Fixed radio and slow connection
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parent
cc08f71bc6
commit
ff34710ea6
@ -102,20 +102,43 @@ namespace NadekoBot.Modules.Music.Classes
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{
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var attempt = 0;
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var prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken);
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var prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken, 1.MiB()); //Fast connection can do this easy
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var finished = false;
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var count = 0;
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var sw = new Stopwatch();
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var slowconnection = false;
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sw.Start();
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var t = await Task.WhenAny(prebufferingTask, Task.Delay(5000, cancelToken));
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while (!finished)
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{
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var t = await Task.WhenAny(prebufferingTask, Task.Delay(2000, cancelToken));
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if (t != prebufferingTask)
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{
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_log.Debug("Prebuffering timed out or canceled. Cannot get any data from the stream.");
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count++;
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if (count == 10)
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{
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slowconnection = true;
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prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken, 20.MiB());
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_log.Warn("Slow connection buffering more to ensure no disruption, consider hosting in cloud");
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continue;
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}
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if (inStream.BufferingCompleted && count == 1)
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{
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_log.Debug("Prebuffering canceled. Cannot get any data from the stream.");
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return;
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}
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else if(prebufferingTask.IsCanceled)
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else
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{
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_log.Debug("Prebuffering timed out. Cannot get any data from the stream.");
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continue;
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}
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}
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else if (prebufferingTask.IsCanceled)
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{
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_log.Debug("Prebuffering canceled. Cannot get any data from the stream.");
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return;
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}
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finished = true;
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}
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sw.Stop();
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_log.Debug("Prebuffering successfully completed in "+ sw.Elapsed);
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@ -146,6 +169,11 @@ namespace NadekoBot.Modules.Music.Classes
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MusicPlayer.SongCancelSource.Cancel();
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break;
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}
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if (slowconnection)
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{
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_log.Warn("Slow connection has disrupted music, waiting a bit for buffer");
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await Task.Delay(1000, cancelToken).ConfigureAwait(false);
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}
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else
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await Task.Delay(100, cancelToken).ConfigureAwait(false);
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}
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@ -176,9 +204,9 @@ namespace NadekoBot.Modules.Music.Classes
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}
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}
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private async Task CheckPrebufferingAsync(SongBuffer inStream, CancellationToken cancelToken)
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private async Task CheckPrebufferingAsync(SongBuffer inStream, CancellationToken cancelToken, long size)
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{
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while (!inStream.BufferingCompleted && inStream.Length < 10.MiB())
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while (/*!inStream.BufferingCompleted && */inStream.Length < size)
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{
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await Task.Delay(100, cancelToken);
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}
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