using System.Collections.Generic; namespace NadekoBot.Core.Services.Database.Models { public class BotConfig : DbEntity { public HashSet Blacklist { get; set; } public ulong BufferSize { get; set; } = 4000000; public bool ForwardMessages { get; set; } = true; public bool ForwardToAllOwners { get; set; } = true; public float CurrencyGenerationChance { get; set; } = 0.02f; public int CurrencyGenerationCooldown { get; set; } = 10; public List RotatingStatusMessages { get; set; } = new List(); public bool RotatingStatuses { get; set; } = false; public string RemindMessageFormat { get; set; } = "❗⏰**I've been told to remind you to '%message%' now by %user%.**⏰❗"; //currency public string CurrencySign { get; set; } = "🌸"; public string CurrencyName { get; set; } = "Nadeko Flower"; public string CurrencyPluralName { get; set; } = "Nadeko Flowers"; public int TriviaCurrencyReward { get; set; } = 0; public int MinimumBetAmount { get; set; } = 2; public float BetflipMultiplier { get; set; } = 1.95f; public int CurrencyDropAmount { get; set; } = 1; public int? CurrencyDropAmountMax { get; set; } = null; public float Betroll67Multiplier { get; set; } = 2; public float Betroll91Multiplier { get; set; } = 4; public float Betroll100Multiplier { get; set; } = 10; //public HashSet CommandCosts { get; set; } = new HashSet(); /// /// I messed up, don't use /// public HashSet CommandPrices { get; set; } = new HashSet(); public HashSet EightBallResponses { get; set; } = new HashSet(); public HashSet RaceAnimals { get; set; } = new HashSet(); public string DMHelpString { get; set; } = "Type `.h` for help."; public string HelpString { get; set; } = @"To add me to your server, use this link -> You can use `{1}modules` command to see a list of all modules. You can use `{1}commands ModuleName` (for example `{1}commands Administration`) to see a list of all of the commands in that module. For a specific command help, use `{1}h CommandName` (for example {1}h {1}q) **LIST OF COMMANDS CAN BE FOUND ON THIS LINK** Nadeko Support Server: https://discord.gg/nadekobot"; public int MigrationVersion { get; set; } public string OkColor { get; set; } = "71cd40"; public string ErrorColor { get; set; } = "ee281f"; public string Locale { get; set; } = null; public List StartupCommands { get; set; } public HashSet BlockedCommands { get; set; } public HashSet BlockedModules { get; set; } public int PermissionVersion { get; set; } public string DefaultPrefix { get; set; } = "."; public bool CustomReactionsStartWith { get; set; } = false; public int XpPerMessage { get; set; } = 3; public int XpMinutesTimeout { get; set; } = 5; public HashSet LoadedPackages { get; set; } = new HashSet(); } public class BlockedCmdOrMdl : DbEntity { public string Name { get; set; } public override bool Equals(object obj) { if (obj == null || GetType() != obj.GetType()) { return false; } return ((BlockedCmdOrMdl)obj).Name.ToLowerInvariant() == Name.ToLowerInvariant(); } public override int GetHashCode() => Name.GetHashCode(); } public class StartupCommand : DbEntity, IIndexed { public int Index { get; set; } public string CommandText { get; set; } public ulong ChannelId { get; set; } public string ChannelName { get; set; } public ulong? GuildId { get; set; } public string GuildName { get; set; } public ulong? VoiceChannelId { get; set; } public string VoiceChannelName { get; set; } } public class PlayingStatus :DbEntity { public string Status { get; set; } } public class BlacklistItem : DbEntity { public ulong ItemId { get; set; } public BlacklistType Type { get; set; } } public enum BlacklistType { Server, Channel, User } public class EightBallResponse : DbEntity { public string Text { get; set; } public override int GetHashCode() { return Text.GetHashCode(); } public override bool Equals(object obj) { if (!(obj is EightBallResponse)) return base.Equals(obj); return ((EightBallResponse)obj).Text == Text; } } public class RaceAnimal : DbEntity { public string Icon { get; set; } public string Name { get; set; } public override int GetHashCode() { return Icon.GetHashCode(); } public override bool Equals(object obj) { if (!(obj is RaceAnimal)) return base.Equals(obj); return ((RaceAnimal)obj).Icon == Icon; } } }