Update Games.cs
- emojis added supporting on ios and android
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@ -48,7 +48,7 @@ namespace NadekoBot.Modules.Games
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if (string.IsNullOrWhiteSpace(question))
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return;
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var rng = new NadekoRandom();
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await channel.SendMessageAsync($@"❔ `Question` __**{question}**__
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await channel.SendMessageAsync($@"❓ `Question` __**{question}**__
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🎱 `8Ball Answers` __**{_8BallResponses.Shuffle().FirstOrDefault()}**__").ConfigureAwait(false);
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}
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@ -91,13 +91,13 @@ namespace NadekoBot.Modules.Games
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var nadekoPick = new NadekoRandom().Next(0, 3);
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var msg = "";
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if (pick == nadekoPick)
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msg = $"It's a draw! Both picked :{GetRPSPick(pick)}:";
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msg = $"It's a draw! Both picked {GetRPSPick(pick)}";
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else if ((pick == 0 && nadekoPick == 1) ||
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(pick == 1 && nadekoPick == 2) ||
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(pick == 2 && nadekoPick == 0))
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msg = $"{NadekoBot.Client.GetCurrentUser().Mention} won! :{GetRPSPick(nadekoPick)}: beats :{GetRPSPick(pick)}:";
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msg = $"{NadekoBot.Client.GetCurrentUser().Mention} won! {GetRPSPick(nadekoPick)} beats {GetRPSPick(pick)}";
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else
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msg = $"{umsg.Author.Mention} won! :{GetRPSPick(pick)}: beats :{GetRPSPick(nadekoPick)}:";
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msg = $"{umsg.Author.Mention} won! {GetRPSPick(pick)}: beats {GetRPSPick(nadekoPick)}";
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await channel.SendMessageAsync(msg).ConfigureAwait(false);
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}
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