NadekoBot/NadekoBot.Core/Common/ShardCom/ShardComServer.cs
2017-09-30 00:46:33 +02:00

41 lines
1.0 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace NadekoBot.Common.ShardCom
{
public class ShardComServer : IDisposable
{
private readonly UdpClient _client;
public ShardComServer(int port)
{
_client = new UdpClient(port);
}
public void Start()
{
Task.Run(async () =>
{
var ip = new IPEndPoint(IPAddress.Any, 0);
while (true)
{
var recv = await _client.ReceiveAsync();
var data = Encoding.UTF8.GetString(recv.Buffer);
var _ = OnDataReceived(JsonConvert.DeserializeObject<ShardComMessage>(data));
}
});
}
public void Dispose()
{
_client.Dispose();
}
public event Func<ShardComMessage, Task> OnDataReceived = delegate { return Task.CompletedTask; };
}
}