using System; using Discord; namespace NadekoBot.Common.ShardCom { public class ShardComMessage { public int ShardId { get; set; } public ConnectionState ConnectionState { get; set; } public int Guilds { get; set; } public DateTime Time { get; set; } public ShardComMessage Clone() => new ShardComMessage { ShardId = ShardId, ConnectionState = ConnectionState, Guilds = Guilds, Time = Time, }; } }