Hangman bug fixed

This commit is contained in:
Kwoth 2016-12-28 08:32:55 +01:00
parent aa49c5608b
commit d3ced15d50

View File

@ -44,7 +44,8 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
.Concat(data.Things)
.ToList();
}
catch (Exception ex) {
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
@ -150,55 +151,55 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
}
catch { }
}
}
if (!(char.IsLetter(msg.Content[0]) || char.IsDigit(msg.Content[0])))// and a letter or a digit
return;
if (!(char.IsLetter(msg.Content[0]) || char.IsDigit(msg.Content[0])))// and a letter or a digit
return;
var guess = char.ToUpperInvariant(msg.Content[0]);
if (Guesses.Contains(guess))
{
MessagesSinceLastPost = 0;
++Errors;
if (Errors < MaxErrors)
await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` has already been used.\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
else
await End().ConfigureAwait(false);
return;
}
Guesses.Add(guess);
if (Term.Word.ToUpperInvariant().Contains(guess))
{
if (GuessedAll)
var guess = char.ToUpperInvariant(msg.Content[0]);
if (Guesses.Contains(guess))
{
try { await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!").ConfigureAwait(false); } catch { }
await End().ConfigureAwait(false);
MessagesSinceLastPost = 0;
++Errors;
if (Errors < MaxErrors)
await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` has already been used.\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
else
await End().ConfigureAwait(false);
return;
}
MessagesSinceLastPost = 0;
try
Guesses.Add(guess);
if (Term.Word.ToUpperInvariant().Contains(guess))
{
await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
if (GuessedAll)
{
try { await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!").ConfigureAwait(false); } catch { }
await End().ConfigureAwait(false);
return;
}
MessagesSinceLastPost = 0;
try
{
await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
}
catch { }
}
catch { }
}
else
{
MessagesSinceLastPost = 0;
++Errors;
if (Errors < MaxErrors)
await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` does not exist.\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
else
await End().ConfigureAwait(false);
}
{
MessagesSinceLastPost = 0;
++Errors;
if (Errors < MaxErrors)
await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` does not exist.\n" + ScrambledWord + "\n" + GetHangman(),
footer: string.Join(" ", Guesses)).ConfigureAwait(false);
else
await End().ConfigureAwait(false);
}
}
}
catch (Exception ex) { _log.Warn(ex); }
}