new libs, crashfix, !m setgame, ripyear...
also better strings for music (plural and singular)
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@@ -44,6 +44,20 @@ namespace NadekoBot.Extensions {
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return str;
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return string.Join("", str.Take(num - 3)) + "...";
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}
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/// <summary>
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/// Removes trailing S or ES (if specified) on the given string if the num is 1
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/// </summary>
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/// <param name="str"></param>
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/// <param name="num"></param>
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/// <param name="es"></param>
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/// <returns>String with the correct singular/plural form</returns>
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public static string SnPl(this string str, int? num,bool es = false) {
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if (str == null)
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throw new ArgumentNullException(nameof(str));
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if (num == null)
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throw new ArgumentNullException(nameof(num));
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return num == 1 ? str.Remove(str.Length - 1, es ? 2 : 1) : str;
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}
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/// <summary>
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/// Sends a message to the channel from which this command is called.
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@@ -24,21 +24,17 @@ namespace NadekoBot.Classes.Music {
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public MusicControls() {
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Task.Run(async () => {
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while (!Stopped) {
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try {
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lock (_voiceLock) {
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if (CurrentSong == null) {
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if (SongQueue.Count > 0)
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LoadNextSong();
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} else if (CurrentSong.State == StreamState.Completed || NextSong) {
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NextSong = false;
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lock (_voiceLock) {
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if (CurrentSong == null) {
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if (SongQueue.Count > 0)
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LoadNextSong();
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}
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} else if (CurrentSong.State == StreamState.Completed || NextSong) {
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NextSong = false;
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LoadNextSong();
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}
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} catch (Exception e) {
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Console.WriteLine("Bug in music task run. " + e);
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}
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await Task.Delay(500);
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await Task.Delay(1000);
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}
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});
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}
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@@ -74,7 +70,7 @@ namespace NadekoBot.Classes.Music {
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Stopped = true;
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foreach (var kvp in SongQueue) {
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if(kvp != null)
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kvp.Cancel();
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kvp.Stop();
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}
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SongQueue.Clear();
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CurrentSong?.Stop();
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@@ -239,7 +239,7 @@ namespace NadekoBot.Classes.Music {
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// prebuffering wait stuff start
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int bufferAttempts = 0;
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int waitPerAttempt = 500;
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while (!prebufferingComplete && bufferAttempts++ < 10) {
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while (!prebufferingComplete && bufferAttempts++ < 15) {
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await Task.Delay(waitPerAttempt);
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}
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if (prebufferingComplete) {
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@@ -299,8 +299,9 @@ namespace NadekoBot.Classes.Music {
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internal void Stop() {
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Console.WriteLine("Stopping playback");
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if (State != StreamState.Completed) {
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if(State == StreamState.Playing)
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parent.OnCompleted();
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State = StreamState.Completed;
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parent.OnCompleted();
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}
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}
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}
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