Using native videolib api. added .mute and .deafen

This commit is contained in:
Master Kwoth
2016-01-30 16:23:52 +01:00
parent 7820f98e82
commit f4f927c7a5
4 changed files with 104 additions and 15 deletions

View File

@@ -12,7 +12,7 @@ using System.Diagnostics;
using NadekoBot.Extensions;
using System.Threading;
using Timer = System.Timers.Timer;
using YoutubeExtractor;
using VideoLibrary;
namespace NadekoBot.Classes.Music {
public enum StreamState {
@@ -51,18 +51,20 @@ namespace NadekoBot.Classes.Music {
this.VoiceClient = mc.VoiceClient;
this.Server = e.Server;
this.Query = query;
Task.Run(() => ResolveStreamLink());
Task.Run(async () => await ResolveStreamLink());
}
private void ResolveStreamLink() {
VideoInfo video = null;
private async Task ResolveStreamLink() {
VideoLibrary.YouTubeVideo video = null;
try {
if (OnResolving != null)
OnResolving();
Console.WriteLine("Resolving video link");
video = DownloadUrlResolver.GetDownloadUrls(Searches.FindYoutubeUrlByKeywords(Query))
.Where(v => v.AdaptiveType == AdaptiveType.Audio)
.OrderByDescending(v => v.AudioBitrate).FirstOrDefault();
video = (await YouTube.Default.GetAllVideosAsync(Searches.FindYoutubeUrlByKeywords(Query)))
.Where(v => v.AdaptiveKind == AdaptiveKind.Audio)
.OrderByDescending(v => v.AudioBitrate)
.FirstOrDefault();
if (video == null) // do something with this error
throw new Exception("Could not load any video elements based on the query.");
@@ -76,9 +78,10 @@ namespace NadekoBot.Classes.Music {
return;
}
musicStreamer = new MusicStreamer(this, video.DownloadUrl, Channel);
musicStreamer = new MusicStreamer(this, video.Uri, Channel);
if (OnQueued != null)
OnQueued();
return;
}
internal string PrintStats() => musicStreamer?.Stats();

View File

@@ -11,16 +11,17 @@ using System.Threading.Tasks;
using System.Timers;
using NadekoBot.Extensions;
using System.Collections;
using System.Collections.Concurrent;
//github.com/micmorris contributed quite a bit to making trivia better!
namespace NadekoBot {
public class Trivia : DiscordCommand {
public static float HINT_TIME_SECONDS = 6;
public static Dictionary<ulong, TriviaGame> runningTrivias;
public static ConcurrentDictionary<ulong, TriviaGame> runningTrivias;
public Trivia() : base() {
runningTrivias = new Dictionary<ulong, TriviaGame>();
runningTrivias = new ConcurrentDictionary<ulong, TriviaGame>();
}
public static TriviaGame StartNewGame(CommandEventArgs e) {
@@ -28,7 +29,7 @@ namespace NadekoBot {
return null;
var tg = new TriviaGame(e, NadekoBot.client);
runningTrivias.Add(e.Server.Id, tg);
runningTrivias.TryAdd(e.Server.Id, tg);
return tg;
}
@@ -86,7 +87,8 @@ namespace NadekoBot {
};
internal static void FinishGame(TriviaGame triviaGame) {
runningTrivias.Remove(runningTrivias.Where(kvp => kvp.Value == triviaGame).First().Key);
TriviaGame throwaway;
runningTrivias.TryRemove(runningTrivias.Where(kvp => kvp.Value == triviaGame).First().Key,out throwaway);
}
}