sneaky game will say a number of rewarded users at the end
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		@@ -78,6 +78,7 @@ namespace NadekoBot.Modules.Gambling
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                    _secretCode += _sneakyGameStatusChars[rng.Next(0, _sneakyGameStatusChars.Length)];
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                }
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                var game = NadekoBot.Client.Game?.Name;
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                await NadekoBot.Client.SetGameAsync($"type {_secretCode} for " + NadekoBot.BotConfig.CurrencyPluralName)
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                    .ConfigureAwait(false);
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                try
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@@ -94,10 +95,11 @@ namespace NadekoBot.Modules.Gambling
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                await Task.Delay(num * 1000);
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                NadekoBot.Client.MessageReceived -= SneakyGameMessageReceivedEventHandler;
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                var cnt = _sneakyGameAwardedUsers.Count;
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                _sneakyGameAwardedUsers.Clear();
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                _secretCode = String.Empty;
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                await NadekoBot.Client.SetGameAsync($"SneakyGame event ended.")
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                await NadekoBot.Client.SetGameAsync($"SneakyGame event ended. {cnt} users received a reward.")
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                    .ConfigureAwait(false);
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            }
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@@ -231,7 +231,7 @@ namespace NadekoBot.Modules.Games
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            private static Tuple<string, Stream> GetRandomCurrencyImage()
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            {
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                var rng = new NadekoRandom();
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                var images = NadekoBot.Images.CurrencyImages;
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                var images = NadekoBot.Images.Currency;
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                return images[rng.Next(0, images.Count)];
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            }
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@@ -13,7 +13,8 @@ namespace NadekoBot.Services
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        Stream Heads { get; }
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        Stream Tails { get; }
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        IImmutableList<Tuple<string, Stream>> CurrencyImages { get; }
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        IImmutableList<Tuple<string, Stream>> Currency { get; }
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        IImmutableList<Tuple<string, Stream>> Dice { get; }
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        Task Reload();
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    }
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@@ -19,16 +19,22 @@ namespace NadekoBot.Services.Impl
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        private const string tailsPath = "data/images/coins/tails.png";
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        private const string currencyImagesPath = "data/currency_images";
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        private const string diceImagesPath = "data/images/dice";
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        private byte[] heads;
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        public Stream Heads => new MemoryStream(heads, false);
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        private byte[] tails;
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        public Stream Tails => new MemoryStream(tails, false);
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        //todo tuple
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        private IReadOnlyDictionary<string, byte[]> currencyImages;
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        public IImmutableList<Tuple<string, Stream>> CurrencyImages =>
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            currencyImages.Select(x => new Tuple<string, Stream>(x.Key, (Stream)new MemoryStream(x.Value, false)))
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        //todo C#7
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        private IReadOnlyDictionary<string, byte[]> currency;
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        public IImmutableList<Tuple<string, Stream>> Currency =>
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            currency.Select(x => new Tuple<string, Stream>(x.Key, new MemoryStream(x.Value, false)))
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                          .ToImmutableArray();
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        private IReadOnlyDictionary<string, byte[]> dice;
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        public IImmutableList<Tuple<string, Stream>> Dice =>
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            dice.Select(x => new Tuple<string, Stream>(x.Key, new MemoryStream(x.Value, false)))
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                          .ToImmutableArray();
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        private ImagesService()
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@@ -52,7 +58,8 @@ namespace NadekoBot.Services.Impl
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                heads = File.ReadAllBytes(headsPath);
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                tails = File.ReadAllBytes(tailsPath);
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                currencyImages = Directory.GetFiles(currencyImagesPath).ToDictionary(x => Path.GetFileName(x), x => File.ReadAllBytes(x));
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                currency = Directory.GetFiles(currencyImagesPath).ToDictionary(x => Path.GetFileName(x), x => File.ReadAllBytes(x));
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                dice = Directory.GetFiles(diceImagesPath).ToDictionary(x => Path.GetFileName(x), x => File.ReadAllBytes(x));
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                _log.Info($"Images loaded after {sw.Elapsed.TotalSeconds:F2}s!");
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            }
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            catch (Exception ex)
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