New lib, created some mock class for editing

The class would allow you to edit users LINQ-style , i just need to
convince voltana to make this happen
This commit is contained in:
Kwoth 2015-12-15 09:28:26 +01:00
parent 537595694a
commit fcb59b15ad
13 changed files with 123 additions and 40 deletions

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@ -13,10 +13,10 @@ namespace NadekoBot
{
public class Trivia : DiscordCommand
{
public static Dictionary<long, TriviaGame> runningTrivias;
public static Dictionary<ulong, TriviaGame> runningTrivias;
public Trivia() : base() {
runningTrivias = new Dictionary<long, TriviaGame>();
runningTrivias = new Dictionary<ulong, TriviaGame>();
}
public static TriviaGame StartNewGame(CommandEventArgs e) {
@ -29,7 +29,7 @@ namespace NadekoBot
return tg;
}
public TriviaQuestion GetCurrentQuestion(long serverId) => runningTrivias[serverId].currentQuestion;
public TriviaQuestion GetCurrentQuestion(ulong serverId) => runningTrivias[serverId].currentQuestion;
public override Func<CommandEventArgs, Task> DoFunc() => async e =>
{
@ -103,12 +103,12 @@ namespace NadekoBot
public class TriviaGame {
private DiscordClient client;
private long _serverId;
private long _channellId;
private ulong _serverId;
private ulong _channellId;
public long ChannelId => _channellId;
public ulong ChannelId => _channellId;
private Dictionary<long, int> users;
private Dictionary<ulong, int> users;
public List<string> oldQuestions;
@ -121,7 +121,7 @@ namespace NadekoBot
private bool isQuit = false;
public TriviaGame(CommandEventArgs starter, DiscordClient client) {
this.users = new Dictionary<long, int>();
this.users = new Dictionary<ulong, int>();
this.client = client;
this._serverId = starter.Server.Id;
this._channellId= starter.Channel.Id;
@ -196,7 +196,7 @@ namespace NadekoBot
if (currentQuestion == null || isQuit)
{
await ch.Send("Trivia bot stopping. :\\\n" + GetLeaderboard());
ch.Send("Trivia bot stopping. :\\\n" + GetLeaderboard());
FinishGame();
return;
}

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@ -6,13 +6,12 @@
public string Password;
public string BotMention;
public string GoogleAPIKey;
public long OwnerID;
public ulong OwnerID;
public bool Crawl;
public string ParseID;
public string ParseKey;
}
class AnimeResult
public class AnimeResult
{
public int id;
public string airing_status;
@ -29,7 +28,6 @@
"\n`Synopsis:` " + description.Substring(0, description.Length > 500 ? 500 : description.Length) + "..." +
"\n`img:` " + image_url_lge;
}
class MangaResult
{
public int id;

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@ -7,11 +7,11 @@ namespace NadekoBot
{
class CopyCommand : DiscordCommand
{
private List<long> CopiedUsers;
private List<ulong> CopiedUsers;
public CopyCommand() : base()
{
CopiedUsers = new List<long>();
CopiedUsers = new List<ulong>();
client.MessageReceived += Client_MessageReceived;
}

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@ -241,10 +241,14 @@ namespace NadekoBot.Modules
.Parameter("user",Discord.Commands.ParameterType.Required)
.Do(async e =>
{
if (e.Message.MentionedUsers.Any())
await e.Send( "Id of the user " + e.Message.MentionedUsers.First().Mention + " is " + e.Message.MentionedUsers.First().Id);
else
await e.Send( "You must mention a user.");
var usr = client.FindUsers(e.Channel, e.GetArg("user")).FirstOrDefault();
if (usr == null)
{
await e.Send("You must mention a user.");
return;
}
await e.Send( "Id of the user " + usr.Name + " is " + usr.Id);
});
cgb.CreateCommand(".cid").Alias(".channelid")

View File

@ -94,7 +94,7 @@ namespace NadekoBot.Modules
}
}
private PokeType GetType(long id) {
private PokeType GetType(ulong id) {
var remainder = id % 10;
if (remainder < 3)
return PokeType.WATER;

View File

@ -22,6 +22,81 @@ namespace NadekoBot.Modules
}
class EditUserBuilder {
public Discord.DiscordClient Client { get; set; }
public Discord.User User { get; set; }
private bool? ShouldMute { get; set; }
private bool? ShouldDeaf { get; set; }
private Discord.Channel TargetVoiceChannel { get; set; }
private Dictionary<Discord.EditMode, IEnumerable<Discord.Role>> TargetRoles { get; set; }
public EditUserBuilder(Discord.User user, Discord.DiscordClient client = null) {
this.User = user;
this.Client = client;
TargetRoles = new Dictionary<Discord.EditMode, IEnumerable<Discord.Role>>();
}
public EditUserBuilder Mute(bool mute = true) {
ShouldMute = mute;
return this;
}
public EditUserBuilder Deaf(bool mute = true)
{
ShouldDeaf = mute;
return this;
}
public EditUserBuilder VoiceChannel(Discord.Channel voiceChannel = null)
{
TargetVoiceChannel = voiceChannel;
return this;
}
public EditUserBuilder Roles(IEnumerable<Discord.Role> roles, Discord.EditMode mode)
{
if (TargetRoles.Keys.Contains(mode))
{
TargetRoles[mode] = TargetRoles[mode].Concat(roles);
}
else
{
TargetRoles[mode] = roles;
}
return this;
}
public async Task Apply() {
if (Client == null || User == null) return; //throw exception?
await Client.EditUser(User, ShouldMute, ShouldDeaf, TargetVoiceChannel);
foreach (var mode in TargetRoles.Keys) {
await Client.EditUser(User, null, null, null, TargetRoles[mode], mode);
}
return;
}
public EditUserBuilder SetUser(Discord.User user)
{
this.User = user;
return this;
}
public EditUserBuilder SetClient(Discord.DiscordClient client)
{
this.Client = client;
return this;
}
public EditUserBuilder DoWhen(Func<EditUserBuilder, EditUserBuilder> func, Func<bool> predicate) {
if (predicate())
return func(this);
return this;
}
}
public override void Install(ModuleManager manager)
{
var client = NadekoBot.client;

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@ -15,7 +15,7 @@ namespace NadekoBot
// public static StatsCollector stats_collector;
public static string botMention;
public static string GoogleAPIKey;
public static long OwnerID;
public static ulong OwnerID;
static void Main()
{

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@ -48,18 +48,6 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Discord.Net">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.dll</HintPath>
</Reference>
<Reference Include="Discord.Net.Audio">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Audio.Net5\bin\Debug\Discord.Net.Audio.dll</HintPath>
</Reference>
<Reference Include="Discord.Net.Commands">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.Commands.dll</HintPath>
</Reference>
<Reference Include="Discord.Net.Modules">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.Modules.dll</HintPath>
</Reference>
<Reference Include="libvideo, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\VideoLibrary.1.3.1\lib\portable-net45+win+wpa81+MonoAndroid10+xamarinios10+MonoTouch10\libvideo.dll</HintPath>
<Private>True</Private>
@ -138,6 +126,24 @@
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="E:\Ostalo\Discord.Net\src\Discord.Net.Audio.Net5\Discord.Net.Audio.csproj">
<Project>{7bfef748-b934-4621-9b11-6302e3a9f6b3}</Project>
<Name>Discord.Net.Audio</Name>
</ProjectReference>
<ProjectReference Include="E:\Ostalo\Discord.Net\src\Discord.Net.Commands.Net45\Discord.Net.Commands.csproj">
<Project>{1b5603b4-6f8f-4289-b945-7baae523d740}</Project>
<Name>Discord.Net.Commands</Name>
</ProjectReference>
<ProjectReference Include="E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\Discord.Net.Modules.csproj">
<Project>{3091164f-66ae-4543-a63d-167c1116241d}</Project>
<Name>Discord.Net.Modules</Name>
</ProjectReference>
<ProjectReference Include="E:\Ostalo\Discord.Net\src\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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@ -154,8 +154,8 @@ namespace NadekoBot
{
if (i == requestNumber) {
var txt = reqObj.Get<string>("Request");
var id = reqObj.Get<long>("UserId");
var sid = reqObj.Get<long>("ServerId");
var id = reqObj.Get<ulong>("UserId");
var sid = reqObj.Get<ulong>("ServerId");
reqObj.DeleteAsync();
return new ResolveRequestObject { Id = id, Text = txt, ServerId=sid };
}
@ -165,8 +165,8 @@ namespace NadekoBot
}
public class ResolveRequestObject {
public long Id;
public long ServerId;
public ulong Id;
public ulong ServerId;
public string Text;
}

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