Merge pull request #178 from appelemac/magic-items
Externalized pokemon data
This commit is contained in:
commit
ac93aa1dba
@ -26,7 +26,6 @@ namespace NadekoBot.Classes
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conn.CreateTable<CurrencyState>();
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conn.CreateTable<CurrencyTransaction>();
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conn.CreateTable<Donator>();
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conn.CreateTable<PokeMoves>();
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conn.CreateTable<UserPokeTypes>();
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conn.CreateTable<UserQuote>();
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conn.CreateTable<Reminder>();
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@ -14,6 +14,10 @@ namespace NadekoBot.Classes.JSONModels
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[JsonIgnore]
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public List<Quote> Quotes { get; set; } = new List<Quote>();
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[JsonIgnore]
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public List<PokemonType> PokemonTypes { get; set; } = new List<PokemonType>();
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public List<string> RotatingStatuses { get; set; } = new List<string>();
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public CommandPrefixesModel CommandPrefixes { get; set; } = new CommandPrefixesModel();
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public HashSet<ulong> ServerBlacklist { get; set; } = new HashSet<ulong>();
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@ -25,6 +29,7 @@ namespace NadekoBot.Classes.JSONModels
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143515953525817344
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};
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public string[] _8BallResponses { get; set; } =
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{
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"Most definitely yes",
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@ -78,6 +83,7 @@ namespace NadekoBot.Classes.JSONModels
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public string CurrencySign { get; set; } = "🌸";
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public string CurrencyName { get; set; } = "NadekoFlower";
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}
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public class CommandPrefixesModel
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@ -127,4 +133,5 @@ namespace NadekoBot.Classes.JSONModels
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public override string ToString() =>
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$"{Text}\n\t*-{Author}*";
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}
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}
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33
NadekoBot/Classes/JSONModels/PokemonType.cs
Normal file
33
NadekoBot/Classes/JSONModels/PokemonType.cs
Normal file
@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes.JSONModels
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{
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public class PokemonType
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{
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public PokemonType(string n, string i, string[] m, List<PokemonMultiplier> multi)
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{
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Name = n;
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Icon = i;
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Moves = m;
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Multipliers = multi;
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}
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public string Name { get; set; }
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public List<PokemonMultiplier> Multipliers { get; set; }
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public string Icon { get; set; }
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public string[] Moves { get; set; }
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}
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public class PokemonMultiplier
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{
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public PokemonMultiplier(string t, double m)
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{
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Type = t;
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Multiplication = m;
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}
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public string Type { get; set; }
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public double Multiplication { get; set; }
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}
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}
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@ -9,6 +9,6 @@ namespace NadekoBot.Classes._DataModels
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class UserPokeTypes : IDataModel
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{
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public long UserId { get; set; }
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public int type { get; set; }
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public string type { get; set; }
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}
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}
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@ -1,15 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes._DataModels
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{
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class PokeMoves : IDataModel
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{
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public string move { get; set; }
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public int type { get; set; }
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public long UserId { get; internal set; }
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}
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}
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@ -1,91 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Modules.Pokemon
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{
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class DefaultMoves
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{
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public static Dictionary<string, int> DefaultMovesList = new Dictionary<string, int>()
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{
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{"sonic boom",0},
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{"quick attack",0},
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{"doubleslap",0},
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{"headbutt",0},
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{"incinerate",1},
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{"ember",1},
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{"fire punch",1},
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{"fiery dance",1},
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{"bubblebeam",2},
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{"dive",2},
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{"whirlpool",2},
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{"aqua tail",2},
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{"nuzzle",3},
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{"thunderbolt",3},
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{"thundershock",3},
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{"discharge",3},
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{"absorb",4},
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{"mega drain",4},
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{"vine whip",4},
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{"razor leaf",4},
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{"ice ball",5},
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{"powder snow",5},
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{"avalanche",5},
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{"icy wind",5},
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{"low kick",6},
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{"force palm",6},
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{"mach punch",6},
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{"double kick",6},
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{"acid",7},
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{"smog",7},
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{"sludge",7},
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{"poison jab",7},
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{"mud-slap",8},
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{"boomerang",8},
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{"bulldoze",8},
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{"dig",8},
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{"peck",9},
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{"pluck",9},
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{"gust",9},
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{"aerial ace",9},
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{"confusion",10},
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{"psybeam",10},
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{"psywave",10},
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{"heart stamp",10},
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{"bug bite",11},
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{"infestation",11},
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{"x-scissor",11},
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{"twineedle",11},
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{"rock throw",12},
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{"rollout",12},
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{"rock tomb",12},
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{"rock blast",12},
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{"astonish",13},
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{"night shade",13},
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{"lick",13},
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{"ominous wind",13},
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{"hex",13},
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{"dragon tail",14},
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{"dragon rage",14},
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{"dragonbreath",14},
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{"twister",14},
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{"pursuit",15},
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{"assurance",15},
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{"bite",15},
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{"faint attack",15},
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{"bullet punch",16},
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{"metal burst",16},
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{"gear grind",16},
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{"magnet bomb",16},
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{"fairy wind",17},
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{"draining kiss",17},
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{"dazzling gleam",17},
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{"play rough",17}
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};
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}
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}
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@ -2,10 +2,9 @@
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using Discord.Modules;
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using NadekoBot.Classes;
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using NadekoBot.Classes._DataModels;
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using NadekoBot.Classes.JSONModels;
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using NadekoBot.Classes.Permissions;
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using NadekoBot.Extensions;
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using NadekoBot.Modules.Pokemon.PokeTypes.Extensions;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@ -21,37 +20,55 @@ namespace NadekoBot.Modules.Pokemon
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public PokemonModule()
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{
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DbHandler.Instance.DeleteAll<PokeMoves>();
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DbHandler.Instance.InsertMany(
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DefaultMoves.DefaultMovesList.Select(move => new PokeMoves
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{
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move = move.Key,
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type = move.Value
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}));
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}
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private int GetDamage(PokeType usertype, PokeType targetType)
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private int GetDamage(PokemonType usertype, PokemonType targetType)
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{
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var rng = new Random();
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int damage = rng.Next(40, 60);
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var multiplier = usertype.Multiplier(targetType);
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damage = (int)(damage * multiplier);
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foreach (PokemonMultiplier Multiplier in usertype.Multipliers)
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{
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if (Multiplier.Type == targetType.Name)
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{
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var multiplier = Multiplier.Multiplication;
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damage = (int)(damage * multiplier);
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}
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}
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return damage;
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}
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private PokeType GetPokeType(ulong id)
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private PokemonType GetPokeType(ulong id)
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{
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var db = DbHandler.Instance.GetAllRows<UserPokeTypes>();
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Dictionary<long, int> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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Dictionary<long, string> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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if (setTypes.ContainsKey((long)id))
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{
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return PokemonTypesMain.IntToPokeType(setTypes[(long)id]);
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return stringToPokemonType(setTypes[(long)id]);
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}
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int count = NadekoBot.Config.PokemonTypes.Count;
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int remainder = Math.Abs((int)(id % 18));
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int remainder = Math.Abs((int)(id % (ulong) count));
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return PokemonTypesMain.IntToPokeType(remainder);
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return NadekoBot.Config.PokemonTypes[remainder];
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}
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private PokemonType stringToPokemonType(string v)
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{
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var str = v.ToUpperInvariant();
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var list = NadekoBot.Config.PokemonTypes;
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foreach (PokemonType p in list)
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{
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if (str == p.Name)
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{
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return p;
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}
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}
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return null;
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}
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public override void Install(ModuleManager manager)
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@ -117,23 +134,23 @@ namespace NadekoBot.Modules.Pokemon
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}
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//Check whether move can be used
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PokeType userType = GetPokeType(e.User.Id);
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PokemonType userType = GetPokeType(e.User.Id);
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var enabledMoves = userType.GetMoves();
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var enabledMoves = userType.Moves;
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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{
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await e.Channel.SendMessage($"{e.User.Mention} was not able to use **{move}**, use {Prefix}listmoves to see moves you can use");
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await e.Channel.SendMessage($"{e.User.Mention} was not able to use **{move}**, use `{Prefix}ml` to see moves you can use");
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return;
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}
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//get target type
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PokeType targetType = GetPokeType(target.Id);
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PokemonType targetType = GetPokeType(target.Id);
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//generate damage
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int damage = GetDamage(userType, targetType);
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//apply damage to target
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targetStats.Hp -= damage;
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var response = $"{e.User.Mention} used **{move}**{userType.Image} on {target.Mention}{targetType.Image} for **{damage}** damage";
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var response = $"{e.User.Mention} used **{move}**{userType.Icon} on {target.Mention}{targetType.Icon} for **{damage}** damage";
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//Damage type
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if (damage < 40)
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@ -183,11 +200,11 @@ namespace NadekoBot.Modules.Pokemon
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.Do(async e =>
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{
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var userType = GetPokeType(e.User.Id);
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List<string> movesList = userType.GetMoves();
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var movesList = userType.Moves;
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var str = $"**Moves for `{userType.Name}` type.**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.Image}{m}";
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str += $"\n{userType.Icon}{m}";
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}
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await e.Channel.SendMessage(str);
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});
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@ -259,7 +276,7 @@ namespace NadekoBot.Modules.Pokemon
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return;
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}
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var pType = GetPokeType(usr.Id);
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await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Image}");
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await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}");
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});
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@ -271,7 +288,7 @@ namespace NadekoBot.Modules.Pokemon
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var targetTypeStr = e.GetArg("targetType")?.ToUpperInvariant();
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if (string.IsNullOrWhiteSpace(targetTypeStr))
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return;
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var targetType = PokemonTypesMain.stringToPokeType(targetTypeStr);
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var targetType = stringToPokemonType(targetTypeStr);
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if (targetType == null)
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{
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await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL");
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@ -279,7 +296,7 @@ namespace NadekoBot.Modules.Pokemon
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}
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if (targetType == GetPokeType(e.User.Id))
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{
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await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Image}");
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await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}");
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return;
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}
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@ -304,12 +321,12 @@ namespace NadekoBot.Modules.Pokemon
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DbHandler.Instance.InsertData(new UserPokeTypes
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{
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UserId = (long)e.User.Id,
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type = targetType.Num
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type = targetType.Name
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});
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//Now for the response
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await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Image} for a {NadekoBot.Config.CurrencySign}");
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await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Icon} for a {NadekoBot.Config.CurrencySign}");
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});
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});
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}
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|
@ -1,38 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class BugType : PokeType
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{
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static readonly string name = "BUG";
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public static int numType = 11;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "FIRE": return 0.5;
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case "GRASS": return 2;
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case "FIGHTING": return 0.5;
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case "POISON": return 0.5;
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case "FLYING": return 0.5;
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case "GHOST": return 0.5;
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case "PSYCHIC": return 2;
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case "ROCK": return 0.5;
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case "FAIRY": return 0.5;
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case "DARK": return 2;
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case "STEEL": return 0.5;
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default: return 1;
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}
|
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}
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List<string> moves = new List<string>();
|
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|
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public string Name => name;
|
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|
||||
public string Image => "🐛";
|
||||
|
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public int Num => numType;
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}
|
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}
|
@ -1,32 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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|
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
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{
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class DarkType : PokeType
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{
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||||
static readonly string name = "DARK";
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public static int numType = 15;
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|
||||
public double Multiplier(PokeType target)
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||||
{
|
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switch (target.Name)
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{
|
||||
|
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case "FIGHTING": return 0.5;
|
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case "PSYCHIC": return 2;
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case "GHOST": return 2;
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case "DARK": return 0.5;
|
||||
case "FAIRY": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🕶";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class DragonType : PokeType
|
||||
{
|
||||
static readonly string name = "DRAGON";
|
||||
public static int numType = 14;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "DRAGON": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
case "FAIRY": return 0;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
|
||||
public string Image => "🐉";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class ElectricType : PokeType
|
||||
{
|
||||
static readonly string name = "ELECTRIC";
|
||||
public static int numType = 3;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "WATER": return 2;
|
||||
case "ELECTRIC": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "GROUND": return 0;
|
||||
case "FLYING": return 2;
|
||||
case "DRAGON": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
public string Image => "⚡️";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class FairyType : PokeType
|
||||
{
|
||||
static readonly string name = "FAIRY";
|
||||
public static int numType = 17;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIGHTING": return 2;
|
||||
case "FIRE": return 0.5;
|
||||
case "DARK": return 0.5;
|
||||
case "POISON": return 0.5;
|
||||
case "STEEL": return 2;
|
||||
case "DRAGON": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "💫";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class FightingType : PokeType
|
||||
{
|
||||
static readonly string name = "FIGHTING";
|
||||
public static int numType = 6;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "NORMAL": return 2;
|
||||
case "ICE": return 2;
|
||||
case "POISON": return 0.5;
|
||||
case "FLYING": return 0.5;
|
||||
case "PSYCHIC": return 0.5;
|
||||
case "BUG": return 0.5;
|
||||
case "ROCK": return 2;
|
||||
case "GHOST": return 0;
|
||||
case "DARK": return 2;
|
||||
case "STEEL": return 2;
|
||||
case "FAIRY": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
public string Image => "✊";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class FireType : PokeType
|
||||
{
|
||||
static readonly string name = "FIRE";
|
||||
public static int numType = 1;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "ICE": return 2;
|
||||
case "BUG": return 2;
|
||||
case "ROCK": return 0.5;
|
||||
case "DRAGON": return 0.5;
|
||||
case "STEEL": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🔥";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class FlyingType : PokeType
|
||||
{
|
||||
static readonly string name = "FLYING";
|
||||
public static int numType = 9;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "ELECTRIC": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "FIGHTING": return 2;
|
||||
case "BUG": return 2;
|
||||
case "ROCK": return 0.5;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
|
||||
public string Image => "☁";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class GhostType : PokeType
|
||||
{
|
||||
static readonly string name = "GHOST";
|
||||
public static int numType = 13;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "NORMAL": return 0;
|
||||
case "PSYCHIC": return 2;
|
||||
case "GHOST": return 2;
|
||||
case "DARK": return 0.5;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
|
||||
public string Image => "👻";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class GrassType : PokeType
|
||||
{
|
||||
static readonly string name = "GRASS";
|
||||
public static int numType = 4;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "ICE": return 2;
|
||||
case "BUG": return 2;
|
||||
case "ROCK": return 0.5;
|
||||
case "DRAGON": return 0.5;
|
||||
case "STEEL": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
public string Image => "🌿";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class GroundType : PokeType
|
||||
{
|
||||
static readonly string name = "GROUND";
|
||||
public static int numType = 8;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "ELECTRIC": return 2;
|
||||
case "GRASS": return 0.5;
|
||||
case "POISON": return 0.5;
|
||||
case "FLYING": return 0;
|
||||
case "BUG": return 0.5;
|
||||
case "ROCK": return 2;
|
||||
case "STEEL": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🗻";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
using NadekoBot.Classes;
|
||||
using NadekoBot.Classes._DataModels;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokeTypes.Extensions
|
||||
{
|
||||
public static class IPokeTypeExtensions
|
||||
{
|
||||
public static List<string> GetMoves(this PokeType poketype)
|
||||
{
|
||||
var db = DbHandler.Instance.GetAllRows<PokeMoves>();
|
||||
List<string> moves = new List<string>();
|
||||
foreach (PokeMoves p in db)
|
||||
{
|
||||
if (p.type == poketype.Num)
|
||||
{
|
||||
if (!moves.Contains(p.move))
|
||||
{
|
||||
moves.Add(p.move);
|
||||
}
|
||||
}
|
||||
}
|
||||
return moves;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class IceType : PokeType
|
||||
{
|
||||
static readonly string name = "ICE";
|
||||
public static int numType = 5;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "ICE": return 0.5;
|
||||
case "GROUND": return 2;
|
||||
case "FLYING": return 2;
|
||||
case "DRAGON": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "❄";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class NormalType : PokeType
|
||||
{
|
||||
static readonly string name = "NORMAL";
|
||||
public static int type_num = 0;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
case "ROCK": return 0.5;
|
||||
case "GHOST": return 0;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "⭕️";
|
||||
|
||||
public int Num => type_num;
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class PoisonType : PokeType
|
||||
{
|
||||
static readonly string name = "POISON";
|
||||
public static int numType = 7;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "GRASS": return 2;
|
||||
case "POISON": return 0.5;
|
||||
case "GROUND": return 0.5;
|
||||
case "ROCK": return 0.5;
|
||||
case "GHOST": return 0.5;
|
||||
case "STEEL": return 0;
|
||||
case "FAIRY": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "☠";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,65 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokemonTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokeTypes
|
||||
{
|
||||
public interface PokeType
|
||||
{
|
||||
string Image { get; }
|
||||
string Name { get; }
|
||||
int Num { get; }
|
||||
double Multiplier(PokeType target);
|
||||
}
|
||||
public class PokemonTypesMain
|
||||
{
|
||||
|
||||
public static PokeType stringToPokeType(string newType)
|
||||
{
|
||||
|
||||
foreach (PokeType t in TypeList)
|
||||
{
|
||||
if (t.Name == newType)
|
||||
{
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//These classes can use all methods (except getMoves)
|
||||
public static List<PokeType> TypeList = new List<PokeType>()
|
||||
{
|
||||
new NormalType(),
|
||||
new FireType(),
|
||||
new WaterType(),
|
||||
new ElectricType(),
|
||||
new GrassType(),
|
||||
new IceType(),
|
||||
new FightingType(),
|
||||
new PoisonType(),
|
||||
new GroundType(),
|
||||
new FlyingType(),
|
||||
new PsychicType(),
|
||||
new BugType(),
|
||||
new RockType(),
|
||||
new GhostType(),
|
||||
new DragonType(),
|
||||
new DarkType(),
|
||||
new SteelType(),
|
||||
new FairyType()
|
||||
};
|
||||
|
||||
public static PokeType IntToPokeType(int id)
|
||||
{
|
||||
foreach (PokeType t in TypeList)
|
||||
{
|
||||
if (t.Num == id)
|
||||
{
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class PsychicType : PokeType
|
||||
{
|
||||
static readonly string name = "PSYCHIC";
|
||||
public static int numType = 10;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIGHTING": return 2;
|
||||
case "POISON": return 2;
|
||||
case "PSYCHIC": return 0.5;
|
||||
case "DARK": return 0;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🔮";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class RockType : PokeType
|
||||
{
|
||||
static readonly string name = "ROCK";
|
||||
public static int numType = 12;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "ICE": return 2;
|
||||
case "FIGHTING": return 0.5;
|
||||
case "GROUND": return 0.5;
|
||||
case "FLYING": return 2;
|
||||
case "BUG": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "💎";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class SteelType : PokeType
|
||||
{
|
||||
static readonly string name = "STEEL";
|
||||
public static int numType = 16;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "ELECTRIC": return 0.5;
|
||||
case "ICE": return 2;
|
||||
case "ROCK": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🔩";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class WaterType : PokeType
|
||||
{
|
||||
static readonly string name = "WATER";
|
||||
public static int numType = 2;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 0.5;
|
||||
case "GROUND": return 2;
|
||||
case "ROCK": return 2;
|
||||
case "DRAGON": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "💦";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -66,6 +66,7 @@ namespace NadekoBot
|
||||
{
|
||||
Config = JsonConvert.DeserializeObject<Configuration>(File.ReadAllText("data/config.json"));
|
||||
Config.Quotes = JsonConvert.DeserializeObject<List<Quote>>(File.ReadAllText("data/quotes.json"));
|
||||
Config.PokemonTypes = JsonConvert.DeserializeObject<List<PokemonType>>(File.ReadAllText("data/PokemonTypes.json"));
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -131,6 +131,7 @@
|
||||
<Compile Include="Classes\JSONModels\LocalizedStrings.cs" />
|
||||
<Compile Include="Classes\JSONModels\MagicItem.cs" />
|
||||
<Compile Include="Classes\JSONModels\MangaResult.cs" />
|
||||
<Compile Include="Classes\JSONModels\PokemonType.cs" />
|
||||
<Compile Include="Classes\JSONModels\_JSONModels.cs" />
|
||||
<Compile Include="Classes\Leet.cs" />
|
||||
<Compile Include="Classes\Music\MusicControls.cs" />
|
||||
@ -150,7 +151,6 @@
|
||||
<Compile Include="Classes\_DataModels\CurrencyTransactionModel.cs" />
|
||||
<Compile Include="Classes\_DataModels\Donator.cs" />
|
||||
<Compile Include="Classes\_DataModels\IDataModel.cs" />
|
||||
<Compile Include="Classes\_DataModels\pokemoves.cs" />
|
||||
<Compile Include="Classes\_DataModels\PokeTypes.cs" />
|
||||
<Compile Include="Classes\_DataModels\Reminder.cs" />
|
||||
<Compile Include="Classes\_DataModels\RequestModel.cs" />
|
||||
@ -199,28 +199,7 @@
|
||||
<Compile Include="Modules\NSFW.cs" />
|
||||
<Compile Include="Modules\Permissions.cs" />
|
||||
<Compile Include="Modules\Administration\Commands\RatelimitCommand.cs" />
|
||||
<Compile Include="Modules\Pokemon\DefaultMoves.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonModule.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FairyType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\IPokeTypeExtensions.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PokeType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PsychicType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\BugType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\RockType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GhostType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\Dragontype.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\DarkType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\SteelType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\WaterType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\ElectricType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GrassType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\IceType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FightingType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PoisonType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GroundType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FlyingType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FireType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\NormalType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokeStats.cs" />
|
||||
<Compile Include="Modules\Searches.cs" />
|
||||
<Compile Include="Modules\Search\Commands\ConverterCommand.cs" />
|
||||
|
695
NadekoBot/bin/Debug/data/PokemonTypes.json
Normal file
695
NadekoBot/bin/Debug/data/PokemonTypes.json
Normal file
@ -0,0 +1,695 @@
|
||||
[
|
||||
{
|
||||
"Name": "NORMAL",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"sonic boom",
|
||||
"quick attack",
|
||||
"doubleslap",
|
||||
"headbutt"
|
||||
],
|
||||
"Icon": "⭕️"
|
||||
},
|
||||
{
|
||||
"Name": "FIRE",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"incinerate",
|
||||
"ember",
|
||||
"fire punch",
|
||||
"fiery dance"
|
||||
],
|
||||
"Icon": "🔥"
|
||||
},
|
||||
{
|
||||
"Name": "WATER",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bubblebeam",
|
||||
"dive",
|
||||
"whirlpool",
|
||||
"aqua tail"
|
||||
],
|
||||
"Icon": "💦"
|
||||
},
|
||||
{
|
||||
"Name": "ELECTRIC",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"nuzzle",
|
||||
"thunderbolt",
|
||||
"thundershock",
|
||||
"discharge"
|
||||
],
|
||||
"Icon": "⚡"
|
||||
},
|
||||
{
|
||||
"Name": "GRASS",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"absorb",
|
||||
"mega drain",
|
||||
"vine whip",
|
||||
"razor leaf"
|
||||
],
|
||||
"Icon": "🌿"
|
||||
},
|
||||
{
|
||||
"Name": "ICE",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"ice ball",
|
||||
"powder snow",
|
||||
"avalanche",
|
||||
"icy wind"
|
||||
],
|
||||
"Icon": "❄"
|
||||
},
|
||||
{
|
||||
"Name": "FIGHTING",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "NORMAL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"low kick",
|
||||
"force palm",
|
||||
"mach punch",
|
||||
"double kick"
|
||||
],
|
||||
"Icon": "✊"
|
||||
},
|
||||
{
|
||||
"Name": "POISON",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"acid",
|
||||
"smog",
|
||||
"sludge",
|
||||
"poison jab"
|
||||
],
|
||||
"Icon": "☠"
|
||||
},
|
||||
{
|
||||
"Name": "GROUND",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"mud-slap",
|
||||
"earthquake",
|
||||
"bulldoze",
|
||||
"dig"
|
||||
],
|
||||
"Icon": "🗻"
|
||||
},
|
||||
{
|
||||
"Name": "FLYING",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"peck",
|
||||
"pluck",
|
||||
"gust",
|
||||
"aerial ace"
|
||||
],
|
||||
"Icon": "☁"
|
||||
},
|
||||
{
|
||||
"Name": "PSYCHIC",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"confusion",
|
||||
"psybeam",
|
||||
"psywave",
|
||||
"heart stamp"
|
||||
],
|
||||
"Icon": "🔮"
|
||||
},
|
||||
{
|
||||
"Name": "BUG",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bug bite",
|
||||
"infestation",
|
||||
"x-scissors",
|
||||
"twineedle"
|
||||
],
|
||||
"Icon": "🐛"
|
||||
},
|
||||
{
|
||||
"Name": "ROCK",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"rock throw",
|
||||
"rollout",
|
||||
"rock tomb",
|
||||
"rock blast"
|
||||
],
|
||||
"Icon": "💎"
|
||||
},
|
||||
{
|
||||
"Name": "GHOST",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "NORMAL",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"astonish",
|
||||
"night shade",
|
||||
"lick",
|
||||
"ominous wind",
|
||||
"hex"
|
||||
],
|
||||
"Icon": "👻"
|
||||
},
|
||||
{
|
||||
"Name": "DRAGON",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"dragon tail",
|
||||
"dragon rage",
|
||||
"dragonbreath",
|
||||
"twister"
|
||||
],
|
||||
"Icon": "🐉"
|
||||
},
|
||||
{
|
||||
"Name": "DARK",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"pursuit",
|
||||
"assurance",
|
||||
"bite",
|
||||
"faint attack"
|
||||
],
|
||||
"Icon": "🕶"
|
||||
},
|
||||
{
|
||||
"Name": "STEEL",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bullet punch",
|
||||
"metal burst",
|
||||
"gear grind",
|
||||
"magnet bomb"
|
||||
],
|
||||
"Icon": "🔩"
|
||||
},
|
||||
{
|
||||
"Name": "FAIRY",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"fairy wind",
|
||||
"draining kiss",
|
||||
"dazzling gleam",
|
||||
"play rough"
|
||||
],
|
||||
"Icon": "💫"
|
||||
}
|
||||
]
|
Loading…
Reference in New Issue
Block a user