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@ -36,7 +36,7 @@ namespace NadekoBot.Modules.Music
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_db = db;
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_db = db;
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_music = music;
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_music = music;
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_client.UserVoiceStateUpdated += Client_UserVoiceStateUpdated;
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//_client.UserVoiceStateUpdated += Client_UserVoiceStateUpdated;
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_client.LeftGuild += _client_LeftGuild;
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_client.LeftGuild += _client_LeftGuild;
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}
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}
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@ -47,54 +47,54 @@ namespace NadekoBot.Modules.Music
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}
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}
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//todo changing server region is bugged again
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//todo changing server region is bugged again
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private Task Client_UserVoiceStateUpdated(SocketUser iusr, SocketVoiceState oldState, SocketVoiceState newState)
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//private Task Client_UserVoiceStateUpdated(SocketUser iusr, SocketVoiceState oldState, SocketVoiceState newState)
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{
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var t = Task.Run(() =>
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{
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var usr = iusr as SocketGuildUser;
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if (usr == null ||
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oldState.VoiceChannel == newState.VoiceChannel)
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return;
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var player = _music.GetPlayerOrDefault(usr.Guild.Id);
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if (player == null)
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return;
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try
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{
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//if bot moved
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if ((player.VoiceChannel == oldState.VoiceChannel) &&
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usr.Id == _client.CurrentUser.Id)
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{
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//if (player.Paused && newState.VoiceChannel.Users.Count > 1) //unpause if there are people in the new channel
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// player.TogglePause();
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//else if (!player.Paused && newState.VoiceChannel.Users.Count <= 1) // pause if there are no users in the new channel
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// player.TogglePause();
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// player.SetVoiceChannel(newState.VoiceChannel);
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return;
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}
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////if some other user moved
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//if ((player.VoiceChannel == newState.VoiceChannel && //if joined first, and player paused, unpause
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// player.Paused &&
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// newState.VoiceChannel.Users.Count >= 2) || // keep in mind bot is in the channel (+1)
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// (player.VoiceChannel == oldState.VoiceChannel && // if left last, and player unpaused, pause
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// !player.Paused &&
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// oldState.VoiceChannel.Users.Count == 1))
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//{
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//{
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// player.TogglePause();
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// var t = Task.Run(() =>
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// {
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// var usr = iusr as SocketGuildUser;
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// if (usr == null ||
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// oldState.VoiceChannel == newState.VoiceChannel)
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// return;
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// return;
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// var player = _music.GetPlayerOrDefault(usr.Guild.Id);
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// if (player == null)
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// return;
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// try
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// {
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// //if bot moved
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// if ((player.VoiceChannel == oldState.VoiceChannel) &&
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// usr.Id == _client.CurrentUser.Id)
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// {
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// //if (player.Paused && newState.VoiceChannel.Users.Count > 1) //unpause if there are people in the new channel
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// // player.TogglePause();
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// //else if (!player.Paused && newState.VoiceChannel.Users.Count <= 1) // pause if there are no users in the new channel
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// // player.TogglePause();
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// // player.SetVoiceChannel(newState.VoiceChannel);
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// return;
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// }
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// ////if some other user moved
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// //if ((player.VoiceChannel == newState.VoiceChannel && //if joined first, and player paused, unpause
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// // player.Paused &&
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// // newState.VoiceChannel.Users.Count >= 2) || // keep in mind bot is in the channel (+1)
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// // (player.VoiceChannel == oldState.VoiceChannel && // if left last, and player unpaused, pause
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// // !player.Paused &&
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// // oldState.VoiceChannel.Users.Count == 1))
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// //{
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// // player.TogglePause();
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// // return;
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// //}
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// }
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// catch
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// {
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// // ignored
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// }
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// });
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// return Task.CompletedTask;
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//}
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//}
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}
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catch
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{
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// ignored
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}
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});
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return Task.CompletedTask;
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}
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private async Task InternalQueue(MusicPlayer mp, SongInfo songInfo, bool silent)
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private async Task InternalQueue(MusicPlayer mp, SongInfo songInfo, bool silent)
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{
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{
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@ -136,6 +136,8 @@ namespace NadekoBot.Services.Music
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this._musicService = musicService;
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this._musicService = musicService;
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this._google = google;
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this._google = google;
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_log.Info("Initialized");
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_player = Task.Run(async () =>
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_player = Task.Run(async () =>
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{
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{
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while (!Exited)
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while (!Exited)
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@ -193,7 +195,6 @@ namespace NadekoBot.Services.Music
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while ((bytesRead = b.Read(buffer, 0, buffer.Length)) > 0
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while ((bytesRead = b.Read(buffer, 0, buffer.Length)) > 0
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&& (MaxPlaytimeSeconds <= 0 || MaxPlaytimeSeconds >= CurrentTime.TotalSeconds))
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&& (MaxPlaytimeSeconds <= 0 || MaxPlaytimeSeconds >= CurrentTime.TotalSeconds))
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{
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{
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_log.Info("Sending stuff");
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AdjustVolume(buffer, Volume);
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AdjustVolume(buffer, Volume);
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await pcm.WriteAsync(buffer, 0, bytesRead, cancelToken).ConfigureAwait(false);
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await pcm.WriteAsync(buffer, 0, bytesRead, cancelToken).ConfigureAwait(false);
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unchecked { _bytesSent += bytesRead; }
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unchecked { _bytesSent += bytesRead; }
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@ -313,8 +314,8 @@ namespace NadekoBot.Services.Music
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}
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}
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do
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do
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{
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{
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await Task.Delay(500);
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_log.Info("Waiting for something to happen");
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_log.Info("Waiting for something to happen");
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await Task.Delay(500);
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}
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}
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while ((Queue.Count == 0 || Stopped) && !Exited);
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while ((Queue.Count == 0 || Stopped) && !Exited);
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}
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}
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@ -346,7 +347,11 @@ namespace NadekoBot.Services.Music
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var t = _audioClient?.StopAsync();
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var t = _audioClient?.StopAsync();
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if (t != null)
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if (t != null)
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{
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{
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_log.Info("Stopping audio client");
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await t;
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await t;
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_log.Info("Disposing audio client");
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_audioClient.Dispose();
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_audioClient.Dispose();
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}
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}
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}
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}
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@ -354,13 +359,19 @@ namespace NadekoBot.Services.Music
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{
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{
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}
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}
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newVoiceChannel = false;
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newVoiceChannel = false;
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_log.Info("Get current user");
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var curUser = await VoiceChannel.Guild.GetCurrentUserAsync();
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var curUser = await VoiceChannel.Guild.GetCurrentUserAsync();
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if (curUser.VoiceChannel != null)
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if (curUser.VoiceChannel != null)
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{
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{
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_log.Info("Connecting");
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var ac = await VoiceChannel.ConnectAsync();
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var ac = await VoiceChannel.ConnectAsync();
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_log.Info("Connected, stopping");
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await ac.StopAsync();
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await ac.StopAsync();
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_log.Info("Disconnected");
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await Task.Delay(1000);
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await Task.Delay(1000);
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}
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}
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_log.Info("Connecting");
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_audioClient = await VoiceChannel.ConnectAsync();
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_audioClient = await VoiceChannel.ConnectAsync();
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}
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}
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catch
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catch
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@ -76,6 +76,7 @@ namespace NadekoBot.Services.Music
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string GetText(string text, params object[] replacements) =>
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string GetText(string text, params object[] replacements) =>
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_strings.GetText(text, _localization.GetCultureInfo(textCh.Guild), "Music".ToLowerInvariant(), replacements);
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_strings.GetText(text, _localization.GetCultureInfo(textCh.Guild), "Music".ToLowerInvariant(), replacements);
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_log.Info("Checks");
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if (voiceCh == null || voiceCh.Guild != textCh.Guild)
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if (voiceCh == null || voiceCh.Guild != textCh.Guild)
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{
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{
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if (textCh != null)
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if (textCh != null)
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@ -84,14 +85,18 @@ namespace NadekoBot.Services.Music
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}
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}
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throw new ArgumentException(nameof(voiceCh));
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throw new ArgumentException(nameof(voiceCh));
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}
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}
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_log.Info("Get or add");
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return MusicPlayers.GetOrAdd(guildId, _ =>
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return MusicPlayers.GetOrAdd(guildId, _ =>
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{
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{
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_log.Info("Getting default volume");
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var vol = GetDefaultVolume(guildId);
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var vol = GetDefaultVolume(guildId);
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_log.Info("Creating musicplayer instance");
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var mp = new MusicPlayer(this, _google, voiceCh, textCh, vol);
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var mp = new MusicPlayer(this, _google, voiceCh, textCh, vol);
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IUserMessage playingMessage = null;
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IUserMessage playingMessage = null;
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IUserMessage lastFinishedMessage = null;
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IUserMessage lastFinishedMessage = null;
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_log.Info("Subscribing");
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mp.OnCompleted += async (s, song) =>
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mp.OnCompleted += async (s, song) =>
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{
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{
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try
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try
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@ -158,7 +163,7 @@ namespace NadekoBot.Services.Music
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// ignored
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// ignored
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}
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}
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};
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};
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_log.Info("Done creating");
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return mp;
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return mp;
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});
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});
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}
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}
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