.reloadimages owner-only command added.
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@ -3,6 +3,7 @@ using Discord.Commands;
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using NadekoBot.Attributes;
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using NadekoBot.Attributes;
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using NadekoBot.Extensions;
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using NadekoBot.Extensions;
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using System;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Net.Http;
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using System.Net.Http;
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@ -168,6 +169,23 @@ namespace NadekoBot.Modules.Administration
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await Context.Channel.SendConfirmAsync("🆗").ConfigureAwait(false);
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await Context.Channel.SendConfirmAsync("🆗").ConfigureAwait(false);
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}
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}
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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[OwnerOnly]
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public async Task ReloadImages()
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{
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var channel = (ITextChannel)Context.Channel;
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var msg = await Context.Channel.SendMessageAsync("Reloading Images...").ConfigureAwait(false);
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var sw = Stopwatch.StartNew();
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await NadekoBot.Images.Reload().ConfigureAwait(false);
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sw.Stop();
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await msg.ModifyAsync(x =>
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{
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x.Content = "✅ Images reloaded.";
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}).ConfigureAwait(false);
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}
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private static UserStatus SettableUserStatusToUserStatus(SettableUserStatus sus)
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private static UserStatus SettableUserStatusToUserStatus(SettableUserStatus sus)
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{
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{
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switch (sus)
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switch (sus)
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@ -51,62 +51,70 @@ namespace NadekoBot.Modules.Games
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.SelectMany(c => c.GenerateCurrencyChannelIds.Select(obj => obj.ChannelId)));
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.SelectMany(c => c.GenerateCurrencyChannelIds.Select(obj => obj.ChannelId)));
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}
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}
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private static async Task PotentialFlowerGeneration(SocketMessage imsg)
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private static Task PotentialFlowerGeneration(SocketMessage imsg)
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{
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{
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try
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var msg = imsg as SocketUserMessage;
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if (msg == null || msg.IsAuthor() || msg.Author.IsBot)
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return Task.CompletedTask;
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var channel = imsg.Channel as ITextChannel;
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if (channel == null)
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return Task.CompletedTask;
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if (!generationChannels.Contains(channel.Id))
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return Task.CompletedTask;
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var _ = Task.Run(async () =>
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{
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{
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var msg = imsg as SocketUserMessage;
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try
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if (msg == null || msg.IsAuthor() || msg.Author.IsBot)
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return;
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var channel = imsg.Channel as ITextChannel;
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if (channel == null)
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return;
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if (!generationChannels.Contains(channel.Id))
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return;
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var lastGeneration = lastGenerations.GetOrAdd(channel.Id, DateTime.MinValue);
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var rng = new NadekoRandom();
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if (DateTime.Now - TimeSpan.FromSeconds(NadekoBot.BotConfig.CurrencyGenerationCooldown) < lastGeneration) //recently generated in this channel, don't generate again
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return;
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var num = rng.Next(1, 101) + NadekoBot.BotConfig.CurrencyGenerationChance * 100;
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if (num > 100)
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{
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{
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lastGenerations.AddOrUpdate(channel.Id, DateTime.Now, (id, old) => DateTime.Now);
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var lastGeneration = lastGenerations.GetOrAdd(channel.Id, DateTime.MinValue);
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var rng = new NadekoRandom();
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var dropAmount = NadekoBot.BotConfig.CurrencyDropAmount;
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//todo i'm stupid :rofl: wtg kwoth. real async programming :100: :ok_hand: :100: :100: :thumbsup:
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if (DateTime.Now - TimeSpan.FromSeconds(NadekoBot.BotConfig.CurrencyGenerationCooldown) < lastGeneration) //recently generated in this channel, don't generate again
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return;
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if (dropAmount > 0)
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var num = rng.Next(1, 101) + NadekoBot.BotConfig.CurrencyGenerationChance * 100;
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if (num > 100)
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{
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{
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var msgs = new IUserMessage[dropAmount];
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lastGenerations.AddOrUpdate(channel.Id, DateTime.Now, (id, old) => DateTime.Now);
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string firstPart;
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var dropAmount = NadekoBot.BotConfig.CurrencyDropAmount;
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if (dropAmount == 1)
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if (dropAmount > 0)
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{
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{
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firstPart = $"A random { NadekoBot.BotConfig.CurrencyName } appeared!";
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var msgs = new IUserMessage[dropAmount];
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}
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else
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{
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firstPart = $"{dropAmount} random { NadekoBot.BotConfig.CurrencyPluralName } appeared!";
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}
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var file = GetRandomCurrencyImage();
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var sent = await channel.SendFileAsync(
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file.Item2,
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file.Item1,
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$"❗ {firstPart} Pick it up by typing `{NadekoBot.ModulePrefixes[typeof(Games).Name]}pick`")
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.ConfigureAwait(false);
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msgs[0] = sent;
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string firstPart;
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if (dropAmount == 1)
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{
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firstPart = $"A random { NadekoBot.BotConfig.CurrencyName } appeared!";
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}
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else
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{
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firstPart = $"{dropAmount} random { NadekoBot.BotConfig.CurrencyPluralName } appeared!";
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}
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var file = GetRandomCurrencyImage();
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var sent = await channel.SendFileAsync(
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file.Item2,
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file.Item1,
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$"❗ {firstPart} Pick it up by typing `{NadekoBot.ModulePrefixes[typeof(Games).Name]}pick`")
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.ConfigureAwait(false);
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plantedFlowers.AddOrUpdate(channel.Id, msgs.ToList(), (id, old) => { old.AddRange(msgs); return old; });
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msgs[0] = sent;
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plantedFlowers.AddOrUpdate(channel.Id, msgs.ToList(), (id, old) => { old.AddRange(msgs); return old; });
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}
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}
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}
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}
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}
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}
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catch (Exception ex)
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catch { }
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{
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_log.Warn(ex);
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}
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});
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return Task.CompletedTask;
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}
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}
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[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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27
src/NadekoBot/Resources/CommandStrings.Designer.cs
generated
27
src/NadekoBot/Resources/CommandStrings.Designer.cs
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@ -5621,6 +5621,33 @@ namespace NadekoBot.Resources {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to reloadimages.
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/// </summary>
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public static string reloadimages_cmd {
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get {
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return ResourceManager.GetString("reloadimages_cmd", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reloads images bot is using. Safe to use even when bot is being used heavily..
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/// </summary>
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public static string reloadimages_desc {
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get {
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return ResourceManager.GetString("reloadimages_desc", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to `{0}reloadimages`.
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/// </summary>
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public static string reloadimages_usage {
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get {
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return ResourceManager.GetString("reloadimages_usage", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to remind.
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/// Looks up a localized string similar to remind.
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/// </summary>
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/// </summary>
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@ -3042,4 +3042,13 @@
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<data name="setmusicchannel_usage" xml:space="preserve">
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<data name="setmusicchannel_usage" xml:space="preserve">
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<value>`{0}smch`</value>
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<value>`{0}smch`</value>
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</data>
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</data>
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<data name="reloadimages_cmd" xml:space="preserve">
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<value>reloadimages</value>
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</data>
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<data name="reloadimages_desc" xml:space="preserve">
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<value>Reloads images bot is using. Safe to use even when bot is being used heavily.</value>
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</data>
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<data name="reloadimages_usage" xml:space="preserve">
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<value>`{0}reloadimages`</value>
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</data>
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</root>
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</root>
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