.wheel command added (wheel of fortune gambling)
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@ -112,10 +112,13 @@ namespace NadekoBot.Modules.Administration
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[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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[RequireUserPermission(GuildPermission.Administrator)]
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[RequireUserPermission(GuildPermission.Administrator)]
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public async Task AntiSpam(int messageCount = 3, PunishmentAction action = PunishmentAction.Mute)
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public async Task AntiSpam(int messageCount = 3, PunishmentAction action = PunishmentAction.Mute, int time = 0)
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{
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{
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if (messageCount < 2 || messageCount > 10)
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if (messageCount < 2 || messageCount > 10)
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return;
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return;
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if (time < 0 || time > 60 * 12)
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return;
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if (_service.AntiSpamGuilds.TryRemove(Context.Guild.Id, out var removed))
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if (_service.AntiSpamGuilds.TryRemove(Context.Guild.Id, out var removed))
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{
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{
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@ -0,0 +1,45 @@
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using NadekoBot.Common;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Modules.Gambling.Common.WheelOfFortune
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{
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public class WheelOfFortune
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{
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private static readonly NadekoRandom _rng = new NadekoRandom();
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private static readonly ImmutableArray<string> _emojis = new string[] {
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"⬆",
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"↖",
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"⬅",
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"↙",
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"⬇",
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"↘",
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"➡",
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"↗" }.ToImmutableArray();
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public static readonly ImmutableArray<float> Multipliers = new float[] {
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1.7f,
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1.5f,
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0.2f,
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0.1f,
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0.3f,
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0.5f,
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1.2f,
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2.4f,
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}.ToImmutableArray();
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public int Result { get; }
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public string Emoji => _emojis[Result];
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public float Multiplier => Multipliers[Result];
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public WheelOfFortune()
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{
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this.Result = _rng.Next(0, 8);
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}
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}
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}
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81
src/NadekoBot/Modules/Gambling/WheelOfFortuneCommands.cs
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81
src/NadekoBot/Modules/Gambling/WheelOfFortuneCommands.cs
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@ -0,0 +1,81 @@
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using Discord;
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using Discord.Commands;
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using NadekoBot.Common.Attributes;
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using NadekoBot.Extensions;
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using NadekoBot.Modules.Gambling.Common.WheelOfFortune;
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using NadekoBot.Services;
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using System.Threading.Tasks;
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using Wof = NadekoBot.Modules.Gambling.Common.WheelOfFortune.WheelOfFortune;
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namespace NadekoBot.Modules.Gambling
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{
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public partial class Gambling
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{
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public class WheelOfFortuneCommands : NadekoSubmodule
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{
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private readonly CurrencyService _cs;
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private readonly IBotConfigProvider _bc;
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public WheelOfFortuneCommands(CurrencyService cs, IBotConfigProvider bc)
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{
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_cs = cs;
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_bc = bc;
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}
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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public async Task WheelOfFortune(int bet)
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{
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const int minBet = 10;
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if (bet < minBet)
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{
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await ReplyErrorLocalized("min_bet_limit", minBet + _bc.BotConfig.CurrencySign).ConfigureAwait(false);
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return;
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}
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if (!await _cs.RemoveAsync(Context.User.Id, "Wheel Of Fortune - bet", bet).ConfigureAwait(false))
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{
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await ReplyErrorLocalized("not_enough", _bc.BotConfig.CurrencySign).ConfigureAwait(false);
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return;
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}
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var wof = new WheelOfFortune();
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var amount = (int)(bet * wof.Multiplier);
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if (amount > 0)
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await _cs.AddAsync(Context.User.Id, "Wheel Of Fortune - won", amount).ConfigureAwait(false);
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await Context.Channel.SendConfirmAsync(
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Format.Bold($@"{Context.User.ToString()} won: {amount + _bc.BotConfig.CurrencySign}
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『{Wof.Multipliers[1]}』 『{Wof.Multipliers[0]}』 『{Wof.Multipliers[7]}』
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『{Wof.Multipliers[2]}』 {wof.Emoji} 『{Wof.Multipliers[6]}』
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『{Wof.Multipliers[3]}』 『{Wof.Multipliers[4]}』 『{Wof.Multipliers[5]}』")).ConfigureAwait(false);
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}
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//[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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//public async Task WofTest(int length = 1000)
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//{
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// var mults = new Dictionary<float, int>();
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// for (int i = 0; i < length; i++)
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// {
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// var x = new Wof();
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// if (mults.ContainsKey(x.Multiplier))
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// ++mults[x.Multiplier];
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// else
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// mults.Add(x.Multiplier, 1);
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// }
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// var payout = mults.Sum(x => x.Key * x.Value);
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// await Context.Channel.SendMessageAsync($"Total bet: {length}\n" +
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// $"Paid out: {payout}\n" +
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// $"Total Payout: {payout / length:F3}x")
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// .ConfigureAwait(false);
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//}
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}
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}
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}
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@ -96,7 +96,8 @@ namespace NadekoBot.Modules.Utility.Services
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using (var uow = _db.UnitOfWork)
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using (var uow = _db.UnitOfWork)
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{
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{
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uow.ConverterUnits.RemoveRange(toRemove.ToArray());
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if(toRemove.Any())
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uow.ConverterUnits.RemoveRange(toRemove.ToArray());
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uow.ConverterUnits.Add(baseType);
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uow.ConverterUnits.Add(baseType);
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uow.ConverterUnits.AddRange(range);
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uow.ConverterUnits.AddRange(range);
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@ -1314,6 +1314,15 @@
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<data name="betroll_usage" xml:space="preserve">
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<data name="betroll_usage" xml:space="preserve">
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<value>`{0}br 5`</value>
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<value>`{0}br 5`</value>
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</data>
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</data>
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<data name="wheeloffortune_cmd" xml:space="preserve">
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<value>wheeloffortune wheel</value>
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</data>
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<data name="wheeloffortune_desc" xml:space="preserve">
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<value>Bets a certain amount of currency on the wheel of fortune. Wheel can stop on one of many different multipliers. Won amount is rounded down to the nearest whole number.</value>
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</data>
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<data name="wheeloffortune_usage" xml:space="preserve">
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<value>`{0}wheel 5`</value>
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</data>
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<data name="leaderboard_cmd" xml:space="preserve">
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<data name="leaderboard_cmd" xml:space="preserve">
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<value>leaderboard lb</value>
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<value>leaderboard lb</value>
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</data>
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</data>
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