wrapped async void thing in try catch just in case
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@ -90,6 +90,8 @@ namespace NadekoBot.Modules.Gambling.Commands
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var token = cancelSource.Token;
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var fullgame = CheckForFullGameAsync(token);
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Task.Run(async () =>
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{
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try
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{
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await raceChannel.SendMessage($"🏁`Race is starting in 20 seconds or when the room is full. Type $jr to join the race.`");
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var t = await Task.WhenAny(Task.Delay(20000, token), fullgame);
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@ -99,10 +101,12 @@ namespace NadekoBot.Modules.Gambling.Commands
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{
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await raceChannel.SendMessage("🏁`Race full, starting right now!`");
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}
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else if (participants.Count > 1) {
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else if (participants.Count > 1)
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{
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await raceChannel.SendMessage("🏁`Game starting with " + participants.Count + " praticipants.`");
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}
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else {
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else
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{
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await raceChannel.SendMessage("🏁`Race failed to start since there was not enough participants.`");
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var p = participants.FirstOrDefault();
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if (p != null)
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@ -112,6 +116,8 @@ namespace NadekoBot.Modules.Gambling.Commands
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}
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await Task.Run(StartRace);
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End();
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}
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catch { }
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});
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}
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