Fixed radio and slow connection

This commit is contained in:
Nitix 2016-11-10 02:11:25 +01:00
parent cc08f71bc6
commit ff34710ea6

View File

@ -102,20 +102,43 @@ namespace NadekoBot.Modules.Music.Classes
{
var attempt = 0;
var prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken);
var prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken, 1.MiB()); //Fast connection can do this easy
var finished = false;
var count = 0;
var sw = new Stopwatch();
var slowconnection = false;
sw.Start();
var t = await Task.WhenAny(prebufferingTask, Task.Delay(5000, cancelToken));
while (!finished)
{
var t = await Task.WhenAny(prebufferingTask, Task.Delay(2000, cancelToken));
if (t != prebufferingTask)
{
_log.Debug("Prebuffering timed out or canceled. Cannot get any data from the stream.");
count++;
if (count == 10)
{
slowconnection = true;
prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken, 20.MiB());
_log.Warn("Slow connection buffering more to ensure no disruption, consider hosting in cloud");
continue;
}
if (inStream.BufferingCompleted && count == 1)
{
_log.Debug("Prebuffering canceled. Cannot get any data from the stream.");
return;
}
else if(prebufferingTask.IsCanceled)
else
{
_log.Debug("Prebuffering timed out. Cannot get any data from the stream.");
continue;
}
}
else if (prebufferingTask.IsCanceled)
{
_log.Debug("Prebuffering canceled. Cannot get any data from the stream.");
return;
}
finished = true;
}
sw.Stop();
_log.Debug("Prebuffering successfully completed in "+ sw.Elapsed);
@ -146,6 +169,11 @@ namespace NadekoBot.Modules.Music.Classes
MusicPlayer.SongCancelSource.Cancel();
break;
}
if (slowconnection)
{
_log.Warn("Slow connection has disrupted music, waiting a bit for buffer");
await Task.Delay(1000, cancelToken).ConfigureAwait(false);
}
else
await Task.Delay(100, cancelToken).ConfigureAwait(false);
}
@ -176,9 +204,9 @@ namespace NadekoBot.Modules.Music.Classes
}
}
private async Task CheckPrebufferingAsync(SongBuffer inStream, CancellationToken cancelToken)
private async Task CheckPrebufferingAsync(SongBuffer inStream, CancellationToken cancelToken, long size)
{
while (!inStream.BufferingCompleted && inStream.Length < 10.MiB())
while (/*!inStream.BufferingCompleted && */inStream.Length < size)
{
await Task.Delay(100, cancelToken);
}