using Discord; using Discord.Commands; using NadekoBot.Extensions; using NadekoBot.Services; using System; using System.Linq; using System.Threading.Tasks; using Discord.WebSocket; using System.Threading; using NadekoBot.Common; using NadekoBot.Common.Attributes; using NadekoBot.Common.Collections; using NLog; using System.Collections.Concurrent; using System.Collections.Generic; using NadekoBot.Services.Database.Models; namespace NadekoBot.Modules.Gambling { //todo mess, needs unload thing too - refactor public partial class Gambling { [Group] public class CurrencyEventsCommands : NadekoSubmodule { public enum CurrencyEvent { Reaction, SneakyGameStatus } //flower reaction event private static readonly ConcurrentHashSet _sneakyGameAwardedUsers = new ConcurrentHashSet(); private static readonly char[] _sneakyGameStatusChars = Enumerable.Range(48, 10) .Concat(Enumerable.Range(65, 26)) .Concat(Enumerable.Range(97, 26)) .Select(x => (char)x) .ToArray(); private string _secretCode = string.Empty; private readonly DiscordSocketClient _client; private readonly IBotConfigProvider _bc; private readonly CurrencyService _cs; public CurrencyEventsCommands(DiscordSocketClient client, IBotConfigProvider bc, CurrencyService cs) { _client = client; _bc = bc; _cs = cs; } [NadekoCommand, Usage, Description, Aliases] [RequireContext(ContextType.Guild)] [OwnerOnly] public async Task StartEvent(CurrencyEvent e, int arg = -1) { switch (e) { case CurrencyEvent.Reaction: await ReactionEvent(Context, arg).ConfigureAwait(false); break; case CurrencyEvent.SneakyGameStatus: await SneakyGameStatusEvent(Context, arg).ConfigureAwait(false); break; } } public async Task SneakyGameStatusEvent(ICommandContext context, int? arg) { int num; if (arg == null || arg < 5) num = 60; else num = arg.Value; if (_secretCode != string.Empty) return; var rng = new NadekoRandom(); for (var i = 0; i < 5; i++) { _secretCode += _sneakyGameStatusChars[rng.Next(0, _sneakyGameStatusChars.Length)]; } await _client.SetGameAsync($"type {_secretCode} for " + _bc.BotConfig.CurrencyPluralName) .ConfigureAwait(false); try { var title = GetText("sneakygamestatus_title"); var desc = GetText("sneakygamestatus_desc", Format.Bold(100.ToString()) + _bc.BotConfig.CurrencySign, Format.Bold(num.ToString())); await context.Channel.SendConfirmAsync(title, desc).ConfigureAwait(false); } catch { // ignored } _client.MessageReceived += SneakyGameMessageReceivedEventHandler; await Task.Delay(num * 1000); _client.MessageReceived -= SneakyGameMessageReceivedEventHandler; var cnt = _sneakyGameAwardedUsers.Count; _sneakyGameAwardedUsers.Clear(); _secretCode = string.Empty; await _client.SetGameAsync(GetText("sneakygamestatus_end", cnt)) .ConfigureAwait(false); } private Task SneakyGameMessageReceivedEventHandler(SocketMessage arg) { if (arg.Content == _secretCode && _sneakyGameAwardedUsers.Add(arg.Author.Id)) { var _ = Task.Run(async () => { await _cs.AddAsync(arg.Author, "Sneaky Game Event", 100, false) .ConfigureAwait(false); try { await arg.DeleteAsync(new RequestOptions() { RetryMode = RetryMode.AlwaysFail }).ConfigureAwait(false); } catch { // ignored } }); } return Task.CompletedTask; } public async Task ReactionEvent(ICommandContext context, int amount) { if (amount <= 0) amount = 100; var title = GetText("reaction_title"); var desc = GetText("reaction_desc", _bc.BotConfig.CurrencySign, Format.Bold(amount.ToString()) + _bc.BotConfig.CurrencySign); var footer = GetText("reaction_footer", 24); var msg = await context.Channel.SendConfirmAsync(title, desc, footer: footer) .ConfigureAwait(false); await new ReactionEvent(_bc.BotConfig, _client, _cs, amount).Start(msg, context); } } } public abstract class CurrencyEvent { public abstract Task Start(IUserMessage msg, ICommandContext channel); } public class ReactionEvent : CurrencyEvent { private readonly ConcurrentHashSet _reactionAwardedUsers = new ConcurrentHashSet(); private readonly BotConfig _bc; private readonly Logger _log; private readonly DiscordSocketClient _client; private readonly CurrencyService _cs; private readonly SocketSelfUser _botUser; private IUserMessage StartingMessage { get; set; } private CancellationTokenSource Source { get; } private CancellationToken CancelToken { get; } private readonly ConcurrentQueue _toGiveTo = new ConcurrentQueue(); private readonly int _amount; public ReactionEvent(BotConfig bc, DiscordSocketClient client, CurrencyService cs, int amount) { _bc = bc; _log = LogManager.GetCurrentClassLogger(); _client = client; _cs = cs; _botUser = client.CurrentUser; _amount = amount; Source = new CancellationTokenSource(); CancelToken = Source.Token; var _ = Task.Run(async () => { var users = new List(); while (!CancelToken.IsCancellationRequested) { await Task.Delay(1000).ConfigureAwait(false); while (_toGiveTo.TryDequeue(out var usrId)) { users.Add(usrId); } if (users.Count > 0) { await _cs.AddToManyAsync("Reaction Event", _amount, users.ToArray()).ConfigureAwait(false); } users.Clear(); } }, CancelToken); } private async Task End() { if(StartingMessage != null) await StartingMessage.DeleteAsync().ConfigureAwait(false); if(!Source.IsCancellationRequested) Source.Cancel(); _client.MessageDeleted -= MessageDeletedEventHandler; } private Task MessageDeletedEventHandler(Cacheable msg, ISocketMessageChannel channel) { if (StartingMessage?.Id == msg.Id) { _log.Warn("Stopping flower reaction event because message is deleted."); var __ = Task.Run(End); } return Task.CompletedTask; } public override async Task Start(IUserMessage umsg, ICommandContext context) { StartingMessage = umsg; _client.MessageDeleted += MessageDeletedEventHandler; IEmote iemote; if (Emote.TryParse(_bc.CurrencySign, out var emote)) { iemote = emote; } else iemote = new Emoji(_bc.CurrencySign); try { await StartingMessage.AddReactionAsync(iemote).ConfigureAwait(false); } catch { try { await StartingMessage.AddReactionAsync(iemote).ConfigureAwait(false); } catch { try { await StartingMessage.DeleteAsync().ConfigureAwait(false); } catch { return; } } } using (StartingMessage.OnReaction(_client, (r) => { try { if (r.UserId == _botUser.Id) return; if (r.Emote.Name == iemote.Name && r.User.IsSpecified && ((DateTime.UtcNow - r.User.Value.CreatedAt).TotalDays > 5) && _reactionAwardedUsers.Add(r.User.Value.Id)) { _toGiveTo.Enqueue(r.UserId); } } catch { // ignored } })) { try { await Task.Delay(TimeSpan.FromHours(24), CancelToken).ConfigureAwait(false); } catch (OperationCanceledException) { } if (CancelToken.IsCancellationRequested) return; _log.Warn("Stopping flower reaction event because it expired."); await End(); } } } }