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{
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TimeSpan after;
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if (x.UnmuteAt - TimeSpan.FromMinutes(2) <= DateTime.UtcNow)
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{
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after = TimeSpan.FromMinutes(2);
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}
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else
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{
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after = x.UnmuteAt - DateTime.UtcNow;
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}
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StartUnmuteTimer(conf.GuildId, x.UserId, after);
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}
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}
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_client.UserJoined += Client_UserJoined;
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}
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private Task Client_UserJoined(IGuildUser usr)
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{
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try
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{
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MutedUsers.TryGetValue(usr.Guild.Id, out ConcurrentHashSet<ulong> muted);
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if (muted == null || !muted.Contains(usr.Id))
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return Task.CompletedTask;
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var _ = Task.Run(() => MuteUser(usr).ConfigureAwait(false));
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}
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catch (Exception ex)
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{
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_log.Warn(ex);
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}
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return Task.CompletedTask;
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}
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public async Task MuteUser(IGuildUser usr, MuteType type = MuteType.All)
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{
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if (type == MuteType.All)
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{
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await usr.ModifyAsync(x => x.Mute = true).ConfigureAwait(false);
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var muteRole = await GetMuteRole(usr.Guild);
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if (!usr.RoleIds.Contains(muteRole.Id))
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await usr.AddRoleAsync(muteRole).ConfigureAwait(false);
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StopUnmuteTimer(usr.GuildId, usr.Id);
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using (var uow = _db.UnitOfWork)
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{
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var config = uow.GuildConfigs.For(usr.Guild.Id,
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set => set.Include(gc => gc.MutedUsers)
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.Include(gc => gc.UnmuteTimers));
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config.MutedUsers.Add(new MutedUserId()
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{
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UserId = usr.Id
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});
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if (MutedUsers.TryGetValue(usr.Guild.Id, out ConcurrentHashSet<ulong> muted))
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muted.Add(usr.Id);
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config.UnmuteTimers.RemoveWhere(x => x.UserId == usr.Id);
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await uow.CompleteAsync().ConfigureAwait(false);
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}
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UserMuted(usr, MuteType.All);
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}
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else if (type == MuteType.Voice)
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{
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await usr.ModifyAsync(x => x.Mute = true).ConfigureAwait(false);
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UserMuted(usr, MuteType.Voice);
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}
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else if (type == MuteType.Chat)
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{
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await usr.AddRoleAsync(await GetMuteRole(usr.Guild).ConfigureAwait(false)).ConfigureAwait(false);
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UserMuted(usr, MuteType.Chat);
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}
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}
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public async Task UnmuteUser(IGuildUser usr, MuteType type = MuteType.All)
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{
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if (type == MuteType.All)
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{
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StopUnmuteTimer(usr.GuildId, usr.Id);
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try { await usr.ModifyAsync(x => x.Mute = false).ConfigureAwait(false); } catch { }
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try { await usr.RemoveRoleAsync(await GetMuteRole(usr.Guild)).ConfigureAwait(false); } catch { /*ignore*/ }
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using (var uow = _db.UnitOfWork)
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{
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var config = uow.GuildConfigs.For(usr.Guild.Id, set => set.Include(gc => gc.MutedUsers)
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.Include(gc => gc.UnmuteTimers));
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config.MutedUsers.Remove(new MutedUserId()
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{
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UserId = usr.Id
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});
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if (MutedUsers.TryGetValue(usr.Guild.Id, out ConcurrentHashSet<ulong> muted))
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muted.TryRemove(usr.Id);
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config.UnmuteTimers.RemoveWhere(x => x.UserId == usr.Id);
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await uow.CompleteAsync().ConfigureAwait(false);
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}
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UserUnmuted(usr, MuteType.All);
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}
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else if (type == MuteType.Voice)
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{
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await usr.ModifyAsync(x => x.Mute = false).ConfigureAwait(false);
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UserUnmuted(usr, MuteType.Voice);
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}
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else if (type == MuteType.Chat)
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{
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await usr.RemoveRoleAsync(await GetMuteRole(usr.Guild).ConfigureAwait(false)).ConfigureAwait(false);
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UserUnmuted(usr, MuteType.Chat);
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}
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}
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public async Task<IRole> GetMuteRole(IGuild guild)
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{
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const string defaultMuteRoleName = "nadeko-mute";
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var muteRoleName = GuildMuteRoles.GetOrAdd(guild.Id, defaultMuteRoleName);
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var muteRole = guild.Roles.FirstOrDefault(r => r.Name == muteRoleName);
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if (muteRole == null)
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{
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//if it doesn't exist, create it
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try { muteRole = await guild.CreateRoleAsync(muteRoleName, GuildPermissions.None).ConfigureAwait(false); }
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catch
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{
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//if creations fails, maybe the name is not correct, find default one, if doesn't work, create default one
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muteRole = guild.Roles.FirstOrDefault(r => r.Name == muteRoleName) ??
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await guild.CreateRoleAsync(defaultMuteRoleName, GuildPermissions.None).ConfigureAwait(false);
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}
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}
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foreach (var toOverwrite in (await guild.GetTextChannelsAsync()))
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{
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try
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{
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if (!toOverwrite.PermissionOverwrites.Select(x => x.Permissions).Contains(denyOverwrite))
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{
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await toOverwrite.AddPermissionOverwriteAsync(muteRole, denyOverwrite)
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.ConfigureAwait(false);
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await Task.Delay(200).ConfigureAwait(false);
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}
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}
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catch
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{
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// ignored
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}
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}
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return muteRole;
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}
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public async Task TimedMute(IGuildUser user, TimeSpan after)
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{
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await MuteUser(user).ConfigureAwait(false); // mute the user. This will also remove any previous unmute timers
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using (var uow = _db.UnitOfWork)
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{
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var config = uow.GuildConfigs.For(user.GuildId, set => set.Include(x => x.UnmuteTimers));
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config.UnmuteTimers.Add(new UnmuteTimer()
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{
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UserId = user.Id,
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UnmuteAt = DateTime.UtcNow + after,
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}); // add teh unmute timer to the database
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uow.Complete();
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}
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StartUnmuteTimer(user.GuildId, user.Id, after); // start the timer
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}
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public void StartUnmuteTimer(ulong guildId, ulong userId, TimeSpan after)
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{
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//load the unmute timers for this guild
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var userUnmuteTimers = UnmuteTimers.GetOrAdd(guildId, new ConcurrentDictionary<ulong, Timer>());
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//unmute timer to be added
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var toAdd = new Timer(async _ =>
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{
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try
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{
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var guild = _client.GetGuild(guildId); // load the guild
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if (guild == null)
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{
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RemoveUnmuteTimerFromDb(guildId, userId);
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return; // if guild can't be found, just remove the timer from db
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}
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// unmute the user, this will also remove the timer from the db
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await UnmuteUser(guild.GetUser(userId)).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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RemoveUnmuteTimerFromDb(guildId, userId); // if unmute errored, just remove unmute from db
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_log.Warn("Couldn't unmute user {0} in guild {1}", userId, guildId);
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_log.Warn(ex);
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}
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}, null, after, Timeout.InfiniteTimeSpan);
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//add it, or stop the old one and add this one
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userUnmuteTimers.AddOrUpdate(userId, (key) => toAdd, (key, old) =>
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{
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old.Change(Timeout.Infinite, Timeout.Infinite);
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return toAdd;
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});
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}
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public void StopUnmuteTimer(ulong guildId, ulong userId)
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{
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if (!UnmuteTimers.TryGetValue(guildId, out ConcurrentDictionary<ulong, Timer> userUnmuteTimers)) return;
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if (userUnmuteTimers.TryRemove(userId, out Timer removed))
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{
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removed.Change(Timeout.Infinite, Timeout.Infinite);
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}
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}
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private void RemoveUnmuteTimerFromDb(ulong guildId, ulong userId)
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{
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using (var uow = _db.UnitOfWork)
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{
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var config = uow.GuildConfigs.For(guildId, set => set.Include(x => x.UnmuteTimers));
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config.UnmuteTimers.RemoveWhere(x => x.UserId == userId);
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uow.Complete();
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}
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}
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}
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}
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