Server shops added. $shop, $buy, $shopadd, $shoprm and $shoplistadd added
This commit is contained in:
commit
e8bfb869b3
128
src/NadekoBot/DataStructures/IndexedCollection.cs
Normal file
128
src/NadekoBot/DataStructures/IndexedCollection.cs
Normal file
@ -0,0 +1,128 @@
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using NadekoBot.Services.Database.Models;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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namespace NadekoBot.DataStructures
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{
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public class IndexedCollection<T> : IList<T> where T : IIndexed
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{
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public List<T> Source { get; }
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private readonly object _locker = new object();
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public IndexedCollection(IEnumerable<T> source)
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{
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lock (_locker)
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{
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Source = source.OrderBy(x => x.Index).ToList();
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for (var i = 0; i < Source.Count; i++)
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{
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if (Source[i].Index != i)
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Source[i].Index = i;
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}
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}
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}
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public static implicit operator List<T>(IndexedCollection<T> x) =>
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x.Source;
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public IEnumerator<T> GetEnumerator() =>
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Source.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() =>
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Source.GetEnumerator();
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public void Add(T item)
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{
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lock (_locker)
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{
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item.Index = Source.Count;
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Source.Add(item);
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}
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}
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public virtual void Clear()
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{
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lock (_locker)
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{
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Source.Clear();
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}
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}
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public bool Contains(T item)
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{
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lock (_locker)
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{
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return Source.Contains(item);
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}
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}
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public void CopyTo(T[] array, int arrayIndex)
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{
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lock (_locker)
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{
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Source.CopyTo(array, arrayIndex);
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}
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}
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public virtual bool Remove(T item)
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{
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bool removed;
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lock (_locker)
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{
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if (removed = Source.Remove(item))
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{
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for (int i = 0; i < Source.Count; i++)
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{
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// hm, no idea how ef works, so I don't want to set if it's not changed,
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// maybe it will try to update db?
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// But most likely it just compares old to new values, meh.
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if (Source[i].Index != i)
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Source[i].Index = i;
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}
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}
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}
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return removed;
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}
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public int Count => Source.Count;
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public bool IsReadOnly => false;
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public int IndexOf(T item) => item.Index;
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public virtual void Insert(int index, T item)
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{
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lock (_locker)
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{
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Source.Insert(index, item);
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for (int i = index; i < Source.Count; i++)
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{
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Source[i].Index = i;
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}
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}
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}
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public virtual void RemoveAt(int index)
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{
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lock (_locker)
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{
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Source.RemoveAt(index);
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for (int i = index; i < Source.Count; i++)
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{
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Source[i].Index = i;
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}
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}
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}
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public virtual T this[int index] {
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get { return Source[index]; }
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set {
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lock (_locker)
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{
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value.Index = index;
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Source[index] = value;
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}
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}
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}
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}
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}
|
@ -6,132 +6,67 @@ using NadekoBot.Services.Database.Models;
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namespace NadekoBot.DataStructures
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{
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public class PermissionsCollection<T> : IList<T> where T : IIndexed
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public class PermissionsCollection<T> : IndexedCollection<T> where T : IIndexed
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{
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public List<T> Source { get; }
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private readonly object _locker = new object();
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public PermissionsCollection(IEnumerable<T> source)
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private readonly object _localLocker = new object();
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public PermissionsCollection(IEnumerable<T> source) : base(source)
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{
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lock (_locker)
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{
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Source = source.OrderBy(x => x.Index).ToList();
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for (var i = 0; i < Source.Count; i++)
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{
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if(Source[i].Index != i)
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Source[i].Index = i;
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}
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}
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}
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public static implicit operator List<T>(PermissionsCollection<T> x) =>
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x.Source;
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public IEnumerator<T> GetEnumerator() =>
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Source.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() =>
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Source.GetEnumerator();
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public void Add(T item)
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public override void Clear()
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{
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lock (_locker)
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{
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item.Index = Source.Count;
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Source.Add(item);
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}
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}
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public void Clear()
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{
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lock (_locker)
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lock (_localLocker)
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{
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var first = Source[0];
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Source.Clear();
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base.Clear();
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Source[0] = first;
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}
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}
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public bool Contains(T item)
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{
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lock (_locker)
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{
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return Source.Contains(item);
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}
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}
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public void CopyTo(T[] array, int arrayIndex)
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{
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lock (_locker)
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{
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Source.CopyTo(array, arrayIndex);
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}
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}
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public bool Remove(T item)
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public override bool Remove(T item)
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{
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bool removed;
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lock (_locker)
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lock (_localLocker)
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{
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if(Source.IndexOf(item) == 0)
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throw new ArgumentException("You can't remove first permsission (allow all)");
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if (removed = Source.Remove(item))
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{
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for (int i = 0; i < Source.Count; i++)
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{
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// hm, no idea how ef works, so I don't want to set if it's not changed,
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// maybe it will try to update db?
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// But most likely it just compares old to new values, meh.
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if (Source[i].Index != i)
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Source[i].Index = i;
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}
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}
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removed = base.Remove(item);
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}
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return removed;
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}
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public int Count => Source.Count;
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public bool IsReadOnly => false;
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public int IndexOf(T item) => item.Index;
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public void Insert(int index, T item)
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public override void Insert(int index, T item)
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{
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lock (_locker)
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lock (_localLocker)
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{
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if(index == 0) // can't insert on first place. Last item is always allow all.
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throw new IndexOutOfRangeException(nameof(index));
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Source.Insert(index, item);
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for (int i = index; i < Source.Count; i++)
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{
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Source[i].Index = i;
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}
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base.Insert(index, item);
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}
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}
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public void RemoveAt(int index)
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public override void RemoveAt(int index)
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{
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lock (_locker)
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lock (_localLocker)
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{
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if(index == 0) // you can't remove first permission (allow all)
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throw new IndexOutOfRangeException(nameof(index));
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Source.RemoveAt(index);
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for (int i = index; i < Source.Count; i++)
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{
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Source[i].Index = i;
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}
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base.RemoveAt(index);
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}
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}
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public T this[int index] {
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public override T this[int index] {
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get { return Source[index]; }
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set {
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lock (_locker)
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lock (_localLocker)
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{
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if(index == 0) // can't set first element. It's always allow all
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throw new IndexOutOfRangeException(nameof(index));
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value.Index = index;
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Source[index] = value;
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base[index] = value;
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}
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}
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}
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|
1518
src/NadekoBot/Migrations/20170405161814_flower-shop.Designer.cs
generated
Normal file
1518
src/NadekoBot/Migrations/20170405161814_flower-shop.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
79
src/NadekoBot/Migrations/20170405161814_flower-shop.cs
Normal file
79
src/NadekoBot/Migrations/20170405161814_flower-shop.cs
Normal file
@ -0,0 +1,79 @@
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using System;
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using System.Collections.Generic;
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace NadekoBot.Migrations
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{
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public partial class flowershop : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "ShopEntry",
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columns: table => new
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{
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Id = table.Column<int>(nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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AuthorId = table.Column<ulong>(nullable: false),
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DateAdded = table.Column<DateTime>(nullable: true),
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GuildConfigId = table.Column<int>(nullable: true),
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Index = table.Column<int>(nullable: false),
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Name = table.Column<string>(nullable: true),
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Price = table.Column<int>(nullable: false),
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RoleId = table.Column<ulong>(nullable: false),
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RoleName = table.Column<string>(nullable: true),
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Type = table.Column<int>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_ShopEntry", x => x.Id);
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table.ForeignKey(
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name: "FK_ShopEntry_GuildConfigs_GuildConfigId",
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column: x => x.GuildConfigId,
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principalTable: "GuildConfigs",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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});
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migrationBuilder.CreateTable(
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name: "ShopEntryItem",
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columns: table => new
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{
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Id = table.Column<int>(nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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DateAdded = table.Column<DateTime>(nullable: true),
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ShopEntryId = table.Column<int>(nullable: true),
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Text = table.Column<string>(nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_ShopEntryItem", x => x.Id);
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table.ForeignKey(
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name: "FK_ShopEntryItem_ShopEntry_ShopEntryId",
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column: x => x.ShopEntryId,
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principalTable: "ShopEntry",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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});
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migrationBuilder.CreateIndex(
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name: "IX_ShopEntry_GuildConfigId",
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table: "ShopEntry",
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column: "GuildConfigId");
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migrationBuilder.CreateIndex(
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name: "IX_ShopEntryItem_ShopEntryId",
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table: "ShopEntryItem",
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column: "ShopEntryId");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "ShopEntryItem");
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migrationBuilder.DropTable(
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name: "ShopEntry");
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}
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}
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}
|
@ -971,6 +971,54 @@ namespace NadekoBot.Migrations
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b.ToTable("SelfAssignableRoles");
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});
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modelBuilder.Entity("NadekoBot.Services.Database.Models.ShopEntry", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd();
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||||
|
||||
b.Property<ulong>("AuthorId");
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|
||||
b.Property<DateTime?>("DateAdded");
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||||
|
||||
b.Property<int?>("GuildConfigId");
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||||
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||||
b.Property<int>("Index");
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|
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b.Property<string>("Name");
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|
||||
b.Property<int>("Price");
|
||||
|
||||
b.Property<ulong>("RoleId");
|
||||
|
||||
b.Property<string>("RoleName");
|
||||
|
||||
b.Property<int>("Type");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("GuildConfigId");
|
||||
|
||||
b.ToTable("ShopEntry");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("NadekoBot.Services.Database.Models.ShopEntryItem", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTime?>("DateAdded");
|
||||
|
||||
b.Property<int?>("ShopEntryId");
|
||||
|
||||
b.Property<string>("Text");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("ShopEntryId");
|
||||
|
||||
b.ToTable("ShopEntryItem");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("NadekoBot.Services.Database.Models.SlowmodeIgnoredRole", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
@ -1377,6 +1425,20 @@ namespace NadekoBot.Migrations
|
||||
.HasForeignKey("BotConfigId");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("NadekoBot.Services.Database.Models.ShopEntry", b =>
|
||||
{
|
||||
b.HasOne("NadekoBot.Services.Database.Models.GuildConfig")
|
||||
.WithMany("ShopEntries")
|
||||
.HasForeignKey("GuildConfigId");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("NadekoBot.Services.Database.Models.ShopEntryItem", b =>
|
||||
{
|
||||
b.HasOne("NadekoBot.Services.Database.Models.ShopEntry")
|
||||
.WithMany("Items")
|
||||
.HasForeignKey("ShopEntryId");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("NadekoBot.Services.Database.Models.SlowmodeIgnoredRole", b =>
|
||||
{
|
||||
b.HasOne("NadekoBot.Services.Database.Models.GuildConfig")
|
||||
|
350
src/NadekoBot/Modules/Gambling/Commands/FlowerShop.cs
Normal file
350
src/NadekoBot/Modules/Gambling/Commands/FlowerShop.cs
Normal file
@ -0,0 +1,350 @@
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using NadekoBot.Attributes;
|
||||
using NadekoBot.DataStructures;
|
||||
using NadekoBot.Extensions;
|
||||
using NadekoBot.Services;
|
||||
using NadekoBot.Services.Database;
|
||||
using NadekoBot.Services.Database.Models;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Gambling
|
||||
{
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public class FlowerShop : NadekoSubmodule
|
||||
{
|
||||
public enum Role
|
||||
{
|
||||
Role
|
||||
}
|
||||
|
||||
public enum List
|
||||
{
|
||||
List
|
||||
}
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Shop(int page = 1)
|
||||
{
|
||||
if (page <= 0)
|
||||
return;
|
||||
page -= 1;
|
||||
List<ShopEntry> entries;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
entries = new IndexedCollection<ShopEntry>(uow.GuildConfigs.For(Context.Guild.Id,
|
||||
set => set.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items)).ShopEntries);
|
||||
}
|
||||
|
||||
await Context.Channel.SendPaginatedConfirmAsync(page + 1, (curPage) =>
|
||||
{
|
||||
var theseEntries = entries.Skip((curPage - 1) * 9).Take(9);
|
||||
|
||||
if (!theseEntries.Any())
|
||||
return new EmbedBuilder().WithErrorColor()
|
||||
.WithDescription(GetText("shop_none"));
|
||||
var embed = new EmbedBuilder().WithOkColor()
|
||||
.WithTitle(GetText("shop", CurrencySign));
|
||||
|
||||
for (int i = 0; i < entries.Count; i++)
|
||||
{
|
||||
var entry = entries[i];
|
||||
embed.AddField(efb => efb.WithName($"#{i + 1} - {entry.Price}{CurrencySign}").WithValue(EntryToString(entry)).WithIsInline(true));
|
||||
}
|
||||
return embed;
|
||||
}, entries.Count / 9, true);
|
||||
}
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
public async Task Buy(int index, [Remainder]string message = null)
|
||||
{
|
||||
index -= 1;
|
||||
if (index < 0)
|
||||
return;
|
||||
ShopEntry entry;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var config = uow.GuildConfigs.For(Context.Guild.Id, set => set
|
||||
.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items));
|
||||
var entries = new IndexedCollection<ShopEntry>(config.ShopEntries);
|
||||
entry = entries.ElementAtOrDefault(index);
|
||||
uow.Complete();
|
||||
}
|
||||
|
||||
if (entry == null)
|
||||
{
|
||||
await ReplyErrorLocalized("shop_item_not_found").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry.Type == ShopEntryType.Role)
|
||||
{
|
||||
var guser = (IGuildUser)Context.User;
|
||||
var role = Context.Guild.GetRole(entry.RoleId);
|
||||
|
||||
if (role == null)
|
||||
{
|
||||
await ReplyErrorLocalized("shop_role_not_found").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (await CurrencyHandler.RemoveCurrencyAsync(Context.User.Id, $"Shop purchase - {entry.Type}", entry.Price))
|
||||
{
|
||||
try
|
||||
{
|
||||
await guser.AddRolesAsync(role).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Warn(ex);
|
||||
await CurrencyHandler.AddCurrencyAsync(Context.User.Id, $"Shop error refund", entry.Price);
|
||||
await ReplyErrorLocalized("shop_role_purchase_error").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
await CurrencyHandler.AddCurrencyAsync(entry.AuthorId, $"Shop sell item - {entry.Type}", GetProfitAmount(entry.Price));
|
||||
await ReplyConfirmLocalized("shop_role_purchase", Format.Bold(role.Name)).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
await ReplyErrorLocalized("not_enough", CurrencySign).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (entry.Type == ShopEntryType.List)
|
||||
{
|
||||
if (entry.Items.Count == 0)
|
||||
{
|
||||
await ReplyErrorLocalized("out_of_stock").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
var item = entry.Items.ToArray()[new NadekoRandom().Next(0, entry.Items.Count)];
|
||||
|
||||
if (await CurrencyHandler.RemoveCurrencyAsync(Context.User.Id, $"Shop purchase - {entry.Type}", entry.Price))
|
||||
{
|
||||
int removed;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var x = uow._context.Set<ShopEntryItem>().Remove(item);
|
||||
|
||||
removed = uow.Complete();
|
||||
}
|
||||
_log.Warn($"Removed {removed} items");
|
||||
try
|
||||
{
|
||||
await (await Context.User.CreateDMChannelAsync())
|
||||
.EmbedAsync(new EmbedBuilder().WithOkColor()
|
||||
.WithTitle(GetText("shop_purchase", Context.Guild.Name))
|
||||
.AddField(efb => efb.WithName(GetText("item")).WithValue(item.Text).WithIsInline(false))
|
||||
.AddField(efb => efb.WithName(GetText("price")).WithValue(entry.Price.ToString()).WithIsInline(true))
|
||||
.AddField(efb => efb.WithName(GetText("name")).WithValue(entry.Name).WithIsInline(true)))
|
||||
.ConfigureAwait(false);
|
||||
|
||||
await CurrencyHandler.AddCurrencyAsync(Context.User.Id,
|
||||
$"Shop error refund - {entry.Name}",
|
||||
GetProfitAmount(entry.Price)).ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
uow._context.Set<ShopEntryItem>().Add(item);
|
||||
uow.Complete();
|
||||
|
||||
await CurrencyHandler.AddCurrencyAsync(Context.User.Id,
|
||||
$"Shop error refund - {entry.Name}",
|
||||
entry.Price,
|
||||
uow).ConfigureAwait(false);
|
||||
}
|
||||
await ReplyErrorLocalized("shop_buy_error").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
await ReplyConfirmLocalized("shop_item_purchase").ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
await ReplyErrorLocalized("not_enough", CurrencySign).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private long GetProfitAmount(int price) =>
|
||||
(int)(Math.Ceiling(0.90 * price));
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
[RequireUserPermission(GuildPermission.Administrator)]
|
||||
[RequireBotPermission(GuildPermission.ManageRoles)]
|
||||
public async Task ShopAdd(Role _, int price, [Remainder] IRole role)
|
||||
{
|
||||
var entry = new ShopEntry()
|
||||
{
|
||||
Name = "-",
|
||||
Price = price,
|
||||
Type = ShopEntryType.Role,
|
||||
AuthorId = Context.User.Id,
|
||||
RoleId = role.Id,
|
||||
RoleName = role.Name
|
||||
};
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var entries = new IndexedCollection<ShopEntry>(uow.GuildConfigs.For(Context.Guild.Id,
|
||||
set => set.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items)).ShopEntries);
|
||||
entries.Add(entry);
|
||||
uow.GuildConfigs.For(Context.Guild.Id, set => set).ShopEntries = entries;
|
||||
uow.Complete();
|
||||
}
|
||||
await Context.Channel.EmbedAsync(EntryToEmbed(entry)
|
||||
.WithTitle(GetText("shop_item_add")));
|
||||
}
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
[RequireUserPermission(GuildPermission.Administrator)]
|
||||
public async Task ShopAdd(List _, int price, [Remainder]string name)
|
||||
{
|
||||
var entry = new ShopEntry()
|
||||
{
|
||||
Name = name.TrimTo(100),
|
||||
Price = price,
|
||||
Type = ShopEntryType.List,
|
||||
AuthorId = Context.User.Id,
|
||||
Items = new HashSet<ShopEntryItem>(),
|
||||
};
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var entries = new IndexedCollection<ShopEntry>(uow.GuildConfigs.For(Context.Guild.Id,
|
||||
set => set.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items)).ShopEntries);
|
||||
entries.Add(entry);
|
||||
uow.GuildConfigs.For(Context.Guild.Id, set => set).ShopEntries = entries;
|
||||
uow.Complete();
|
||||
}
|
||||
await Context.Channel.EmbedAsync(EntryToEmbed(entry)
|
||||
.WithTitle(GetText("shop_item_add")));
|
||||
}
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
[RequireUserPermission(GuildPermission.Administrator)]
|
||||
public async Task ShopListAdd(int index, [Remainder] string itemText)
|
||||
{
|
||||
index -= 1;
|
||||
if (index < 0)
|
||||
return;
|
||||
var item = new ShopEntryItem()
|
||||
{
|
||||
Text = itemText
|
||||
};
|
||||
ShopEntry entry;
|
||||
bool rightType = false;
|
||||
bool added = false;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var entries = new IndexedCollection<ShopEntry>(uow.GuildConfigs.For(Context.Guild.Id,
|
||||
set => set.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items)).ShopEntries);
|
||||
entry = entries.ElementAtOrDefault(index);
|
||||
if (entry != null && (rightType = (entry.Type == ShopEntryType.List)))
|
||||
{
|
||||
if (added = entry.Items.Add(item))
|
||||
{
|
||||
uow.Complete();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (entry == null)
|
||||
await ReplyErrorLocalized("shop_item_not_found").ConfigureAwait(false);
|
||||
else if (!rightType)
|
||||
await ReplyErrorLocalized("shop_item_wrong_type").ConfigureAwait(false);
|
||||
else if (added == false)
|
||||
await ReplyErrorLocalized("shop_list_item_not_unique").ConfigureAwait(false);
|
||||
else
|
||||
await ReplyConfirmLocalized("shop_list_item_added").ConfigureAwait(false);
|
||||
}
|
||||
|
||||
[NadekoCommand, Usage, Description, Aliases]
|
||||
[RequireContext(ContextType.Guild)]
|
||||
[RequireUserPermission(GuildPermission.Administrator)]
|
||||
public async Task ShopRemove(int index)
|
||||
{
|
||||
index -= 1;
|
||||
if (index < 0)
|
||||
return;
|
||||
ShopEntry removed;
|
||||
using (var uow = DbHandler.UnitOfWork())
|
||||
{
|
||||
var config = uow.GuildConfigs.For(Context.Guild.Id, set => set
|
||||
.Include(x => x.ShopEntries)
|
||||
.ThenInclude(x => x.Items));
|
||||
|
||||
var entries = new IndexedCollection<ShopEntry>(config.ShopEntries);
|
||||
removed = entries.ElementAtOrDefault(index);
|
||||
if (removed != null)
|
||||
{
|
||||
entries.Remove(removed);
|
||||
|
||||
config.ShopEntries = entries;
|
||||
uow.Complete();
|
||||
}
|
||||
}
|
||||
|
||||
if (removed == null)
|
||||
await ReplyErrorLocalized("shop_item_not_found").ConfigureAwait(false);
|
||||
else
|
||||
await Context.Channel.EmbedAsync(EntryToEmbed(removed)
|
||||
.WithTitle(GetText("shop_item_rm")));
|
||||
}
|
||||
|
||||
public EmbedBuilder EntryToEmbed(ShopEntry entry)
|
||||
{
|
||||
var embed = new EmbedBuilder().WithOkColor();
|
||||
|
||||
if (entry.Type == ShopEntryType.Role)
|
||||
return embed.AddField(efb => efb.WithName(GetText("name")).WithValue(GetText("shop_role", Format.Bold(entry.RoleName))).WithIsInline(true))
|
||||
.AddField(efb => efb.WithName(GetText("price")).WithValue(entry.Price.ToString()).WithIsInline(true))
|
||||
.AddField(efb => efb.WithName(GetText("type")).WithValue(entry.Type.ToString()).WithIsInline(true));
|
||||
else if (entry.Type == ShopEntryType.List)
|
||||
return embed.AddField(efb => efb.WithName(GetText("name")).WithValue(entry.Name).WithIsInline(true))
|
||||
.AddField(efb => efb.WithName(GetText("price")).WithValue(entry.Price.ToString()).WithIsInline(true))
|
||||
.AddField(efb => efb.WithName(GetText("type")).WithValue(GetText("random_unique_item")).WithIsInline(true));
|
||||
//else if (entry.Type == ShopEntryType.Infinite_List)
|
||||
// return embed.AddField(efb => efb.WithName(GetText("name")).WithValue(GetText("shop_role", Format.Bold(entry.RoleName))).WithIsInline(true))
|
||||
// .AddField(efb => efb.WithName(GetText("price")).WithValue(entry.Price.ToString()).WithIsInline(true))
|
||||
// .AddField(efb => efb.WithName(GetText("type")).WithValue(entry.Type.ToString()).WithIsInline(true));
|
||||
else return null;
|
||||
}
|
||||
|
||||
public string EntryToString(ShopEntry entry)
|
||||
{
|
||||
if (entry.Type == ShopEntryType.Role)
|
||||
{
|
||||
return GetText("shop_role", Format.Bold(entry.RoleName));
|
||||
}
|
||||
else if (entry.Type == ShopEntryType.List)
|
||||
{
|
||||
return GetText("unique_items_left", entry.Items.Count) + "\n" + entry.Name;
|
||||
}
|
||||
//else if (entry.Type == ShopEntryType.Infinite_List)
|
||||
//{
|
||||
|
||||
//}
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
170
src/NadekoBot/Resources/CommandStrings.Designer.cs
generated
170
src/NadekoBot/Resources/CommandStrings.Designer.cs
generated
@ -1031,6 +1031,33 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to buy.
|
||||
/// </summary>
|
||||
public static string buy_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("buy_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Buys an item from the shop on a given index. If buying items, make sure that the bot can DM you..
|
||||
/// </summary>
|
||||
public static string buy_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("buy_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}buy 2`.
|
||||
/// </summary>
|
||||
public static string buy_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("buy_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to bye.
|
||||
/// </summary>
|
||||
@ -1716,7 +1743,7 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Claim patreon rewards. If you're subscribed to bot owner's patreon you can user this command to claim your rewards - assuming bot owner did setup has their patreon key..
|
||||
/// Looks up a localized string similar to Claim patreon rewards. If you're subscribed to bot owner's patreon you can use this command to claim your rewards - assuming bot owner did setup has their patreon key..
|
||||
/// </summary>
|
||||
public static string claimpatreonrewards_desc {
|
||||
get {
|
||||
@ -2103,7 +2130,7 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}crad 44`.
|
||||
/// Looks up a localized string similar to `{0}crdm 44`.
|
||||
/// </summary>
|
||||
public static string crdm_usage {
|
||||
get {
|
||||
@ -4173,7 +4200,7 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}liqu` or `{0}liqu 3`.
|
||||
/// Looks up a localized string similar to Lists all quotes on the server ordered alphabetically. 15 Per page..
|
||||
/// </summary>
|
||||
public static string listquotes_desc {
|
||||
get {
|
||||
@ -4182,7 +4209,7 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Lists all quotes on the server ordered alphabetically. 15 Per page..
|
||||
/// Looks up a localized string similar to `{0}liqu` or `{0}liqu 3`.
|
||||
/// </summary>
|
||||
public static string listquotes_usage {
|
||||
get {
|
||||
@ -5297,6 +5324,33 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to parewrel.
|
||||
/// </summary>
|
||||
public static string patreonrewardsreload_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("patreonrewardsreload_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Forces the update of the list of patrons who are eligible for the reward..
|
||||
/// </summary>
|
||||
public static string patreonrewardsreload_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("patreonrewardsreload_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}parewrel`.
|
||||
/// </summary>
|
||||
public static string patreonrewardsreload_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("patreonrewardsreload_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to pause p.
|
||||
/// </summary>
|
||||
@ -7511,6 +7565,114 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to shop.
|
||||
/// </summary>
|
||||
public static string shop_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("shop_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Lists this server's administrators' shop. Paginated..
|
||||
/// </summary>
|
||||
public static string shop_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("shop_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}shop` or `{0}shop 2`.
|
||||
/// </summary>
|
||||
public static string shop_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("shop_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to shopadd.
|
||||
/// </summary>
|
||||
public static string shopadd_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("shopadd_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Adds an item to the shop by specifying type price and name. Available types are role and list..
|
||||
/// </summary>
|
||||
public static string shopadd_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("shopadd_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}shopadd role 1000 Rich`.
|
||||
/// </summary>
|
||||
public static string shopadd_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("shopadd_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to shoplistadd.
|
||||
/// </summary>
|
||||
public static string shoplistadd_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("shoplistadd_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Adds an item to the list of items for sale in the shop entry given the index..
|
||||
/// </summary>
|
||||
public static string shoplistadd_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("shoplistadd_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}shoplistadd 1 Uni-que-Steam-Key`.
|
||||
/// </summary>
|
||||
public static string shoplistadd_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("shoplistadd_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to shoprem shoprm.
|
||||
/// </summary>
|
||||
public static string shopremove_cmd {
|
||||
get {
|
||||
return ResourceManager.GetString("shopremove_cmd", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Removes an item from the shop by its color..
|
||||
/// </summary>
|
||||
public static string shopremove_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("shopremove_desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to `{0}shoprm 1`.
|
||||
/// </summary>
|
||||
public static string shopremove_usage {
|
||||
get {
|
||||
return ResourceManager.GetString("shopremove_usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to shorten.
|
||||
/// </summary>
|
||||
|
@ -3379,7 +3379,7 @@
|
||||
<value>shopadd</value>
|
||||
</data>
|
||||
<data name="shopadd_desc" xml:space="preserve">
|
||||
<value>Adds an item to the shop by specifying type price and name.</value>
|
||||
<value>Adds an item to the shop by specifying type price and name. Available types are role and list.</value>
|
||||
</data>
|
||||
<data name="shopadd_usage" xml:space="preserve">
|
||||
<value>`{0}shopadd role 1000 Rich`</value>
|
||||
@ -3408,4 +3408,25 @@
|
||||
<data name="rolehoist_usage" xml:space="preserve">
|
||||
<value>`{0}rh Guests true` or `{0}rh "Space Wizards" true</value>
|
||||
</data>
|
||||
<data name="buy_cmd" xml:space="preserve">
|
||||
<value>buy</value>
|
||||
</data>
|
||||
<data name="buy_desc" xml:space="preserve">
|
||||
<value>Buys an item from the shop on a given index. If buying items, make sure that the bot can DM you.</value>
|
||||
</data>
|
||||
<data name="buy_usage" xml:space="preserve">
|
||||
<value>`{0}buy 2`</value>
|
||||
</data>
|
||||
<data name="shoplistadd_cmd" xml:space="preserve">
|
||||
<value>shoplistadd</value>
|
||||
</data>
|
||||
<data name="shoplistadd_desc" xml:space="preserve">
|
||||
<value>Adds an item to the list of items for sale in the shop entry given the index.</value>
|
||||
</data>
|
||||
<data name="shoplistadd_usage" xml:space="preserve">
|
||||
<value>`{0}shoplistadd 1 Uni-que-Steam-Key`</value>
|
||||
</data>
|
||||
<data name="shopremove_usage" xml:space="preserve">
|
||||
<value>`{0}shoprm 1`</value>
|
||||
</data>
|
||||
</root>
|
198
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
198
src/NadekoBot/Resources/ResponseStrings.Designer.cs
generated
@ -2719,6 +2719,15 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Item.
|
||||
/// </summary>
|
||||
public static string gambling_item {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_item", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Leaderboard.
|
||||
/// </summary>
|
||||
@ -2764,6 +2773,15 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Name.
|
||||
/// </summary>
|
||||
public static string gambling_name {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_name", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No more cards in the deck..
|
||||
/// </summary>
|
||||
@ -2800,6 +2818,15 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Out of stock..
|
||||
/// </summary>
|
||||
public static string gambling_out_of_stock {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_out_of_stock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to page {0}.
|
||||
/// </summary>
|
||||
@ -2845,6 +2872,15 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Random unique item..
|
||||
/// </summary>
|
||||
public static string gambling_random_unique_item {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_random_unique_item", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You rolled {0}..
|
||||
/// </summary>
|
||||
@ -2863,6 +2899,141 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shop.
|
||||
/// </summary>
|
||||
public static string gambling_shop {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Error DMing item. You've been refunded..
|
||||
/// </summary>
|
||||
public static string gambling_shop_buy_error {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_buy_error", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shop item added.
|
||||
/// </summary>
|
||||
public static string gambling_shop_item_add {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_item_add", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No item on that index found..
|
||||
/// </summary>
|
||||
public static string gambling_shop_item_not_found {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_item_not_found", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Item purchase successful..
|
||||
/// </summary>
|
||||
public static string gambling_shop_item_purchase {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_item_purchase", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shop item removed.
|
||||
/// </summary>
|
||||
public static string gambling_shop_item_rm {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_item_rm", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to That shop entry does not support item adding..
|
||||
/// </summary>
|
||||
public static string gambling_shop_item_wrong_type {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_item_wrong_type", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Item successfully added..
|
||||
/// </summary>
|
||||
public static string gambling_shop_list_item_added {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_list_item_added", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to That item is already added..
|
||||
/// </summary>
|
||||
public static string gambling_shop_list_item_not_unique {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_list_item_not_unique", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No shop items found on this page..
|
||||
/// </summary>
|
||||
public static string gambling_shop_none {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_none", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Purchase on {0} server.
|
||||
/// </summary>
|
||||
public static string gambling_shop_purchase {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_purchase", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You will get {0} role..
|
||||
/// </summary>
|
||||
public static string gambling_shop_role {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_role", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Role which is being sold no longer exists..
|
||||
/// </summary>
|
||||
public static string gambling_shop_role_not_found {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_role_not_found", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You've successfully purchased {0} role..
|
||||
/// </summary>
|
||||
public static string gambling_shop_role_purchase {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_role_purchase", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Error assigning role. Your purchase has been refunded..
|
||||
/// </summary>
|
||||
public static string gambling_shop_role_purchase_error {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_shop_role_purchase_error", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Bet.
|
||||
/// </summary>
|
||||
@ -2981,6 +3152,24 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Type.
|
||||
/// </summary>
|
||||
public static string gambling_type {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_type", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to {0} unique items left..
|
||||
/// </summary>
|
||||
public static string gambling_unique_items_left {
|
||||
get {
|
||||
return ResourceManager.GetString("gambling_unique_items_left", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to your affinity is already set to that waifu or you're trying to remove your affinity while not having one..
|
||||
/// </summary>
|
||||
@ -6124,6 +6313,15 @@ namespace NadekoBot.Resources {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Next update in {0}.
|
||||
/// </summary>
|
||||
public static string utility_clpa_next_update {
|
||||
get {
|
||||
return ResourceManager.GetString("utility_clpa_next_update", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You've received {0} Thanks for supporting the project!.
|
||||
/// </summary>
|
||||
|
@ -2409,4 +2409,71 @@ Owner ID: {2}</value>
|
||||
<data name="administration_rh" xml:space="preserve">
|
||||
<value>Set the display of guild role {0} to {1}.</value>
|
||||
</data>
|
||||
<data name="gambling_name" xml:space="preserve">
|
||||
<value>Name</value>
|
||||
</data>
|
||||
<data name="gambling_shop" xml:space="preserve">
|
||||
<value>Shop</value>
|
||||
</data>
|
||||
<data name="gambling_shop_item_add" xml:space="preserve">
|
||||
<value>Shop item added</value>
|
||||
</data>
|
||||
<data name="gambling_shop_none" xml:space="preserve">
|
||||
<value>No shop items found on this page.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_role" xml:space="preserve">
|
||||
<value>You will get {0} role.</value>
|
||||
</data>
|
||||
<data name="gambling_type" xml:space="preserve">
|
||||
<value>Type</value>
|
||||
</data>
|
||||
<data name="utility_clpa_next_update" xml:space="preserve">
|
||||
<value>Next update in {0}</value>
|
||||
<comment>Next update in 05:30</comment>
|
||||
</data>
|
||||
<data name="gambling_item" xml:space="preserve">
|
||||
<value>Item</value>
|
||||
</data>
|
||||
<data name="gambling_out_of_stock" xml:space="preserve">
|
||||
<value>Out of stock.</value>
|
||||
</data>
|
||||
<data name="gambling_random_unique_item" xml:space="preserve">
|
||||
<value>Random unique item.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_buy_error" xml:space="preserve">
|
||||
<value>Error DMing item. You've been refunded.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_item_not_found" xml:space="preserve">
|
||||
<value>No item on that index found.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_item_purchase" xml:space="preserve">
|
||||
<value>Item purchase successful.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_item_rm" xml:space="preserve">
|
||||
<value>Shop item removed</value>
|
||||
</data>
|
||||
<data name="gambling_shop_item_wrong_type" xml:space="preserve">
|
||||
<value>That shop entry does not support item adding.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_list_item_added" xml:space="preserve">
|
||||
<value>Item successfully added.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_list_item_not_unique" xml:space="preserve">
|
||||
<value>That item is already added.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_purchase" xml:space="preserve">
|
||||
<value>Purchase on {0} server</value>
|
||||
</data>
|
||||
<data name="gambling_shop_role_not_found" xml:space="preserve">
|
||||
<value>Role which is being sold no longer exists.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_role_purchase" xml:space="preserve">
|
||||
<value>You've successfully purchased {0} role.</value>
|
||||
</data>
|
||||
<data name="gambling_shop_role_purchase_error" xml:space="preserve">
|
||||
<value>Error assigning role. Your purchase has been refunded.</value>
|
||||
</data>
|
||||
<data name="gambling_unique_items_left" xml:space="preserve">
|
||||
<value>{0} unique items left.</value>
|
||||
</data>
|
||||
</root>
|
@ -76,6 +76,8 @@ namespace NadekoBot.Services.Database.Models
|
||||
public HashSet<SlowmodeIgnoredUser> SlowmodeIgnoredUsers { get; set; }
|
||||
public HashSet<SlowmodeIgnoredRole> SlowmodeIgnoredRoles { get; set; }
|
||||
|
||||
public List<ShopEntry> ShopEntries { get; set; }
|
||||
|
||||
//public List<ProtectionIgnoredChannel> ProtectionIgnoredChannels { get; set; } = new List<ProtectionIgnoredChannel>();
|
||||
}
|
||||
|
||||
|
45
src/NadekoBot/Services/Database/Models/ShopEntry.cs
Normal file
45
src/NadekoBot/Services/Database/Models/ShopEntry.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Services.Database.Models
|
||||
{
|
||||
public enum ShopEntryType
|
||||
{
|
||||
Role,
|
||||
List,
|
||||
//Infinite_List,
|
||||
}
|
||||
|
||||
public class ShopEntry : DbEntity, IIndexed
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public int Price { get; set; }
|
||||
public string Name { get; set; }
|
||||
public ulong AuthorId { get; set; }
|
||||
|
||||
public ShopEntryType Type { get; set; }
|
||||
|
||||
//role
|
||||
public string RoleName { get; set; }
|
||||
public ulong RoleId { get; set; }
|
||||
|
||||
//list
|
||||
public HashSet<ShopEntryItem> Items { get; set; } = new HashSet<ShopEntryItem>();
|
||||
}
|
||||
|
||||
public class ShopEntryItem : DbEntity
|
||||
{
|
||||
public string Text { get; set; }
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null || GetType() != obj.GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return ((ShopEntryItem)obj).Text == Text;
|
||||
}
|
||||
|
||||
public override int GetHashCode() =>
|
||||
Text.GetHashCode();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user