trivia questions and pokemon data will be stored in redis, instead of per-shard
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122
NadekoBot.Core/Services/Impl/RedisLocalDataCache.cs
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122
NadekoBot.Core/Services/Impl/RedisLocalDataCache.cs
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using NadekoBot.Core.Common.Pokemon;
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using NadekoBot.Extensions;
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using NadekoBot.Modules.Games.Common.Trivia;
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using Newtonsoft.Json;
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using NLog;
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using StackExchange.Redis;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace NadekoBot.Core.Services.Impl
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{
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public class RedisLocalDataCache : ILocalDataCache
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{
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private readonly ConnectionMultiplexer _con;
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private readonly IBotCredentials _creds;
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private readonly Logger _log;
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private IDatabase _db => _con.GetDatabase();
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private const string pokemonAbilitiesFile = "data/pokemon/pokemon_abilities7.json";
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private const string pokemonListFile = "data/pokemon/pokemon_list7.json";
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private const string pokemonMapPath = "data/pokemon/name-id_map4.json";
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private const string questionsFile = "data/trivia_questions.json";
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public IReadOnlyDictionary<string, SearchPokemon> Pokemons
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{
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get
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{
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return Get<Dictionary<string, SearchPokemon>>("pokemon_list");
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}
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private set
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{
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Set("pokemon_list", value);
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}
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}
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public IReadOnlyDictionary<string, SearchPokemonAbility> PokemonAbilities
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{
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get
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{
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return Get<Dictionary<string, SearchPokemonAbility>>("pokemon_abilities");
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}
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private set
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{
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Set("pokemon_abilities", value);
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}
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}
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public TriviaQuestion[] TriviaQuestions
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{
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get
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{
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return Get<TriviaQuestion[]>("trivia_questions");
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}
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private set
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{
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Set("trivia_questions", value);
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}
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}
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public IReadOnlyDictionary<int, string> PokemonMap
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{
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get
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{
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return Get<Dictionary<int, string>>("pokemon_map");
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}
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private set
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{
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Set("pokemon_map", value);
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}
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}
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public RedisLocalDataCache(ConnectionMultiplexer con, IBotCredentials creds)
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{
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_con = con;
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_creds = creds;
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_log = LogManager.GetCurrentClassLogger();
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if (!File.Exists(pokemonListFile))
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{
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_log.Warn(pokemonListFile + " is missing. Pokemon abilities not loaded.");
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}
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else
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{
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Pokemons = JsonConvert.DeserializeObject<Dictionary<string, SearchPokemon>>(File.ReadAllText(pokemonListFile));
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}
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if (!File.Exists(pokemonAbilitiesFile))
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{
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_log.Warn(pokemonAbilitiesFile + " is missing. Pokemon abilities not loaded.");
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}
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else
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{
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PokemonAbilities = JsonConvert.DeserializeObject<Dictionary<string, SearchPokemonAbility>>(File.ReadAllText(pokemonAbilitiesFile));
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}
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try
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{
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TriviaQuestions = JsonConvert.DeserializeObject<TriviaQuestion[]>(File.ReadAllText(questionsFile));
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PokemonMap = JsonConvert.DeserializeObject<PokemonNameId[]>(File.ReadAllText(pokemonMapPath))
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.ToDictionary(x => x.Id, x => x.Name);
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}
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catch (Exception ex)
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{
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_log.Error(ex);
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throw;
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}
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}
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private T Get<T>(string key) where T : class
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{
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return JsonConvert.DeserializeObject<T>(_db.StringGet($"{_creds.RedisKey()}_localdata_{key}"));
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}
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private void Set(string key, object obj)
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{
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_db.StringSet($"{_creds.RedisKey()}_localdata_{key}", JsonConvert.SerializeObject(obj));
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}
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}
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}
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