NadekoBot/NadekoBot.Modules.Gambling/Common/WheelOfFortune/WheelOfFortune.cs
2017-09-30 00:46:33 +02:00

46 lines
1.1 KiB
C#

using NadekoBot.Common;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NadekoBot.Modules.Gambling.Common.WheelOfFortune
{
public class WheelOfFortune
{
private static readonly NadekoRandom _rng = new NadekoRandom();
private static readonly ImmutableArray<string> _emojis = new string[] {
"⬆",
"↖",
"⬅",
"↙",
"⬇",
"↘",
"➡",
"↗" }.ToImmutableArray();
public static readonly ImmutableArray<float> Multipliers = new float[] {
1.7f,
1.5f,
0.2f,
0.1f,
0.3f,
0.5f,
1.2f,
2.4f,
}.ToImmutableArray();
public int Result { get; }
public string Emoji => _emojis[Result];
public float Multiplier => Multipliers[Result];
public WheelOfFortune()
{
this.Result = _rng.Next(0, 8);
}
}
}