Decently sized C#6 refactor
Also removed unused using statements
This commit is contained in:
		| @@ -58,14 +58,10 @@ public class Cards | ||||
|             this.suit = s; | ||||
|             this.number = card_num; | ||||
|         } | ||||
|         public string GetName() { | ||||
|             return cardNames[number]; | ||||
|         } | ||||
|  | ||||
|         public override string ToString() | ||||
|         { | ||||
|             return cardNames[number] + " Of " + suit; | ||||
|         } | ||||
|         public string GetName() => cardNames[number]; | ||||
|  | ||||
|         public override string ToString() => cardNames[number] + " Of " + suit; | ||||
|  | ||||
|         public int CompareTo(object obj) | ||||
|         { | ||||
| @@ -95,11 +91,7 @@ public class Cards | ||||
|     /// Restart the game of blackjack. It will only refill the pool for now. Probably wont be used, unless you want to have only 1 bjg running at one time, | ||||
|     /// then you will restart the same game every time. | ||||
|     /// </summary> | ||||
|     public void Restart() | ||||
|     { | ||||
|         // you dont have to uncover what is actually happening anda da hood | ||||
|         RefillPool(); | ||||
|     } | ||||
|     public void Restart() => RefillPool(); | ||||
|  | ||||
|     /// <summary> | ||||
|     /// Removes all cards from the pool and refills the pool with all of the possible cards. NOTE: I think this is too expensive. | ||||
|   | ||||
| @@ -1,7 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Security.Cryptography; | ||||
| using Discord.Commands; | ||||
| @@ -33,10 +32,8 @@ namespace NadekoBot | ||||
|         /// <param name="e">EventArg</param> | ||||
|         /// <param name="message">Message to be sent</param> | ||||
|         /// <returns></returns> | ||||
|         public static async Task<Message> Send(this CommandEventArgs e, string message) | ||||
|         { | ||||
|             return await NadekoBot.client.SendMessage(e.Channel, message); | ||||
|         } | ||||
|         public static async Task<Message> Send(this CommandEventArgs e, string message)  | ||||
|             => await NadekoBot.client.SendMessage(e.Channel, message); | ||||
|         /// <summary> | ||||
|         /// Sends a message to the channel from which MessageEventArg came. | ||||
|         /// </summary> | ||||
|   | ||||
| @@ -6,8 +6,6 @@ using System.Collections.Generic; | ||||
| using System.Diagnostics; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Net.Http; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Timers; | ||||
|  | ||||
| @@ -31,51 +29,40 @@ namespace NadekoBot | ||||
|             return tg; | ||||
|         } | ||||
|  | ||||
|         public TriviaQuestion GetCurrentQuestion(long serverId) { | ||||
|             return runningTrivias[serverId].currentQuestion; | ||||
|         } | ||||
|         public TriviaQuestion GetCurrentQuestion(long serverId) => runningTrivias[serverId].currentQuestion; | ||||
|  | ||||
|         public override Func<CommandEventArgs, Task> DoFunc() | ||||
|         public override Func<CommandEventArgs, Task> DoFunc() => async e => | ||||
|         { | ||||
|             return async e => | ||||
|             TriviaGame tg; | ||||
|             if ((tg = StartNewGame(e)) != null) | ||||
|             { | ||||
|                 TriviaGame tg; | ||||
|                 if ((tg = StartNewGame(e))!=null) | ||||
|                 { | ||||
|                     await e.Send( "**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.\nTyping [idfk] 15 seconds after the question has started will give you a hint."); | ||||
|                 } | ||||
|                 else | ||||
|                     await e.Send( "Trivia game is already running on this server. The question is:\n**"+GetCurrentQuestion(e.Server.Id).Question+"**"); | ||||
|             }; | ||||
|         } | ||||
|                 await e.Send("**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.\nTyping [idfk] 15 seconds after the question has started will give you a hint."); | ||||
|             } | ||||
|             else | ||||
|                 await e.Send("Trivia game is already running on this server. The question is:\n**" + GetCurrentQuestion(e.Server.Id).Question + "**"); | ||||
|         }; | ||||
|  | ||||
|         private Func<CommandEventArgs, Task> LbFunc() | ||||
|         private Func<CommandEventArgs, Task> LbFunc() => async e => | ||||
|         { | ||||
|             return async e => | ||||
|             if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|             { | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|                 { | ||||
|                     var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                     await e.Send( lb); | ||||
|                 } | ||||
|                 else | ||||
|                     await e.Send( "Trivia game is not running on this server."); | ||||
|             }; | ||||
|         } | ||||
|                 var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                 await e.Send(lb); | ||||
|             } | ||||
|             else | ||||
|                 await e.Send("Trivia game is not running on this server."); | ||||
|         }; | ||||
|  | ||||
|         private Func<CommandEventArgs, Task> RepeatFunc() | ||||
|         private Func<CommandEventArgs, Task> RepeatFunc() => async e => | ||||
|         { | ||||
|             return async e => | ||||
|             if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|             { | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|                 { | ||||
|                     var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                     await e.Send( lb); | ||||
|                 } | ||||
|                 else | ||||
|                     await e.Send( "Trivia game is not running on this server."); | ||||
|             }; | ||||
|         } | ||||
|                 var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                 await e.Send(lb); | ||||
|             } | ||||
|             else | ||||
|                 await e.Send("Trivia game is not running on this server."); | ||||
|         }; | ||||
|  | ||||
|         public override void Init(CommandGroupBuilder cgb) | ||||
|         { | ||||
| @@ -97,18 +84,15 @@ namespace NadekoBot | ||||
|                 .Do(QuitFunc()); | ||||
|         } | ||||
|  | ||||
|         private Func<CommandEventArgs, Task> QuitFunc() | ||||
|         private Func<CommandEventArgs, Task> QuitFunc() => async e => | ||||
|         { | ||||
|             return async e => | ||||
|             if (runningTrivias.ContainsKey(e.Server.Id) && runningTrivias[e.Server.Id].ChannelId == e.Channel.Id) | ||||
|             { | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id) && runningTrivias[e.Server.Id].ChannelId ==e.Channel.Id) | ||||
|                 { | ||||
|                     await e.Send( "Trivia will stop after this question. Run [**@NadekoBot clr**] to remove this bot's messages from the channel."); | ||||
|                     runningTrivias[e.Server.Id].StopGame(); | ||||
|                 } | ||||
|                 else await e.Send( "No trivias are running on this channel."); | ||||
|             }; | ||||
|         } | ||||
|                 await e.Send("Trivia will stop after this question. Run [**@NadekoBot clr**] to remove this bot's messages from the channel."); | ||||
|                 runningTrivias[e.Server.Id].StopGame(); | ||||
|             } | ||||
|             else await e.Send("No trivias are running on this channel."); | ||||
|         }; | ||||
|  | ||||
|         internal static void FinishGame(TriviaGame triviaGame) | ||||
|         { | ||||
| @@ -122,13 +106,7 @@ namespace NadekoBot | ||||
|         private long _serverId; | ||||
|         private long _channellId; | ||||
|  | ||||
|         public long ChannelId | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return _channellId; | ||||
|             } | ||||
|         } | ||||
|         public long ChannelId => _channellId; | ||||
|  | ||||
|         private Dictionary<long, int> users; | ||||
|  | ||||
| @@ -271,19 +249,21 @@ namespace NadekoBot | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public class TriviaQuestion { | ||||
|     public class TriviaQuestion | ||||
|     { | ||||
|         public string Category; | ||||
|         public string Question; | ||||
|         public string Answer; | ||||
|         public TriviaQuestion(string q, string a) { | ||||
|         public TriviaQuestion(string q, string a) | ||||
|         { | ||||
|             this.Question = q; | ||||
|             this.Answer = a; | ||||
|         } | ||||
|  | ||||
|         public override string ToString() | ||||
|         { | ||||
|             return this.Category == null ? "--------**Q**--------\nQuestion: **" + this.Question + "?**" : "--------Q--------\nCategory: " + this.Category + "\nQuestion: **"+ this.Question+ "?**"; | ||||
|         } | ||||
|         public override string ToString() => | ||||
|             this.Category == null ? | ||||
|             "--------**Q**--------\nQuestion: **" + this.Question + "?**" : | ||||
|             "--------Q--------\nCategory: " + this.Category + "\nQuestion: **" + this.Question + "?**"; | ||||
|     } | ||||
|  | ||||
|     public class TriviaQuestionsPool { | ||||
| @@ -303,7 +283,8 @@ namespace NadekoBot | ||||
|  | ||||
|         private Random _r; | ||||
|  | ||||
|         public TriviaQuestionsPool() { | ||||
|         public TriviaQuestionsPool() | ||||
|         { | ||||
|             _r = new Random(); | ||||
|             pool = new List<TriviaQuestion>(); | ||||
|             JArray arr = JArray.Parse(File.ReadAllText("questions.txt")); | ||||
| @@ -311,9 +292,10 @@ namespace NadekoBot | ||||
|             foreach (var item in arr) | ||||
|             { | ||||
|                 TriviaQuestion tq; | ||||
|                 tq = new TriviaQuestion((string)item["Question"],(string)item["Answer"]); | ||||
|                 tq = new TriviaQuestion((string)item["Question"], (string)item["Answer"]); | ||||
|  | ||||
|                 if (item?["Category"] != null) { | ||||
|                 if (item?["Category"] != null) | ||||
|                 { | ||||
|                     tq.Category = item["Category"].ToString(); | ||||
|                 } | ||||
|  | ||||
|   | ||||
| @@ -21,16 +21,14 @@ | ||||
|         public string description; | ||||
|         public string image_url_lge; | ||||
|  | ||||
|         public override string ToString() | ||||
|         { | ||||
|             return "`Title:` **" + title_english + | ||||
|                 "**\n`Status:` " + airing_status + | ||||
|                 "\n`Episodes:` " + total_episodes + | ||||
|                 "\n`Link:` http://anilist.co/anime/" + id + | ||||
|                 "\n`Synopsis:` " + description.Substring(0, description.Length > 500 ? 500 : description.Length) + "..." + | ||||
|                 "\n`img:` " + image_url_lge; | ||||
|         } | ||||
|     } | ||||
|         public override string ToString() =>  | ||||
|             "`Title:` **" + title_english + | ||||
|             "**\n`Status:` " + airing_status + | ||||
|             "\n`Episodes:` " + total_episodes + | ||||
|             "\n`Link:` http://anilist.co/anime/" + id + | ||||
|             "\n`Synopsis:` " + description.Substring(0, description.Length > 500 ? 500 : description.Length) + "..." + | ||||
|             "\n`img:` " + image_url_lge; | ||||
|             } | ||||
|  | ||||
|     class MangaResult | ||||
|     { | ||||
| @@ -42,15 +40,13 @@ | ||||
|         public int total_volumes; | ||||
|         public string description; | ||||
|  | ||||
|         public override string ToString() | ||||
|         { | ||||
|             return "`Title:` **" + title_english + | ||||
|                 "**\n`Status:` " + publishing_status + | ||||
|                 "\n`Chapters:` " + total_chapters + | ||||
|                 "\n`Volumes:` " + total_volumes + | ||||
|                 "\n`Link:` http://anilist.co/manga/" + id + | ||||
|                 "\n`Synopsis:` " + description.Substring(0, description.Length > 500 ? 500 : description.Length) + "..." + | ||||
|                 "\n`img:` " + image_url_lge; | ||||
|         } | ||||
|         public override string ToString() =>  | ||||
|             "`Title:` **" + title_english + | ||||
|             "**\n`Status:` " + publishing_status + | ||||
|             "\n`Chapters:` " + total_chapters + | ||||
|             "\n`Volumes:` " + total_volumes + | ||||
|             "\n`Link:` http://anilist.co/manga/" + id + | ||||
|             "\n`Synopsis:` " + description.Substring(0, description.Length > 500 ? 500 : description.Length) + "..." + | ||||
|             "\n`img:` " + image_url_lge; | ||||
|     } | ||||
| } | ||||
		Reference in New Issue
	
	Block a user